X2014 Good, or Bad?

  • Thread starter Castrol96
  • 305 comments
  • 21,624 views

X2014 Good, or Bad?

  • Good

    Votes: 243 61.7%
  • Bad

    Votes: 151 38.3%

  • Total voters
    394
I love the fictional aspect of GT. Which honestly, there needs to be more. Things like the LM race cars in past GT's were good memory.

I also like that the insanity of the Red Bull X cars exist, and it's in a good ground to frankly exist in. But because it's in a "simulation" video game, it's the only way for it to exist in. People hate them because online experience so I gather. That's kind of a personal issue, you can control that issue. Public Online lobbies are a hit or miss in terms of quality anyway. But the car is silly - in a good way. You have to be determined to master it. So to see a evolution of it? Fantastic! I find everything about it very cool!

I never had use for it again after golding the Vettel Challenge. But i'm glad it was there. I'm glad that challenge existed.
 
I don't really like driving the X series. They are simply too easy and boring even on a G27 wheel. But does not mean you cant set regs. Anyway I still like there being multiple ones because I always like seeing new shapes. Also I like then because of the ambitiously insane idea of just how fast cars might be without any regs.

Also they should deserve to be the hardest cars to get in the game. As in you should not be able to buy one in the Car Dealership. They deserve to be unlocked by some sort of insane goal. Insane enough so only the skilled can get them. I'm not sure how to put the DLC version into words but I think it should not be DLC and instead be another uber hard challenge to obtain it.

If you don't want the X series in your room just set the PP to 880. It always works because they simply cannot go low enough.
 
I greatly enjoyed the challenge. The X cars are fun to master. Some people say it doesn't take skill to drive them. Sure. To drive them very fast? Skill is involved.

This gets a thumbs up from me. I can only wish they would have made an X12 and X13.
 
I greatly enjoyed the challenge. The X cars are fun to master. Some people say it doesn't take skill to drive them. Sure. To drive them very fast? Skill is involved.

This gets a thumbs up from me. I can only wish they would have made an X12 and X13.

I'll thumb you too :)

EDIT: That sounded wrong :/
 
I always found the idea of the X1 funny since GT is promoted as the "real driving simulator" and the X1 is about as far from real driving as you can get and still call it a car. I think they should do with the X series what they did with the Ferrari, and only allow X's on track with other X's and no other cars to prevent trolls from sneaking them into unrestricted lobbies.
 
I always found the idea of the X1 funny since GT is promoted as the "real driving simulator" and the X1 is about as far from real driving as you can get and still call it a car. I think they should do with the X series what they did with the Ferrari, and only allow X's on track with other X's and no other cars to prevent trolls from sneaking them into unrestricted lobbies.

I just can't see the logic. All this does is punish honest players while those who only enter a room to cause havoc get off scott free.

Not only that, it's a complete waste of time on the development side that could go to something useless like a comprehensive rules system that would grant the same functionality while giving us tons more options that we desperately need in online lobbies.

Would really rather settle for GT5 with an additional pointless restriction that only limits the kind of racing you can have and provides no benefits at all over a system that gives you full control to define a race as you want it and not have to worry about anyone getting around the rules because they're automatically enforced by the game?

There also isn't any contradiction between the GT slogan and the X1. If anything, the X1 is a perfect match for "the real driving simulator" because a simulator would allow a realistic representation of something that is potentially very interesting but unlikely to exist in reality. The X1 is as realistic as any other car in the game, and will stay that way until PD implements much, much more complex methods of modeling cars. Even at that point, there would no reason to think that he X1 would be subpar in terms of simulation to anything else in the game.
 
The issue I still have is how many improvements Adrian Newey is supposedly making year on year. In 2009 or whenever he was originally approached he designed the best vehicle he could. Then supposedly a couple of years later he thought up some improvements. Now another couple of years and he's thought of some more? I don't really buy it, I'm sure Adrian has better things to be doing with his time than improving a fictional car for PD.
 
I have no issues with them.. I mean like only "kids" use them... Plus im always in my Lounge.. or friends lounge. So no issue :).
 
The issue I still have is how many improvements Adrian Newey is supposedly making year on year. In 2009 or whenever he was originally approached he designed the best vehicle he could. Then supposedly a couple of years later he thought up some improvements. Now another couple of years and he's thought of some more? I don't really buy it, I'm sure Adrian has better things to be doing with his time than improving a fictional car for PD.

