UPDATE 1.06 is now LIVE.. New features are in OP

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First: Well done to PD for a great update!!!

Second: I read 15 pages on this thread and gave up, so I apologise if this is either been mentioned OR not new, but when you take a photo in photo-mode, you now have the option to "zoom" and "pan" on the screen where normally it just said save or quit.

Third: I don't remember a time I never logged in to get a pop-up telling me I have paint chips AND museum cards... This was 5 a day until (I think) 1.03 when I started to get 10 per day. However I think you get less cards and chips if you don't log in once every 24hrs. (In UK BTW, so it may be new to some regions.)

Lastly: I always wanted to be able to reduce the power of cars to match what I have in real-life! I used to have the same shape Clio as the 2.0 sport one, but obviously only a 1.4, so it's now nice to be able to do a lap of the ring in MY CAR! (with much less HP) ...Additionally people seem to be under the misconception that you can add HP with this feature, you can't just go from the 100% the car had to less !
 
Gear charts still don't make sense. They're bugged in my opinion:

AOqzp.jpg


What's that confusing partial overlap between each gear?
 
Third: I don't remember a time I never logged in to get a pop-up telling me I have paint chips AND museum cards... This was 5 a day until (I think) 1.03 when I started to get 10 per day. However I think you get less cards and chips if you don't log in once every 24hrs. (In UK BTW, so it may be new to some regions.)

I've no idea at all how it works. I logged in every single day after the 1.3 update. I got up to 11 cards and chips then it started giving me 10 every day. But one day it went down to 9, day after was 8, then I had a break. Now days I get anywhere from 5 to 10, but I login every day.
 
Has anyone had a sound issue with the new update?
I did the update and I now have no sound at all on GT5, everywhere else on my PS3 has sound except GT5. I know this doesn't mean I can't play GT5 but it just doesn't seem the same without sounds. CONFUSED, Please help.
 
Still no reason for it. As far as I know brake fade hasn't been added. I have no desire to increase unsprung weight for no reason.

As I recall. Adding anything to your car doesn't increase it weight anyhow. Why should the brakes add weight?
 
So you still can't set time of day and weather in the Practice mode in GT Life for those track that has the option right?

Hopefully thats coming...
 
First: Well done to PD for a great update!!!


Third: I don't remember a time I never logged in to get a pop-up telling me I have paint chips AND museum cards... This was 5 a day until (I think) 1.03 when I started to get 10 per day. However I think you get less cards and chips if you don't log in once every 24hrs. (In UK BTW, so it may be new to some regions.)

If I'm correct, you did get the paint chips already, it just didn't show up.

I've had that since 1.05, at least 7 paint a day.
 
Performance Points are awesome! I won my first Nordschleife race last night. I rarely race online due to bad drivers but mainly because people that run the rooms seem to play online 12 hours a day and they have their groups of online cars and know exactly how to set regulations to perfectly fit their cars. As soon as you find a car that is halfway suited to the regulations, they change the regulations. Of course I could open my own room but I just don't.

With the PP, the cars were very close to each other in performance and the racing was much better. I don't mind getting beaten by another driver, It just sucks getting beaten by a car.

Way to go PD! Very good new features and fixes. Next......give us our old tracks back!!
 
This is great news. I've recently been playing Black Op's on PC and I'm used to getting terrible update news.

I've forgotten just how responsive PD is to making their players happy!
 
It doesn't involve sitting 24 hours straight, but it does involve planning and probably playing/running the same game for 48 hours straight. With saves you could start it this year and finish it next year. It's pretty simple and logical to understand the difference between having to plan an event like that, or just starting it and whatever. It's also pretty simple to understand that it gives different satisfaction to complete an endurance race without saves than with saves. An endurance race where you can save would be the most boring thing ever, since the only purpose of doing the same race over and over again (cause that's what it would be no?) is to get a freeking trophy at the end since there are faster ways to grind anything in the game.

