Wii General Discussion

  • Thread starter DuckRacer
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No. I was using a Wavebird, so that wasn't it. It was an atmosphere thing.
That being said, in a hilarious double standard, I love the idea of PS1-era games being remade for current gen systems. Not the Wii, mind you, but still.

I am actually interested in the VC again now that they are getting Commodore 64 games. At some point I intend to get Boulderdash. That was one of my favorites as a kid.

I am also interest in the EA fitness game they have coming out because it has a strip of rubber that you use in the exercises to actually create resistance and build tone. It looks like it may be more effective than Wii Fit at exercise.
 
I got my Wii today, can't play RB cos I'm waiting for my guitar but I played Wii Fit for a solkid couple of hours. It is so much fun! I love the idea and I was really impressed with the way it's set up. Actually it blew me away. The EA game mentioned above sounds interesting too. I hope the novelty doesn't wear off quickly! Getting Endless Ocean tomorrow because I just love the idea of this 'game'. My 360 will still be the system of choice, but I reckon the Wii is going to get played quite lot just for the fresh approach to some of it's games.
 
Hahaha! Brilliant! Reminds me a bit of the game Pepsiman I used to have on my Dreamcast or PS2 or PS1 or something.

Dreamcast it was then...

 
It looked better before I figured out how the gameplay worked. Seems too simple...or are you supposed to have a WiiFit to do the actual running?
 
Here's the 1Up.com review for EA Sports Fitness. He claims it is the first good fitness game.

http://www.1up.com/do/reviewPage?cId=3174331

I may definitely look into it. At only $60 for the whole kit it is definitely cheaper than Wii Fit, but it lacks a Balance Board. Fortunately, a Balance Board is not necessary. If you tell it you don't have it then it will just remove the exercises that require it.
 
Good God... I saw the videos for "Super Mario Bros. Wii" and "Super Mario Galaxy 2" on YouTube. I say "Good God" as in... "Good God, how many Nintendo/Mario haters are there?" I loved both videos, but so many people just think Nintendo is dead and that Mario is so overdone. Nobody complains about HALO or Guitar Hero games, so why Mario?

All these haters on YouTube...
 
Good God... I saw the videos for "Super Mario Bros. Wii" and "Super Mario Galaxy 2" on YouTube. I say "Good God" as in... "Good God, how many Nintendo/Mario haters are there?" I loved both videos, but so many people just think Nintendo is dead and that Mario is so overdone. Nobody complains about HALO or Guitar Hero games, so why Mario?

All these haters on YouTube...
I think it is the fact that they revealed 4 Mario games coming out. Any of those games could add in some new IP characters and if the game is good it shouldn't matter.

And for the record: I complain about Guitar Hero and Halo games. Just today I made a Ringworld reference at Halo, and look at the Ps3 Rock Band/Guitar Hero thread to see my recent comments on the sixth annnounced game this year in the Hero franchise.

The big thing from Nintendo that bothered me was the Vitality. What can you do in gaming with that? Mario Galaxy 2 should be fun, the new Zelda should be, and the new Metroid should be downright awesome. I just hope I get a waggle free control option.

Not that I hate motion control. I intend to get Tiger Woods 10 with Motion Plus. I just feel some games would be better for me (weird left hand) with a traditional controller.
 
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Remember when Nintendo was hawt?





Nintendo... are you listening?
 
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StarFox hasn't been updated in a few years, while Pilotwings hasn't been touched since Pilotwings 64. I'm sure Nintendo will find a great way to make use of the Wii-mote and such to make classic titles. To me, Nintendo could make an AWESOME version of Pilotwings. Let's give this newer Pilotwings a hypothetical name- "Pilotwings Wii." Or maybe "Wii Pilotwings." They could make tilting the Wiimote do things like climbing, yawing, barrel rolls, and that sort of thing. For some reason, I'm even imagining if this hypothetical Pilotwings allowed you to fly a fighter jet. You know, like an FJ Harrier or a Hellcat or any of Lockheed-Martin's awesome jets.

As for a hypothetical "Starfox Wii," great implentation and execution could lead to a classic Starfox experience. Maybe in due time, they update these two franchises for this next-gen game realm.
 
Part of me wonders if this past year has seen very little in the way of big titles for Nintendo because with Motion Plus coming out no one wanted to devote a lot of time and effort into a game that would feel obsolete in under a year.

I suspect that by next year's E3 we may see some Wii titles that get people excited again.

Of course, we could just get the next big Vitality enhanced game too. I can't wait to see Trauma Center Vitality. You lose, you die.
 
haha you lose you die. I'd look into NFS: Nitro for sure.

However I don't know why people suspect Super Mario Bros. will be that awesome. it's just the regular mario bros, but up to 4 can play together.

