What is your ‘unpopular opinion’ about GT7?

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I'll say this is an unpopular opinion because nobody ever seem to be bothered by these points in this forum, or not enough.

1) User created lobbies are a mess, since GT5
Whenever I open the main multiplayer screen I see two things that really bother me.
First: the track selection on the left side of the screen, which is atrocious. If you have one specific track in your mind you have to look for it and it's painful, especially since the tracks are not ordered alphabetically. Why is that? Do you know the order? Do you remember it? I don't.
Second: empty lobbies with 1 or 2 players. Sometimes it goes up to 4 players out of 16 but that's it. Does that make sense to you? Are you happy when you see an infinite list of empty lobbies? Does that make you want to race?
We can't even order lobbies by numbers of players so we have to scroll and even change pages. And for what? Those lobbies are all the same. We won't magically find that one with, let's say 12 players.
But what if you want to join one of those lobbies with two players? Yesterday I tried at least 20 times to join 20 different lobbies and none of them worked (I never had any connection problem with any other game...don't tell me I have to open specific ports on my router).
When I can finally join one of those lobbies, I can never play seriously. It's just practice, or some showoff. I stay a couple of minutes and then I quit. So that's my multiplayer experience in a nutshell.
There's no quickmatch with a vast selection of lobbies. Only in Sport mode, and it's not enough: there's only our famous selection of 2 "daily (weekly) races.
So Sport mode is still the only way to go for me.

GT desperately needs a "marketplace" like Forza Motorsport 4 had. You make designs and setups, you share them and you get paid for those with in-game credits. It makes sense. You can search in detail what you're looking for, even by uploader. Everything you share also has a rating by the userbase. (the only thing PD almost got right)

2) Designs sharing is still a mess. It was a bit better in GT Sport to be honest. Here every time you try to see the preview and then go back to the list of results, they don't show up, you have to search again and it will start from page 1 again.
You can't organize results by uploader, rating, popularity etc. There's are still no cr rewards for making designs.

3) There's still no tuning setups sharing (in single files, like GT livery styles)
Everybody here is a professional tuner like Praiano? Everybody is happy with copying setups one by one, inserting every single value for every single setup and every car? Trying to find the right one for that specific car and track searching on a forum?
I don't know how to tune and honestly I don't want to invest my time and energy in it.
Tuning setups should have their own category like livery styles. With ratings, uploader names etc.

T10 made everything quick and easy in FM. All of the above, at least since I started playing FM3. Why can't PD learn?
 
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-I actually like the roulette tickets. I’m ok with getting the lowest value prizes most of the time because when I do get something better it feels special like I literally just won a lottery.

It’s better than Forza’s wheel spins IMO which go too far throwing out the best prizes like they’re giving out free candy so it just becomes “meh” when you’re sitting on millions.

-Not too fussed with with being able to sell cars again. To be fair PD haven’t addressed how this will be implemented, but it’s not really something I consider a core part of the GT experience like some people make it out to be.

Sure it’s ok to offload a car for some quick cash, but it’s not like there’s a garage limit or anything where I desperately need to make room. If they can somehow tie it into the real world pricing like for the used cars and legend cars that would be cool. Hang onto said car a little while longer and it might be more valuable.

However I think it’s just going to be a matter of being able to sell duplicates and/or cars we’ve bought and any of the cars earned through the cafe won’t be able to be sold and most people will be over it in a couple of days when better and more efficient ways of making credits are present. That’s just my take.
 
If they can somehow tie it into the real world pricing like for the used cars and legend cars that would be cool. Hang onto said car a little while longer and it might be more valuable.
that would be great and consistent with their claim to give a realistic experience (only for the price you pay now, after the car has zero value, even if it is a McLaren F1)
However I think it’s just going to be a matter of being able to sell duplicates and/or cars we’ve bought and any of the cars earned through the cafe won’t be able to be sold and most people will be over it in a couple of days when better and more efficient ways of making credits are present.
I fear you are right. It will be like GTS, you can sell the cars you've bought, with a big discount.

And many people will complain as they anticipate something else.
 
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The physics are amazing and are just proving that nobody knows how to actually set up a car.
Exactly and so on point. Thank you 😊
Just a little bit of tweaking to the Differential and basically 99% of the odd behavior on some Cars is completely wiped out.
I absolutely adore the Physics and especially the FFB. It’s just a pleasure to drive the Cars 😁
 
I think you should get credit bonuses for spending time in photomodes and sharing them. Particularly since technically this is free advertising work we're doing by posting this stuff to the news feed and other social media. :)

And it occurred to me because of the "daily workout"... I don't typically get the driving marathon bonus because I'm spending more time watching replays and using photomode, compared to my spouse who rarely uses photomode and almost never shares a photo unless it's something

We started the game around the same time (me a couple days ahead actually), and I arguably have more free time than my spouse:

Here is my stat page:

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Here is his stat page:

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I think I'm having just as much fun with the game but I just realized today that not hitting that daily workout goal is costing me not getting the coveted roulette tickets. 🙁

I'm not as far along possibly also because I've done the daily race several times too, and he hasn't bothered with that yet.
 
-I actually like the roulette tickets. I’m ok with getting the lowest value prizes most of the time because when I do get something better it feels special like I literally just won a lottery.

It’s better than Forza’s wheel spins IMO which go too far throwing out the best prizes like they’re giving out free candy so it just becomes “meh” when you’re sitting on millions.

-Not too fussed with with being able to sell cars again. To be fair PD haven’t addressed how this will be implemented, but it’s not really something I consider a core part of the GT experience like some people make it out to be.

