Your Assetto Corsa Reviews.

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What specifically did you do to your brake mod? Do you use the conical? If so what did you do to it? Mine is currently screwed in the recommended hole on the base and the rubber cone itself is screwed all the way down the thread so it touches the mod plate; no visible screw thread (apart from underneath the plate). Thanks

I use the conical mod. I've pretty much adjusted it to be as close to the pedal as I can get it. I don't see any thread underneath the plate and do see 2 (almost 3) threads above the plate now.
Do give it a good firm push down the first time you use it.
I can lock the brakes if I push down hard and keep it pushed down.
 
I use the conical mod. I've pretty much adjusted it to be as close to the pedal as I can get it. I don't see any thread underneath the plate and do see 2 (almost 3) threads above the plate now.
Do give it a good firm push down the first time you use it.
I can lock the brakes if I push down hard and keep it pushed down.
I tried it that way briefly but decided I liked a little more movement of the pedal before hitting the resistance of the mod. Different for everyone and currently I've only use the set for pCARS, AC may require some tweaking but I'll see.
 
Finally got my copy this morning in the post, to say I can't wait to play it later is the understatement to end all understatements!

I reckon I can get 3 or 4 hours in later on after the maggots are gone to bed. I'll post back here later on tonight hopefully.

I've been waiting to try this game for years now.

I'm thinking about a stock F40 around Mugello or Brandshatch for my first spin, any recommendations?!
 
Finally got my copy this morning in the post, to say I can't wait to play it later is the understatement to end all understatements!

I reckon I can get 3 or 4 hours in later on after the maggots are gone to bed. I'll post back here later on tonight hopefully.

I've been waiting to try this game for years now.

I'm thinking about a stock F40 around Mugello or Brandshatch for my first spin, any recommendations?!

Bimmer E30 DTM at either 8am time or 6pm time any track.
First time i played it i used that car...sadly been a bit down hill from there for me personally, its fun but PCars is proper pretend racing like ToCA, just keep going back to PCars and don't get much time to play anyway, tonight i will try to fit in a bit of AC hopefully, i so wanted to be obsessed with AC but not racy enough for me, i like to race rather than hot lap, i hope its everything you ever wanted.
 
Finally got my copy this morning in the post, to say I can't wait to play it later is the understatement to end all understatements!

I reckon I can get 3 or 4 hours in later on after the maggots are gone to bed. I'll post back here later on tonight hopefully.

I've been waiting to try this game for years now.

I'm thinking about a stock F40 around Mugello or Brandshatch for my first spin, any recommendations?!
If it's street cars you're looking for the F40 is a good choice but it is a handful. One thing I'd recommend is not starting on the semislicks. Start with the street tires and that would go for any street car.
 
If it's street cars you're looking for the F40 is a good choice but it is a handful. One thing I'd recommend is not starting on the semislicks. Start with the street tires and that would go for any street car.
I'm just an F40 Fanboy really, that's the only reason I chose it. The Alfa GTA and something fwd will be straight after it I reckon.
 
I didn't even try and do any tuning or realize you could change the tire type yet :dunce:

I updated my review - the Online is a lot of fun the stability and good starts, no glitches no loss of FFB. But man, why are the rooms static? There was a room with some clean racers at Spa with GT3 cars. After the race is over what are people supposed to do? keep doing the same race? The track does not even change, I saw a few other GT3 rooms with different tracks end up with 1 person so it looked like people tried to keep racing but ended back in the Spa GT3 room :confused: . There is not even voice chat, that I can tell, so it is not even like someone can say "join the room with GT3 at Monza next".
 
I got a few hours hotlapping done tonight using a good few different car and track combos.
The ffb and physics are absolutely amazing, but the stuttering and tearing are very off-putting.
I really hope Kunos can get this sorted out very soon.
This game has the potential to be EPIC.
 
My review;

Cars: Acceptable. I'd like to see more variety, but the ones that are present are satisfactory.

UI: From the scant time I played on a PC version of the game, the console UI is much nicer. Understood the menu this time more clearly.

Physics/AI: Oh boy... the reason I returned this the day after I bought it. While the car physics are good, better than most other racing simulators, I still found minor issues with certain vehicles. AI is also insanely good, even on the easy mode, and my feeble skills can't keep up with them.