The motion plus i believe is a defensive maneuver to counter act PS3's Eye-toy remote.
 
Since new Wii motion plus conterllers are out, as well the Metroid Trilogy game that makes all 3 games use the Wii controller (works with PLUS as well?)
I am now considering to buy a Wii.
But I want a good bundle that comes with at least the wii motion PLUS. Anything coming out soon?
 
Since new Wii motion plus conterllers are out, as well the Metroid Trilogy game that makes all 3 games use the Wii controller (works with PLUS as well?)
I am now considering to buy a Wii.
But I want a good bundle that comes with at least the wii motion PLUS. Anything coming out soon?
If the Metroid Trilogy doesn't specifically say it uses Plus it may not.

I have Tiger Woods 10 and it is pretty good with Plus. If you like golf, I recommend it.

Here are a list of games that use Motion Plus currently.
http://www.motionplus-wii.com/motion-plus-games.html
 
I played Wii Sports Resort at a Walmart earlier tonight. And man... it's FUN! It's addicting as well. I've played events such as Bowling, Wakeboarding, Basketball, Frisbee, and Sword Fighting (the Speed Slash event). My arms got a little workout as I really got into the game. My stepfather actually wants to get this game. But still, I know see what the buzz is on the Wii Sports series.
 
Quick question about a Wii game compatibility. Will a US region Wii game work with Mexican Wii console?
 
I'm a late entrant into this thread as I've only recently got a Wii. It was a freebie with my current phone contract, and it was bundled with a MotionPlus Wiimote and Wii Sports/Sports Resort.

I've played Wii Sports plenty of times previously and very little can be said about it that hasn't already been said, apart from that it still seems to be one of the titles that best demonstrates effective use of the Wiimote. If only more third-party developers could get the hang of it - and perhaps the MotionPlus will allow them to do just that.

Wii Sports Resort review

Introduction

I've spent a good four or five hours playing Sports Resort since getting the console. All of the games make use of the MotionPlus accessory, and even those such as bowling and golf that were in Sports have benefitted. To date I've tried basketball, frisbe, power cruising (jetskis), flying, golf, archery, cycling and table tennis.

Playability - The activities

In my humble opinion, cycling isn't really worth it. It uses the nunchuk and wiimote in an alternating waggle to pedal, whilst leaning the two to whichever side you want to steer, but both control methods are clunky, as waving the sticks has a seemingly random influence on how quickly you move, and turning is first not sensitive enough, then way too sensitive as you screech to the side and end up perpendicular to the course. The whole process is much more difficult than it needs to be and not as fun as you'd hope.

Power cruising, despite sounding like a euphamism for curb-crawling in a sports car, is much more successful. The Wiimote and nunchuck are held like handlebars. The A button is the throttle, and you can get a speed boost from flicking the controllers forward, just as you would in Mariokart. Even so, the appeal is limited and I expect it's better in multiplayer, which I haven't yet tried. Flying has more of a lasting appeal, allowing you to explore the island and collect information checkpoints and pop balloons as you zip about.

Basketball and frisbe make more use of the MotionPlus. Frisbe uses the remote in a flicking motion, and your virtual disc is caught and returned onscreen by a cute virtual puppy. Challenges include landing it in a target and hitting balloons. In basketball, throwing and dunking is handled as you'd expect, with flicks of the wrist, and gets your whole body involved as you jump up to make the most of your shots.

Archery and table tennis are significantly better than their equivalents in Mario and Sonic at the Olympic Games, for those who've played it. Again, this can be put down to the MotionPlus. In archery, the remote is the front of the bow, and pressing Z on the nunchuck and drawing it back tensions the string as you aim with the remote. Releasing Z releases the arrow. It's all very natural and involes a fair degree of skill, judgement and coordination. Table tennis is great - the remote can be used almost exactly like a table tennis bat, meaning deft backhands and flicks of the wrist to put spin on the ball all work brilliantly. Great fun and really gets the adrenaline going.

And so to Golf. This is another game that's improved over the regular Wii Sports version - you now have control over draw and fade and the power bar is much more fluid and more sensitive to your swing. The ball also seems to react to surfaces and wind better than it did before, so the whole process feels more natural, even to a non-golfer like myself.

Graphics and sound

Never a Wii strongpoint, but more than respectable for the standard of the rest of the game. As with Wii Sports, the Resort graphics are cartoony, simple, bright and colourful, if nothing too special. The sounds work well, and of course the game makes good use of the speaker in the remote so hitting a ball for example sounds like it should and the sound comes from where you'd expect. Essentially, the sound and graphics get the job done nicely, whilst being a step up from the first Wii Sports game in terms of environment.

