- 292
- FlareKR
Thankfully in this E3 we got the release date for Gran Turismo 5, and other points we were wondering about; however, that doesn't mean that everything is confirmed and all we have to do is wait. So here's a list of things I made up that I, and other people, still want to know about.
What we still don't know...
- *Moved* Standard Cars - Cockpits or no? There's some speculation going on about bad translation about standard cars. Since we really don't have concrete evidence yet, and it's still a HUGE issue, I moving this up /\ here. I guess there's just one ounce of hope left for "standies" (new nickname my bro gave for standards, I guess you know what he'll call premiums then
)
- Exact number of tracks (There's 20 locales and 70 variations)
- LAN Racing (if you're lucky enough to have extra consoles and TVs, but it'll probably be useless since there's online)
- Customization (we know there will be customization, but not exact details)
- Exact car list (what are the premium cars!?)
- DLC after release (new cars, tracks, updates, etc.)
- Translator-san as a driver skin
Confirmed list (aka- Don't-talk-about-it-list)
- Release date: November 2nd
- Amount of cars: 200 premium, 800 standards
- Night and day (it's as plain as night and day)
- Importation of GT5P cars will go into arcade mode
- Custom music
- Playstation Move compatibility
- Headtracking to work with both TVs (confirmed by Mr. Latte)
- 16 cars on track, 8 on Top Gear's Test Track (also confirmed by Latte, thanks Latte!)
JamboGT has provided a list and links of what has been confirmed for sure (thanks Jambo!)
http://eu.gran-turismo.com/gb/news/d10595.html
http://www.qj.net/qjnet/playstation-...-features.html (custom music)
Cars
- Over 950 Cars
Courses
- Over 20 Locations
- Over 70 Variations
Physics
- New Physics
- Overturning of cars
- Damage
- Movable objects on the course
- The newest Hybrid cars and electric cars
Arcade Mode
- Single Player
- Split Screen 2 Player
GT Mode
- World Map
- My Garage
- Car Dealer
- Tuning Shop
- Championship Race
- License Test
Online
- Open Lobby
- Text / Voice Chat
- Private Room
- Online Photo Album
- Online Replay Album
- Export of replays to YouTube
Photo Mode
- Photo Drive
- Photo Stage
Gran Turismo TV
- Improved UI
- Export of video to the PSP
- Progressive downloading
HN7 has also provided a list of confirmations http://www.ps3blog.net/2010/06/16/so...ran-turismo-5/
Thanks HN7!
* Support for 1-4 local players (split screen) and 16 online (this is from E3 and the link at the top is from Sep 2009 so I believe we have 4 players split-screen now)
* There is, of course, a damage model now, with the race cars featuring accurate performance and body damage based on point of impact and velocity (though, I would suspect all the cars will have performance-altering damage as well)
* Cars accumulate dirt, tires smoke, and bodies spark on roll-overs (so yes, the cars also roll over)
* Physics engine is brand new and will replace the Prologue engine
* Head tracking with PlayStation Eye to allow for looking around the cockpit, etc.
* More than 1000 licensed cars, including those from NASCAR to WRC to Super GT
* More than 20 tracks with 70 variations
* Gran Turismo TV has both SD and HD broadcast-quality video, and the video can also be exported to the GT PSP Museum
* Photo Album shots can be uploaded online to share, as well as replays from the Replay Album, which will be uploaded to YouTube
* Support for custom soundtracks
* Races can support up to 16 players online, but you can also create private lobbies, which can hold up to 32 racers
* Text and voice chat is supported, but be careful texting while driving
* Cars unlocked in GT PSP and GT5: Prologue will also be unlocked in your garage on GT5 for use in Arcade Mode
Post some more points I should add to the lists (both), and any info we know on any of these points. Thanks everyone!
What we still don't know...
- *Moved* Standard Cars - Cockpits or no? There's some speculation going on about bad translation about standard cars. Since we really don't have concrete evidence yet, and it's still a HUGE issue, I moving this up /\ here. I guess there's just one ounce of hope left for "standies" (new nickname my bro gave for standards, I guess you know what he'll call premiums then
- Exact number of tracks (There's 20 locales and 70 variations)
- LAN Racing (if you're lucky enough to have extra consoles and TVs, but it'll probably be useless since there's online)
- Customization (we know there will be customization, but not exact details)
- Exact car list (what are the premium cars!?)
- DLC after release (new cars, tracks, updates, etc.)
- Translator-san as a driver skin
Confirmed list (aka- Don't-talk-about-it-list)
- Release date: November 2nd
- Amount of cars: 200 premium, 800 standards
- Night and day (it's as plain as night and day)
- Importation of GT5P cars will go into arcade mode
- Custom music
- Playstation Move compatibility
- Headtracking to work with both TVs (confirmed by Mr. Latte)
- 16 cars on track, 8 on Top Gear's Test Track (also confirmed by Latte, thanks Latte!)
JamboGT has provided a list and links of what has been confirmed for sure (thanks Jambo!)
http://eu.gran-turismo.com/gb/news/d10595.html
http://www.qj.net/qjnet/playstation-...-features.html (custom music)
Cars
- Over 950 Cars
Courses
- Over 20 Locations
- Over 70 Variations
Physics
- New Physics
- Overturning of cars
- Damage
- Movable objects on the course
- The newest Hybrid cars and electric cars
Arcade Mode
- Single Player
- Split Screen 2 Player
GT Mode
- World Map
- My Garage
- Car Dealer
- Tuning Shop
- Championship Race
- License Test
Online
- Open Lobby
- Text / Voice Chat
- Private Room
- Online Photo Album
- Online Replay Album
- Export of replays to YouTube
Photo Mode
- Photo Drive
- Photo Stage
Gran Turismo TV
- Improved UI
- Export of video to the PSP
- Progressive downloading
HN7 has also provided a list of confirmations http://www.ps3blog.net/2010/06/16/so...ran-turismo-5/
Thanks HN7!
* Support for 1-4 local players (split screen) and 16 online (this is from E3 and the link at the top is from Sep 2009 so I believe we have 4 players split-screen now)
* There is, of course, a damage model now, with the race cars featuring accurate performance and body damage based on point of impact and velocity (though, I would suspect all the cars will have performance-altering damage as well)
* Cars accumulate dirt, tires smoke, and bodies spark on roll-overs (so yes, the cars also roll over)
* Physics engine is brand new and will replace the Prologue engine
* Head tracking with PlayStation Eye to allow for looking around the cockpit, etc.
* More than 1000 licensed cars, including those from NASCAR to WRC to Super GT
* More than 20 tracks with 70 variations
* Gran Turismo TV has both SD and HD broadcast-quality video, and the video can also be exported to the GT PSP Museum
* Photo Album shots can be uploaded online to share, as well as replays from the Replay Album, which will be uploaded to YouTube
* Support for custom soundtracks
* Races can support up to 16 players online, but you can also create private lobbies, which can hold up to 32 racers
* Text and voice chat is supported, but be careful texting while driving
* Cars unlocked in GT PSP and GT5: Prologue will also be unlocked in your garage on GT5 for use in Arcade Mode
Post some more points I should add to the lists (both), and any info we know on any of these points. Thanks everyone!
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