Brend
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It looks really damned promising.
Bloody hell, that looks magnificent. What an exclusive to have.
It looks really damned promising.
Because Nintendo hates F-zero and would never give the franchise over to the Neo devs.Fast racer neo... Why make this when you could be making a new f-zero game?
For a Wii game, those graphics are pretty good.Some more screenshots of FRN:
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I've always felt the appeal in AG racers are the racing teams that are included in-game. For example, WipEout using the Designer's Republic to create the logos and relevant advertising boards went a long way.Looks like the Japanese Kamagori is kind of drifty.
For the hell of it, I took a closer look at the entrants in the FRN League based on the info from the vehicle selection screen:
- Kamagori - Sendai, Japan
- Bliss LLP - Offshore Brazil
- Ziro Industries - Dongguan, China
- Spaarc Unlimited - Winnipeg, Canada
- Xisle - Offshore Papua New Guinea
- Mueller PLS - Munich, Germany
- Willard Labs - Kadiri(?), India
- Rochdale Trust - Melbourne, Australia
- Fulcon Capital - Birmingham, England
- Zvil Corp - St. Petersburg, Russia
I currently have Yoshi Wooly World in my possession but I will be waiting till Friday to play through it as I can do so with the girlfriend. She loves Yoshi and of course, has a Wii U, but money troubles mean she can't buy it just now. So we'll just tackle it together.I've also read some reviews, and Yoshi's Woolly World sounds pretty much like I expected -- a light-hearted, high quality platformer with a bit more challenge than Kirby's Epic Yarn that offers multiple ways to play.
Kirby's Epic Yarn was the first console game @Mrs Wolfe had ever finished -- she and I completed it to 100% together -- and it was a special thing for us to share. It's a sweet and simple game that pleased me with its sights and sounds as a Kirby veteran, while formally introducing her to Nintendo games, which is what the Kirby series excels at doing.
One could consider YWW a thinly-veiled followup to KEY -- same developer, if you weren't aware -- and Mrs Wolfe and I have been looking forward to it for months.
Oooh, Can't wait then.Coincidentally, I just returned to Rainbow Curse and finished it last week. FYI, it lowballs the difficulty in the first few levels -- like most Kirby games, it gets a little demanding by the end. I think you'll enjoy it.![]()
I was going to play it with my girlfriend but she absolutely despised it! Hated the mechanics and felt playing as Waddle would remove from the experience.@Classic -- Like other recent Kirby games, Rainbow Curse is more fun with a friend. I will say that getting a gold medal on the rocket escape levels was frustrating enough.
I picked up another "cursed" game (also another WayForward game) from the sale, Shantae and the Pirate's Curse.![]()
The Kirby series' will always be one of my favourites for many reasons: charm, music and the stellar gameplay. Outstanding fun too.When the difficulty spiked in Blue Sky Palace (World 4) @Mrs Wolfe asked if we could play Kirby's Return to Dreamland instead.
Rainbow Curse was solo for me too. After finishing it and capping off EX Mode in Return to Dreamland, I've been in a Kirby mood lately. We've got the 20th Anniversary compilation (Wii), and I romped through Kirby's Adventure again, and about three-quarters of Kirby 64. I'd like to beat Kirby's Dreamland 2 and 3, since I've never completed those before.
And like I said, we're moving forward in Mrs Wolfe's savegame in Return to Dreamland. My third time through and it's still great fun. This time I get to fly around as Meta Knight.![]()
Rest in peace Iwata-sama, you will be missed.