Better things? That would be the 2014's RB10, which will ensure that Vettel wins everytime. ;)
 
The issue I still have is how many improvements Adrian Newey is supposedly making year on year. In 2009 or whenever he was originally approached he designed the best vehicle he could. Then supposedly a couple of years later he thought up some improvements. Now another couple of years and he's thought of some more? I don't really buy it, I'm sure Adrian has better things to be doing with his time than improving a fictional car for PD.

The original X1 lacked active aero. So did the 2011. He left himself plenty of room.

Also, development works like this:

More time > More optimization

At some point, you probably won't get drastic improvements anymore, but small tweaks will likely never cease.

There is also the whole process of picking and balancing goals. Obviously, being a single car is a handicap because you have to optimize for every track. What kind of track do you weigh as more important? Is the X1's aero geared too much for downforce or too much for low drag? Etc.

As for Newey's interest in the project, who is to say he doesn't have any personal liking for it? He probably won't (and can't) devote all his resources to developing the car, but it might make a nice side project. He is apparently interested in vehicles enough to work in F1.
 
Judging by the common negative attitude and comment in GT6 forums, I would say "BAD" has to win. I placed my sole vote in favour of "GOOD" because it's nice to have 2014 facelift x2014 and try it out on road/track, much like any car in real life. "X" series also reprisents Vision GT.
 
The original X1 lacked active aero. So did the 2011. He left himself plenty of room.

Also, development works like this:

More time > More optimization

At some point, you probably won't get drastic improvements anymore, but small tweaks will likely never cease.

There is also the whole process of picking and balancing goals. Obviously, being a single car is a handicap because you have to optimize for every track. What kind of track do you weigh as more important? Is the X1's aero geared too much for downforce or too much for low drag? Etc.

As for Newey's interest in the project, who is to say he doesn't have any personal liking for it? He probably won't (and can't) devote all his resources to developing the car, but it might make a nice side project. He is apparently interested in vehicles enough to work in F1.

Pretty much this, he basically pulled an RB5 that he could build upon year after year and evolve but not make revolutionary. Thus the X1 is the same idea, a great platform that can fit many accessories of improvement.
 
I just can't see the logic. All this does is punish honest players while those who only enter a room to cause havoc get off scott free.

Not only that, it's a complete waste of time on the development side that could go to something useless like a comprehensive rules system that would grant the same functionality while giving us tons more options that we desperately need in online lobbies.

Would really rather settle for GT5 with an additional pointless restriction that only limits the kind of racing you can have and provides no benefits at all over a system that gives you full control to define a race as you want it and not have to worry about anyone getting around the rules because they're automatically enforced by the game?

There also isn't any contradiction between the GT slogan and the X1. If anything, the X1 is a perfect match for "the real driving simulator" because a simulator would allow a realistic representation of something that is potentially very interesting but unlikely to exist in reality. The X1 is as realistic as any other car in the game, and will stay that way until PD implements much, much more complex methods of modeling cars. Even at that point, there would no reason to think that he X1 would be subpar in terms of simulation to anything else in the game.

Who said it was logical? But I'll give you some logic if you like.

1. The X1 is dramatically faster than any other car in the game. When it races in a lobby with other cars, it is hands down the winner so it isn't really racing with anyone unless it races another X1.

2. A realistic representation of a car that is unlikely to exist in reality is an oxymoron. Why not a car that does 20g's cornering then? Why not 50g's? Why not a car that sprouts wings and flies? I just don't think it's in character for a game that promotes itself as a "real driving simulator" to include something that will never exist in reality and if it does, cannot be driven by human beings anywhere close to it's limit.

3. I believe designing and building the X1 is a complete waste on the development side. I'd rather see those same efforts put into a more realistic car, perhaps a fantasy racer of sorts, maybe designed by Newey, but something that could exist in reality but doesn't for some reason, perhaps cost, perhaps a technological breakthrough of some kind or whatever. Throw a bunch of liveries on it, make engine swaps possible for different levels of racing etc. Something useful.
 
The issue I still have is how many improvements Adrian Newey is supposedly making year on year. In 2009 or whenever he was originally approached he designed the best vehicle he could. Then supposedly a couple of years later he thought up some improvements. Now another couple of years and he's thought of some more? I don't really buy it, I'm sure Adrian has better things to be doing with his time than improving a fictional car for PD.

Yeah... Like being the team manager for Red Bull F1 team and the Aerodynamics engineer.

Kaz and his team are improving on HIS design not that he is improving on his own design.

Pretty much this, he basically pulled an RB5 that he could build upon year after year and evolve but not make revolutionary. Thus the X1 is the same idea, a great platform that can fit many accessories of improvement.

How is the X1 series not revolutionary? Its probably the most revolutionary & ambitious car design yet.

Who said it was logical? But I'll give you some logic if you like.