And to those with the "families, jobs and bills" argument, I understand your passion for a game, but seriously, you shouldn't play any game for more than 100h at most ever, so I don't think that thinking about playing the same race for 2 weeks on end in every free gaming hour qualifies as non pathetic.

Why couldn't you start a 24hr race this year and finish it next by pausing? Can you please explain the difference between saving and pausing to someone who owns two PS3's?
 
As I recall. Adding anything to your car doesn't increase it weight anyhow. Why should the brakes add weight?

Probably true. In that case you'd just be spending a few thousand credits on something that wouldn't do anything. (If they modeled them correctly)

The only useful brake upgrade that could be in the game as it is now is a brake balance controller. This is already stock on every car, so not much else can be done.

Nearly every brake upgrade you can do to your real car (assuming it already has disks, not drums) either reduces fade or improves feel. Neither of these changes are possible in GT.
 
it's not confusing at all. if you don't run a gear all the way to redline and shift early......
Then they should show the full range, not start somewhere halfway. It doesn't make sense. The graph is supposed to show gears vs speed if you shift at redline, yet it shows incorrect information.

Correct me if I am wrong, but you can manually adjust that, so what's the issue?
The issue is that since it displays information wrongly it makes it harder to tune gears.

It should have been like this:

9PXrU.jpg


or this:

4sPfw.jpg

(which is by the way, similar to how it was originally in GT1)
 
Thank you PD, for improving the GT experience with your update, I look forward to 1.07. Please consider more G25/G27 support, although, it is still great as is.

Oh and to my wife, sorry , you can't go in the kitchen today, the 2nd & 3rd TV is blocking the entrance :DDDD
 
Somebody just posted to say Skid Recovery can't be turned off since patch 👎

Edit: Ignore ID10T fault.
 
Well, how nice of you to label people "elitist snob", "bum" or "kid without a life". How about the really dedicated hardcore gamers that finished these endurance races and deserve respect, not smack talk.

I see it like this: other games have difficulty levels, this game has race variety, some very easy while others very hard. Not everyone will finish them and it's ok like that. To do an 24h endurance race you need to prepare physically and psychically, need to schedule the event, maybe team up with some friends, or clear out a weekend and do it. I will never be able to do that probably but I have respect for those who will.

Not to my knowledge, but this is a game is it not? It offers easy things and it offers difficult things? Where's the problem? Ideally, one could team up with other gamers to form a real endurance race team and finish it that way, but until that thing happens, I don't think watering it down will make the game better.
It might sell more and thus make more money, and I think PD is aware of this, so kudos to them for their integrity. Endurance races are special, those who finish them are awesome, live with it.

I wanted to avoid this discussion but this comment and similar ones like it just twisted my nipples a bit.

Seriously... Deserve respect? For being able to sit at your TV for 24 hours playing a game?

The only people I respect in this game are at the top of the Leaderboard in GT Academy, or whom I race with online and kick my ass in an equal or worse car.

You want respect for being able to sit at your TV for 24 hours and race against the dumb as dirt AI drivers that don't stand a chance against you? Tell me how many people have done the 24 hour races and LOST? I doubt anyone can say they did.

But back to your comments, its perfectly ok for YOU to have respect for them, but to even suggest that someone deserves it is a joke.

I'll respect you when you get out on a real race track and pull off a 2 hour stint in an endurance race without ****ing yourself or crashing. The guys I race against and on my team in real life, I respect them. Not some gamer with nothing better to do for a weekend.
 
The graph does change. However gear settings take forever to tweak, especially the Final Gear.
Also unfortunately the same system as in GT4 has been used. Individual gears only by a certain very narrow range.
The "Max Speed" setting shifts that range up-down :(

Oh, and I just noticed that the gear graph still doesn't make much sense. Gears overlap!

I did not read all 52 pages, so if this has been covered carry on...

