Xenn's GT3 Research Topic (Might not be 56k friendly)

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Counting all of the worldwide high-seller rebrands, the Japanese version of GT2 had updates on only the GT Mode disc for the PS The Best release, but the US Greatest Hits release was after all of the bugfix re-releases, and was identical to the discs that were being pressed at the time (second revision of Arcade, third of GT Mode).
 
How to restore the bodies of Lancia Stratos, the 6 F1 cars, Porsche 911, Lancia Stratos WRC and several others in PAL version? I've seen a video that shows the bodies of them. I forgot his name though.
 
Ever noticed that the map have a "GT Logo" in it?
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GT2 cities are real maps, dunno about GT3's but yeah i've noticed pretty much since the start. Can't really miss it
 


Last year one guy made a video which shows GT Lupo Cup Training Version 2. Here is how Fuji Speedway looks in this game.

P.S. As Polyphony started to make more neat demos and games after asian GT4 Prologue maybe this track have some hidden files from 2003
 
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The Japanese Playstation X account posted some photos celebrating the 25th anniversary of GT3. Among those photos was this:

View attachment 1532904

To the best of my knowledge, its from a development build of the game. This version of Tokyo R246 was seen as late as the Store Demo Vol. 2. If you look in to the distance, you can also see what I believe to be one of the Sample cars.

Curiously, the HUD doesn't match the one used in the Store Demo Vol.2 and is also different to the one in the retail release. The Total time elapsed is also wrong which could indicate the use of AI though.
Hopefully, we will one day discover and even archive an early-2001 pre-release GT3 demo build that has this HUD and this version of Tokyo R246.
 
The Japanese Playstation X account posted some photos celebrating the 25th anniversary of GT3. Among those photos was this:

View attachment 1532904

To the best of my knowledge, its from a development build of the game. This version of Tokyo R246 was seen as late as the Store Demo Vol. 2.

Curiously, the HUD doesn't match the one used in the Store Demo Vol.2 and is also different to the one in the retail release. The Total time elapsed is also wrong which could indicate the use of AI though.
This seems to match mockups that is present in pages of the Japanese GT3 manual:
1777350828776.webp

1777350834890.webp
 
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