1. The X1 is dramatically faster than any other car in the game. When it races in a lobby with other cars, it is hands down the winner so it isn't really racing with anyone unless it races another X1.

2. A realistic representation of a car that is unlikely to exist in reality is an oxymoron. Why not a car that does 20g's cornering then? Why not 50g's? Why not a car that sprouts wings and flies? I just don't think it's in character for a game that promotes itself as a "real driving simulator" to include something that will never exist in reality and if it does, cannot be driven by human beings anywhere close to it's limit.

3. I believe designing and building the X1 is a complete waste on the development side. I'd rather see those same efforts put into a more realistic car, perhaps a fantasy racer of sorts, maybe designed by Newey, but something that could exist in reality but doesn't for some reason, perhaps cost, perhaps a technological breakthrough of some kind or whatever. Throw a bunch of liveries on it, make engine swaps possible for different levels of racing etc. Something useful.

That's like saying that all concept cars should not follow any rules and just be a weird mess of high tech things. The X1 is solely focused on cornering via aerodynamic downforce efficiency. Not a zero-limit silly thing. Adrian studys this ambitous project because he's obviously fascinated in the limits of aerodynamics.

The X1 is purely focused round the evolution of aerodynamic developement. Its entirely worth all the time it needs. Is a god damn F1 designer putting aerodynamics to the limits on a revolutionary design not worth the "development" to you? Because this car could revolutionize all high speed vehicles of most categories.

Now please. Tell me why you must surely think that making a step from WWI plane technology and then evolving to fighter jets was a waste of "development" to you.
 
Last edited:
I'd rather have the x2014 with a small engine, say 300-400hp. That would be rather fun to drive, the current ones are just overkill.
 
1. The X1 is dramatically faster than any other car in the game. When it races in a lobby with other cars, it is hands down the winner so it isn't really racing with anyone unless it races another X1.
This shouldn't even be a point of discussion, and if it is, the car is not the problem.

Lobby rules. Without them the X1 is faster than everything until the X1 is gone, in which case the FGT is fastest until the FGT is gone, in which case one of the LMP's... in which case the Subaru 360...

And is the X1 going to be the hands down winner against any other car?

https://www.youtube.com/watch?v=tsPM9gLDHaU

It only beat one of the slowest cars in the game by a few seconds. What if the Fiat was tuned?

2. A realistic representation of a car that is unlikely to exist in reality is an oxymoron.
How? A Bugatti with police lights on it is suddenly unrealistic? You're not likely to see one, but I think it's clear that you could model the behavior of one if you're already able to model the behavior of the regular car.

Why not a car that does 20g's cornering then? Why not 50g's?
Because the g load is determined by the design of the car. Why does being able to pull 20g make 50g possible?

Why not a car that sprouts wings and flies?
Indeed, why not?

https://www.youtube.com/watch?v=YvM7hPkLppw


I just don't think it's in character for a game that promotes itself as a "real driving simulator" to include something that will never exist in reality and if it does, cannot be driven by human beings anywhere close to it's limit.

Whether something will ever or not is of no importance. What is important is realism.

The human limit argument is a weak one. Take out the driver, or implement the human limits into the game.

3. I believe designing and building the X1 is a complete waste on the development side. I'd rather see those same efforts put into a more realistic car, perhaps a fantasy racer of sorts, maybe designed by Newey, but something that could exist in reality but doesn't for some reason, perhaps cost, perhaps a technological breakthrough of some kind or whatever. Throw a bunch of liveries on it, make engine swaps possible for different levels of racing etc. Something useful.
There is no more realistic. There are cars more likely to exist, but they are all exactly realistic as an X1 that engineered using real physics.

but something that could exist in reality but doesn't for some reason, perhaps cost
Red Bull X1
 
I'd rather have the x2014 with a small engine, say 300-400hp. That would be rather fun to drive, the current ones are just overkill.

Or basically make the X10 5G available to use in the western regions.
 
Can't stand these X cars, so the best way would be to get rid of them!

They ruin onlione lobbies all the time so no need in that.
 
Can't stand these X cars, so the best way would be to get rid of them!

They ruin onlione lobbies all the time so no need in that.

This is perhaps the best reason of all to limit the use of the X1 in the game. How many lobbies are ruined when hosts who may have been doing a good job leave, and the next guy in line takes over, and he's not even there? It is by far the number 1 troll car in GT. Maybe when the game is designed to eliminate the absentee host problem and to also allow hosts to designate their successors it'll smooth out this problem but I doubt it.
 
