Translated version of GT4 Preview book

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oosacker 👍 👍 👍 !!!!!! Thanks!

If KY succeeds in making the AI 100% human like, would this mean that you can have "real" races?????

In all the GT series and other race sims., the CPU cars allways drive the same way and make the same mistakes, lap after lap (if you don't mess up his lap intentionally, by crashing into it).

If you see a CPU car go of track, you will notice that this car goes of track the exact way, lap after lap. With the new AI 100% in (lets say GT5 or 6), will this problem be fixed???
 
Yes, GT made a huge progress towards being a true racing sim, but it's not there yet.
A PS2 version of Richard Burns Rally IS the only true and HARDCORE driving simulation available for this console. At the current stage GT4 cannot compete with it at its "simness".
Also, don't forget about good ol' F355 Challenge with its splendid physics and AI.
So, is GT4 best driving sim for PS2? No, but with no doubts GT4 will bethe best DRIVING game for PS2, and one of the best of all.

Sorry for OT :)
 
The English booklet I'm making currently looks like:



So far page 1 (the cover) is done, page 2 needs the little bullet points down the bottom under Car Guide and Course Guide, page 3 needs the paragraph of info down in the bottom right. Page 4 + 5 need translating, page 6 needs the captions and all the text. I am awaiting your translations oosacker!

The complete original Japanese Booklet can be found here.

EDIT: Pages 4 + 5 below!
 
Bottom part of "Game Guide"

The path of Gran Turismo

To recreate the real-life cars realistically in the game... to make the modelling and car handling perfect, just like in real-life... These ambitions were first realised in 1997. With its beautiful replays and realistic car handling, the first GT impressed thousands of racing fans worldwide. Seven years later, the series has moved its 6th game, and is now popular not only in Japan but in America and Europe. Counting the total sales figure from the first GT (GT1) through the last GT (GT4 Prologue), an astonishing 36 million GT games have been sold worldwide.

Caption: As the series moves forward the game has become increasingly more realistic. In GT4, which is the 6th game in the series, lots of never before seen new features have been added as well as the usual improvements in graphics and control.​


1997: Gran Turismo
Total sales worldwide: 10,830,000 units
Total sales in Japan: 2,550,000 units
Release date: December 23
No. of cars: 100
No. of courses: 11

Unprecedented beautiful graphics, realistic car handling, and a huge number of cars (100 cars, 146 grades) and tracks were implemented in the game. Gran Turismo was a mountain of a racing game in its day and was a revolutionary debut. Hence Gran Turismo was suddenly the number one racing game in the world.

Caption: You must still remember when you saw the game for the first time.​


1999: Gran Turismo 2
Total sales worldwide: 9,280,000 units
Total sales in Japan: 1,710,000 units
Release date: December 11
No. of cars: 500
No. of courses: 28

With the inclusion of K-cars and used cars from overseas, with 500 different cars and 600 grades, the number of cars was simply unmatched. One of the highlights of the game was the addition of "learner licence mode(?)" for beginners.

Caption: Using the PS hardware to the limit, GT2 was a game that was unmached by any other game in the world.​


2001: Gran Turismo 3 A-spec
Total sales worldwide: 13,710,000 units
Total sales in Japan: 1,890,000 units
Release date: April 28
No. of cars: 200
No. of courses: 20

The first GT on the PS2. With the hugely improved hardware the the PS2, all features such as the graphics and handling of the cars were improved dramatically over its predecessors.

Caption: The evolved handling of the cars could be made even more realistic by using the GT FORCE steering wheel.​


2002: Gran Turismo Concept
Total sales worldwide: 1,480,000 units
Total sales in Japan: 430,000 units
Release date: January 1
No. of cars: 51
No. of courses: 6

The concept cars shown in the Tokyo Motor Show 2001 (and Geneva Motor show in the overseas version) were put in the game. GT mode and license tests seen on the other games were absent, but allowed driving of cars you could only dream about.

Caption: The fact that the GTR Concept seen in the TMS hall was in the game was the cause of some talk.​


2003: Gran Turismo 4 Prologue
Total sales worldwide: 1,310,000 units
Total sales in Japan: 780,000 units
Release date: December 4
No. of cars: 64
No. of courses: 5 (a bit lacking? :-/ )

As the Prologue name suggests, the game is aimed at beginners to GT and racing games. The main feature, the driving school, shows the basics of driving in detail.

Caption: The improved physics allowed inclusion of real-life courses such as Tsukuba circuit.​
 
oosacker
where can I find the pages where the colours are not in low-colour?
You can't, Samberto deleted his scans when he closed his thread, I am currently being sent a booklet and will be able to provide higher quality scans to use as references.
 
