Tuning Pack DLC *Vote in Poll!*

More tuning options, in a DLC?


  • Total voters
    397
If they made a after market parts dealer that went along with manufactures that'd be nice. Like Roush with Ford as said above. OR Mines with Nissan, Tom's with Toyota and so on.
 
Like GT4 had. I miss that. now we just have separate dealerships for the cars they do.
Would love to have D-Sport parts on the Copen.

D_SPORT_COPEN.jpg
 
Improved tuning should be patched in for free. I'm not going to pay several bucks for something like that. The speed test pack would have been a huge ripoff if it didn't provide a new track.
 
I do think that with ssrx there are plenty of cars that could benefit from an extra hundred or two horsepower on the top end whether it is a stage four turbo or whatever. I also think that there should be some engine tuning parameters like boost or timing to make adjustments in power/ powerband as opposed to always using the power limiter which gives ridiculous power curve. The only other thing I could see being added would be wheel options like more wheels/sizes and offset. Most of the things suggested on this thread go waay beyond what dlc or even a patch should do, I believe any power or tuning additions would have to be through a patch anyway. However an aftermarket wheel pack would be great dlc if it was reasonably priced of course.
 
If they made a after market parts dealer that went along with manufactures that'd be nice. Like Roush with Ford as said above. OR Mines with Nissan, Tom's with Toyota and so on.

Much like GT4, that would be great.. Seems in terms of tuning, GT5 took a step back almost.
 
The point with the OP was to build on what we all ready have! Just building on whats been implemented before! (Side pipes is more of a 3D thing but you get my point.)

I think that ideas like Engine-swap are things that aren't really possible as it would require PDI to know the weight of the engines to get the right balance of the car! That to me looks more like something we would get in GT6.

I don't see a problem of paying for a DLC like this! After all, this is their job and i think they should be payed for what they do!
Don't have the money for it? Don't bother then! But like those who payed for the Stealth models/Chrome line cars or any other DLC, this will again be a exclusive thing to those who paid for this DLC.
 
Loving all these ideas, Really don't want to wait till GT6 for some more in-depth tuning like we had in GT4, Would love to have twin/tri/quad turbo set-up's for cars maybe even twin charging (Turbocharger and Supercharger), These would make me a very happy boy :D
 
Suspension needs to be individual per corner. need to offer option of different setting scales (lbs per inch vrs kg/mm). Full customize should have sufficient range to match any factory settings. Would also be nice if they provided an overview of suspension performance similar to engine performance as you mucked with the various parameters. or at least a more involved tuning guide.

Tires and wheels need a much more sophisticated system to handle various widths diameters and PSI. Wear model needs major improvement. Wheel size should play a role in brake options and potentially limit turn in and increase tire wear when poor size choices are made (to big). Wider fenders or fender rolling mods to support larger options. Don't personally care for it but donking setups, super low and other performance nightmare setups should be supported. Perhaps you can educate some before they spend money in real life what such setups do to handling.

Brake upgrades... And Braking systems that don't match up to the performance level of the car should have fade issues. Need some kind of visual cue for brake status like tire wear. Aero options should inure brake venting setups.

Would love to see ECU tuning changed to support some generic mapping options. Choose octane level, timing, spark advance. Also ECU tuning should be a recurring need after certain component swaps. would like to see it removed from pre ECU cars.

Cam shafts

Displacement up needs to return.

Twin turbo tuning where you could choose a small and big turbo lag free solution or massive power high lag setup. Allow turbo/supercharge options on most cars.

Functional aero kits beyond just the rear spoiler

Graphics addition and much better painting system. If you are going to have limited paint chips then for the love of god have the preview of the end product. Current preview gives Very little idea of how it will look. Especially on the wheel painting where you have no ideas what will actually be painted. Allow painting of more individual parts. Allow addition of stripes/graphics/decals.

More wheels... Hate limited selections per vehicle.

More racing mods.

More spec racing cars. Of all the Miata's no spec cup car? Touring car seems close. Formula ford? Formula BMW? Formula 3?

Clean up full customize transmission tuning. I often can't easily set real world gear ratios because you can't see the valid ranges of each gear and any settings you make are altered when mucking with the top speed slider which alters the min max ranges. Still can't set the 2012 mustang 6 Speed manual ratios correctly for all gears. Also. Also cannot properly setup VW/Audi DSG because they have two final drive gearings ( don't know how but it's in the manual).

Perhaps most important, reduce the amount of screen loads when bouncing between all the various tuning locations. Allow copy tune to other cars of same type in garage.
 
I'm not kidding you, just 2 minutes ago I just realized that there are AYC controllers in game, but there is only one car I know of that has one, the Mitsubishi Evo IX RM........WHY, why are these NOT in other cars? They are life savers when it comes to rally events, again I ask PD,
WHY?
 
