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- JDA1982
But then you take that to any extremes and all of a sudden you realise GT4 shouldn't have been made because nothing that imitates whats real in the game is close to actually being real. There's always a point where you have to compromise for gameplay, physics, not really, as long as you offer aids to help people that can't handle real physics, damage, that's open to debate personally I'd prefer it, other's dissagree. Running a track in reverse, what in the world can be bad about that. It turns one track layout into two, for nothing. GT isn't the ultimate in realism you know, sure the physics are very good for a game, but not much else about it comes close to how it really is, from the championships to the generic tuning parts for every car. It's a game, the direction you can race a track isn't one of the ultimate deciders as to weather the games realistic or not, all it does having both directions available, is add to the track variety. How is that a bad thing?
Give me a legitimate answer as to how that will have some negative impact on the game and I'll respect that.
Give me a legitimate answer as to how that will have some negative impact on the game and I'll respect that.