- 12,018
- Indianapolis
- BrandonW77
At least, at the very least, 75% of the people on the Photomode section bought GT6, just for photomode. I did. Couldn't care less about the physics or sounds or racing, just the photography aspect as there's no other game out there that did or does, what GT5 and GT4 did. There's a huge fanbase for Gran turismo just for it, and the reason I get so pissed each update with a lack of update to that feature, is because it's been so neutered and ruined, it's not even any fun to use anymore. There's 5 locations, compared to GT5's 13, that were much more interactive and scenic, where as GT6's, Gemasolar and the Arts and Sciences are the only haflway decent ones to shoot at. Syracuse is bland and empty, as well as Ronda, and having 2 cars available doesn't make up for it.
Race photomode wouldn't be that bad either, if they just didn't decide to make the quality worse than GT5's with a horrible blur rendering system, that leaves color abbreviation and hard outlines of what's supposed to be smooth.
But if they would just add in these various scenes and effects that are obviously rendered in game, like the pitboxes and such, it'd start making it better and more fun to use, rather than it being a chore now to find a way to mask and hide the errors and use the most boring photo scenes in the series.
Thanks for clarifying. I've never noticed any of these issues when using Photomode so I'm ignorant of them. But I only use it for taking race action photos and for me it does that just fine. I guess if you bought the game just to take pics then these issues would be frustrating. 👍