What is your ‘unpopular opinion’ about GT7?

  • Thread starter wheelhp
  • 162 comments
  • 11,961 views
I like the idea of legendary cars having limited availability (via stock rotation). It makes them feel more special to me when I obtain them. I also have no issue with their pricing, but like many others wish we had a fairer economy to earn the credits needed to purchase them (simply from playing the game as you choose/want).
 
Mine is the roulette tickets, they suck, in the last 10+ days I’ve had 2 4 star tickets and the rest 1 and 2 star and 1 of the 4 star tickets I got 5000 Cr, and as you can only obtain an engine swap through 4 star tickets it looks like I may never see an engine swap! They need to make it possible to earn more tickets through driving more or daily challenges at least.
 
Mine is the roulette tickets, they suck, in the last 10+ days I’ve had 2 4 star tickets and the rest 1 and 2 star and 1 of the 4 star tickets I got 5000 Cr, and as you can only obtain an engine swap through 4 star tickets it looks like I may never see an engine swap! They need to make it possible to earn more tickets through driving more or daily challenges at least.
Not an unpopular opinion ;p
 
Mine is the roulette tickets, they suck, in the last 10+ days I’ve had 2 4 star tickets and the rest 1 and 2 star and 1 of the 4 star tickets I got 5000 Cr, and as you can only obtain an engine swap through 4 star tickets it looks like I may never see an engine swap! They need to make it possible to earn more tickets through driving more or daily challenges at least.
You can also get engine swaps in 5 and 6 star tickets. Though I don't think they appear as an option as regularly as they do with the 4 star. The only engine swap I got was out of the 6 star ticket you get for finishing Cafe, the 13B RX-7 engine, so idk... They're so damned hard to get that I haven't even tried it yet. Only car I can find that it can be swapped into is the '89 Eunos Roadster which is probably a beast, but I'm not wasting the engine until I have a spare or until I am 100% sure there are no other cars that can receive it.

Heard of people doing the swap and then having the engine revert back to the original after they had restarted the game, so that's another reason I haven't used it. So you're not really missing much, lol
 
Mine is that I just don't give a **** about buying or collecting cars. I race in bumper cam, and so I just feel zero connection to the car I'm driving. I forget what it is half the time.

I'd probably do a complete 180 on this if I could drive in cockpit view, but until we can get FoV adjustment and the option to hide driver hands and steering wheel it's just not really a viable option for me.
 
Mine is I think that GT7 being a cross-gen title, being on both PS4 and PS5 is a good thing.
Anybody with a bit of a brain should know being cross-gen is good because huge lack of PS5 means if GT7 had been released only for PS5 it would've had very few players and very few sales.

Anyway, my unpopular opinion is... The rewards have not been that bad so far... They haven't given much money, but a lot of cars very quickly. I have almost 100, in just 3 weeks.
 
I like the AI in this game, when playing on Intermediate or Hard difficults, anyway. The Intelligence part in Artificial Intelligence is a bit dubious and questionable sometimes, but it's actually fine as a whole. They avoid collisions with you, they control the spinout oversteer when accelerating, and when doing championship races and whatnot, they have unique liveries and cool customization parts. The AI at least feels more believable in this one than in the old ones, where they were stuck on rails, brainlessly coasting through corners.

I am also looking forward to Sophy, so that it can enslave humanity provide a greater challenge.
 
Anybody with a bit of a brain should know being cross-gen is good because huge lack of PS5 means if GT7 had been released only for PS5 it would've had very few players and very few sales.

Anyway, my unpopular opinion is... The rewards have not been that bad so far... They haven't given much money, but a lot of cars very quickly. I have almost 100, in just 3 weeks.
As it turns out the PS5 active playerbase suffered in many games due to scalpers, so you're not entirely wrong there.

The reason, IIRC that people hated GT7 being a cross-gen title was that the graphics and physics would be hindered due to needing to be fully compatible with old gen hardware constraints. Don't know the truth to that since it was rumored GT7 was already being made for PS4 when and even before Sport was still getting heavy updates
 
Last edited:
The car prices are fine, it’s just the race payouts that need to be adjusted. Actual pro racecar driver bros can afford high end supercar (nico rosberg is getting the amg one) , so clearly being a pro driver that wins a world championship can afford bro the finer things in life. The GT cup should net you a million all together w the clean race bronuses, or at least 750k
 
Last edited:
As it turns out the PS5 active playerbase suffered in many games due to scalpers, so you're not entirely wrong there.

The reason, IIRC that people hated GT7 being a cross-gen title was that the graphics and physics would be hindered due to needing to be fully compatible with old gen hardware constraints. Don't know the truth to that since it was rumored GT7 was already being made for PS4 when and even before Sport was still getting heavy updates
Many people hated it being cross-gen because it was trendy to do so but in general most had no idea about the subject
Benefits of cross-gen in this case far outweight those things.
 
The Legendary Car Dealership should've been a hybrid between Brand Central (where all cars are available all at once), and the Used Car Dealership (where all models are used, and some get out of stock occasionally, and that you have to reserve them until it's available again, similar to the first Test Drive Unlimited).

They also shouldn't have partnered with Hagerty simply because of the "Hagerty valuation tool" which fluctuates the prices of the cars in real time, where in theory, if a car gets sold again in the Legendary Car Dealership, the prices might have been higher (or maybe lower, who knows?)
 
