War Thunder (F2P Air/Ground combat MMO)

Thankfully I haven't run into that too much for some odd reason...I turn the other way and runaway very quickly when I do run across it though. You've never seen a Matilda or Valentine move so fast. :lol:

I've played a crap ton of Realistic Battles, and Churchills are everywhere. And i had to look, with my squad mate to look at the armor of the churchill to see where to penetrate it, since we kept getting no penetration shots.
 
Last edited:
I've played a crap ton of Realistic Battles, and Churchills are everywhere. And i had to look, with my squad mate to look at the armor of the churchill to see where to penetrate it, since we kept getting penetrated shots.
I did run into one about a couple days ago...scared the bejesus outta me when my 75mm was doing squat. :scared: Thankfully the RB battles I've been in are the "historically accurate" ones with the Churchill's being on my side. :P
 
There's been a GUI update somewhere. Research # are shown on everything now. It wasn't like that earlier today.

c302b1bca5.jpg


I like it.
 
Yet again, it seems that tier III is as high as I want to go plane wise. Above that fighters etc start to put more and more weight on speed than handling, and I like my handling very much.
 
I understand the B-17 is quite powerful...but why is the first version in Tier IV and at like 5.0 when it's the early war variant? It only carries slightly more bombs than a P-47.

But saying that I guess it fits.
 
It's more down to the amount of gunner positions it has. Not everything is set by date of combat entry, although that does play a part. Combat performance plays a major factor.
 
I still don't get why America was hard set on using the .50s when the rest of the world had moved onto 20mm cannons and even 30mm by the end of the war.
 
I still don't get why America was hard set on using the .50s when the rest of the world had moved onto 20mm cannons and even 30mm by the end of the war.
They had issues with getting 20mm cannons to work properly for a while. I don't remember if 30mm was even considered until well after WWII.
 
They had issues with getting 20mm cannons to work properly for a while. I don't remember if 30mm was even considered until well after WWII.
30mm cannons were on the ME262 and the Japanese were intending to use the Type 5 on the planes they had on order when they surrendered.

They had issues because we gave them 20mm Hispano guns and they tried to 'Americanise' them. Any cannons which are called AN/M2/M3 are basically Hispano mk2 and mk5.
 
I didn't think I needed to explain that my post was specifically about American armament, since that was the topic...
I know but I said the rest of the world had moved on. Why couldn't the US? Why did they have to break perfectly good Hispano cannons?
 
That could be it too... :P

I know but I said the rest of the world had moved on. Why couldn't the US? Why did they have to break perfectly good Hispano cannons?
I think IIRC somewhere, the idea behind sticking with .50's was because of the fire rate and the volume of rounds that could be tossed down range. Maybe it was also a weight thing. It is odd, I mean, the P-38 had only a single 20mm, and the Corsair only got 20mm's for ground attack probably. Look at those early Mustang's that were sent to England and that American squadron which was a part of the RAF, they fitted 20mm's to it. Not sure what was wrong with us. Heck the F8F got 4(?!) of them, but another variant had 4 20mm's.
 
It was mostly because they didn't want to shorten the chamber on the M1, like the British had done with their Hispanos. So instead they soldiered on with unreliable 20mm cannons until after WWII when they finally got the 20mm M24 variant reliable.

Edit: Well, just missed getting a premium vehicle on the log-in thing. Got a wager instead. :rolleyes:
 
Update 06.01.2016 (1.55.2.103)
  • Changed colour of UI buttons to reflect their purpose (upgrades are blue, purchase\shop gold and “action” buttons are red).
  • Added an option to hide information panels in hangar.
  • Fixed rare bug in rendering of track marks on landscape (long track marks across landscape).
 
Update 06.01.2016 (1.55.2.103)
  • Changed colour of UI buttons to reflect their purpose (upgrades are blue, purchase\shop gold and “action” buttons are red).
  • Added an option to hide information panels in hangar.
  • Fixed rare bug in rendering of track marks on landscape (long track marks across landscape).
*slow clap*
 
Back