The "gear graph" is an indication of rpm overlap, which lets you take advantage of power under the curve.
The very narrow range of adjustability was able to be manipulated by setting the slider, and refreshing the the individual gears in GT4, hopefully that still works.
You set slider first to get the individual ratios/power overlaps that were required to take advantage of the engine, then set final ratio to adjust top speed... and, if the track has a very critical turn, you go back and tune the appropriate gears for that turn... however, sometime setting 2-3 gears up for turn X works amazing on that turn, but then hurts acceleration elsewhere and is not worth doing.
Only places I found tuning for a specific turn was on the high speed tracks.

It sounds like the old 1-20 slider is basically the top speed slider, so, once you have your individual ratios tuned, use the final drive to manipulate top speed.
 
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No

There is a very fundamental difference between pausing a race and saving a race. Saving allows people to go back in time during a race if they do something wrong and restart from a previous position.....or cheating as it is also known. It also allows you to turn off the race and use the PS3 for something else.

Pausing does not. You are still required to run the full 24 hour race before you do anything else and you cannot reload a previous position if you do something wrong.
completely irrelevant...it doesn't matter what extra stuff saves allow you to do...pausing the game still COMPLETELY breaks the realism and dedication that you claim to be striving for...

It makes the race an......oh whats the word.......endurace ;)

No, it doesn't because pausing the game still takes this away...and at that point your simply making it a test of long your your PS3 will go on torch mode before its solder melts and causes a YLoD...



yes they do. You are dedicating your PS3 to finishing the race before you do anything else with it. That is a higher level of dedication to the race tan somebody that does it in 20 min chunks inbetween COD marathons.
(isn't that obvious?)
only in your egotistical extrinsically motivated mind...

other than that you're just dedicating your PS3 to unnecessary wear and tear...



I meant not being able to "do anything else" with your PS3. Sorry I thought I made that clear.
that is again irrelevant! By having a pause you're still absolutely breaking the "endurance" or "realism" of the race. And at that point you're simply just more willing to cause harm to your PS3 than other people..



having the 24 hour race be a 10 lap event with a speaded up time shift to simulate 24 hours of day/night and weather cycles in 30 mins of racing would also "allow more people to experience the complete game that they paid for..."

would you be happy if they did that?
would I be happy? Sure because more people could play and enjoy the game. It would have ZERO effect on me personally because I would complete the game the way I wanted to complete it, and others could complete the game the way they want to complete it. Unlike you, i don't crave the respect and admiration of the common folk of gaming because i was willing to put in 24hrs straight sitting on my couch with my fake steering wheel and pedals...

As for stroking my ego......perhaps you are misunderstanding something rather fundemantal about video games. People play them because the skill required to complete them makes the game fun. I could write a game where all you do is press X and a big sign flashes up saying "Congratulations.....you won!"

do you think anybody would play it? Of course they would not. Without a challenge there is no fun in playing.

yet once again you fail to see past your ego. Because if the save option was added, the challenge for YOU would be no less. Just because the save option is there, does not mean you have to use it. You could still challenge YOURSELF to complete the 24hr race in the way that you want to do it. And by doing it this way you would be able to pride yourself in the fact that you really truly did the 24 hour race as realistically as possible...


Games start out easy to be accessible for as many people as possible and then get progressivly harder to challenge the people that play them the longest to push their skill......because that is what makes a game fun.
but you're completely missing the point! This isnt about skill, this is about having the opportunity to do it...the SKILL is no different than any of the other races...real life race drivers do these things as their job, they don't have to go to work everyday and THEN find time to enter LeMans....no...LeMans IS their job.

And as i said above...the challenge would still be there for you to take on...

yes i agree with you that simply pressing X and winning in a game would suck, and nobody would play it. But you're exaggerating the "challenge drives motivation" aspect of your argument. Some people simply DO NOT have the time to dedicate to this race in the way you want them to. and because of that, the endurance races act in a way to reduce motivation, because people will then figure...