Smoke_U_24/7
I'm not gonna debate with you right now, kid. wrong place, wrong time about that particular subject.

What?

Sounds like someone has been stashing away all the pies but feels a bit guilty about it. :scared: No pastry is safe.
 
l33tc4k30fd00m
What?

Sounds like someone has been stashing away all the pies but feels a bit guilty about it. :scared: No pastry is safe.

The subject nightkid86 was bringing up is COMPLETEY different than the subject
of this thread. The reason why I responded the way I did to his post is because I want this thread to stay on topic. This is great stuff that oosacker has given us, and for this to turn into a debate into why america is so overweight is downright stupid. I know everyone is angry and fustrated about GT4's set backs in the release date, so I'm just trying to play peacemaker in this thread.
 
Smoke_U_24/7
The subject nightkid86 was bringing up is COMPLETEY different than the subject
of this thread. The reason why I responded the way I did to his post is because I want this thread to stay on topic. This is great stuff that oosacker has given us, and for this to turn into a debate into why america is so overweight is downright stupid. I know everyone is angry and fustrated about GT4's set backs in the release date, so I'm just trying to play peacemaker in this thread.

Relax buddy, I'm just pulling your leg. <3

I guess this is a good time to say good work and thanks Samberto, your efforts make the wait for GT4 less painful. 👍
 
Dev_Zero
What current "sim" is better than GT4? Name some games instead of just stating this.

The game does have Bodykits but they're purely functional (thank god)

The AI is no longer stupid, it's about 5% of human capabilities. I consider that good, especially as KY isn't an arrogant guy.

Cockpit view has nothing to do with PS2 limitations. You try making 700+ cockpits which all work in a completely different way, therefore all require unique programming.

Jesus, you obviously haven't played GTR, or the GT4 demo, i just hate it when people open their mouth (or in this case use their hands..) before they get their facts straight!, GTR is a sim for the PC, and belive me, it's considerably more realistic than GT4 in more ways than one. haven't played it? then don't diss it.
i'm not even saying GT4 isn't real, it's pretty good compared to GT3 and other "sims" out there, but GTR just hapens to be a step up when it comes to simulation.

now, you claim the AI is no longer stupid? you haven't played the latest GT4 demo then, the AI will ram you from behind, sideways and to make matters worse, most of the time they do that they'll suffer no penalty (they WILLl drive you off the track tough, they stay in the perfect driving line most of the time even after and impact.)
AI doesn't aknowladge your existance about 80% of the time. (sometimes they do brake to avoid an impact, but this is very rare.) and it WONT give you any room at all, if you're next to an AI car on a corner you better hope it's not on the perfect driving line, cause it WILL crash into you instead of give you room.

you claim cockpit view has nothing to do with PS2 limiatations... again, WRONG.
you know just how much polygons an entire dashboard and seats would add to the model? yes, a lot, it WOULD be posible to have dashboards, but they would look like crap (just look at the convertibles, the interiors suck compared to the rest of the car, but the guy driving it sure looks cool!.)
yes it would be tons of more work to have the dashboards of 800+ cars, but this is PD we're talking about, when GT5 comes you can bet you'll see dashboards, they'll be willing to make the investment. i would rather have 400 cars than 800 cars if it means more realistic cars as a tradeoff, hopefully PD gets this as well, because sometimes less is more.
 
9mm
Yes, GT made a huge progress towards being a true racing sim, but it's not there yet.
A PS2 version of Richard Burns Rally IS the only true and HARDCORE driving simulation available for this console. At the current stage GT4 cannot compete with it at its "simness".
Also, don't forget about good ol' F355 Challenge with its splendid physics and AI.
So, is GT4 best driving sim for PS2? No, but with no doubts GT4 will bethe best DRIVING game for PS2, and one of the best of all.

Sorry for OT :)

couldn't agree more, the GT4 engine has some very nice circuits and city tracks, but i wish they'd just do away with the rally tracks.. they look.. flat, just like a circuit, i've played RBR for the PC, and the tracks are superior in evry way. GT4 rally tracks seem like perfectly flat tarmac with sand on them :(
 
ALPHA
The English booklet I'm making currently looks like:



So far page 1 (the cover) is done, page 2 needs the little bullet points down the bottom under Car Guide and Course Guide, page 3 needs the paragraph of info down in the bottom right. Page 4 + 5 need translating, page 6 needs the captions and all the text. I am awaiting your translations oosacker!

