Will GT7 with PS5 Pro and PSVR2 have significantly better video quality?

  • Thread starter Carl Sagan
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That's a scandal on its own. how did they miss the product launch day.
I would say it is very surprising (or not, it's PD after all, they've always had a strange pace), and all the more surprising that GT7 was used to showcase the PS5 Pro.
 
I posted an update on the big thread but after a few hours play today I will say it is definitely better but in subtle ways.

Pop up is less, but still there, and while image still looks soft, draw distance appears improved, or it’s not but it appears better as the visually smearing appears to be eliminated.

If you look out the window to the side while moving, that still will smear but it looks lot better than before.

I’ve no proof but I feel like the projection may be gone. Any way to know for sure?
 
What about testing with the “VR Replay” function where the scenery is stationary but the cars blow by? That generally amplifies the issue with double (ghost) imaging, so if that is no longer the case then I imagine that would be somewhat strong evidence of improvement in that respect.
 
I can see the reprojection easily when overtaking another car and looking at it when I am along side and I move forward past it. It has a ghost.
Driving slowly doing testing and looking will probably give an artificial benchmark as the GPU load will be less on the hardware.
 
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This is what the current Le Mans TT looks like with the PSVR2 on the Pro.

I don’t know about you, but it looks a whole lot better to me than what it was before. You’ll see that there’s a lot less pop-up going down the long straight and it is clearly cleaner.

GT7 | Le Mans TT | PSVR2 on PS5Pro first run.
 
Less pop up from far away distance in front and in the rear view mirror makes sense, as this is help with the extra power from the Pro.

And that should be reflected on screen and inside the PSVR2... It would be good to see a side by side to be exactly sure...

As for the resolution being better inside the PSVR2 I am highly skeptical right now.

The video shown by @TheNormsk is what is displayed on the TV screen and thus no representative of what one would see inside the VR2 set....

The resolution on the TV is different from the resolution inside the VR2 set, therefore I don't think this confirm anything...

But please prove me wrong ...
 
Less pop up from far away distance in front and in the rear view mirror makes sense, as this is help with the extra power from the Pro.

And that should be reflected on screen and inside the PSVR2... It would be good to see a side by side to be exactly sure...

As for the resolution being better inside the PSVR2 I am highly skeptical right now.

The video shown by @TheNormsk is what is displayed on the TV screen and thus no representative of what one would see inside the VR2 set....

The resolution on the TV is different from the resolution inside the VR2 set, therefore I don't think this confirm anything...

But please prove me wrong ...
Yes don’t use the video for the resolution guide but I think it is indicative of the draw distance and pop up.

I don’t believe the system renders two images, one for VR and one for TV. It renders the VR and then that is recorded as a HD image. Beyond the downscaling to HD what you see is what I saw while driving.

Now in VR you still have lens focusing issues that may cause blurriness depending on how you have it adjusted, but I’m stuck with the image is better than what I recall before.

Right now I don’t think there is any resolution improvement.

Edit:
Having watched my replay on my 77 inch OLED, I realize that the YouTube compression with HD is awful and that it gives no real indication as to what I’m seeing. I might have to do one where I scale it to 4K on my computer and then upload. YouTube gives a much better bit rate for 4K content that it does HD.
 
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just got the PS5 Pro. I hope to test today or tomorrow...

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So, I had the chance to play today with ps5 pro:

i played the nordschleife without psvr2 first.

And then with psvr2. man, the experience is uncomparable. psvr2 wins it all the way in terms of realism. i noticed certain low quality things are gone. but being able to feel all the elevation changes in norschleife... it took me to the days i had there. I've been there both with BMW M track days and alone many times.

the vr thingy is singlehandedly most promising experience when it comes to cars.

Still too far from the quality we deserve. the shadows flickering/reappearing is very annoying. The PR guys better push and update soon, this game has a crazy potential.
 
GT will need an age advisory rating at some point in the future. I was doing some VR casual testing at Fuji, I was in a Gr1 car and got to the end of the straight and wasnt ready, touching the grass i was spamming buttons on the steering wheel to bring the menu up, I was afraid of the pain of crashing into the barrier.
I knew I was in a game but part of my brain was not so sure and wanted to protect me.

So when this gets near perfect visual reality on future hardware, its going to be traumatic as well as exciting.
(with the amount of times we crash)
But I also think it should be an inverse age rating, children wont care, older drivers with lots of real road experience will be kept awake at night by the terminal crashes they somehow survived.
 
one thing for sure, nordschleife looks much smaller in real life when driving even though it is 20+ km long. the curves etc feel very close when you are actually driving there. That's why it is a lot of adrenaline.

with TV the perspective is too far oriented. it simply looks longer and wider and no feeling of elevation changes, with PSVR2 it looks exactly like how it should.

@Poliphony, you have a great thing going on here.
 
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