why doesnt polyphony get a license for nissan

In a dimension far far away I guess...

With that being said, I cannot imagine to have forza and or GT do a cross platform. this will either kill one console and/or franchise. They wouldn't let that happen.

Yeah that is very unlikely sadly.
 
Seriously, I play both games. I played forza first because I had had an xbox to start with , and the PS" I had then was a it buggy. When the PS3 cam in , I saw the opportunity when GT5 came out. I like the differences between both games, has first of all having no "Open wheel" (formula) cars in Forza, then having them in GT. Having Porsches for me is not really a must. But if they are cool to collect, well then I don't see why they couldn't be there
 
An exclusive isn't really viable for such a commercial company.
Video games are a great advert for cars,like GT & Forza.
Limiting their market wouldn't be helpful to Nissan,otherwise it would have happened already.
 
The car scene in Houston is huge and we generally spend most of the time with real cars, which is probably why its huge down here. Those guys are either working their business or on their cars. If they aren't doing runs at the Texas Mile, Royal Purple Raceway, Houston MotorSport Ranch or racing in "Mexico" then they are in the garage getting ready for the next event. The scene here is just fine being lived out and not on a game.



Trust me i know I own a Supra and go to TX2k every year but to say those guys dont know about racing games is highly unlikley
 
Horrible idea in my opinion OP. The industry would then turn into a Fustercluck of who gets which exclusive license.
 
Probably for the same reason Turn10 stopped doing exclusive licenses: Fair competition. It's rather unfair and cheating to buy an exclusive license for something like EA...well...did. (They don't anymore as the courts ruled they can't own one for football, and, because their quality isn't that great and games like Forza and GT make more money and thus have more exposure, a lot of other companies refused to give them exclusive licenses.)

Also, I believe Porsche is the last remaining company that still does exclusive licenses, although, I believe Porshce's EA contract ran out in 2011, so it'd be completely up to VW/Porsche if they want to renew. Let's hope with VW in charge, they didn't re-up. But yeah, most companies nowadays don't do exclusives because it limits product visibility. Racing games are essentially a way for car companies to advertise, and the best way to advertise is by getting your product into a many places as possible. That and NFS hasn't been doing all that well.
 
Probably for the same reason Turn10 stopped doing exclusive licenses: Fair competition. It's rather unfair and cheating to buy an exclusive license for something like EA...well...did.

My friend, you have a lot to learn about the business world if you think that Turn 10 even considered the notions of "unfair and cheating" in their business decisions. :)
 
My friend, you have a lot to learn about the business world if you think that Turn 10 even considered the notions of "unfair and cheating" in their business decisions. :)

Really?

“Forza had the exclusive license for all Ferrari cars, for example, on the Xbox and PC platforms. But at the end of the day, we’ve always found that we just weren’t willing to block other racing games from having Ferraris outright, as we believed that this would do nothing but hurt the racing ecosystem.”- Dan Greenwalt
 
Really?

“Forza had the exclusive license for all Ferrari cars, for example, on the Xbox and PC platforms. But at the end of the day, we’ve always found that we just weren’t willing to block other racing games from having Ferraris outright, as we believed that this would do nothing but hurt the racing ecosystem.”- Dan Greenwalt
That smells of public relations spin.
 
Nail on the head my friend. No one does anything in business out of the goodness of their heart to benefit the competition.

Obviously but they are willing to work with other developers. With EA it's share the Porsche license. With other developers I'm sure it's pay a licensing fee. The point is T10 could easily say you will only find Ferrari on XBox in Forza games but they don't.

I'm sure Turn 10 realize that each studio fighting over exclusive manufacturers and tracks would only hurt racing sims as a genre in the long run.
 
They might as well spin it that way, since the good PR was likely the entire point behind not taking advantage of the exclusivity in the first place.
 
As fans of simracing, we have the privilege to play videogames who have tons of licenses and rare exclusivities. Even Ferrari is more open since several years, don't waste this situation in triggering a war of licenses.
 
Obviously but they are willing to work with other developers. With EA it's share the Porsche license. With other developers I'm sure it's pay a licensing fee. The point is T10 could easily say you will only find Ferrari on XBox in Forza games but they don't.

I'm sure Turn 10 realize that each studio fighting over exclusive manufacturers and tracks would only hurt racing sims as a genre in the long run.

Like how despite having had several exclusive licenses in the past, EA still got outsold by several different racing games and are STILL struggling despite still having a Porsche license.

Yeah, that little license hasn't really helped EA in the least.
 
I don't get this thread at all...this is the same Polyphony Digital which has been accused of being in cahoots with Nissan since 1997, has sponsored helped their race cars, and even developed some of the interior gadgets for the R35.

Unless we're talking about a serious lack of Nissan Terex or Nissan Pathfinder in the game...

Weird. Kinda makes sense though, I only have one game.

Your signature would say otherwise...
 
Like how despite having had several exclusive licenses in the past, EA still got outsold by several different racing games and are STILL struggling despite still having a Porsche license.

Yeah, that little license hasn't really helped EA in the least.

That's a facile argument because simply saying "they got outsold" does not mean that the Porsche license was not beneficial to EA. It would clearly influence customers to buy their games regardless of the number of games sold and they also make money licensing it out to other developers.
 
That's a facile argument because simply saying "they got outsold" does not mean that the Porsche license was not beneficial to EA. It would clearly influence customers to buy their games regardless of the number of games sold and they also make money licensing it out to other developers.

Right. Turn10 was willing to pay EA money for the Porsche license. But they're the only ones. You don't see Porsche in any other mainstream titles like TDU or Drive Club or GT. So, the ONLY time they've made money off that license recently is with Microsoft.

And it apparently HASN'T influenced customers to buy their games over games like Gran Turismo and Forza and the consumer ratings for NFS Most Wanted....were terrible. Which means they're getting into the pre-Criterion era where the NFS series was in danger of dying complete 'cause it wasn't making enough money 'cause no one cares. It seems like though, with Rivals and the movie coming soon, they're trying to change that, but...still. (BTW, NFS, you might want to CHANGE THE MAP! We can only explore Seacrest county so many times.)
 
Right. Turn10 was willing to pay EA money for the Porsche license. But they're the only ones. You don't see Porsche in any other mainstream titles like TDU or Drive Club or GT. So, the ONLY time they've made money off that license recently is with Microsoft.

So EA still made money, and I daresay a handsome amount, off Turn 10. As opposed to nothing. EA holds all the cards here, they know they can afford to hold back on licensing out Porsche if the price isn't right.

And it apparently HASN'T influenced customers to buy their games over games like Gran Turismo and Forza and the consumer ratings for NFS Most Wanted....were terrible. Which means they're getting into the pre-Criterion era where the NFS series was in danger of dying complete 'cause it wasn't making enough money 'cause no one cares. It seems like though, with Rivals and the movie coming soon, they're trying to change that, but...still. (BTW, NFS, you might want to CHANGE THE MAP! We can only explore Seacrest county so many times.)

If Porsche's inclusion doesn't positively influence sales, why are developers fighting to have them in their games?

People purchase games for a variety of reasons. The inclusion of desirable manufacturers is one of those reasons. If GT5 did not have Bugatti, Maserati, Ferrari or Lamborghini sales would still have been strong. That does not mean that the inclusion of those manufacturers did not increase sales. If GT6 had Porsche it would instantly sway many casual fans that would otherwise be sitting on the fence.

As terrible as I think EA is, they are a business and they are protecting their business interests by protecting one of the few trump cards they have over their competition. I find it much harder to justify Porsche in this scenario - they are the ones who agreed to give exclusivity to EA.
 
Last edited:
Back