Controls: This is the other deal-breaker. Either I am literally just that bad at racing games, or you need a racing wheel to do well at all - it's unplayable on a controller, especially since all you can do is use the preset controller settings for button layout. And I'm not about to go and spend money on a racing wheel for one game just so I can play it properly.

Other opinions on other features don't matter since I had little to no experience with them.

Overall: 6/10, would be higher if I didn't suck so much and if it was able to be relatively competitive with a DS4.
 
My review;

Cars: Acceptable. I'd like to see more variety, but the ones that are present are satisfactory.

UI: From the scant time I played on a PC version of the game, the console UI is much nicer. Understood the menu this time more clearly.

Physics/AI: Oh boy... the reason I returned this the day after I bought it. While the car physics are good, better than most other racing simulators, I still found minor issues with certain vehicles. AI is also insanely good, even on the easy mode, and my feeble skills can't keep up with them.

Controls: This is the other deal-breaker. Either I am literally just that bad at racing games, or you need a racing wheel to do well at all - it's unplayable on a controller, especially since all you can do is use the preset controller settings for button layout. And I'm not about to go and spend money on a racing wheel for one game just so I can play it properly.

Other opinions on other features don't matter since I had little to no experience with them.

Overall: 6/10, would be higher if I didn't suck so much and if it was able to be relatively competitive with a DS4.

Do I understand it correctly that you've sold your copy of AC just because you weren't immediately good at it?
I won't blame you and that's your own decision, but what did you expect in that regard? A simulation has a steep learning curve and will require a bit of time and practice on your part in order to get good. There are plenty of people that play the game with the DS4 and enjoy it. And if they suck at first, they put the time in to get good, and once you're good you can be very, very fast.

So, if you expected a casual racing game, then I think it's understandable that you've returned the game, but if it's just because you weren't able to immediately be the quickest cat on the block, then I don't know what to say really :lol:

But again, hopefully you won't take it the wrong way, I'm just a little confused by the "returning" part.
 
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So, I caved & downloaded the game last night. Spent about 3 hours in it. The immediate impressions is that, yes, it looks sort of like a PS2 title, or at least a low budget PS3 one. It's certainly a big step down from PCars in graphics, ambiance & general presentation. One of my old online racing buddies compared it to Ferrari Challenge - AC stands in relation to PCars the same way that FC stood in relation to GT5: better FFB & physics, but crude & unpolished visually.

I've only driven a few tracks/cars so far. I will say that I was quite disappointed in the car sounds - they seem a bit "digital". So far, I feel that PCars has AC beat in terms of sounds also.

I ran a few races with the Lotus 49 & was pleasantly surprised by the behaviour of the AI. With the EASY setting the cars drove respectably fast, didn't run into each other or me, allowed me to overtake when I had the opportunity & the pace, & actually took back the position when I made a minor error. I ended the races in last position or 3 or 4 places up. This is very reassuring, & nothing at all like open wheel in PCars, which generally turns into a destruction derby during the first lap & on 100% difficulty setting is usually an easy win if I can make it through the carnage. I'm hopeful that there will be some good offline racing to be had in AC. 👍

The driving physics are definitely more consistent & convincing than in Pcars - one of the things I immediately noticed is that shifting down at too high RPM resulted in engine damage - something that I have grown too cavalier about in PCars & other racing games. The braking & shifting going into turns has to be more realistic & organic in AC.

As in every other driving game I've played the different look & feel take a while to get used to, but quite quickly, the graphics become less of an issue & the good physics take over. I will say that going back for a brief run in PCars the beauty of the graphics - particularly the environment graphics & lighting effects were quite striking.

I can see that for the casual racer & especially the casual racer using a controller, AC wouldn't provide much of a draw. For the sim enthusiast, it may not be everything we might hope for in a sim racer, but it's as good as it gets on a PlayStation console at the minute. It seems that we are doomed to repeat this scenario over & over: buying a new racing game in the hope that this will finally be the one that puts it all together in a single package ... only to be disappointed again. Next disappointment ... GTSport. :ouch:
 
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Do I understand it correctly that you've sold your copy of AC just because you weren't immediately good at it?
I won't blame you and that's your own decision, but what did you expect in that regard? A simulation has a steep learning curve and will require a bit of time and practice on your part in order to get good. There are plenty of people that play the game with the DS4 and enjoy it. And if they suck at first, they put the time in to get good, and once you're good you can be very, very fast.

