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Don't know yet about the R18, but the Phoenix has not changed.The Audi R18 is now faster slightly and the R8 Team Phoenix is now really easy to drive!
After about 8.000km with this car I really would have noticed any changes...
Don't know yet about the R18, but the Phoenix has not changed.The Audi R18 is now faster slightly and the R8 Team Phoenix is now really easy to drive!
Yeah, it was the wrong choice of words. But you still don't understand where I was, or am, coming from. Sure, I went on a little rant, but not to attack a specific group of people. It was to basically to show that PD are paying attention (to the hardcore gamer), but they can't meet the needs of everybody as is what happened with this graphical sacrifice and performance fix. I was just being a bit of a jackhole, fyi. Still, I stand by what I said and have said. I know where you're coming from, but with Brandonw778787 quoting my post with a, "What's this guy even saying," kind of vibe/attitude, I took both of your posts and took it as "jumping on me." My mistake with that one.
You were high. It's okay, we're here for you.
No worries about the jumping thing, we're all just having a discussion.
It was the bolded part I was disagreeing though. PD have made many, many changes to their franchise over the years to accomodate a more casual audience. I think a stable frame rate is what should be expected no matter who the player is or who the game is targeting. In my belief, and I know a lot of other people feel the same, there are a lot of things that can break a game's immersion, it's alternative reality that it's wrapped us in, and at the top of the list for me is a bad frame rate. That's above flickering, bad AA, dumb AI, low resolutions, weird physics or profound glitches. Obviously that's excluding error's that cause system crashes.
I don't think GT6's frame rate is unplayable, but vast sectors (Bathurst etc) of it are certainly unenjoyable, they really remind you that it is just a game. The same applies to every game I've ever played, our eyes do not experience slow down, stutter or tearing, we receive a constant stream of information.
Edit: Damn, getting carried away, this should probably be in a different thread. Sorry all.
it must just be me then but it doesn't seem to over rotate mid corner anymore for me.Don't know yet about the R18, but the Phoenix has not changed.
After about 8.000km with this car I really would have noticed any changes...
I agree, it's a bit more stable on stock setup, somehow.it must just be me then but it doesn't seem to over rotate mid corner anymore for me.
I truely wish you guys were right, because I love the car. But both my Phoenix cars don't feel different after the update.I agree, it's a bit more stable on stock setup, somehow.
Isn't time to remove the "anecdotal" part?
- Various anecdotal reports of smoke and water spray being more pixellated after the update.
My god, the tire smoke and water spray look absolutely dreadful after the latest update. I would honestly take the lower framerate at the expense of looking like this. It is really embarrassing and super noticeable.
Have to agree with you there, I'm finding myself actively avoiding driving in the rain or smoking up the tyres so I don't have to see it.
I found when I did a rainmasters race yesterday that the spray looked better in cockpit mode. Still, I'd personally take the improved frame rate at the expense of the spray detail.
Improved frame rate is way more important imo than details.
Improved frame rate is way more important imo than details.