I'm going to make a YouTube video showcasing my full ideas in regards to the Wii. But I think the Wii is plenty cool. We got a few channels on our Wii. It's a real kind of multi-purpose package. No wonder they sold so fast. Really cool system.
If I can make a suggestion, give it six months before doing this.
It will allow you to do one of two things first:
1) Possibly get a chance to play with the Motion Plus add-on, which will give it the 1:1 motion control they claimed it had at launch, possibly making it better. I know I am waiting for the first Tiger Woods game to use it.
or
2) You quickly realize that outside of a handful of games there is no motion control, just waggle. When compared to games on the other consoles most of them come across forced or half-hearted and you wait for Nintendo to put out another good traditional game. And if along the way you realize that to make some games better you bought a last-gen controller (Gamecube Wavebird for me) you then have to take a step back and wonder why.
Here is how my disenfranchisement with the Wii went.
Wii Sports - Hey this is pretty awesome. I am breaking a sweat. I could lose weight doing this. Wow, I even have muscle cramps!
Madden 07 - Offense is awesome but the defensive control needs more work. But I have to tip my hat to EA Sports.
Wii Play - Not quite as fun as Wii Sports but I am loving the 9-Ball game and the Duck Hunt like shooting game. Hey, I wonder if they will ever put Duck Hunt on the Virtual Console. It would be a perfect fit.
Tiger Woods 07 - Wow, it even has my slice. Wait, I can't compete in career mode at all. Let's put this on easy. There we go. I can feel it working my golf muscles. But what's up with putting still using the power meter? I guess this motion control thing still needs some work.
Legend of Zelda: Twilight Princess - This game even looks good. I am impressed. -Halfway through the story- Really, I just shake and he waves that sword around that much? I can sit down and play this. Good story though.
Super Mario Galaxy - Its fun but once again my fighting is 90% shake the wand around. I would actually have better control if I had a normal controller, but that won't work because you have to pick up star bits. That almost seems as if it was added to justify no traditional controls, and give your kid brother something to do. -after beating the game- Oh my God, my wrist is cramping up. Seriously?
MySims - Um, where are The Sims? This is just a block puzzle game. Ugh!
Carnival Games - Hey cool, Skeeball! All these other games suck though.
Resident Evil 4 - Wow the motion controls are just like the non-motion controls, except the fire button is also a trigger....after I changed it in the settings.
Resident Evil Umbrella Chronicles - Light gun game Wooo!. Quick Time events?
Super Smash Brothers Brawl - Really fun game, but I am so glad I bought that Gamecube controller.
Endless Ocean - Hey, this game works extremely well! This is the first third-party game I bought since the system launched that was actually good! Too bad it is purely an educational game and I will likely only play it when I am tired of fast-paced games, but it works the way it should and doesn't feel forced.
I only point this out, because for the first six months I sounded like you. But then I realized that most games used motion control as a gimmick, not a game enhancing control scheme. I will even say that Nintendo did not kill their core traditional gamer base, that was done mainly by other developers. But Nintendo then threw salt on the wound with Wii Music. Was the world not full of guitar heroes and rock bands it might have been well received.
That said, my Gamefly queue is still 50% Wii games because I really, really, really want to like it and am willing to go through and find the hidden gems, like Endless Ocean.