Finishing off the last few Zone Battle races for WipEoutZone's Omnium tourney. After coming first on only one race throughout the entire event, and missing out on two rounds, I think it's safe to say that I'm not gonna win
For me I'd rather do Zone Battle than Detonator - whilst it is great fun the scores needed are very high at the upper levels and the reload speed for a fifteen shot clip seems to take way too longZone Battle is really really hard. I never play it, as I never even stand the remotest chance of winning.
You also need to get a bronze medal in every cell in the HD Campaign in order to unlock the silver livery for each team, and then you should get the Livery Liberation trophy...Can someone tell me how to unlock all the liveries? I have about 12.000 loyalty points, but there are still some locked liveries.
DoublePlusGoodGamesA group of video game developers, famous for their work on Sony’s preeminent Wipeout series, haven’t let Sony’s surprise shutdown of Studio Liverpool keep them from doing what they do best.
In an announcement that hit BBC news on Friday we’ve learned that four former employees of the company once known as Psygnosis have gone on to form their newest studio, Sawfly Studios. Additionally, in the eight months they’ve been away from Sony, they’ve been actively working on a new game that will be available this year.
“The closure of the studio came as a bit of a shock” said Sawfly’s managing director Mike Humphrey who expressed concern with how the artists had to spend the last few months creating their portfolios at the same time they were looking for work. He went on to say that “We want to grow our studio over the coming years and to take on experienced, talented people – and the workers at Liverpool Studio were exactly that”. While Sawfly won’t be able to take 100 people on in the near future, it’s good to know they’ve remembered the people who made them so successful since starting out in 1984.
Much like the team at Leeds, we were also blindsided by the closure of the Studio Liverpool and expressed great concern of how the loss of this team would impact the landscape of game development. Their resume stretches back before the Commodore 64 and included games such as Barbarian, Shadow of the Beast, Wipeout, Destruction Derby, G-Police, Colony Wars and published legendary games like Alundra and Lemmings series. Double Plus Good Games has been avid fans of both Psygnosis and Studio Liverpool and are supremely thankful for the thousands of hours of gaming they have provided us for almost three decades.
If he wanted a real challenge, he could have done Stanza Inter in a Phantom-class Qirex ...And this is tutorial how to wipeout, Although to wipeout like that no tutorial will ever be helpful enough
In another article I read, they mentioned they have a game almost ready for launch in the next few months. Typically, I can't find the article but I will continue to look.Oh man, I'm hoping whatever they release is basically Wipeout with a different name...
Sawfly Studios told the BBC it planned to release its first game - targeted at smartphones and tablets - within the next couple of months
And Rollcage which imho is even better than Wipeout. If they go for a Rollcage style game with modern hardware they'll drop the bomb. The upside down driving on the "parabolic walls", the totally insane speed and the incredible fun factor where like dope for me back in the days.Oh man, I'm hoping whatever they release is basically Wipeout with a different name. It's a shame they won't be able to keep the established team names though.
I forgot they made G-Police, I loved those games. I wonder what they could've done with that name using modern hardware.
Edit: And Colony Wars!
I've made the switch to Assegai, 700+ hours in the Feisar had to end eventually!
I've made the switch to Assegai, 700+ hours in the Feisar had to end eventually!