Longevity

Whilst determined players could probably make their way through all the disciplines within a matter of hours, Wii Sports Resort has that important characteristic of competition - whether you play against your friends or simply want to better yourself, there's always a target to be hit and a score to be beaten. For this reason, it's a game you can come back to again and again. If my experience with similar games is anything to go by too, it's the sort of game that playing against a friend can instantly hook you again, even if you've not played it for months - the sort where you're left wondering why you ever left it on the shelf.

I suspect that if the game were to become boring, it'd be because you had quite a collection to choose from, and were able to pick individual titles that suited your mood, rather than a jack-of-all-trades sports game. In comparison to hardcore sports games like the EA series, some of the games in Resort appear a little one-dimensional.

Conclusion

If you have a Wii, Sports Resort should really be in your collection. It's perfect for more casual gamers. We all have friends who aren't necessarily interested in completing an epic RPG saga or taking part in an epic Super Smash Bros brawl, but give them a Wiimote and sit them infront of Wii Bowling and they'll soon have a big grin.

It's a game that's easy for non-gamers to get into, yet one that gamers can appreciate as they strive to improve their scores. It's intuitive, and that's something that can't be said for many games these days. That graphically it's unimpressive could be considered a negative for some, but most won't care. For me, it's a solid eight out of ten.
 
Since 1:30 PM on Wednesday I've been an actual Wii owner (rather than a Wii moocher), and I noticed something rather absurd: It is cheaper to buy a used Gamecube with controllers included than it is to actually buy Gamecube controllers. Figure that out.
 
It's Nintendo. Remember, before the Kinect and Move came out, A Wii with four controllers and nunchucks cost MORE than a PS3 or Xbox 360 with four controllers...by about $100. Of course, now, if you want a PS3 and Xbox with similar motion control capibilities, you'll be forking out a lot of money, although, I think Wii would still be only the second most expensive. Especially since Kinect only allows 2 players and only requires a camera...but it's still $150 for the stupid camera.
 
I'm talking used controllers. Gamecube controllers, at that. They are going for $10 a pop on eBay, whereas a used Gamecube itself with 2 controllers and a memory card (which I'd need to get anyways) is only about $25.
 
Yes, but I am saying that Nintendo is really bad about that. Like I said: Four Wii controllers with nunchucks and the Motion Plus are $240, almost twice as much as the system is worth. Same thing with the Gamecube. 4 Controllers would be $40 which is nearly twice as much as the system is worth.
 
I'm talking used controllers. Gamecube controllers, at that. They are going for $10 a pop on eBay, whereas a used Gamecube itself with 2 controllers and a memory card (which I'd need to get anyways) is only about $25.
It is because Nintendo quit making them to prevent people like me from using them on games and commenting how it works better than the motion controls and complaining when games didn't utilize them.

Or so they could sell more Classic Controllers. I like to think it was my fault though. :sly:
 
There's got to be at least 3 people here beside me, that is looking forward to the Soon-to-release: Donkey Kong Country Returns....

I heard that there won't be any underwater levels which I found a bit surprising... not even just one level...:(
 
There's got to be at least 3 people here beside me, that is looking forward to the Soon-to-release: Donkey Kong Country Returns....
Does it have a classic controller or Gamecube controller option?
 
I'm actually not sure, I haven't look too far into the game... my bets are it's going to be classic controller compatible...But for some reason I feel that the motion control the wiimote has will be a requirement for some parts of the game. Will get to you later, *goes to google*
 
I'm actually not sure, I haven't look too far into the game... my bets are it's going to be classic controller compatible...But for some reason I feel that the motion control the wiimote has will be a requirement for some parts of the game. Will get to you later, *goes to google*

Donkey kong Country returns was a beautiful game. Wasnt too bad, but of course the original will still be the best. Still a great game.

Not a fan Diddy Kong as the jet pack man, but got use to it.
 
Let's spice this section up a little, shall we?

What do you think of the Nintendo Wii and what do you think of 2011 so far?

I think the Wii is a very good system. I really do like how it stands out from it's competitor and provides an inexpensive way to enjoy a solid console. The fact that it revolutionized gaming as we know it gives me serious respect for the console. The Virtual Console is great as well with it being the best dedicated online service to date, not to mention that Nintendo's games are always enjoyable. While it isn't necessarily perfect and I do have some gripes with it, I can recommend it to anyone who's willing to do something different. This was a great first console for me this gen and had it not been for the PS3's escalating quality starting in late 2008, I would have remained a Wii-only owner.

As for 2011, :yuck:. When getting games for the Wii, stick to 2006-2010 titles. You'll enjoy the system a lot more if you do so.
 
I'd argue that of the three, Virtual Console/WiiWare is easily the worst. The titles are usually more expensive than they are on PS3/360, and they are usually inferior to boot. The lack of an account system only makes everything worse.


2011 looks pretty dead on the Wii as well.
 

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