  • I think the chase the rabbit races are the staple of Gran Turismo. When I think Gran Turismo it's immediately what comes to mind. So I think they should always be included in the game.
  • GT Sport has more fun physics, I very much prefer that over GT7's attempt at more realism.
  • Force feedback is also awful in GT7
  • I think it's not just good, but absolutely essential that GT7 is on the PS4, without this there would've been no numbered proper GT game on this generation. Also many people couldn't buy a PS5 due to availability issues, so that's one more reason.
  • I like the idea that they tried to make the career mode kind of narrative based, it's the implementation that makes it horrible.
  • GT7 should be a single player title, there is no need for a sport mode or live service attached to it. Those who are into multiplayer already had years of fun with Sport, which was purpose made for them, now it should be single player racer's turn.
 
TL;DR How do you make a grand-scope racing game so infuriatingly inconvenient to use? :lol:

It's a 7/10 game at best - pun sorta unintended. Its core gameplay is fantastic, it's probably my favorite in the series. It's its other aspect - the menus - that I find absolutely dreadful in experiencing, it's just annoying. Quality of life is nowhere to be found when it comes to menu navigation.
It's not possible to switch between GT Auto menus, you can only return to the map. I'd understand this if GT Auto was three separate icons on the map but it isn't - it makes no sense.
Why can't we buy upgrades from the car settings menu?
When you view a style for a car in GT Auto but want to search for another one, you should just come back to the style browser instead of the customization menu.
The top bar with the car , credits etc. is nearly useless.
The way menu music behaves is awful, I mean, the soundtrack itself is great but almost every switch between menu layers results in a change of what's currently playing and it turns music into gibberish. Enter garage, new track. GT Auto, new track. Go back to the map, new track. Come on.

The are dozens of small stumbles like these and it's just baffling. It almost feels like PoDi don't reasearch UX during menu design phase. Sure, the menus are super nice to look at, absolutely, but good lord they are inconvenient to use.
 
oh also I gotta add, because I havent seen any reviewer or any bro on the site say it....but Luca and the whole cafe thing is just so insufferably pretentious and stuffy it almost ruins the experience for me

you got a hidden cafe in the woods where a middle aged guy gives u a leather bound menu book to go get some cars and after you do that another middle aged guy gives you a tldr about your car. Absolutely corny
 
Last edited:
oh also I gotta add, because I havent seen any reviewer or any bro on the site say it....but Luca and the whole cafe thing is just so insufferably pretentious and stuffy it almost ruins the experience for me

you got a hidden cafe in the woods where a middle aged white guy gives u a leather bound menu book to go get some cars and after you do that another middle aged white guy gives you a tldr about your car. Absolutely corny
You think the Spanish guy named "Luca" is a white guy? Ok then...

My unpopular take is that I see a lot of complaints centering around car collecting and all these super/hyper/legend car prices, which spurns people into talking about the economy, and how it being "realistic" is harmful to us.... meanwhile these same people are playing through missions and menus that are CHUCKING cars at you left and right which, I think, is much more "unrealistic" but also never seems to be taken into account when people lament the economy. I have a garage packed with cars, most of which I've never driven, so I don't really concern myself with the one that will take longer to get, or I may never have at all. I also have multiple car styles and choices depending on the race without hardly spending any in game currency on them, which I have a lot of fun with.
 
You think the Spanish guy named "Luca" is a white guy? Ok then...

My unpopular take is that I see a lot of complaints centering around car collecting and all these super/hyper/legend car prices, which spurns people into talking about the economy, and how it being "realistic" is harmful to us.... meanwhile these same people are playing through missions and menus that are CHUCKING cars at you left and right which, I think, is much more "unrealistic" but also never seems to be taken into account when people lament the economy. I have a garage packed with cars, most of which I've never driven, so I don't really concern myself with the one that will take longer to get, or I may never have at all. I also have multiple car styles and choices depending on the race without hardly spending any in game currency on them, which I have a lot of fun with.
he was spanish? i didnt look that hard at his picture. my bad bro!

still, i found the cafe super cringe
 
TL;DR How do you make a grand-scope racing game so infuriatingly inconvenient to use? :lol:

It's a 7/10 game at best - pun sorta unintended. Its core gameplay is fantastic, it's probably my favorite in the series. It's its other aspect - the menus - that I find absolutely dreadful in experiencing, it's just annoying. Quality of life is nowhere to be found when it comes to menu navigation.
It's not possible to switch between GT Auto menus, you can only return to the map. I'd understand this if GT Auto was three separate icons on the map but it isn't - it makes no sense.
Why can't we buy upgrades from the car settings menu?
When you view a style for a car in GT Auto but want to search for another one, you should just come back to the style browser instead of the customization menu.
The top bar with the car , credits etc. is nearly useless.
The way menu music behaves is awful, I mean, the soundtrack itself is great but almost every switch between menu layers results in a change of what's currently playing and it turns music into gibberish. Enter garage, new track. GT Auto, new track. Go back to the map, new track. Come on.

The are dozens of small stumbles like these and it's just baffling. It almost feels like PoDi don't reasearch UX during menu design phase. Sure, the menus are super nice to look at, absolutely, but good lord they are inconvenient to use.
Out of interest, why do you consider any of this to be an 'unpopular' opinion? Which is what the thread is asking for.
 
Paint chips are actually fantastic. I don't want an estimation or interpretation of what you think Championship White is using a RGB slider. I want Honda's actual Championship White right down to the material properties. And Midnight Purple. And World Rally Blue. And British Racing Green, and so on. GT7 saw its best implementation yet, the entire catalog is available instantly for a very modest fee. If the car exists in the game, the catalog has it. It is permanently owned and reusable instead of being a consumable - surprisingly enough considering the current climate of the game being MTX driven. Shout outs to rims being the same :bowdown:
 
Last edited:
I don't care about tuning and think the game would be better without it. This goes to other sim racers on PC as well. I wish something like BOP was the standard for all competitive racers.
 

Latest Posts

Back