All i'm saying is you can't truly appreciate say GT2 as the game of its time if you only played it in recent years, after newer games.
You can, if you look at past games through an artist's eye, like I do. I can certainly appreciate GT1 and 2 for what they were - in the day. But you have to admit that they're downright primitive compared to GT3 and 4.
Then again, they can't hold a candle to any remotely current game from the past seven years either. Front wheel drive without issues, mid-engined cars like the Lotus Esprit handling like a front-engined rear wheel drive car in GT3, and the still simplified physics in GT4, not to mention that stingy six car field sure dates them.
I know many fans of other games will say that GT5 and 6 don't hold up in comparison to any PC sim, but some of us just don't see it that way. One sees the gamut of PC sims, Formula 1, Dirt 3, Richard Burns Rally or whatever game they favor as flawless victories. I can certainly understand that, but sometimes it takes a die hard critic and purist to come out and say that Gran Turismo has an uncanny sense of realness - okay, my term - like Lawndart has mentioned once or twice, a guy who's not only a game developer but real life racer. He's quick to say when GT misses the mark, but will admit that there are some things right about it at the same time. And this is what has us fans clinging to Gran Turismo when there are games out there with better aspects to them.
A number of people have been lauding Project CARS, and it has my attention too. But what my experience will be with it... I don't know. Gran Turismo has spoiled me on the wealth of cars, and the PC sim-like feel of the physics in GT6, along with a whole host of things both tangible and subliminal and hard to nail down that keep me buying it. Because that special "something" just isn't in other games, and may never be.
So to me, GT6 is best, and no shame here.