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Suspension & LSD revisited.
Thanks to the story of DeltaWing, I learned something.
Tried [toe out at rear] and [very low LSD setting] on the following troublesome cars and got various success:
BTR, F40, Diablo GT & GT2, Audi R8 LMS, Cizeta V16T
To fully utilize the benefit of toe out and low locking, I think it'd better tune the grip balance as rearward as possible. So the suspension should be stiffened in the front and relatively softened in the back.
On these cars, I usually set the front spring rate to the stiffest and let the rear reduced to a similar number. By their 41:59 f/r distribution, the rear end is now very soft, relatively. (and the damping is proportionally following the spring rate, more or less) Also, the ARB is set higher at front and minimal at rear.
The toe out can be -0.2 to -0.5, tune as you like. You'd be surprise they remain stable.
As to the LSD, it's varied quite a lot among different cars. Following is what I feel right, for now (initial torq/accel/decel, for SS or RH):
BTR: 35/10/10
F40: 40/8/16
Diablo GT/2: 18/6/6
Audi R8 LMS: 25/10/10
V16T: 42/8/10
The lock ratios of acceleration side look so little, wouldn't they spin the inside tire when powering out of a corner? No actually, or it's only happening briefly at the slowest corner and the car with highest torque. The tire temp indicator grows yellow for a tiny moment, that's all. So I think it's pretty much enough for the sticky SS and RH.
Low locking makes the cars feel more nimble in direction changing with more natural reaction. They all present progressive lift off oversteer and very stable on gas in the bends. (V16T is still not fully satisfying, but at least OK now... )
As to the relatively high and very diverse initial torque settings, it's for adapting the inherent stability (or the lacking) of the cars.
Say, there's no unit and scale for the initial torque, so we don't know what it actually means. Would it be similar to add some proportion into the latter two? For example, 35/10/10 = 10/15/15, or something like that? Maybe, but I feel they react differently.
For comparing the tuning and proving it's not my own adaptation with driving, I switched the setting back to default and checked. They're indeed very different. I spun out at the first corner I tried with default R8.
Try it, and tell me what you think.
Thanks to the story of DeltaWing, I learned something.
Tried [toe out at rear] and [very low LSD setting] on the following troublesome cars and got various success:
BTR, F40, Diablo GT & GT2, Audi R8 LMS, Cizeta V16T
To fully utilize the benefit of toe out and low locking, I think it'd better tune the grip balance as rearward as possible. So the suspension should be stiffened in the front and relatively softened in the back.
On these cars, I usually set the front spring rate to the stiffest and let the rear reduced to a similar number. By their 41:59 f/r distribution, the rear end is now very soft, relatively. (and the damping is proportionally following the spring rate, more or less) Also, the ARB is set higher at front and minimal at rear.
The toe out can be -0.2 to -0.5, tune as you like. You'd be surprise they remain stable.
As to the LSD, it's varied quite a lot among different cars. Following is what I feel right, for now (initial torq/accel/decel, for SS or RH):
BTR: 35/10/10
F40: 40/8/16
Diablo GT/2: 18/6/6
Audi R8 LMS: 25/10/10
V16T: 42/8/10
The lock ratios of acceleration side look so little, wouldn't they spin the inside tire when powering out of a corner? No actually, or it's only happening briefly at the slowest corner and the car with highest torque. The tire temp indicator grows yellow for a tiny moment, that's all. So I think it's pretty much enough for the sticky SS and RH.
Low locking makes the cars feel more nimble in direction changing with more natural reaction. They all present progressive lift off oversteer and very stable on gas in the bends. (V16T is still not fully satisfying, but at least OK now... )
As to the relatively high and very diverse initial torque settings, it's for adapting the inherent stability (or the lacking) of the cars.
Say, there's no unit and scale for the initial torque, so we don't know what it actually means. Would it be similar to add some proportion into the latter two? For example, 35/10/10 = 10/15/15, or something like that? Maybe, but I feel they react differently.
For comparing the tuning and proving it's not my own adaptation with driving, I switched the setting back to default and checked. They're indeed very different. I spun out at the first corner I tried with default R8.
Try it, and tell me what you think.
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