So, if you expected a casual racing game, then I think it's understandable that you've returned the game, but if it's just because you weren't able to immediately be the quickest cat on the block, then I don't know what to say really :lol:

But again, hopefully you won't take it the wrong way, I'm just a little confused by the "returning" part.

The main reason I sold it, which for some reason got cut off from my post above ( I should stop using my phone to post) is that I was unable, no matter what I tried, to connect to online services. I made sure to patch the game even before starting it up. Reset my router numerous times. Turned the PS4 on and off a few times. Nothing worked, and I know everything was working right on my end, was able to play Dirt Rally online with no issues. Even uninstalled then reinstalled the game.
Customer support wasn't helpful, either.

My inherent lack of skill is a minor factor in my decision to get my money back, it's something that I can't overcome even through years of playing, I'm just not that good of a racer.

That clear it up a bit? It's not a bad game, just not right for me.
 
Driving: Fantastic, nothing like it on PS4.
Graphics: Somewhere between GT6 and pCars.
Sound: Awesome, and the squeeks and rattles in racecars around bumpy tracks are a neat.
UI: Straightforward at first, but once you really delve into it, you see it's flaws.
Career: Good variety of events, AI are competitive, sometimes WTF fast. Very little replay value.
Online: Works well enough for generic Public racing, but unintuitive menus clutter things up.
Presentation: Like the UI, nice at first, but eventually you start to see all the bandaids put on this to get it on consoles.

Overall: Great if you want to hotlap on a wheel. Would probably not recommend otherwise.

*edit, added Sounds
 
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Speaking of the UI, why are the special events not organized by type? It's quite annoying having to go through and try to read each event/car to see if its the one you want. Often, I'll see a car I want to drive and then realize it's a drift event - which I have no interest in. So then you keep searching and you see another car/event combo you like, but you wonder if there's something better on the next page, or the next, etc. Then you forgot what page the original combo was on, and it's a pain to read the event info because it's all in the same white font - should be different sizes or colour (at least) to make it easier to read the info quickly.

Also, why is the highlighter bar the same red colour as the background? I keep changing pages instead of highlighting the car I want cause I can't tell where the highlighter bar is.

The ui needs improving asap, and they need to fix the magic teleport to the pits thing after the race. It's such a buzz kill. Even now that I'm expecting it, my first instinctual reaction is WTF just happened? then I realize in a split second what's going on of course, but it still spikes my heart rate - which ticks me off!

Does anyone know how long after the finish line the teleport will happen? Is it a timed thing, or is it by distance, or something else?

Replays are, well, useless. It can't save a whole race, and there's noticeable tearing.

You can't assign any buttons? The presets are terrible for anyone with a T500 who wants to race F1cars with the stock wheel because you can't reach the Drs button while driving.

I have to admit, I was expecting a little more polished product than what I got, but the way it drives does make up for most of its flaws.
the physics are really, really good.

But I predict that once I have completed the career event and the special events that I will end up shelving this game unless they allow people create custom online lobbies. If they don't, the AC forum will end up becoming one giant GT6 AI Hub thread (check it out) where everyone just thinks of games to play with the AI to keep themselves entertained because they've done everything else in the game already.
The other main topic would be about car setups to beat the AI in the career/special events.
And after a short while the game will die because if people can't race their friends, or organize championships, then they'll go somewhere else and do those things.
 
The main reason I sold it, which for some reason got cut off from my post above ( I should stop using my phone to post) is that I was unable, no matter what I tried, to connect to online services. I made sure to patch the game even before starting it up. Reset my router numerous times. Turned the PS4 on and off a few times. Nothing worked, and I know everything was working right on my end, was able to play Dirt Rally online with no issues. Even uninstalled then reinstalled the game.
Customer support wasn't helpful, either.

My inherent lack of skill is a minor factor in my decision to get my money back, it's something that I can't overcome even through years of playing, I'm just not that good of a racer.

That clear it up a bit? It's not a bad game, just not right for me.

