What demo is this?
So the Replay Theater, I see.PAPX 90208
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i.Link menu?
I messaged someone on here about it but they don't seem to want to help tbh. Thanks in advance
Is it possible to port the Toyota POD from GT Concept to GT3?
I'd be okay with that. I think the Pod would make a good car for early races.Yes, quite likely. The model would be trivial, the physics fairly hard right now, but I don't think any of its special features would be possible.
This is more research and less hidden things, but it turns out that the original Japanese release of GT4 Prologue (and the Prius Trial demo based on it) uses GT3 car and track formats, rather than GT4 formats like the PAL release. If used to replace an existing track, GT3 can load and run the tracks flawlessly, including AI lines and replay cameras. The car models work too, but obviously without the correct physics.
GT4P also has a very, very early Nurburgring model, with only the track loft and minimap present:
There is a tool for that already.A still can't wait for a GT3 Vol tool that can export/import things and rebuild the archive so I can add the NTSC F1 cars and other hidden cars into my save packs... I don't see why it wouldn't be possible I may also repackage the game so the new, updated version is the one I play, so I can buy the NTSC F1 cars in my GT3 Playthrough.
ahhh it must've been you I heard about that was doing that that's amazing work it truly is but my problem is that I play on playstation 2 hardware as my pc isn't powerful enough to run the game in emulation, I think I ave added all the cars that weren't present in pal version but my game freezes right on the intro, I just dragged and dropped everything in the cars folder from the ntsc files into the cars folder of the PAL version and rebuilt the archive and dragged the PAL gt3.vol with the added cars into the PAL version but I just get a freeze... I nearly got it working on the PS2There is a tool for that already.
I created a GT3 "mod", that has music from GT3 NTSC-J, Car prizes from GT3 NTSC-J, Class C and Rally Class in Arcade mode are replaced with Class Preview (almost all cars), and includes all Gran Turismo Concept courses and body models (ONLY body models, no car parts, to use new models you must memory edit the game to use them.) I even did a test with GT4 Prologue cars and tracks. They work too.
You may be using an older/wrong version of the rebuilder. There is a rebuilder that extracts the files properly, so that they can be rebuilt so that they work.ahhh it must've been you I heard about that was doing that that's amazing work it truly is but my problem is that I play on playstation 2 hardware as my pc isn't powerful enough to run the game in emulation, I think I ave added all the cars that weren't present in pal version but my game freezes right on the intro, I just dragged and dropped everything in the cars folder from the ntsc files into the cars folder of the PAL version and rebuilt the archive and dragged the PAL gt3.vol with the added cars into the PAL version but I just get a freeze... I nearly got it working on the PS2
You may be using an older/wrong version of the rebuilder. There is a rebuilder that extracts the files properly, so that they can be rebuilt so that they work.
My mod does work on real hardware, and it works flawlessly, there's no issues.
Are you in the GT Discord?oh wow really????? am amazed and over the moon, as soon as your version of the game is out am going to download it all the way and try and get it onto me ps2 thank you so so much for telling me btw, also I wonder if you might link me to the updated version, am on the GTP hidden things but the only version on there was 0.2.1 I think made by pez2k but thank you so so much again for telling me that. ))
ye I'm in there as ILOVEFOOTBALL95 I also remember downloading the .bat tools that you uploaded In the resource centre the extract.bat and the rebuild.bat I tried using them with the gtvol extractor but I got the same result. I literally can't wait for your version of the game thoAre you in the GT Discord?
Ah, I see.ye I'm in there as ILOVEFOOTBALL95 I also remember downloading the .bat tools that you uploaded In the resource centre the extract.bat and the rebuild.bat I tried using them with the gtvol extractor but I got the same result. I literally can't wait for your version of the game tho
ah a think the latest version is 0.2.1 or something which av got and it does extract the cars in .gz format when I add the .gz files from the NTSC folder into the PAL cars folder I still get a crash, I wonder if its something to do with compatibility settings I'm running on the tool and the CMD program, I pretty much give up tho, its too advanced for a mere mortal like me lol may I ask will you be adding everything from the NTSC amaerican version too? like the different songs and what not?Ah, I see.
In the resources there should be the newest version of the VOL extractor by Pez, that will extract data like cars and courses properly in a .gz format.
My mod is basically finished at the moment, can't add parts until Pez finishes a tool for part porting.
This is more research and less hidden things, but it turns out that the original Japanese release of GT4 Prologue (and the Prius Trial demo based on it) uses GT3 car and track formats, rather than GT4 formats like the PAL release. If used to replace an existing track, GT3 can load and run the tracks flawlessly, including AI lines and replay cameras. The car models work too, but obviously without the correct physics.
GT4P also has a very, very early Nurburgring model, with only the track loft and minimap present:
Reviving this thread for a big discovery:
So it turns out one of GT3 demos (Store Demo Vol 2) has semi-working ish Arcade and Simulation Mode menus... with rather interesting placeholder text.