- 33,155
- Hammerhead Garage
I always thought people complaining about the lack of reversing lights in GT4 was an absolute joke.
You don't like NASCAR, fine DON'T RACE IT!!!!
You don't like drfiting, fine DON't DRIFT!!!!
Reverse Lights - I've been waiting on these on every GT game after i played GT1
It gets annoying.
This is my list of missing features that I'm most concerned about.EDIT:
- possibility te create your own license plate
- Full anti-aliasing (and the cars will look even better, no more jaggies)
- better off track (grass and sand) physics
- true wide view (like amar mentioned). The left and right view in GT4, if playing with a multi monitor setup, are stretched, creating a terrible, unrealistic view. So no more stretched view on the left and right monitor
- more realistic driving and tire physics. I'm still not 100% convinced that the physics are truely realistic (which is impossible for a game though)
- full realistic real time damage => visual as mechanical and electronical, with 6 DoF's => (plain English: flip over the car)
- deformable environment (visible tire marks in the sand and grass). If you hit a tire wall, all the tires have to move on inpact.
- no more invisible walls
- better sounds (cars and tires)
- 7.1 surround sound
- cars getting dirty
- tire pressure, tire temperature, tire blow outs
- implement DLL-files for the creators of moving platforms, so that moving platforms work with GT5.
- online replays, and private rooms
- like in GTR (and real life) tire marbles left on the track
- more grip as more rubber of the tires gets deposite on track during racing
- implement the effects of wind (e.g. if you pass a car and there is a side wind, you will feel the effects of the side wind, like IRL)
- if a car goes off track and leaves sand on track, the sand must influence the grip
- FFB for pedals and shifter
- being able to start/cut off the engine
- realistic engine braking (if you are in H-pattern and you miss down shift and you revv the engine too high, the wheels should lock up
- tire tracks if a car skids
- if a driver suddenly lifts off the gas pedal at full throttle and full speed when shifting down, the car should oversteer left or right and the driver has to countersteer to keep control of the car
- realistic over and understeering
- hood/bonnet view (my favourite view)
- possibility to choose between left and right hand drive
- less cars and more real world TRACKS
- perfect AI instead of AS (Artificiel Stupidity) we have now
- make it possible to use the PSP as a rear view mirror
- better replay system (possbility to choose between different camera poditions, FF, REW, slow motion, pauze)
EDIT:
- realistic illumination of the environment by the headlights during night
- an anti skid track where we can learn car control (defensive and offensive)
- ingame chat
- PS Eye as a tracking device
- real time gasoline consumption
- no more penalty system (replace it by damage)
- pay for the damages we caused (e.g. on our and other cars), so we don't need a penalty damage anymore because people will think twice before wrecking their car.
- like mentioned before, the possibility to turn off the HUD
EDIT:
- Make it possible (implement files) to use a real dashboard (analog or digital) instead of having the information (HUD) on screen.
- Like has been said by many other people: working reverse lights.
- Full 3D graphics.
- Model the entire car, not only the visible parts e.g. the engine (I don't mean cars like the F430, GT, R8 etc..), the suspenison, chassis panel behind the bodywork, etc... . I think that this is the reason that PD wants cosmetic damage only and gets away with 60fps at 1080p.
- PiP feature during replay. (possibility to watch 2 different views at the same time during a replay).
- A game generator, which chooses a track and a car in the free racing part of the game.
- Laser scanned tracks
- Accurate wheel to wheel lock for every car and accurate steering wheel rotation.
- Telemetry data so Fanatec can calculate when the wheels of the car are locking up, when the ABS is activate. Fanatec's new wheel has pedals with:
* State-of-the-art pedal set made of aluminum with pressure sensitive brake sensor, indestructible magnetic precision sensors and ABS vibration.
This means that we could have FFB (pedals) when playing GT5
Basically you want the best aspects of all PC sims combined, but on the PS3 with a big car list and awesome graphics?This is my list of missing features that I'm most concerned about.
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What can I say, I'm a hardcore race simmer!
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Reverse Lights - I've been waiting on these on every GT game after i played GT1
It gets annoying.
PD employee dude who's job it is to check forums of GT fans. Shouts "Boss! Boss!" as he runs into Kaz's office. Kaz looks up "What is it now? Let me guess they want a release date. Tell them it's ready and we launch next week." he says.
Breathless PD Forum Dude pants a few times to get his breath back and the says "Boss, the GT Planet fans want working reverse lights."
"No problem", says Kaz. "Contact the manufacturers and get them to send us complete reverse light units so we can accurately Polygon model them. It should only add two years to the development time."
"Okay boss" says PD forum dude and starts sending e-mails....
Right!!! It´s annoying because it is so easy to program it, like the brakes.
Anyway thanks for the story - the part about the dev time for reverse lights seems quite accurate for PD
I have absolutely no idea ! and not sure if it was sarcasm either![]()
I do not care about damage, I have always thought that with damage the car wouldn`t look as good as with no damage.
I`d rather have mechanical damage.
I miss a 360° spinable cam in chase view. Every Racing Game features this these days... I want see the car in its all beauty![]()
i liked the fact that on GT5P weather reports for world tracks were displayed..
i want this to be tied in.. if its raining at silverstone today then it should be raining when i play the game![]()
...the lap time should be cancelled when you have a little excursion...the online leaderboards should only comprise of clean laps...