That certainly cleared things up! Thanks for the reply, mate!
 
So I tapped out and bought this to keep me waiting for GT Sport. And I've had it for a couple days now so I figured it's a good time to put my 2 cents in.

Physics: Darn good, easily among the best in a car game I've ever played. It's hard for me to say but they've got GT6 beaten. My only real beef seems to be that the cars almost act like they have too much grip, like the street cars are running on semi-slicks or something. Granted that's just almost 15 years of GT experience getting in my way too I bet.

Graphics: Again, dang good. The cars look great and the game runs at a nice framerate from what I've seen. However the cars do look a bit jagged when in the outside view, and the replay feature is frankly only there because GT has one too. Only problem is GT's looks MUCH better.

Sounds: Sounds great, but again I'm used to GT so that says a lot lol. I haven't heard what most of the engines sound like in real life, and since the game devs are DUMB and won't let me try the stock C7 Corvette or the FR-S unless I pre-ordered it I can't even drive them, so why are they in the car menus teasing me?

Presentation: The menus seem nice and kinda stylized. But once you get in a race, there's not exciting music or anything, and there's like six or seven songs in the menu, so that gets old fast.

Game Modes: Just standard race car stuff. The Career mode is okay, it just seems like the AI drive a little too fast for my tastes. Granted I know I'm not a super fast race car guy and I only just got the game so I have no clue on how the physics work, but still it's a bit disheartening to just be instantly outpaced no matter what you do lol.

This was totally an impulse buy, and it's not like I regret it or anything but I'm kinda underwhelmed. Barely 100 cars, most of which are race cars, and that's annoying and frankly lazy in my view. What REALLY irked me though is I had to pay another 30 bucks for the Japanese cars, and they're coming later. I can't even drive my AE86, which is pretty much what I use to gauge the physics in a video game. AC's still too PC sim like for my taste, in that there's literally nothing to do other than "go race", and all that stuff.

I honestly have no clue why so many dudes on GTPlanet sung this game's praises. I had high expectations thanks to that, but I'm just not really impressed.

If GT Sport doesn't beat or rival AC, then we're really in the dark ages of racing/sim video games lol.
 
AC feels like the base of a really good game, the physics feel really good even for us peasants using a controller. The problem is that it is just a base, without modding the console game is seriously lacking in content something which is most obvious in career where you're repeating the same races over and over again. The commercial decisions to hold back so much content (a 9 car exclusive dlc pack and charging for the already released Japanese and Italian packs) leaves a bad taste in the mouth, not helped by the high prices compared to the DLC in PCARS.

In short the hot-lapping gameplay is great but everything else needs an awful lot of work.
 
So I tapped out and bought this to keep me waiting for GT Sport. And I've had it for a couple days now so I figured it's a good time to put my 2 cents in.

Physics: Darn good, easily among the best in a car game I've ever played. It's hard for me to say but they've got GT6 beaten. My only real beef seems to be that the cars almost act like they have too much grip, like the street cars are running on semi-slicks or something. Granted that's just almost 15 years of GT experience getting in my way too I bet.

Graphics: Again, dang good. The cars look great and the game runs at a nice framerate from what I've seen. However the cars do look a bit jagged when in the outside view, and the replay feature is frankly only there because GT has one too. Only problem is GT's looks MUCH better.

Sounds: Sounds great, but again I'm used to GT so that says a lot lol. I haven't heard what most of the engines sound like in real life, and since the game devs are DUMB and won't let me try the stock C7 Corvette or the FR-S unless I pre-ordered it I can't even drive them, so why are they in the car menus teasing me?

Presentation: The menus seem nice and kinda stylized. But once you get in a race, there's not exciting music or anything, and there's like six or seven songs in the menu, so that gets old fast.

Game Modes: Just standard race car stuff. The Career mode is okay, it just seems like the AI drive a little too fast for my tastes. Granted I know I'm not a super fast race car guy and I only just got the game so I have no clue on how the physics work, but still it's a bit disheartening to just be instantly outpaced no matter what you do lol.

