You guys can disagree all you like... but IMO I'd rather the core game be firing on all cylinders before venturing off into sideshows like motorcycles and VGT cars and moon missions... A game without clear direction, a game without focus, leads to a staff without direction and focus, leads to a team without a clear vision. The game seems more like a mess of jumbled parts all thrown together into a box in the hopes that something enjoyable will be created by magic... For some people that works, for others not so much...
You know... It lingered in the back of my mind, but I couldn't figure it out until reading this comment... Your problem is that you're selfish. I broke down your comment into a few key things, and this is what they say to me...
You guys can disagree all you like...
Your opinions are irrelevant to me.
but IMO I'd rather the core game be firing on all cylinders before venturing off into sideshows like motorcycles and VGT cars and moon missions...
I want the things that I want in GT first. Motorcycles, VGT cars, and moon missions are unnecessary distractions (sideshows) and can come afterwards.
A game without clear direction, a game without focus, leads to a staff without direction and focus, leads to a team without a clear vision.
A game that has a little bit of something for everyone, spreads the focus on my desires too thin. It will detract from the things I and those with similar desires to mine want, so I'll make claims of disarray because the grand focus is not mainly on the things that I desire.
The game seems more like a mess of jumbled parts all thrown together into a box in the hopes that something enjoyable will be created by magic...
The game has too many things that I don't care for.
For some people that works, for others not so much...
Other people may enjoy, care for, and desire these things. But I do not.
Funny thing is... I can understand and even get behind many of your desires for GT. And I understand your quams and hang-ups as well. I just can't understand your arguments against bikes. And honestly, there is no real argument. Your issue is mainly that it may simply take away focus from what you want. And imo that's ridiculous, selfish, and you come of as very self centered.
It's a commonly held belief that the massive amount of content in gt6 is the reason behind pd completely ignoring the core of the game, leading to bugs galore, poor ai, poor sound, an unimaginative career mode, etc. etc. So the last thing I want from gt7 is more content. I would like to see less gimmicks, less content for content's sake (duplicate cars to bloat the car list for the sake of saying "we've got over a thousand cars"), and a complete re-focus on improving the immersion of the career, ai, sound, and physics.
My beliefs are a little bit different...
I believe GT6 is really a GT7 "Light" Edition, and that a mass of content is being held back, and is ready and waiting for GT7 (Likely in a functional copy being worked on as we speak).
I think that it's highly likely that the PD team has been making content that is PS4 ready since the time that GT5 was enjoying it's run. They likely scaled back details (the difference between phototravel mode & race mode for example) in order to get the game to run on PS3. I think, they likely over estimated their "shrinking" abilities, and are literally at the PS3's limits, yet likely have a solid actual representation of their work, ready and waiting to be released on superior hardware.
PD has had PS4 dev kits longer than any other dev, and Kaz played a significant role in deeming what specs would be necessary in the PS4 to make it powerful enough for him to create the type of game he wanted to create. There is no way, that Kaz and his team, had that much influence with the outcome of the PS4's hardware, and
that much time with dev kits, yet made no use of them. I believe they definitely took advantage of the head start, and that DriveClub is likely a diversionary/place holder from Sony's 1st party racing offering, used to garner their main attraction (GT7) more production time.
I feel that the GT community forced PD's hand, in a sense that they expected a second PS3 Gran Turismo before moving to the PS4 (The whole "PS One had two GT's, PS2 had two GT's, so PS3 [should/will likely] have two too" debacle).
Some will remember when GT6 was in production, Kaz claimed that GT7 could likely come out as soon as a year later for PS4. He claimed that they came up with a new engine that was scalable and transferable ("flexible" and "portable", I believe were the words that he used) to next gen hardware, and that with adaptive tessellation, amazing things could be done. And since it was such a flexible engine, creating the next GT would be much easier and require much less effort.
There were also articles about massive amounts of tracks coming to GT6, and a notorious comment about there being enough tracks to make your hat fall off.
There were numerous sightings of the PD team doing car modelling and sound recording on different vehicles, and someone even did some calculations on PD's "car modelling/year" ratio.
To me, it's just a matter of time. They already have the assets, and they know the physics well. They've done bikes before, so they have the experience/know how... And, they were good at it. GT4 and TT had the same engine, so combining both cars and motorcycles is not a thing for them (again) as displayed in the GTHD video posted a few pages back. Yeah, they may need to add new animations, and do some new things, but what new game doesn't?
I hope GT7 adds bikes, livery editors, fixes all bugs and issues, and has even more surprises than people could ever expect and would likely never see coming. I hope it's a game
EVERYONE can be satisfied with. The tuners, the drifters, the photographers, videographers/video editors, bikers, vinyl editors, customizers, HellaFlusher's, cruisers, rallyer's, and track, open world, street, & drag racers alike.
There are numerous reasons so many people are fond of Gran Turismo. It's the first simulator to bring a higher degree of car simulation in to the homes of millions at an affordable cost. It's introduced cars unheard of to people from all corners of the earth.
Without all that GT has available and the freedom it provides, it would not be the successful franchise it is today. Although people have their own reasons that they are fond of GT, and their individual beliefs of what makes GT a success. There is actually, no one reason, but yet the combination of many. As we are all different, and have different point of views (as represented here in this very thread, on this forum, on this GT fansite), and GT has managed to cater to us all.
Disapprove if you want to... But if GT adds bikes
along with the features you've been longing for, rest assured you'll come running.