Translated version of GT4 Preview book

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GTXLR
All the cars you win in GT mode, will be available in arcade mode, but you will be able to select any colour.
HA! That was totally my idea! I could find where I said it here, but it would be some trouble for now...
 
GTXLR
The roulette wheel car prize sysytem is abolished.
So more events are now needed to give all the prize cars :)

Great news ... I see they have somewhere said about using over 1000hp car in A-spec mode will receive no point ... don't know if it is correct
 
franz
Great news ... I see they have somewhere said about using over 1000hp car in A-spec mode will receive no point ... don't know if it is correct
I think this was a generalisation phrase as an example.
Indicating that if you win in a very overpowered car your score will be very very low.
And as it seems that its going to be all about personal score, instead of A percentage complete this time, will be all the more important to win in lesser vehicles :)
 
Sven
HA! That was totally my idea! I could find where I said it here, but it would be some trouble for now...

Did you also suggest that all the cars you have in Arcade mode will now only be Standard Versions without any tuning or modification that may have been carried out in GT mode?
 
Sven
HA! That was totally my idea! I could find where I said it here, but it would be some trouble for now...

Yes congratulations. I'm sure if you search through the credits at the end of the game you'll see your name next to "Guy that came up with the idea of being able to chose the colour of your car in arcade mode". Not.
 
GTXLR
Did you also suggest that all the cars you have in Arcade mode will now only be Standard Versions without any tuning or modification that may have been carried out in GT mode?
umm...no.
But I did say that every car you win or buy in sim mode should be made available in arcade mode with all colors, in stock configuration. Preferably in addition to the tuned ones you have from sim mode...

Not that they necessarily took my idea specifically, but it's just neat that an idea I had is in, even if it is just coincidence.
 
JohnBM01
You know, there is absolutely no excuse as to why GT4 should not be considered as one of the best racing games of all time, if not the best racing game of the modern era. The biggest racing/driving franchise? The Gran Turismo series. People keep saying that this is going to be just another GT game. From a GT veteran's standpoint, a lot has changed. You got cars, tracks, even new features. So this will be anything BUT "another GT game" and if you're too critical on wanting to nit-pick GT4... can it, buster. This game has way too much for someone NOT to want to try out GT4. I just can't wait to play it at an electronics store or electronics section of a store before buying the big game someday in the future.

Other than that, nice translation. Good show, mate.

"best racing game of all time" these are big words. lets analyze this in an objective way:


-GT4 has more licenced cars than any other game. (ok, this is good)

-GT4 has finally physics that are good enough to live up to it's "simulator" tag. (this is allmost a plus, but not quite, this is a big step from GT3, but it's still not up there with other sims)

-GT4 has no competitive racing (read, online.), oh yeah. LAN, something .0000000000000000000000001% of it's users will ever get a chance to play. so this is a negative too.

-Real tracks that are accurate (finally, in GT3 they weren't). this is a BIG plus in my book, because this will help you even for future games.

-Great looking fantasy tracks. (this is a big plus too.. but where are the mountain passes!?

-No car damage. This of course is a huge negative, but it's also a technical imposibility due to the sacrifices that had to be made to obtain the level of graphics GT4 has, wich are second to none in a PS2 game.

-Best PS2 graphics at 60 FPS. (enough said)

-tunable cars, but no body kits (a plus and a negative right there).

-Stupid AI, this one just sucks, specially since there's no online support to have real competition, and before all of you people reply with "but kamus, put it in hard!" i'll just say one thing: shut up, you don't know what you're talking about, the AI doesn't respect your space, it will crash you from behind, drive you off the track if you're next to an AI car and will always drive on ideal racing line, BIG minus here, good thing there's no car damage, the AI would break evry car you buy.

-No cockpit view, this is a big minus, but expected, PS2 hardware is showing it's age, and since PD chose to make the game look as good as it does, there's just no room for a cockpit view, hopefully they won't make the same trade off on the PS3.

i just listed the first things that came to mind, but there's still lots of stuff that can be improved, and tons of stuff that has been improved, but you see, your words are big, there are games that get the parts that GT4 doesn't have, such as good cockpit views, realistic car sounds (not just engine sounds) and are a truer simulation (mainly talking about GTR here).
but then, those games have their own shortcommings.

all in all GT4 promises to be one of the most fully featured racing sims of all time, but saying it's the best driving game will cause lots of debate, because well, it's not. GTR delivers a superior DRIVING experience.
some will even argue grand prix legends, wich was released in '97 deliver an even better one than GTR.
 