This was totally an impulse buy, and it's not like I regret it or anything but I'm kinda underwhelmed. Barely 100 cars, most of which are race cars, and that's annoying and frankly lazy in my view. What REALLY irked me though is I had to pay another 30 bucks for the Japanese cars, and they're coming later. I can't even drive my AE86, which is pretty much what I use to gauge the physics in a video game. AC's still too PC sim like for my taste, in that there's literally nothing to do other than "go race", and all that stuff.

I honestly have no clue why so many dudes on GTPlanet sung this game's praises. I had high expectations thanks to that, but I'm just not really impressed.

If GT Sport doesn't beat or rival AC, then we're really in the dark ages of racing/sim video games lol.


Anyway when the JDM car pack eventually came out, make sure you drive it without semi slick. Try it with road tyre or stree90s tyre and you might think your surname is Fujiwara :P
 
So I tapped out and bought this to keep me waiting for GT Sport. And I've had it for a couple days now so I figured it's a good time to put my 2 cents in.
Physics: Darn good, easily among the best in a car game I've ever played. It's hard for me to say but they've got GT6 beaten. My only real beef seems to be that the cars almost act like they have too much grip, like the street cars are running on semi-slicks or something. Granted that's just almost 15 years of GT experience getting in my way too I bet.
Semi slicks are the default tires on most street cars. If you didn't change them in the tuning menu that might be why they feel like semi-slicks.
This was totally an impulse buy, and it's not like I regret it or anything but I'm kinda underwhelmed. Barely 100 cars, most of which are race cars, and that's annoying and frankly lazy in my view. What REALLY irked me though is I had to pay another 30 bucks for the Japanese cars, and they're coming later. I can't even drive my AE86, which is pretty much what I use to gauge the physics in a video game. AC's still too PC sim like for my taste, in that there's literally nothing to do other than "go race", and all that stuff.
If 100 cars from a dev team with a core of 12 for most of it's development of which only a few were modeling cars is "lazy", I'll take lazy any day. I believe the car list is almost 50/50 race and street cars by the way.
I honestly have no clue why so many dudes on GTPlanet sung this game's praises. I had high expectations thanks to that, but I'm just not really impressed.
Probably should have paid closer attention then because most of the praises sung for this game were about the physics and the feel of driving. I don't recall anyone singing the praises of AC in any area where it didn't shine and many people went to great lengths to point out it's faults and weaknesses.
 
Semi slicks are the default tires on most street cars. If you didn't change them in the tuning menu that might be why they feel like semi-slicks.
If 100 cars from a dev team with a core of 12 for most of it's development of which only a few were modeling cars is "lazy", I'll take lazy any day. I believe the car list is almost 50/50 race and street cars by the way.
Probably should have paid closer attention then because most of the praises sung for this game were about the physics and the feel of driving. I don't recall anyone singing the praises of AC in any area where it didn't shine and many people went to great lengths to point out it's faults and weaknesses.


Yeap~ I dont recalled someone said that "AC had rocket bunny widebody , or slap a twin turbo in a Ae86">

Its all about the sensation and the genuinely of driving.
 
I honestly have no clue why so many dudes on GTPlanet sung this game's praises. I had high expectations thanks to that, but I'm just not really impressed.

It is hard to explain but I simply really like it. It touches the right buttons even if it is far from perfect.

I understand it won't be for everyone like that.
 
I just visited metacritic page for Assetto Corsa PS4 review, weird things going on here, user reviews are like a mess, the scores tend to be on both end of spectrum, quite a few are either 10 or 0, are these trolling scores :eek: It's either praising or cursing the game, hard to see there's real honest review there. The critic reviews are also a bit off, the high scores are more from Italy and Spain gaming crowd, the others seems mixed in giving scores, like IGN, Destructoid, Playstation Lifestyle and Push Square. Is there really something fishy going here in the background or just fluke ? It's like most the the review have agenda of their own :)

http://www.metacritic.com/game/playstation-4/assetto-corsa/user-reviews

http://www.metacritic.com/game/playstation-4/assetto-corsa/critic-reviews

http://www.metacritic.com/game/xbox-one/assetto-corsa/user-reviews

http://www.metacritic.com/game/xbox-one/assetto-corsa/critic-reviews

Some of the user reviewers giving same 10 score on PS4 and Xbox, some are swapped like 9 with 10, who knows those user giving 10 score may not even played / have the console version wow, just wow :P

