Would only race cars having damage be a good thing?

dancardesigner

(Banned)
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dancardesigner
Now i know this seems like another pointless thread but hear me out.

I personaly think the reason polyphony is only having damage for race cars for the time being is beacuse they want to simulate it properly, that's better than using some generic damage model for all the cars leasing poor results. There are a number of good points to polyphony doing this, firstly the quality will be improved. Secondly they will be able to get the game out sooner.

Im sure theres many more advantages but also there are disadvantages.

Another reason kazz has prbably decided to model damage for only racecars is because it is probably much easier for him to get approval of the manufactures or these cars, i mean were not likely to buy a full on race car but we are likely to buy one of their production vehicles. Previous reports have shown that playing games like gt5 can have an affect on our decision to purchase a particular car in the future.

In general i personally wouldn't be too worried at the moment that only race cars are being damage modelled because like i said the quality is likely to be better, the game will be out sooner and since the game supports dlc we will most likely get damage for more cars in the future, something that is likely to keep the game fresh for a long time to come.

I just wanted to know everyone elses oppinion on the matter.
 
It is good at lest to say, I bet PD did manage to persuade car companies to include damage. Just wait for E3. Then lets start threads like these.
 
I'm beginning to warm up to this idea. It will be weird if this is what we get, but then most of us are going to modify our sports cars to at least 299 HP anyway, the threshold of race car performance, and there should be plenty of race cars to race online. Especially with race modification. :sly:

I do think we should be thinking about this now, because it is an odd premise and some of us would have to adjust to it. We may still get full damage, because Kazunori has garnered a lot of prestige in the car world. Still, people are fickle and irrational, and if some car makers refuse to allow damage because SONY can't afford to throw as much money around as Micro$oft, that will be the end of it for sports cars until some deal can be worked out.

Damage haters, take heart because you'll be able to turn it off.
 
I was thinking that, since when is it a fact that only race cars will recieve damage? Since when is it a fact damamge will be in GT5 in any form?

They may include damamge only on race cars, but what happens when you race a road car against a race car. I'd rather no damage that an inconsistent game. I'd rater mechanical damamge only on every car than full damage on some etc.

Damage may end up being done like this, but there is no confirmation GT5 will have damage let alone how it will be implemented.
 
I was thinking that, since when is it a fact that only race cars will recieve damage? Since when is it a fact damamge will be in GT5 in any form?

They may include damamge only on race cars, but what happens when you race a road car against a race car. I'd rather no damage that an inconsistent game. I'd rater mechanical damamge only on every car than full damage on some etc.

Damage may end up being done like this, but there is no confirmation GT5 will have damage let alone how it will be implemented.

Fair enough i will reword the title, but that doesn't change the main point i was trying to get across, because so far it is said that only racecars will have damage. I mean it's not even an official fact gt5 will be at e3 but everyone assumes it will, it's not fact it will have 96 tracks but evryone assumes it will, there are a lot of topics that aren't founded on official fact but of word from various sources.

Edit: how do you change the damn thread title lol?
 
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I would laugh if adding racing numbers would make cars break in the game :) (an intelligent way to go around the problem)
 
Maybe if there is damage on race cars only then stock cars without damage features won't be able to race against race cars that do have damage and maybe only race cars will have the feature of us changing liveries and body mods so that we don't screw up the manufacturers cars if they refuse damage or any other thing done to their precious little cars. I think that should be good enough to satisfy everyone. But everything is a big maybe until we get the full game in our hands.
 
It wouldn't bother me a whole lot. I would prefer it if all cars had damage but, besides Gran Turismo Mode events, I'll most likely spend most my time driving race cars so in the end everything comes up Milhouse for me! I managed to enjoy previous games in the GT series thoroughly without any damage whatsoever, with that in mind, I think I'll be absolutely fine driving road cars with no damage.
 
I don't see the problem with these manufactures, what do they want us to beleive, their cars are like KITT from knightrider or something, indestructable. Cars break end of, some more so than others but i don't see why some manufacturers refuse pd to have damage but let other games have it, damn id laugh if a game like burnout ever got approval for licensed cars and gt5 did not.
 
