Counting all of the worldwide high-seller rebrands, the Japanese version of GT2 had updates on only the GT Mode disc for the PS The Best release, but the US Greatest Hits release was after all of the bugfix re-releases, and was identical to the discs that were being pressed at the time (second revision of Arcade, third of GT Mode).
How to restore the bodies of Lancia Stratos, the 6 F1 cars, Porsche 911, Lancia Stratos WRC and several others in PAL version? I've seen a video that shows the bodies of them. I forgot his name though.
Unpack the VOL, copy the models and textures from another version, rebuild the VOL. It's basically the first test I did when I got the VOL tool working.
I don't how interested in this people will be, but you can swap the menu model for Sample 006 006 into a in-game model and drive the grey block in a race:
Curiously, the HUD doesn't match the one used in the Store Demo Vol.2 and is also different to the one in the retail release. The Total time elapsed is also wrong which could indicate the use of AI though.
Curiously, the HUD doesn't match the one used in the Store Demo Vol.2 and is also different to the one in the retail release. The Total time elapsed is also wrong which could indicate the use of AI though.
Curiously, the HUD doesn't match the one used in the Store Demo Vol.2 and is also different to the one in the retail release. The Total time elapsed is also wrong which could indicate the use of AI though.
It always bothered me that GT3's dealership didn't show you the entire name of the car anywhere... it meant that many cars, like a lot of the Miatas, were impossible to tell apart. After a lot of trial and error, I was able to add a new label and reposition everything to show the car name alongside the price tag. Attached is a before and after.
The 28/09/00 build is likely the very first build to have been compiled after the name change from GT2000 to GT3.
The 30/01/01 build is interesting because it's dated about a month before the final release yet still has snippets of the beta menus that were discovered a few years ago:
Interesting note, the Speed 12 pictured above is the prize for beating the time trials in Arcade Mode.
Please excuse my burst of excitement, but in all seriousness this is great! First the GTHD Le Mans 2007 demo, and now this! To think this happened pretty much two months after I've said that we might archive an early-2001 pre-release GT3 build. I am so excited to see all the hidden stuff in these newly dumped demos!
So the same legend who released the GT3 internal builds in June has released an asset disc dated Jan 2001 which contains some GT3 files. Among the files are logos for GT2000, an early placeholder cover and some screenshots of Tokyo R246 and SSR5 Wet.
The most interesting file though is an interim car list dated 18 December 2000 which is rather different to the final car list. Some of the differences include:
No LM Race Cars (Altezza, FTO, RX-7, Zonda etc.)
No GT300 cars (Razo Silvia, ARTA MR-S)
No Mercedes CLK Touring Car
No Jaguar XJ220 Race Car
No concept cars (RS-X, Z, RX-8, GTS-R)
No Mine's or TRD
No Opel Speedster
No Mini Cooper 1.3i
No Evo VI RS, Evo VII RS, Evo VII Prototype Rally Car
No Escudo Pikes Peak
The biggest difference though is the inclusion of the Alfa Romeo 156 Super Turismo - the 156 race car whose body was found hidden in the files, confirming that it was intended for inclusion in the final but cut for some reason.
I've pasted the contents of the spreadsheet below: