@ShiftingGears -
Now THAT is how you go about criticizing. 👍
I should add that I don't agree with all that you've said.
[U
SimonK[/U];7797588]Sorry what are you trying to prove with an old article about an
even older game? That because Sony told him that Motor Toon was done enough that means they did the same with GT5?
Although that article does have a funny quote
and I talked myself into thinking this was good enough and it went to release. But all the things I thought were not enough yet, the users said the exact same thing when the game came out.
“That was something I regretted very much when that happened because I knew it was coming. And that happened at the beginning of my career, and it was something I vowed would never happen again.”
So how did that vow work out? Because it did happen again with GT5.
Hmm, I missed/ignored this post when I was sorta/kinda ignorantly replying to SlipZtrEm.
First of all, old game = no revisions after it's finalized. Kaz would have preferred to NOT spend/waste time after his long development time games are released.
By Johnny Minkley Published Thursday, 25 November 2010
Despite spending over five years making it, Gran Turismo creator Kazunori Yamauchi still isn't happy with his latest creation. But it is finally here and at the official launch for the game last night in Madrid, Yamauchi turned up with a garage-load of supercars and a wide grin of relief.
After telling us "today is only the beginning" for the game, Eurogamer grabbed some time with Mr GT to find out what this means, and what's next.
____________________________________
- Eurogamer: What's not perfect? You said on stage you're going to be upgrading every week, every month – what specifically do you want to work on?
Kazunori Yamauchi: That's sort of a surprise we're keeping for the future. Once games go online it's no longer the type of thing where you just make it, hand it over to the players and they go out and play it. Games will keep evolving.
Now it's released we're going to have several million people who'll become citizens of Gran Turismo. From here on we have to listen to their voice and see what they want and change the game accordingly to match their needs. So Gran Turismo really is just at the starting point, it's really the beginning and we're just going to evolve from here.
____________________________________
- Eurogamer: You've been working on the game for over five years. How hard was it to say 'we've done enough'? Would you have liked more time?
Kazunori Yamauchi: Of course that's true and it would have been nice to have more time, but at one point we have to release the game because my imagination alone is not enough to make the game evolve to where we want it to go. We really need to listen to the voice of our citizens and see what they want out of the experience and evolve with that.
____________________________________
- Eurogamer: Looking ahead, Gran Turismo 6: will that be on PlayStation 3 or the next console?
Kazunori Yamauchi: 10 years ago it was easier to predict what would happen three years in future. Nowadays no-one knows what happens in the future. In three years, we don't know what will happen.
____________________________________
- Eurogamer: So you're not sure that it'll be a PS3 game?
Kazunori Yamauchi: [Laughs and shrugs]
____________________________________
- Journalist: What feedback have you had from the online community so far?
Kazunori Yamauchi: Yesterday the online service was kind of in a critical state. The data centre was set up to handle 500,000 connections but the number of connections we received greatly exceeded that amount and there was a high chance of experiencing problems as a result.
The design of the GT game really integrates the online and offline parts. So the problems online actually affected the offline play as well. Right now we've changed the number of simultaneous connections that are possible to one million, doubling the number, and we're trying to gauge what will happen, but we don't know at this point in time.
We also received a lot of demands for having more regulations placed on the online play. We're going to perform an update on the 27th that will include things like max power restrictions and weight restrictions. It's like a living creature, dynamically growing as we speak.
____________________________________
- Journalist: Why did it take so long? And what is yet to come to perfect the game?
Kazunori Yamauchi
: All the parts of GT are very difficult to develop and there's quite a gap between just completing something and perfecting it. In the process there's a lot of work involved between and sometimes that means getting rid of what you already have and starting afresh. That's what took the longest.
As I mentioned, we're already doing an update on the 27th to refine the usability of the game to make it a better experience. I think it's going to be hard to find an end to that process.
____________________________________
- Journalist: Are you keeping track of the racing genre? What do you think of competitors?
Kazunori Yamauchi: Back in 1997 we had an isolated existence in the market but now there's a lot of racing games out there. It's very good for the genre I believe.
So, King Ignoramus, the final straw has been drawn. From here on out, you're nothing but another jackhole to this man who tried his darnedest to hold no grudge; I've done it for a couple other members, so I'm not delusional in saying that I've tried to be reasonable with you.
You're usually arrogant/stubborn and somehow it's nearly impossible for you to be impartial using honest reasoning whilst having a discussion/argument/debate/chat or simply making observations. Time and time again, there are a few of you who post in the ONLY sections of this forum (and the news article comments) in which I post like you're out to tarnish the reputation or status of something that YOU'RE NOT IN FAVOR OF.
Constructive criticism, criticism, distasteful comments, inappropriate racist/xenophobic/prejudicial/downright filthy thoughts that SOME of you share to us. You people's comments are simple to distinguish between "right and wrong". Any person who has a thought of, "Practice What You Preach, jakhole", needs to SIMPLY think realistically. Why treat such undignified people with respect after them being told thousands of times to tone "it" down. I have to make it clear that this ONE, seemingly harmless comment that SimonGay decided to share isn't the sole reason for this post I'm making. (Bugatti Geyron, the Real GT-R Simulator, all sounds in GT5 suck, the Real Bumper Car Simulator, "For Kaz, By Kaz" - get the picture?)
ALWAYS with the negative energy and always with the smart aleck choice of behavior. If you handful of reprehensible "people" didn't have such ginormous egos, you'd see that it's not Us, the majority, who are the "problem" with GT5 not being the game you need it to be, saying something SHOULD have been a certain way; a lot of the time you're correct, but almost always you're unjust in the way you present it. There's always constructive criticism being made regardless of what you try to make Us believe; you people are boisterous enough to make it seem as if you're the only members to point out the faults in GT5.
Saying that Kaz is thee problem for GT5's shortcomings is the biggest crock of crap; that goes back to when I mentioned how your egos get in the way of this place being enjoyable Enough for the great majority of us whom you feel "are the problem".
If it weren't for people like you, this place would be boring. Sounds stupid, right? "People" always end up dumping their loved one for someone more exciting who usually ends up being toxic and a waste of half a decade. Stop being the abusive spouse and let Us forget you exist.
I'll private message this post to you with it being the last time that I acknowledge you. Whether you want to understand or brush aside my "rant",
makes no difference to me. Have a great time continually and routinely acting like jackholes on thee Fan(boy) Forum of the Gran Turismo series and probably on the whole of the internet world.
SomeOne had to do it.
XOXOXO
👍