I don't see the problem with these manufactures, what do they want us to beleive, their cars are like KITT from knightrider or something, indestructable. Cars break end of, some more so than others but i don't see why some manufacturers refuse pd to have damage but let other games have it, damn id laugh if a game like burnout ever got approval for licensed cars and gt5 did not.

Because they feel it affects their car sales. Keep in mind with a game that claims to be the "real driving simulator" that some people would be using this game to judge whether they would buy certain cars, so if they blew up or flipped over really easily (easily in the sense that 200mph crashes are easy for anyone to setup) the manufacturers fear this would paint them in a negative light.
Its wise really, considering how people over-react to certain other games (I'm referring to Manhunt and GTA here), this would be even worse as at least GTA doesn't pretend to be realistic at any point.

I remember a recent study said something like people are more likely to buy certain makes of car because they associate with the ones they use in video games (or something like that - can't remember where I read that, so I don't know how credible it was). Perhaps they also worry about this, as damage would affect which cars people use.
 
*stops reading*

Where do you know that from?

on the first page.
"Audi: What games can the fans of GT soon expect?
Kazunori Yamauchi: We are working on it, including weather changes, a race which may affect index. And damage to racing cars we will soon be able to simulate."

at this point i don't care either way. i would love to see damage but i just want to play the game.
 
Because they feel it affects their car sales. Keep in mind with a game that claims to be the "real driving simulator" that some people would be using this game to judge whether they would buy certain cars, so if they blew up or flipped over really easily (easily in the sense that 200mph crashes are easy for anyone to setup) the manufacturers fear this would paint them in a negative light.
Its wise really, considering how people over-react to certain other games (I'm referring to Manhunt and GTA here), this would be even worse as at least GTA doesn't pretend to be realistic at any point.


Well i guess theres two options, either they let pd do damage or they never will, i don't see why they would change their mind later on. It would be gay tho if pd was forced to adjust the degrees of damage for different cars like forza. I wouldn't be surprised if it ends up just being a percentage damage/car health meter. Damn we're allowed to mess with the performance of cars and the handling in the setup which can also paint the cars in bad light if tuned badly so i don't get their point, they are obviously ashamed of their vehicles. As for Ferrari well we know how uptight they are, damn they got pissed off just because some guy converted his car to a limo.
 
on the first page.
And damage to racing cars we will soon be able to simulate."

at this point i don't care either way. i would love to see damage but i just want to play the game.

I guess you shouldn't take that quote of Kaz too serious and keep in mind that he said something in Japanese which then was translated into German and then into English.....so we dont know what he really said ;-)

Can't wait for E3....i hope all the guessing and speculating will then come to an end :nervous:
 
on the first page.
"Audi: What games can the fans of GT soon expect?
Kazunori Yamauchi: We are working on it, including weather changes, a race which may affect index. And damage to racing cars we will soon be able to simulate."

at this point i don't care either way. i would love to see damage but i just want to play the game.

It's a translation, they never put things in the right order and always make things sound stupid.

If there is only damage on some cars it will make the game horrible. If they made it so race cars couldn't race with stock cars it would be horrible as it's fun to see if your upgraded 350z can compete with the JGTC version.
 
It's not rational. The level of paranoia exhibited by some car makers verges on paranoia. Still, I can sympathize with them because people in general are kind of thick and no less irrational. Just look at American politics. :P

Besides, if it means more money for them, they're sure going to be stubborn about it, on top of their pride. I'm with you on this though. I think it's time EVERYONE grew up and acted like adults, especially car makers in this regard. If GT5 ends up without damage at all, I'm going to write a general letter of ranting and fling it at every car manufacturer on the planet.
 
It's not rational. The level of paranoia exhibited by some car makers verges on paranoia. Still, I can sympathize with them because people in general are kind of thick and no less irrational. Just look at American politics. :P

Besides, if it means more money for them, they're sure going to be stubborn about it, on top of their pride. I'm with you on this though. I think it's time EVERYONE grew up and acted like adults, especially car makers in this regard. If GT5 ends up without damage at all, I'm going to write a general letter of ranting and fling it at every car manufacturer on the planet.