What current "sim" is better than GT4? Name some games instead of just stating this.

The game does have Bodykits but they're purely functional (thank god)

The AI is no longer stupid, it's about 5% of human capabilities. I consider that good, especially as KY isn't an arrogant guy.

Cockpit view has nothing to do with PS2 limitations. You try making 700+ cockpits which all work in a completely different way, therefore all require unique programming.
 
I'm sure the mod mode will be back, you all know, were you can make your normal car into a racer. If that mode returns, forget body kits. Gt4 most likely will be the best racing game.
 
Dev_Zero
What current "sim" is better than GT4? Name some games instead of just stating this.

Maybe they were referring to other 'sim' games, like Flight Simulator etc???, and that it's not up the the level of those 'sims' in respect to being 'sim like'.
 
SaintKamus
-Stupid AI, this one just sucks, specially since there's no online support to have real competition, and before all of you people reply with "but kamus, put it in hard!" i'll just say one thing: shut up, you don't know what you're talking about, the AI doesn't respect your space, it will crash you from behind, drive you off the track if you're next to an AI car and will always drive on ideal racing line, BIG minus here, good thing there's no car damage, the AI would break evry car you buy.

You're describing GT3's AI right there... There's a video around here that seems to demonstrate that GT4's AI has indeed been improved. The AI car was definitely reacting to the presence of the player's car, and had beefed up it's "aggressiveness level" to try to stay ahead of him. Unless the ideal racing line jumps all over the track, and even off the track. While they still might not take steps to necessarily avoid a collision, which is indeed a negative, at least they finally know you're there, and their driving shows a degree of change rather than just the perfect line every time. Bear in mind also that the demo may not include the final build of the AI programming. Since this is a gameplay-based assumption, and none of us have played the final game, I think it's best to hold off nitpicking the AI until we actually get a chance to drive against it in the final game.

As for GTR and GLP.. correct me if I'm wrong, but aren't those PC games? GT is a console game.. slight difference there. There's always something better on PC, no matter what genre you're in. But on consoles, which is a completely separate market from PC, GT has dominated since what.. '97, '98? And they'll continue to do so, despite any "shortcomings" it may have, which I think is a direct result of it's being on a console, which is very limited compared to a PC.

I think GT5 will probably rectify many of these "problems", anyway.. The Cell will finally give the developers the power they need to impliment damage and an overhauled AI routine.
 
Dev_Zero
What current "sim" is better than GT4? Name some games instead of just stating this.

The NASCAR Racing series and Grand Prix Legends by Papyrus. Greatest racing simulators of all time, too bad Papyrus went defunct.:crazy::indiff:

I've heard GTR and Richard Burns Rally are right up there, too, but I haven't played either yet.
 
I used to think the AI in this demo was abysmal, but after spending some quality time with it without a time limit, I'm cutting it some more slack. It it actually does acknowledge my presense.
 
"B-spec mode" for watching the race as the director
B-spec is a mode where the player watches the race in replay view as the director of the racing team. Without driving, the player can call the plays, giving the player a whole new experience. This can be done with any race in the game and hence GT mode can be finished completely without any driving at all.

Replay screen:
01 Command: slow down, replax, own pace, pace up, push hard, pit in, overtake

Race monitor screen:
01 Command
02 Tyre wear
03 Gasoline level
04 Play speed
05 Distance from cars in front

Take photos of your car from many different situations: "Photo mode"
Seledt the lens, filter, shutter speed and take pictures of your car from a variety of situations. Added as a new play area in addition to GT mode and Arcade mode. Therre are two modes: Photo drive, which allows taking pictures of running cars and Photo travel which puts you in a set scene and lets you take pictures of a stationary car. It's full of scenes only possible in games!

Screenshot:
01 Camera position
02 Car position
03 Frame: landscpe or portrait.
04 Zoom
05 F level: focal length, amateur 1 - 10, pro 1.4 - 22
06 Move camera
07 Shutter
08 Other options: mode (pro, amateur), focussing, wheel direction, filter setting.

