What cars are best to try and mod to 700PP

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I really enjoy my GT2RS build:


Unfortunately, it is no longer under 700pp because PD keeps changing the physics and screwing up all the tunes on the cars. It’s still a good car and I refuse to retune things because it’s tuned exactly to what a GT2RS would be tuned to in real life.
 
I really enjoy my GT2RS build:


Unfortunately, it is no longer under 700pp because PD keeps changing the physics and screwing up all the tunes on the cars. It’s still a good car and I refuse to retune things because it’s tuned exactly to what a GT2RS would be tuned to in real life.
There might be something really minor you can do to lower it
 
There might be something really minor you can do to lower it
Well, of course, I could lower the power but then it is a detuned GT2RS. I happen to really like the fact that it was a perfectly replicated real car that is not actually in the game. Exact same weight, weight balance, transmission gearing, engine swap, power/torque figures and powerband as a real GT2RS and it just so happened to fall at 699.98pp. It was a perfect 700pp car.

Then PD changes the physics (which nobody asked them to do) and it is now 705pp. This is why I can't stand PD's nonsensical update antics. They have become the George Lucas of game design. They can't leave the game alone. They have to constantly change and tweak things and no one can do anything about it. We are all stuck playing the game they give us. And we are all stuck dealing with their constant fiddling with the game forcing us to re-tune our cars, re-learn the game's ever-changing physics, and suffer through terrible or non-existent force feedback in our wheels.

So, I could re-tune the car to be under 700pp, but I'm not going to.
 
Well, of course, I could lower the power but then it is a detuned GT2RS. I happen to really like the fact that it was a perfectly replicated real car that is not actually in the game. Exact same weight, weight balance, transmission gearing, engine swap, power/torque figures and powerband as a real GT2RS and it just so happened to fall at 699.98pp. It was a perfect 700pp car.

Then PD changes the physics (which nobody asked them to do) and it is now 705pp. This is why I can't stand PD's nonsensical update antics. They have become the George Lucas of game design. They can't leave the game alone. They have to constantly change and tweak things and no one can do anything about it. We are all stuck playing the game they give us. And we are all stuck dealing with their constant fiddling with the game forcing us to re-tune our cars, re-learn the game's ever-changing physics, and suffer through terrible or non-existent force feedback in our wheels.

So, I could re-tune the car to be under 700pp, but I'm not going to.
If I were you I'd get a second one and keep that under 700. It's dumb that they changed it though fr
 
Online racing tells me one of the Nissan GTRs, but tire wear is not a consideration.

4WDs are pretty strong under the PP system.
 
Engine-swapped R32 GTR is my new favorite 700PP car. The swap uses the R92CP engine, and even though getting down to 700PP severly detunes the car, it's still faster than everything else on the track, even at FM6. Gas mileage is also great; if it doesn't rain on LeMans, I could easily run 6 laps without having to pit.
 
Engine-swapped R32 GTR is my new favorite 700PP car. The swap uses the R92CP engine, and even though getting down to 700PP severly detunes the car, it's still faster than everything else on the track, even at FM6. Gas mileage is also great; if it doesn't rain on LeMans, I could easily run 6 laps without having to pit.
rn im at lvl 20 so I can't engine swap 😭
 
I'll look into it. I'm not particularly excited by corvettes but if it races well ima use it.
Almost any car will work in the 700pp Le Mans race, if you can tune the pp hig enough, so it's worth driving cars that are interesting so that it doesn't start to taste like wood. I haven't driven 700pp Le Mans in a long time, but it should be one of the easier races. I would recommend you to prefer cars that are built for higher speeds. Heavily tuning slow cars can reveal tricky handling characteristics. Corvettes should good all rounders for every 700pp race. For more twistier tracks, I would recommend a detuned gr.3 racing car for more stable handling and better fuel efficiency.
 
I'm new here, and was wondering what people thought were the best cars that I could upgrade and mod to be a beast at 700 PP.
If you’re asking for something to specifically use in the WTC 700, then I’d pick pretty much any Gr.4 car, seeing how it’ll cost less credits to get one up to that limit. I’m very aware that there’s not much modding to be done to any Gr.4 racer, though.

But if you’re alternatively looking for something to use in a lobby with a 700 PP limit, I wonder if a 2JZ-swapped GR Yaris (or GR Corolla) would be a solid pick?
 
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