- 759
- Boston, MA USA
- Acedition333
Looks like we've got just about everything at this point. Well done fellas.👍👍
Seems like everyone here has been working overtime....Unlike PD
Looks like we've got just about everything at this point. Well done fellas.👍👍
This may have already been pointed out (I'm almost sure it wasn't present before 1.05 so am adding it):
Now, in online lobbies, if tyre choice has been restricted, then once you go to the settings sheets, when choosing what tyre to put on the car, only those tyres which can be selected are selectable. Those tyres which are restricted are now greyed, non selectable, and feature a 'no-entry' type sign next to them.
I don't think you realize how hard of a fix that will be. Bugs like that rely on so much code it's unfathomable to those of you who don't work in programming. I'm not sure it's realistic to expect that to be fixed before gt7.
For something like tire wear I can't see it being much more than a simple calculation or array that simply needs to be reset based on the fact new tires are going on and a wear setting of 0 needs to be set.
That is NOT a difficult thing to do. If it's because of intertwined code then why not just "duct tape it" with an exit to the start race tire value?
Obviously I don't program in video games but this should still only be a rather simple logic function.
You are correct I am making the presumption in that statement that it is the value being the problem. I understand there can be other issues creating the problem. Since I don't know their code it seemed like the most likely place to start.You are assuming the tire wear values are the problem in the first place. If it were really that simple, it would be a 5 minute fix.
The problem is, the bug could be the result of ANY object, script or other asset associated with the tires/pit stops. The amount of related code sections is probably gigantic. I guess you could compare it to knowing that there is a single letter spelled wrongly in a 200-page essay, without knowing where. And not knowing why it is wrong.
Tracking down bugs like this is the hardest part of a programmer's life by a VERY long shot.
But it still doesn't tell you what kind of tires are being used until you get into the lobby which is absolutely ridiculous. If they did away with all the other search filters and only showed the name of the room and what kind of tires were being used it would be far superior to the current system (or at least let us search for "non racing tires"). 👎
You are correct I am making the presumption in that statement that it is the value being the problem. I understand there can be other issues creating the problem. Since I don't know their code it seemed like the most likely place to start.
Yes I understand the debugging problem and you probably mean more like 1 character in a 1,500 page essay lol. I've always affectionately termed it "the period effect" since it always seems to turn out to be the problem. No big misplaced statement or flawed logic just an errant character, misspelling, extra space... sounds like you code so you know exactly what I mean.
sorry i have played gran turismo all my life and i read every thing about think before you jump to conclusionsYou haven't been here long have you?
I've never had this happen to me.I'm not sure if this been mentioned and I don't know if it's since 1.05, every time you change the exhaust it used to screw up the gear ratios but it no longer seems to be the case. I can now set the gear ratio I want first and change to any type of muffler and ratios are unchanged. As a gear ratio guru this is the greatest news for me.
But it still doesn't tell you what kind of tires are being used until you get into the lobby which is absolutely ridiculous. If they did away with all the other search filters and only showed the name of the room and what kind of tires were being used it would be far superior to the current system (or at least let us search for "non racing tires"). 👎
I don't know if it's been mentioned but pre-warmed tires in online. Not the dark blue, and I had more grip right away vs before you had to heat them up driving.
This is on practice and race modes for sure on sports softs.
I'll throw these up now.I'm not sure if this been mentioned and I don't know if it's since 1.05, every time you change the exhaust it used to screw up the gear ratios but it no longer seems to be the case. I can now set the gear ratio I want first and change to any type of muffler and ratios are unchanged. As a gear ratio guru this is the greatest news for me.
Can anyone confirm this gear ratio/exhaust bug existed generally before the 1.05 update?I've never had this happen to me.
Another Ninja right now. It says it hotfixes a problem for some users with installing 1.05
Can anyone confirm this gear ratio/exhaust bug existed generally before the 1.05 update?
Can anyone confirm this gear ratio/exhaust bug existed generally before the 1.05 update?
Actually it does.
The system shows tyre restrictions.
When there's no info about the tyres it means there are no restrictions.
Otherwise tyre info will show up.
Ford example it says "sport soft or less"
It was not a bug, changing exhaust changes the max RPMs a car can attain and where peak hp and torque are. The gear ratios adapted for this automatically to keep your top speed (remember that setting in gt5?) the same.
I can't confirm if they don't change anymore but if they don't, I consider it now 'broken'.
It was not a bug, changing exhaust changes the max RPMs a car can attain and where peak hp and torque are. The gear ratios adapted for this automatically to keep your top speed (remember that setting in gt5?) the same.
I can't confirm if they don't change anymore but if they don't, I consider it now 'broken'.
Can anyone confirm this gear ratio/exhaust bug existed generally before the 1.05 update?
They still adapt but the numbers no longer change and they do not spread unevenly, the ratio just gets slightly longer for each step up in exhaust change.
You will notice the adapting/stretching if you move the final gear by 1 click.
OMG it does... I just checked it. It still remains to fiddle with my ratios after all except this time they let me keep my gear "pattern" but changing exhausts magically makes all my gears taller/shorter without changing any values...
Is it a modification to the final drive ratio? That's what I would do.
Can anyone confirm this gear ratio/exhaust bug existed generally before the 1.05 update?