The complete original Japanese Booklet can be found here.

EDIT: Pages 4 + 5 below!

Hiya! :D :embarrassed: :lol: Meow! (='.'=)

wow! :embarrassed: I really love how professional looking that English booklet looks! Good job Alpha! :embarrassed: :cheers:

ooSacker! Give us more! :crazy:
 
SaintKamus
now, you claim the AI is no longer stupid? you haven't played the latest GT4 demo then, the AI will ram you from behind, sideways and to make matters worse, most of the time they do that they'll suffer no penalty (they WILLl drive you off the track tough, they stay in the perfect driving line most of the time even after and impact.)
AI doesn't aknowladge your existance about 80% of the time. (sometimes they do brake to avoid an impact, but this is very rare.) and it WONT give you any room at all, if you're next to an AI car on a corner you better hope it's not on the perfect driving line, cause it WILL crash into you instead of give you room.

You know, that's odd, considering there's a rather large number of people in the Demo thread talking about how improved the AI is....

Rememeber, even if the AI is improved to keep them from hitting you as much, there's still nothing at all to prevent you from hitting them. No amount of AI can solve that. If you're being driven insane by collisions, while other people are talking about fewer collisions, maybe you need to check your driving line.
 
GT Mode (GT mode - Enjoy the car lifestyle)

The main feature of the GT series is of course the GT Mode, where the player can simulate the car lifestyle. This has not changed in the new GT, and this is now called "Gran Turismo Resort". The map on the right (pg. 8) shows a schematic diagram (not the actual play screen) of the GT Resort. In the center of the GT Resort is the Player's Home which includes the gararge. The player's life centers around the home and from there the plyaer enters the car dearlers, races and other places. Also, the now well-known license tests are even bigger. Hence the GT Resort is a city where the beginner to the professional lives with cars.

01 MY HOME
The central place for living in the GT Resort. Consists of your house and your gararge (can store up to 1000 cars). Also here you can check your game status, B-spec player experience and profile, photo album for checking photos taken in the photo mode and diary for looking back at your accomplishments.

Caption: In this game, counting same models with different colours, there are over 6000 cars in the game. The gararge with increaed storage might come in handy.​

02 CAR TOWN
In the Car Town, there are dealers from Europe, Asia, USA located one after another. Here new and classic cars from respective manufacturers are available. In GT4, 700+ cars have been included.

03 TUNED CAR
Buy cars tuned by famous tuners such as MINES and Spoon. The ability to buy rare, expensive tuned cars have been one of the highlights of the GT series. Unlike the Car Town, all the companies are in the same place.

04 RACE EVENT HALL
There are races under "Rally hall", "Extreme hall", "Beginner hall" and "Professional hall". In the Beginner hall, there are events such as Sunday Cup (no license needed) and FF/FR challenge races.

05 LICENSE CENTER
The famous license tests are coming back. License tests require finishing a set course within a time limit. Again there are National B, National A, International B, International A and Super licenses are available. According tott eh clear time, you can get a gold, silver or bronze prizes. There are over 50 tests in total.

Caption: Learn sports driving from the basic to the advanced level.​

06 USED CAR
From famous model of yester year, to the relatively new cars, the Used Car section allows you to buy used car from all makers. Cars which would be impossible to get in real-life, such as ones from the first half of the 1900's are also available.

07 MUSIC THEATER
Freely listen to the 100+ music tracks in the game. Also select your favourite tracks to play in the game and in the slideshow.

08 REPLAY THEATER
Watch your saved replays whenever you want. From cool replays to best lap replays, replays stored in the memory card can all be watch here.

09 CIRCUIT AREA
The arrows in the map indicate a racing circuit. 5 types of courses are available: Dirt&Snow, Real Circuit, Original Course, Driving Park, City Course.

10 GT AUTO
Just like AUTOBACS in real life. Wash your car, change the oil, install a new wing or wheel. The used wheel lineup change daily.

11 PHOTO TRAVEL
Park your car in a stage and take pictures as you want. The stages include Beacon Hill, Brooklyn, Shibuya, San Marco and others.

Caption: Without worrying about fuel, take your car to some of the world's cities. How about going on a virtual tour?​
 

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Ok, we need to do some calculations here! Cars that include all colors eqaul 6000! I wonder what the real number of cars could be.
 
cobragt
Ok, we need to do some calculations here! Cars that include all colors eqaul 6000! I wonder what the real number of cars could be.


Impossible to calculate accurately as there is no standard amount of colors for all the various cars. Some cars may only have one color choice while others will have 10-12.
 
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