- 135
- Texas
- ChrisWPoindexter
- CW Poindexter
What I don't like is the sharp difficulty curve. It starts off easy (mostly because all you can afford is a MX-5, unless you get the prizes for Time Trials and Licenses) but then, even in events like the MR Challenge in Amateur, you suddenly have to pack a fully tricked-out car if you want to win.
I had a MR-2 GT-S with a full-power engine and proper tires and I was still 5 seconds behind the fully-modded Motorsports Elise used by the AI. I had to use the prize Zonda to match the AI's constant 1:20.xxx.
While I don't mind the game being challenging, I find that there are too many races that require cars at the highest tiers of performance. It doesn't help that most of the vehicle rewards are rather underwhelming.
The AI's aggressive performance would be better justified in GT4, with its large quantity of quality prize cars and high performance used cars.
As I've said in thread for other GT games, a difficulty setting would do proper and possibly it could be made also that the opponents are near or slightly above your tuning level, unless, like you, they could be fully tuned, and, honest to God, since I've got an insane amount of money from plowing through the rally races with a free-earned Subaru Impreza Rally Car Prototype, I know in my GT3 game save don't mind blowing alot of it fully-tuning a particular car
Last edited: