Tuning Pack DLC *Vote in Poll!*

More tuning options, in a DLC?


  • Total voters
    397
Seeing as we have the almighty Route X now, more 1000hp+ cars would be nice as the (very) few we have are getting a bit boring and something like a 1000hp Mustang or Lotus (:D) would be fun as hell (Caterham, anyone?).

Seems like all the cars just cap off at a certain PP range (especially the road cars), which is a bit cheesy for a "classification system" (that doesn't work).


Edit: Also: Brake upgrades. PLEASE. I'd love to have my Veyron stop much faster without locking up on ABS1. And no, a 10/10 brake balance is not the permanent solution.

And since when are power upgrades "so NFS"? I can see Nitrous as a "so NFS", but not boring...or port polishing...or forged pistons...or headers...or straight pipes...or a better ignition system. Does that mean all the guys out on the track (both drag :yuck: circuit) are a bunch of "NFS kids"? No. But body kits and 30" wheels on a Ferrari? Definitely "so NFS".
 
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Paying PD to fiddle with car stats? No thank you.

I know. But they have begun to focus on realism more with the release of the PS3. They've replicated cars with such details now.

To this day GT2 still has the most realistic tuning in the entire series.
 
I want a bridge port and periphiel port added for the rotarys n we need rx3 n stage 4 turbo with massive lagg
 
Voted "yes !" :)
As an older petrol head, I often long for the days of "stage 4 upgrades"......
That, and the ability to ADD a turbo or s/charger to most cars, as can be done in the real world. ;)
Heck, what's up with wanting to bi-turbo my new Aventador....💡
Plus there are numerous others that can not get turbo'd for unknown reasons...:ill:

Throw in some extra body options, wheel options....and YES, make the wheel sizes adjustable (diameter and width). :)
 
DLC for options? No way, if anything, patch that in, not pay for.
Imagine that game model, release a bare bones game and then charge people for options later on. Indie game "DLC Quest" makes fun of this.
 
I voted against more tuning options but then again I wouldn't care what people do with their own cars. I doubt PD will ever change the tuning options to the point where cars like Mustangs/Camaros/GNXs get 1,000hp and are out-running the likes of Enzos and Aventadors in a straight line. And I'm sure Ferrari and Lamborghini wouldn't be so enthused either.

I personally don't see the benefit of shoving 1,000hps into my Mustang Cobra R. It just seems like it wouldn't work well in actual circuit racing and I can't really recall a time in my internet surfing career which includes most likely 1,000+ hours of watching car related videos from several media websites where a 1,000hp Mustang Cobra R actually existed for the purpose of circuit racing. Usually people who have the money to create such monstrosities use something more practical. For Gran Turismo, every other car having 1,000hp is just out of place.

Also there is no drag racing in GT. It was never actually mentioned as an offered feature, though we organize these types of things by ourselves. Drag racing is a really techincal motorsport which deserves more attention than a quick fix patch. I'd rather wait for a fully fleshed out and implemented Drag Racing mode in GT6 than get it quickly worked up and thrown down to us for $3.99 at the Playstation Store.

ALSO Another thing I wanted to speak on was the experience of 1,000hp. Now I've never been in a 1,000hp car IRL but I've ridden in a 450hp '04 GTO. There wasn't a lot of upgrades to it, but for someone who drives a 220hp Taurus SHO that 450hp is INSANE. I honestly couldn't imagine what 1,000hp would really be like. One of things that GT doesn't really do that well is convey speed. I like the dynamic chase POV but it needs more... even at a track like SSRX it doesn't really feel like I'm going that fast because there is nothing really forcing that effect. 600hp, 700hp, and 800hp... these figures are all pretty damn intense and I don't think its right to overlook that and I think people really need to appreciate that power.

In a game like Gran Turismo where magical numbers appear with really no solid explaination and there is no solid effect forcing speed, it's easy to want more out of cars and I'd expect this reaction to occur often. But I think its how GT presents tuning and speed in general that makes it so easy to overlook the absurdity of 700hp. I understand there are Youtube videos of 1,000hp Supras and Mustangs, but there is a lot that goes into a project like that... it isn't all just buttons and fake credits. There's man hours and money, research and custom fabrication, metal work and so on... GT's tuning just isn't that deep.