Sure it’s ok to offload a car for some quick cash, but it’s not like there’s a garage limit or anything where I desperately need to make room. If they can somehow tie it into the real world pricing like for the used cars and legend cars that would be cool. Hang onto said car a little while longer and it might be more valuable.

However I think it’s just going to be a matter of being able to sell duplicates and/or cars we’ve bought and any of the cars earned through the cafe won’t be able to be sold and most people will be over it in a couple of days when better and more efficient ways of making credits are present. That’s just my take.
Simply discarding whatever cars you bought or won is much worse than selling them at 70+% depreciation. It just adds a little more fun to the game. Another reason perhaps, Imagine some people like getting rid of cars to have a very clean and minimal garage, so when they win a duplicate car, they have to instantly go through the menus and discard it for zero benefit, at least if it has some sale value would alleviate the frustration better. Winning a $200k car and then getting rid of it for cash is better than nothing.

I find the ability to sell cars for cash/credits adds a lot more fun to the car collecting experience. I would've already done something to my GT5 save if it wasn't for the ability to sell cars for cash. That's kept me playing "as intended" despite the game being offline, therefore the payouts of the highest races are much worse.
 
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I think you should get credit bonuses for spending time in photomodes and sharing them.
I got a Trophy for making a lot of photos, and I can sell the Trophy for as many credits as I can get for selling a car.
 
I hate supercars.

I've never liked driving supercars in most realistic games, but it's really bad in GT7. Get on the gas for a bit, but then have to brake way early and absolutely crawl around the corners, don't even breathe on that throttle until the car is rolling in a straight line. It's agonizingly boring.
 
It's really good! Probably sounds like a strange comment, but there seems to be a lot of hate on here.

I'm also not that against the idea of not being able to sell cars. Yes I would like the cash to spend on the cars I like, but I think the whole "collecting" thing is and always has been the point of Gran Turismo.
 
TL;DR How do you make a grand-scope racing game so infuriatingly inconvenient to use? :lol:

It's a 7/10 game at best - pun sorta unintended. Its core gameplay is fantastic, it's probably my favorite in the series. It's its other aspect - the menus - that I find absolutely dreadful in experiencing, it's just annoying. Quality of life is nowhere to be found when it comes to menu navigation.
It's not possible to switch between GT Auto menus, you can only return to the map. I'd understand this if GT Auto was three separate icons on the map but it isn't - it makes no sense.
Why can't we buy upgrades from the car settings menu?
When you view a style for a car in GT Auto but want to search for another one, you should just come back to the style browser instead of the customization menu.
The top bar with the car , credits etc. is nearly useless.
The way menu music behaves is awful, I mean, the soundtrack itself is great but almost every switch between menu layers results in a change of what's currently playing and it turns music into gibberish. Enter garage, new track. GT Auto, new track. Go back to the map, new track. Come on.

The are dozens of small stumbles like these and it's just baffling. It almost feels like PoDi don't reasearch UX during menu design phase. Sure, the menus are super nice to look at, absolutely, but good lord they are inconvenient to use.
I was wanting to make a similar post but there are so many obviously bad design decisions that it would have taken too long. It feels like they asked one employee to cobble together a menu system within a week.
 
I still can't understand why there are no qualification races in the single player races and almost only flying starts.

Digging through this AI that feels like it's moving on rails, which doesn't even give way when the blue flag is displayed, which suddenly veers out and drives into my car and thus ruins my bonus, sometimes I could really bite the steering wheel.

I really drive passively (especially in single player) so as not to touch anyone, but the AI goes into idiot mode too often.
 
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I don't think it's worth my money, so I am not going to be buying it. In a years time, if it goes on sale, maybe...
 
As there isn’t qualifying for offline single player mode, how about if they let you decide where you would like to start on grid , the payout would be less the higher up the grid you started and the most if you started last, You were able to do this in custom races , i’m sure i’ve seen this in another game ?
 
I think a large and/or vocal part of the previous titles' fans are insufferable and arrogant. They've either ignored GT Sport or grudgingly accepted the title. With GT7's release, a lot of them are coming out of the woodwork demanding a certain direction for the game, most noticeably a very strong focus on single player content and tuning in online races.

That is exceptionally arrogant considering that GT Sport was the primary GT experience for the last five years, on a console generation with >100 million units sold and around 10 million active GT Sport users.

I kinda get where they're coming from, we've all had franchises develop over the years, sometimes in directions we don't agree with. But what I'm missing is any form of understanding or willingness to compromise, which GT7 very well could achieve, but certain parts of the community apparently don't want to bother with.
 
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I think a large and/or vocal part of the previous titles' fans are insufferable and arrogant. They've either ignored GT Sport or grudgingly accepted the title. With GT7's release, a lot of them are coming out of the woodwork demanding a certain direction for the game, most noticeably a very strong focus on single player content and tuning in online races.

That is exceptionally arrogant considering that GT Sport was the primary GT experience for the last five years, on a console generation with >100 million units sold and around 10 million active GT Sport users.

I kinda get where they're coming from, we've all had franchises develop over the years, sometimes in directions we don't agree with. But what I'm missing is any form of understanding or willingness to compromise, which GT7 very well could achieve, but certain parts of the community apparently don't want to bother with.
this is more dumb than unpopular. look at all the marketing and reviews, they said gt7 is a return to the old days. really don't need to say anything else cause i feel like you're intentionally acting ignorant. if you had a free weekend to play gt7 you could literally finish the main "campaign" which you could never do in any other numbered game
 
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I hate license tests, always have
(this may not be an unpopular opinion)
soooo
I didn't ask for a million credits, and don't want them
rather grind for my credits honestly
 
Use of BOTS to generate credits is cheating.
My take would be : use rubberband to lap for credits is dumb as well as grinding overall (but the economy of the game pushes player to and that's sad).
 
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