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Without a doubt, their is a lot more I can say about Battlefront 2's AI, but I'll wait until I actually start playing it again. I do however remember that units like the Magnaguard tend to rely on recon droids a lot rather than their own weapons, which I think is redundant since they don't even use the self destruction sequence.Yes! All of this! I love SWBII but Drs AI pathfinding and decision making can be painful. Polis Massa, which at times has it's own frustrations, may be one of the better maps for AI, and they're still fairly useless until the grenade game starts. And on space battles, if they don't crash they have set paths and have no self-preservation, meaning that remote missiles, almost useless as is, are unusable because you'll be killed before it gets there.
I personally feel like LAAT's main purpose is to land in the enemies capital ship and attack from the inside, it's a moving command post if that says anything. The AI seems totally clueless as to what to do with it and the only way it will ever land in their ship is if you do it yourself, which even then, they still aren't any help. I guess if you want things done right, you have to do it yourself.
Amen! I have had it for 10 years now and I always find myself coming back to it almost every year since despite it's age and it still holds up well. If I had to make a list of the best games I have ever played in my entire life, it would easily be in the top 5 for me no doubt.Still a fun game though.
Ironically the original Battlefront has a similar problem. When you select a command post, their are several areas around it that you can spawn at. Sometimes when I want to be near a vehicle so I can take it before someone else does, it spawns me too far away. I just recently had an issue when someone was trying to take one of my command posts on Bespin Platforms and it spawned me outside of the building rather than inside, giving him a chance to take it and retaliate. Talk about inconvenient....Sounds like the companions in Fallout 4, who don't understand how elevators work. Fortunately, the game has a feature where they will re-spawn alongside you if they get too far away from you. Although it can be a bit finicky when you enter or exit an area.