At the same time I can also make the arguement:

You know Kaz goes down to Sema and there a lot of crazy, customized rides down there of course. You know what? I want to put 10 LCD TVs in my car and also design a speaker wall for the trunk and I want cheetah skin interior too. No, you say? Well how come he gets a 1,000hp Mustang Cobra R which would require just as much customization if not more and I can't have a simple show car? I'm tired of stock interiors, just like he's tired of stock engine power. And then I get laughed out of the GTplanet forums :D but then again that's almost how I look at wanting more power. It's as ridiculous at cheetah skin interior and a billion LCDs in every concievable panel. But that's just how I look at it. 2 cents
 
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Deathsarthe I know you are aware that in real life there are very many Mustangs, Camaro's, GNX's that would embarass any exotic in 1/4 mile to 1 mile racing. So its quite a realistic option as it happens in real life. Also there are quite a few BIG power turbo'd Ferrari's, Lambo's, Vipers, Vette's, GTR's, Supras that have the ability to turn down the boost to circuit race so what exactly is the problem with having 1500hp car again??? Most those guys drive around between 800-1000 hp on the street. At the 1/4 track they turn it up to kill mode.

There is an engine power slider, many different turbos to choose from or the option to use the stock power. So why cant a big power car be turned down to do circuit race and then turned back to 1500hp plus to have fun on a track like Route X??? I fail to see the logic in your argument against tuning options. I think you are forgetting this is just a game.

I understand what you are trying to say about real life 450hp+ car and respect but people don't need to respect "virtual" horsepower. Its not real and you could not convey that part of real life experience in the virtual world yet. We cant feel that rush, the feeling of being punched in the chest by the hulk type of acceleration in a game. I've felt that in a 650hp Supra and I too am not in a hurry to feel 1000hp after being reduced to a whimpering child by that Supra's acceleration lol. Its just a game to me and I think more options mean more of GT's car addicts will get there particular fix. I'm a circuit race guy but I also love drag racing etc.
 
You know Kaz goes down to Sema and there a lot of crazy, customized rides down there of course. You know what? I want to put 10 LCD TVs in my car and also design a speaker wall for the trunk and I want cheetah skin interior too. No, you say? Well how come he gets a 1,000hp Mustang Cobra R which would require just as much customization if not more and I can't have a simple show car? I'm tired of stock interiors, just like he's tired of stock engine power. And then I get laughed out of the GTplanet forums :D but then again that's almost how I look at wanting more power. It's as ridiculous at cheetah skin interior and a billion LCDs in every concievable panel. But that's just how I look at it. 2 cents
You say that as if there wasn't one of those in the game already. Drive the SEMA G37 in cockpit mode, and look backwards.
 
Deathsarthe I know you are aware that in real life there are very many Mustangs, Camaro's, GNX's that would embarass any exotic in 1/4 mile to 1 mile racing. So its quite a realistic option as it happens in real life. Also there are quite a few BIG power turbo'd Ferrari's, Lambo's, Vipers, Vette's, GTR's, Supras that have the ability to turn down the boost to circuit race so what exactly is the problem with having 1500hp car again??? Most those guys drive around between 800-1000 hp on the street. At the 1/4 track they turn it up to kill mode.

There is an engine power slider, many different turbos to choose from or the option to use the stock power. So why cant a big power car be turned down to do circuit race and then turned back to 1500hp plus to have fun on a track like Route X??? I fail to see the logic in your argument against tuning options. I think you are forgetting this is just a game.

I understand what you are trying to say about real life 450hp+ car and respect but people don't need to respect "virtual" horsepower. Its not real and you could not convey that part of real life experience in the virtual world yet. We cant feel that rush, the feeling of being punched in the chest by the hulk type of acceleration in a game. I've felt that in a 650hp Supra and I too am not in a hurry to feel 1000hp after being reduced to a whimpering child by that Supra's acceleration lol. Its just a game to me and I think more options mean more of GT's car addicts will get there particular fix. I'm a circuit race guy but I also love drag racing etc.
Good quality post. Excellent point. 👍👍
 
maybe we could just have a proper drag dlc.

with ...
proper 1/4 mile track
proper mile track -maybe the texas mile.
stage 4 turbo/supercharger
drag radials
drag body kits
straight exhausts
wheelie bar
choice of fuels
pink slip races
etc.
 
Yes!!! This type of DLC I like. Bring back the ability to tune Skylines GTRs, Vipers, Vettes and many cars to the 1000+hp ladder. Since we have the Route X test course, this is a excellent addition to the game to bring some sweet times on our drag times and top speed runs.

These are some of the possibilties that would be great in GT5:

Stage 3 and 4 turbos

Stage 2-4 superchargers

Advance ECU management systems

Engine swaps

Drivetrain swaps (i.e. a FWD car having a option to be a RWD or a AWD system.)