Metacritic PC review section looks so much better to reflect the game, but sadly the console section don't :(
 
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As far as the crical review split. Perhaps getting an invite to Vallelunga to drive some real cars that are in the game leads to one score and not getting an invite gets you another score ...... Or something like that. :P
 
Managed to get about an hour on the game today and the wait was certainly worth it. Here are my findings:

Took the McLaren 12C GT3 round Imola for some practise laps and then a couple of races. My first thoughts were of screen tear, which although noticeable and bugs me, it's not as bad as I feared, but the random judders here and there are a bit of an issue. I'm willing to give performance a pass for now and see if Kunos can optimise the game better (they really need to accomplish this).

Now the important stuff; the handling and physics!

Only really took a couple of laps (and some FFB-lowering adjustments) to realise how good it all feels, and how very different to pCARS it is. Wheel and pedals seemed nicely calibrated for a start. Kinda blown away by the fact that the default setup for this McLaren feels nicer to drive that the setup I spent hours tuning in pCARS! I'm confident my setup in that game was pretty nice, and was always a pleasure to drive it, but straight out of the box the default AC car is just... better. Didn't tune anything at all (need to spend some time getting my head round the different tuning pages and values etc).

Bodes extremely well for trying out all the other cars (one of my wishes was for good stock setups and it looks like this game may just deliver on that front).

The track felt good, not hugely different to that of pCARS, but certainly could feel more bumps and dips here and there.

Now to the racing...

First race, medium AI, was left behind. AI corner exit speed seemed excessive, so instead I had a couple of races on easy and that was much more enjoyable. Good battling, pretty aggressive AI but managed to make my way up the pack (still didn't win).

I liked how the pack stayed together, made for some tight jostling. I still found their corner exit speed a little OTT, but I'll see if I can tune my car to stay with them. Found it difficult to get drag off them, and the only real way to catch them effectively was under heavy braking. But nonetheless, a good start and I'm looking forward to the inevitable AI patches.

So all in all, after just one hour of driving I don't feel let down at all. The car felt great, the graphics were decent (performances issues aside) and I can't wait to spend some more time with the game.

Impressed!
 
I just visited metacritic page for Assetto Corsa PS4 review, weird things going on here, user reviews are like a mess, the scores tend to be on both end of spectrum, quite a few are either 10 or 0, are these trolling scores :eek: It's either praising or cursing the game, hard to see there's real honest review there. The critic reviews are also a bit off, the high scores are more from Italy and Spain gaming crowd, the others seems mixed in giving scores, like IGN, Destructoid, Playstation Lifestyle and Push Square. Is there really something fishy going here in the background or just fluke ? It's like most the the review have agenda of their own :)

http://www.metacritic.com/game/playstation-4/assetto-corsa/user-reviews

http://www.metacritic.com/game/playstation-4/assetto-corsa/critic-reviews

http://www.metacritic.com/game/xbox-one/assetto-corsa/user-reviews

http://www.metacritic.com/game/xbox-one/assetto-corsa/critic-reviews

Some of the user reviewers giving same 10 score on PS4 and Xbox, some are swapped like 9 with 10, who knows those user giving 10 score may not even played / have the console version wow, just wow :P

Metacritic PC review section looks so much better to reflect the game, but sadly the console section don't :(

Polarization is a human condition. It's hard to see the nuances when you really like / dislike something, and for these people the scoring system is practically binary: it's either full score or nothing. I wouldn't say it's trolling, but rather that a scoring system intended for professional critics isn't that well optimized for dealing with user feedback.

Personally, I would just dismiss all the reviews giving it 10 or 0, and just read the comments of the people who gave it a score somewhere in between.
 
I don't recall anyone singing the praises of AC in any area where it didn't shine and many people went to great lengths to point out it's faults and weaknesses.
No developer gets a free pass for any faults/weaknesses at GTP and it's no different from the other sub-forums. :)

However, the pre-launch praise should be taken in the context of the PC version that has a lot of stuff out-of-the-box which was stripped from the console version. Can't blame the PC peeps for that, they judged what they had in hand and they had no way of knowing that things would be missing from the console version. Same for the bugs/issues, PC version just doesn't suffer from those. (And it's not like the latter wasn't predicted multiple times in this very forum).
 
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