I agree but to be fair if it means more money then why would they jeopadise that buy letting damage ruin their sales, their a buisness at the end of the day, they don,t care about some game unless it's going to gain them respect and more customers. It all comes down to money, tho i think ferrari are just stubborn because of their reputation. Look at F1 they are considering quitting for next season just because they may only be allowed £40 million instead of £200 million to develop their cars, they can't stand being on a level playing field.
 
The quote from the English version of the pdf is "And we will soon also be able to simulate damage to the race cars"

Who knows whether "race cars" means all cars or spec'd racing cars. I'm comfortable with either.
 
The quote from the English version of the pdf is "And we will soon also be able to simulate damage to the race cars"

Who knows whether "race cars" means all cars or spec'd racing cars. I'm comfortable with either.

good point, i guess we will just have to wait unill e3 then all will become clear. Damn technicalities, this is the kind of thing that causes so much confusion and debate.
 
on the first page.
"Audi: What games can the fans of GT soon expect?
Kazunori Yamauchi: We are working on it, including weather changes, a race which may affect index. And damage to racing cars we will soon be able to simulate."

at this point i don't care either way. i would love to see damage but i just want to play the game.

Read this please: https://www.gtplanet.net/forum/showpost.php?p=3392914&postcount=123

Not to mention that even in your "quote" no one is talking about "racecars" but "RACING cars".
 
We have damage modelling in other games so why should manufactures be worried about GT5. If I was KY I would be taking money from manfucatures for me 'allowing' there cars to be in my multi million selling game franchise.

A person would have to be pretty dim not to buy a particular car because he did not like how it crashed in a game.

Anyway, every car sold to the public is crash tested extensivley and and the results are all published for the buying public to view so why are they affraid of how there cars crash in a game when the reality of a cars saftey is rated from 1-5 stars and can be googled or youtube'd.
 
I for myself dont think we will see any damage at all.

I think Kaz has said it enough times for it to be true this time; sure, it hasn't come when it was promised in an update to Prologue, but I wouldn't be surprised if a new Prologue patch with damage (and maybe other features) is announced at E3 so as to milk the last few sales from GT5P.

3.3 million copies of GT5P sold is pretty incredible; so announce that you're patching it with damage at E3 and I'm sure that they'd sell another 500k to a million copies before the final release of GT5 proper.

GT5 has to be at E3...I'm a patient person, but if it isn't then it'd definitely be getting a little out of control...
 
We have damage modelling in other games so why should manufactures be worried about GT5. If I was KY I would be taking money from manfucatures for me 'allowing' there cars to be in my multi million selling game franchise.

A person would have to be pretty dim not to buy a particular car because he did not like how it crashed in a game.

Anyway, every car sold to the public is crash tested extensivley and and the results are all published for the buying public to view so why are they affraid of how there cars crash in a game when the reality of a cars saftey is rated from 1-5 stars and can be googled or youtube'd.

Exactly. All the time I see posts saying manufacturers don't want their cars to be damage modeled but I remember damaging Ferrari when the first xbox came out with PGR. Posts along these lines have been scattered around GTP for years and I'm wondering where this come froms, same thing with the licensing issues, I know most of these manufacturers jump at the opportunity to give out their license that's why you can buy pretty much anything branded Ferrari.

Is there a quote from KY saying that car makers are impacting the implementation of damage modeling?
 
as long, as i can go around suzuka at night, with the faris wheel lit up like at the end of the ending movie, or drive in the rain at night around nurburing in a 190e evo 2 race car, racing an e30 m3 evo race car, then tbh i would trade damage for the night /day weather cycles

(completely personal) weather > damage

I would just like to say, I hope, if damage comes, in some races you have to have it on, if damage is optional, not enough people will keep it on, at least for the hard races, it should not be optional, I still care about damage enough to not want to see it go to waste. Anyone agree?
 

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