This is perhaps the best reason of all to limit the use of the X1 in the game. How many lobbies are ruined when hosts who may have been doing a good job leave, and the next guy in line takes over, and he's not even there? It is by far the number 1 troll car in GT. Maybe when the game is designed to eliminate the absentee host problem and to also allow hosts to designate their successors it'll smooth out this problem but I doubt it.

That's nothing at all against the car. And if the next person to host is completely absent, that person wouldn't be changing the rules to make the car legal in the first place.

Always target problems and not symptoms. There is not a single benefit from special car regulations.
 
The X1 ruining lobbys argument is completely on the host of the room and not the car itself. I have no trouble at all filtering out overpowered cars in my lobby. With properly setting regulations on PP,hp, weight,etc. (Something every good host does), I have little to no problems keeping the cars in the garage where they should be. I also do the occasional X1 race for some fun every now and again, and I find some pretty cool drivers who have pushed the car to its limits around different tracks mastering it. If properly handled online, its a fun and unique challenge 👍
 
The X1 ruining lobbys argument is completely on the host of the room and not the car itself. I have no trouble at all filtering out overpowered cars in my lobby. With properly setting regulations on PP,hp, weight,etc. (Something every good host does), I have little to no problems keeping the cars in the garage where they should be. I also do the occasional X1 race for some fun every now and again, and I find some pretty cool drivers who have pushed the car to its limits around different tracks mastering it. If properly handled online, its a fun and unique challenge 👍

Having hosts that pay attention all the time and do a great job is not going to happen on GT and the hundreds of posts about people belabouring X1 trolls is testament to that. Lobby hosts change all the time when they leave and you don't know what you're getting. I just feel in general, hosts and participants need many more tools at their disposal to limit race/track entry to a narrow range of cars, and the ability along with it to exclude specific cars as well, so that good online lobbies are not as host dependent as they are now.
 
Can't stand these X cars, so the best way would be to get rid of them!

They ruin onlione lobbies all the time so no need in that.

Thats because people do not know how to ban them from lobbies. Just make the lobby set to 880PP and you're fine. Nobody will tackle and even FGT's will be able to race. Its the hosts fault not the drivers car of choice.

The X1 ruining lobbys argument is completely on the host of the room and not the car itself. I have no trouble at all filtering out overpowered cars in my lobby. With properly setting regulations on PP,hp, weight,etc. (Something every good host does), I have little to no problems keeping the cars in the garage where they should be. I also do the occasional X1 race for some fun every now and again, and I find some pretty cool drivers who have pushed the car to its limits around different tracks mastering it. If properly handled online, its a fun and unique challenge

I 100% agree! Every host with any intelligence should know how to do this and solve a super-simple problem.

I also agree that pushing the car to its limits (especially with a wheel) is very fun and rewarding. ALong with the X10 vs X11 races I used to host. Very competitive and you need to stay 100% focused or one little mistake can send you in a 230MPH+ crash. This makes pro drivers even better at racing because of the sheer level of concentration you need in these cars.

Much much better than being mindless and delleting the X1 series and taking away cars from the game which should never be allowed.

If you do not want X1's in a lobby just set or tell the host to put the performance points to 880PP.

How much more simple could it get?
 
Last edited:
I think the issue is being over-exaggerated a bit as well. Sure, I've seen lobbies where people are ruining the experience with their X1's, but it's not even remotely like they are in every lobby, and all you do is find a new room. If anything, for a long while now the rooms seem to be less and less about fast cars and more about lower PP spec racing.
 
Thats because people do not know how to ban them from lobbies. Just make the lobby set to 880PP and you're fine. Nobody will tackle and even FGT's will be able to race. Its the hosts fault not the drivers car of choice.

Much much better than being mindless and delleting the X1 series and taking away cars from the game which should never be allowed.

If you do not want X1's in a lobby just set or tell the host to put the performance points to 880PP.

How much more simple could it get?

It may be the hosts fault but after nearly 4 years of online play people still complain about being trolled by X1's. Obviously the solution can't come from the hosts because frankly, most people aren't cut out to host a lobby. Taking it away isn't going to happen either, too much work has been put into it to make that feasible.
 
Personally, I could really care less about the X2014. I can only hope that PD would restrict them during online use. X2010/11/14 should only be allowed to race against other X cars.
 
Personally, I could really care less about the X2014. I can only hope that PD would restrict them during online use. X2010/11/14 should only be allowed to race against other X cars.

Yes! And Fiat 500's
 
Personally, I could really care less about the X2014. I can only hope that PD would restrict them during online use. X2010/11/14 should only be allowed to race against other X cars.

As long as making anything other than 1 make race is banned. Can't have Ferraris racing Lambaorghinis
 
Back