Hello all!!
I went out and bought this beauty of a game, a little over a month ago, and ive been playing it like a mad man ever since.
However, since I have the PAL-version of the game Ive also had my share of frustrations over the Sarthe II enudurace race
After several goes at it in B-Spec, in several different cars, I finally gave in and decided to do this bloody race in A-Spec
15 hours through in the race, we had a Freaking electricity powerout, here where I live
I went completely beserk, pounding on my TV and banging my head against the wall
Im goin to kill my landlord the next time I lay eyes on him, since this powerout-stuff happens quite frequently here
Anyways, back to business
I was so frustrated after that powerout, and I thought to my self No way am I racing this race in A-Spec again, risking that the same thing happens all over
, so I went back to experimenting a little with B-Spec.
Now Im sure that you guys have already found a solution to this problem, but i've been to lazy to read through all of the posts in this thread, and alot of people on this forum seem to forget to post whether they're playing the PAL-version or the NTSC one whenever they post their settings, so i'm gonna post my solution to the problem:
I had read somewhere in the beginning of this thread, that someone had noticed that Bob seems to get this Wall-Crashing-problem every time he exceeds 200 MPH
So I decided to try and tune the gears on the Formula GT making sure that the top speed of the car kept just under 200 MPH 💡 And that pretty much solved Bobs issues on this track 👍 I wonder whether or not, this 200 MPH-thing is a general issue in Bobs programming on all courses
afterall not many courses allows you to exceed 200 MPH. Anyways Ive just completed the Sarthe II 24-hour endurance, and it was in B-Spec all the way through, on a PAL-version.
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Machine: Formula Gran Turismo
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Machine Settings:
Suspension: Front: Rear:
Spring Rate: 18.0 18.2
Ride Height mm: 60 60
Damper (Bounce side): 5 5
Damper (Rebound side): 10 10
Camper Angle: 2.0 1.6
Toe Angle: 0 -2
Transmission:
Auto settings: 12
Driving Aids:
ASM System Oversteer: 0
ASM System Understeer: 0
TCS Controller: 3
Downforce Aerodynamics: Front: Rear:
Downforce: 75 105
LSD: Front: Rear:
Initial torque: -- 15
LSD Acceleration: -- 30
LSD Deceleration: -- 30
Weight Balance:
Ballast Weight: 0
Front/Rear Balance 0
Brake Balance Controller: Front: Rear:
Brake Balance: 4 4
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Bobs Profile:
Overall Skill: 7417
Machine Skill: 90
Course Skill: 74
Battle Skill: 73
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With these machine settings and my Bob on 5 and overtake, Bob was averaging his non-pitting laps at approximately 3 min 8 secs, and he was usually pitting every 4 Laps, eventually he would only go for 3 Laps and than pit. He is very slow down the long straight, and looses quite a bit of time, but he does not crash into the wall amymore. And however he more than makes up for the lost time on the second half of the course, where he runs smoothly and quickly through all of the little turns 👍
Now Ive been working my Bob quite a bit so he can make me some money, but Im not sure how important his skills are in this endurance race. If you try these settings and find that your Bob is not experienced enough to be running through the course continously on 5 and overtake, then go out and train with him for a while or try and improve these car-settings.
Anyhow I was able to leave everything up to Bob on this one, and he won the race by approximately 1,5 laps in front of the Mercedes Sauber Race car in 2nd and 2,5 laps infront of the Mazda 797 B. In all my other attempts the Mazda seemed to be taking the lead, but on this attempt the Mercedes had the Mazda by more than one lap
Im sure that my settings can be further improved, but the main-thing for me was just to win this race, so it wont be bothering me anymore.