New devices for more race excitement
With over 700 cars and 50 courses, the game has some new features to make action of these "actors" and "stages" more exciting.

Mission System: Clear the stage by competing a specified mission, eg. move up from last place to 1st place.

Score Syste: The HP limits have virtually been eliminated, and the score system has been implemented. For example, if you win a 200hp race with a 150hp car you get high points.
 

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My guess is there will be some sort of incentive for the points. Most likely cars or whole races/series that you can't race until you have enough points. If they're really nasty, they'll block out entire licenses until you've acquired enough points to take the test. Which you can do by racing just a handful of races in a competitive way, or a hundred races in a supercar.. it's up to the user. I'm sure a person could take a souped-up megacar and roll right through the game like that, but I bet they'll miss out on some really cool stuff that's only available via points.
 
<quote>Score Syste: The HP limits have virtually been eliminated, and the score system has been implemented. For example, if you win a 200hp race with a 150hp car you get high points.
</quote>

Nice now ppl cant say GT4 sucks because it was too easy to beat using there 300hp car vs 150hp cars.
 
Hiya! :D :embarrassed: :lol: Meow! (='.'=)

Once again oosacker! thanks for the translation! :embarrassed: This game just keeps getting more detailed over time. When will it EVER STOP? Actually I dont want it to stop! :crazy:
 
But if they don't stop.... we may never get it.

I'm just hoping this point system doesn't end up making it feel like PGR...
 
thanks again oosaker!


to everyone else: lets try to stay on topic and not debate "my racing sim can beat up your racing sim."

/ontopic Did anyone notice that b-spec mode seems to be integrated into the game, so that either YOU can race the game, or you can controll the computer racing the game - in that case I don't think I'm going to be using b-spec at all (but it would have been nice for the super speedway enduro!)
 
I wasnt really at all interested in B-spec mode, but now having read a bunch about it, it seems like a great idea.

Considering I really enjoy not only racing, but watching the replays after every race, B-spec mode seems awesome.
 
cobragt
I'm sure the mod mode will be back, you all know, were you can make your normal car into a racer. If that mode returns, forget body kits. Gt4 most likely will be the best racing game.

Hmmm, that was thoroughly unexpected.

Until GT is overhauled to better reflect real racing scenarios, I'll consider it what it really is; a highly developed driving sim. Not a racing sim. I personally don't have too much of a problem with that because I've got traditional OLR, and hopefully really OLR within a year. But to be a great racing simulation, it has to have what most real life races have; good competition and bigger fields. 0 for 2 so far.

I'm going to echo the comments that Nascar Racing 2003 is indeed a better sim. GPL was better than GT3, although I haven't tried anything GT past that, so who knows, they may have finally surpassed that benchmark now. As for GTR, haven't touched it either, but I wasn't too impressed with the original F12k2 mod. It seemed that the overriding philosophy was realism = spinning all the time. Got pretty annoying.

Thanks again for the translation oosacker! I'm awaiting endless hours spent behind Photo Mode. It'll give my real life Nikon a bit of a break ;)
 
So basically, more points for winning as an underdog? That's like North Carolina (football team) beating Miami.. all the time! And for a high score in GT4! So to get higher scores, we have to learn to play underdog. One such reason why I think this is going to work is because it will perhaps prevent people from Gamesharking their way through GT4. Another reason would probably be to make sure winning racers know how to lose races. I don't accept defeat, nor do I save it. Except for in "Tokyo Xtreme Racer 3," where if you know your ass is going to get OWN3D out of nowhere, you just take a defeat. Of course, the only time I accept defeat is if I know I could have and should have won a race but was beaten by better racers. Some of this data is pretty old to most of us.

As far as B-Spec mode goes, I kind of envisioned myself being a team owner. I also imagined I coached my drivers to do their best and show no less than 100%. While that's not happening any time soon, B-Spec is a nice deal. Think about it like this. If you know you're not the best GT racer, B-Spec should be a blessing to you. If you love the GT series and know you're not the best GT gamer in the world, give it a try. I'm sure this will be of help.

I'm going to do Mr. P510 proud, and say to Oosacker, "good one, mate!"
 
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