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Ameer67
Selectively perfectionist should be a motto for PD
Ameer67
Doesn't have the ability but it's what it should do.
A FIA sponsored game should have more real world tracks
👍Just give me Laguna Seca already lol. I'll actually miss Daytona Road Course if its not included next month.
I don’t understand why high speed ring is not part of the trinity. It’s been there since one and a amazing track too. Also special stage route 11 needs more love too. i need to sit down after reading this article.
Took pics out of Gran Turismo 1 Prima strategy guide. Ahhh the pain
I think that would be a good idea with many game companies, but with PD... Best to not get our hopes upDeep Forest huh? I think we need some kind of "road map" of what is coming in 2018.
Imagine coming out of the tunnel in High Speed Ring and rushing into the sunlight on GTS.With the new lighting engine I do not want to imagine how I would look with that beautiful sunset ... God, I love the circuits of fantasy, as someone said above, if we want the same real circuits there are other games.
Attentive, I would like to see Laguna Seca, Circuit of the Americas but I do not think it is a priority, GT is its fictional circuits
By the way, I had already noticed that, it is quite noticeable that the circuits are narrower, it is probably remodeled with a surface with slopes and bumps that make it more realistic. I think that from now on the circuits will be "premium" so as not to have to waste time doing them and doing them again
It's nice to know, but I'm just gonna throw this out there... are those 'holy trinity' of GT circuits actually deserving of inclusion - or is it 'just' nostalgia that makes people want them?
Common sense? PD skipped that lesson for ages. There are infinite nonsense that PD has done throughout the GT's, you should know that we're not dealing with the most rational company there.I hate to break this to all the Kaz faithfuls in here, but as somebody who has gotten insight into track modelling, those excuses are a hot bunch of bull:censored:, like a lot of what the man says.
Replacing trees on a track is a 2 day job for a good track modeller, at max. And that whole "But there are curbs wider than cars!" nonsense is just ridiculous when there are curbs 1.5 times as wide as a car on their new fictional tracks... Come on man, at least put some effort in the nonsense you are telling people. The only thing that would actually require some major work would be retexturing and terrain remodelling. Textures could surely be sourced out of the library used for other fictional tracks, though.
I can't take anything Kaz says seriously.
He adds: “The problem that we had with some of the older tracks from previous Gran Turismo games was the scale being off in certain places. The size of the trees are very large, or the width of the curbstones, etc. There were curbstones that were wider than cars
Pretty sure they blew their licensing budget on Suzuka, which is said to be the most expensive track to get rights for. Ever wondered why there’s no Suzuka in AC or PC?Monza - Spa - Red Bull ......
Wonder why they are missing?