Hybrid tuning (It's a new trend that's getting some attention in the tuning industry.)

These are some additions I would love to see in GT5 and/or in GT6. But even with these goodies, you'll need to have the king of tuning, dyno tuning, and this will be the best addition of GT tuning.

Dyno tuning is the most important thing when you modify a car's engine and suspension system to bring it to its best performance and capablities. Why do you see Supras or Vipers pushing 1000 or more horsepower on the drag strip, but if the car still street legal, it's around 800-1000hp? Or a Silvia S15 that has a :ill:👍 drift setup, but if the suspension is tweaked more, it can corner like or better than a Porsche 911 GT2 RS? 💡

Dyno all the way. Just picture a Viper SRT-10 ACR with 1200hp with some insane 1/4 times, but can slither on the Nurburgring with a mind blowing time. :eek:
 
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Hmm, sounds like Need For Speed to me. Nah, the tuning options are fine as they are. 👍

Would like you to explain how it sounds like NFS? I mean you sport a Alain Prost avatar, and his era was the era that used the boost button along with other turbo tricks and electronic controls, yet this sounds like NFS? Okie dokie
 
To be honest, I've played quite a few NFS games, and correct me if I'm wrong or tell me which game, I don't think they've done the 1,000+ hp thing :indiff: (then again, I stopped playing after Most Wanted, lol, so I'm guessing it would be Pro Street or something)
 
Yes awesome idea (bigger turbos and other options of intercoolers)
But I’d also like to throw something else in the mix, how about being able to have hybrid versions of the turbos as well. (As a cheaper option of upgrading to more power without paying out loads for a monster one) PLUS you get virtually no lag compared to the big turbos.

INFO on what 'Hybrid Turbochargers' are

lol maybe I am thinking to much ahead of what we want in this game. Oh well just a thought…….
 
I play forza 4 from time to time and something happened I fully upgraded and engine swapped a 240sx

I thought ok how about I try the drag strip the 240sx destroyed a veyron I got the car up to 380 km a hour

My point to this is I love gt5 without the extreme tuning options on offer it seemed weird a 240sx destroying a veyron

I like the upgrade options as they are more balenced
 
I personally probably wouldn't ever tune cars to that level, but I see no problem with providing that option to people who would like to.
 
don't think it can be done in GT5, but it would be a good addition for GT6 if done properly.

Weight reduction is fine as it is for example (some would say it is exaggerated actually), it should consider the natural limits of cars such as its body and the chassis (in general terms), and I personally think that tuning should be limited in lots of cars, for example the veyron (can't use other tires or tuning the engine to ridiculous extents).

what can be added as DLC though is one or two tuned cars with 1000+ hp, or even a pro drag race car but then there might be a licensing issue there.


on the other hand, those things might ruin the game easily since it's like having more X2010s, and also it isn't something GT fans seek when buying these types of games/simulators (GT5 sits in between) so it would end in wasting PD's time. People who want that play forza4, arcade games and nfs; not GT.
 
Good quality post. Excellent point. 👍👍

Appreciate that. Glad you didnt take it the wrong way. :)


Avens I remember them having two drag cars befor in the GT series. One was the HKS skyline I believe and another one I can't remember. Was it Signal Auto GTR? So they Already have the HKS license so they could add it if they wanted even if it's a standard. I'd want the standards only as an addition to an update as I will never pay for a standard DLC.

EDIT: that's them. Thanks benzoboy.
 
They were both HKS Nissans, one was the HKS R33 GT-R and one was the 180SX

0209tur_07z+nissan_180sx_hks+right_side_view.jpg

original


17.jpg

gt2_hks_r33_drag.jpg



Nostalgic attack!
 
I voted yes, GT5 is the most limited game of the series for tuning, when giving more options would be more realistic, considering in real life you can do pretty much ANYTHING to a car you can imagine, once you have the money.
I would also like to see a drag racing tyre, chassis tuning options, to make more use of these 1000hp+ cars.
 
Good idea, I wish they would do a GT Auto visuals DLC as well including:

- More wheels to chose from and wheel size option.
- The ability to paint stock wheels.
- More aero parts including splitters that actually create downforce and a much wider selection of spoilers and the ability to paint the spoiler.
- A selection of different exhaust tailpipes and being able to choose where the exhaust exits.
- Window tinting.
- More cars given the ability to be RM'd.
- Dirt actually stays on the car meaning the car wash isn't pointless.

I left out livery editor because I think it might be too much work for PD to implement in an existing game but what I included are really simple visual options and I wouldn't mind paying a few quid for this and a tuning DLC.
 
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