"Well since there is no way i will ever get to complete the game, why should i even bother completing the earlier races as well?"

You also compare GT5 to other games where people can play on different difficulty levels. That argument is also completely flawed. Because GT5 does not have different difficulty levels, and the endurance races to not make up for that.

The 24 hr endurance races in GT5 are the very last thing you unlock. They are designed for people who have played the game long enough to unlock lvl 35-40. They are designed to be the toughest part of the game since they will be the final thing that you do.
ive completed two endurance races, and have yet to reach level 30. So, no its not the last thing i unlock.

Your arguement is no different than saying that every game out there shoud have an easy button that makes sure anybody can finish the game no matter what their skill level just so that everybody can finish the game.
and why not? why should anyone of lesser skill than me not get to fully experience the storyline of a game that they paid the same amount of money for as me, simply because im better at the game than them?...

Imagine an option where at the start of a race you press the easy button and every other car in the race stands stationary whilst whilst you drive 20 yards to the finish flag to get the same rewards as somebody that ran the entire race.
your arguments are becoming completely asinine...

Yeah everybody can finish the game and hey if you dont like the feature then just dont use it. But dont try to claim that that wouldn't devalue the game to the point of making playing it pointless. If not then why doesn't any other game maker do that?
it would only devalue the game because you require that extrinsic motivation of everyone thinking you're so cool for completing the game. If you were not in need of such ego stroking, then you would then turn to your own intrinsic motivation and complete the game the way you want and gain the satisfaction of knowing you did it the "right way" and didn't take the "easy way" out...


Then don't race that way. Do it by yourself. Again your claiming that every race in the game has to be for the lowest possible level of player. remove the chalenge from every race and what is the point of even playing anymore.
the point of playing? because im motivated to complete the game because i enjoy racing in GT5


So your claiming that the people that dont want to complete any of the endurace races because they want a save feature would be happy with having to race for 8 hours without being able to save?
no im not saying they would be happy, but it surely would appease some people...


There are already endurance races shorter than that that people say they wont race without a save......why would they suddenly be happy with 8 hours before you can save.
i never said they would be happy with 8 hours..


Clearly it's not "just me" that would not be happy.
yeah, but you're also clearly outnumbered by those that want the save feature.


Again I was talking about not being able to use the PS3 for something else. That shoud have been obvious.
regardless it completely voids your entire argument, because the pause is just as damaging to the "challenge" and "endurance" aspect of the game...


and as I have explained yes it does. Remove the challenge of a game and you remove the reason to play it.
no, because some of us are, once again not motivated by the approval of others, and just want to enjoy and complete the game we paid for...

not to mention, like i explained above, the endurance races act just as much to remove motivation as they do to encourage it..

Or are you honestly trying to say that you would be happy repeatedly playing me "press X to win" game.
again, asinine arguments...

Are you honestly suggesting that I cant express any one opinion about a feature without providing a laundry list of other features I would also liked changed in every post?
not at all...my point was simply that all of those "features" would be equally absurd, and if you were to disagree with any of those, then you would be a hypocrite...


Edit: thinking back to your worries about people re-loading their saves after messing up...

regardless of the fact that i think it doesnt matter, because it doesn't effect you...

GT5 has an autosave feature built in...they could tackle saving in multiple ways...


- autosave after a certain period of time (1hr? 2hr?)
- autosave every time you enter the pits

that means if you want to go back and load a save...you're potentially loosing hours of time you have already put into the game...an added penalty to those who want to "cheat"
 
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Is it just me or did the quality of the shadows improve? Just done a race on laguna seca and the first thing that came to my mind was , that it looked sharper then before..
might just be because I didn't play the game for a little while...

they're definitely improved, it used to be jagged and now it has more of a softer edge or blur almost that makes it look a lot better. I'm so glad they fixed this.
 
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