^ IIRC, AYCs are only available in Mitsubishi Evos.
 
I'm not kidding you, just 2 minutes ago I just realized that there are AYC controllers in game, but there is only one car I know of that has one, the Mitsubishi Evo IX RM........WHY, why are these NOT in other cars? They are life savers when it comes to rally events, again I ask PD,
WHY?

You'll also notice that STIs have DCCD, allowing you to adjust the F:R distribution of horsepower.

The way they implement it in this game is completely wrong, but I guess it's better than nothing.
 
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I wouldn't mind a 1,200HP 'Vette ZR1. Thing already goes 250MPH with 886HP. With 1,200HP? Maybe 295MPH!
 
Wow, you guys are really loving this whole DLC thing. I can't imagine having to pay for something like this. Sony's just loving it right now. If we keep this up, we'd be requesting a DLC to have something as simple as a NoS upgrade or a custom leaderboard. Had they known, they probably would try charging us when we had the update to adjust PP, transmission, weight ballast, etc. Sure, it was in previous GT before, but so is the 1000hp tuning.

I've supported PD with all the DLC purchases so far, but how far do you guys really want to go with this? All the stuff that I see is something that's simply best if we wait for them to come into a new GT6, rather than a paid DLC for GT5. If we're gonna get DLC, I'd rather just leave it to just cars and tracks.
 
If your proposed "Tuning Pack" had a way to change even more features in the suspension such as tire pressure, I would buy this in a heartbeat 👍, but I do not want a stage 4 kit as that is the equivalent of NFS tuning, which isn't realistic 👎.
 
Something I found kinda odd, I just recently played GT4, and I had just earned the 1988 IROC-Z Camaro Concept and I fully tuned it, and I only got to about 560 hp, but in GT5, I've got the thing up to about 637 or so :indiff: wonder what happened there? Got the supersharger, stage 3 NA tuning, racing exhaust, etc. Wonder how many other cars have different hp from GT4 to GT5.
 
I don't see why the option to do this is a bad idea. I personally wouldn't tune my Impreza or Stagea past about 500hp, rarely do I use anything over 400, but having the option to do so is certainly a plus. A Stagea could easily realistically be tuned to compete with the hellishly fast RS6 Avant that GT5 tuning currently has, since that RB beats within it...

But another thing that should certainly be added to the tuning list, is tire size and pressure. Getting the right pressure balance in the tires can have all the difference in their durability, traction and the balance of the car. Not as DLC, but just an addition in an update. It shouldn't be too hard to factor tire sizes and air pressure into the traction model they have now. I would very much like this to be in our control.
 
nismo , hks , AMS , titan , etc tuning pack .
just like gt4 but with more companies and more tuning , it would be great if it was more complicated to make a car with 1000 hp ^_- .


edit : ams alpha 12 gtr http://www.youtube.com/watch?list=PL51FFA5C814F6A850&feature=player_embedded&v=15fBLAS2P64

ams packages

alpha 6 http://alphagtr.com/alpha/models/alpha-6-package/

alpha 9 ( videos inside ) http://alphagtr.com/alpha/models/alpha-9-package/

alpha 10 http://alphagtr.com/alpha/models/alpha-10-package/

alpha 12 http://alphagtr.com/alpha/models/alpha-12-package/


not packages for gtrs only just to make my point clear , alot of cars reach 1000 hp but with complicated tuning and adjustment and that what i want in gt5 , not full tuning + oil change + couple of laps and you are dont with it -_- .
 
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Something I found kinda odd, I just recently played GT4, and I had just earned the 1988 IROC-Z Camaro Concept and I fully tuned it, and I only got to about 560 hp, but in GT5, I've got the thing up to about 637 or so :indiff: wonder what happened there? Got the supersharger, stage 3 NA tuning, racing exhaust, etc. Wonder how many other cars have different hp from GT4 to GT5.

almost all cars .
 
Something I found kinda odd, I just recently played GT4, and I had just earned the 1988 IROC-Z Camaro Concept and I fully tuned it, and I only got to about 560 hp, but in GT5, I've got the thing up to about 637 or so :indiff: wonder what happened there? Got the supersharger, stage 3 NA tuning, racing exhaust, etc. Wonder how many other cars have different hp from GT4 to GT5.

In GT games before this one you couldn't do NA tuneups and forced induction at the same time.
 
I say they put it in and make the stage 4 turbo similar to the option stream z or the escudo... These two cars are basically undrivable for actual racing competition because the turbo lag is so bad, but the option stream is very competitive in high speed runs.


GT4 and GT3 had stage 4 turbos for cars like the RGT and the Esprit, and these two cars could have close to 1000hp. Driving only GTRs gets old.
 
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