Your thoughts about "standard" vs. "premium"

  • Thread starter LP670-4 SV
  • 10,183 comments
  • 784,599 views

What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
Yep, he is right, intro or not, its all same car modeling, just better resolution, lightning, smoothness and cleanness and aa.
 
Yeah you're right; to be clear, I'm pretty much just pulling ideas out of my arse here, with the hope that somebody at PD has at least considered it.
It's definitely possible, though it might be more work than it's worth - i.e. time might better be spent with other methods that bring them closer in-line with the premium cars (e.g. feature-wise).

Here's hoping GamesCom brings some juicy details to freshen up the negativity in this thread :sly:
 
Here's hoping GamesCom brings some juicy details to freshen up the negativity in this thread :sly:
I don't think people are negative, at least not I. But it kind of bugs me that some still don't get it, that some still believe the muscle cars in the E3 demo are standards and so on.

I first thought all 1000 cars would be of the same incredible level of detail as well, but it makes sense they aren't. If they made 1000 cars to the extreme level of detail as the premiums are, I bet we would have to wait at least another 5 years for the game to be released.
 
What I meant is, I expect there'll be further clarification of the differences between the standard and premium cars, necessitated by the revelation of new info on the supposed new features; e.g. "customisation".

At which point, the outcry will begin afresh. I just think it's a good idea to start preparing early! ;)

It is sad that sometimes, over and over, overwhelming evidence is overlooked in favour of over-optimistic delusions. The evidence is forked over, consequences mulled over, nay-sayers pulled over the coals, yae-sayers papered over, new converts won over and ten pages later the same process occurs all over again.

The wait will eventually be over, hopefully before I keel over...
 
Showing the picture of the rear view shot on the TV is hopeful. And the shot that twistedeeds posted of the outline is good as well. The car has clear windows though so it would be a premium like I said before. Standards have blacked out windows. I still don't understand why you can't see the dash in full sun.

Picture1.png

Of course it's Premium, Jesus.
 
The standards/gt4 cars had never fully black windows, they where semi-transparent, the interior was black. I have some experience with 3D Models, I also created some cars (for GTA3, GTR and for fun) it is really not a big deal to change something like window-transparency. In fact it would be fully possible to 'refine' an existing 3D Model, by adding more polys to it via tessellation or mesh-smooth. Sure you have to put some work into it, but not as much as in creating a new car. The corvette looks somehow different compared to the other premium cars.

Warning: theory ahead.

I think, it is fully possible the this corvette is the exact same model from the standard-car trailer. They probably removed the wheels, refined the model with mesh-smooth, reworked the shape a bit, created new UVWs, added new materials and textures to it (this would also change the window-transparency) then they added new high-poly wheels and finally you have a nice looking car, in maybe less than a week of work.

Maybe they even putted a camera dummy into the car model, so the cockpit you see is actually the black interior of the car, once created for gt4.

I know there is still the premium label, but it would be quite possible that PD added one standard car to the mix. Just to check how the reactions are.
 
Last edited:
Christ.

Thanks ACE I was pointing it out that the windows were clear and not blacked out. Nobody posted a picture so I did.

Yup, it was already clear at E3 that this car was premium, in the car selection screen, the word "Premium" could clearly be seen when the Corvette was selected.

The hard-top Stingray is a standard car, the convertible is a premium. It´s simple.
 
Warning: theory ahead.

I think, it is fully possible the this corvette is the exact same model from the standard-car trailer. They probably removed the wheels, refined the model with mesh-smooth, reworked the shape a bit, created new UVWs, added new materials and textures to it (this would also change the window-transparency) then they added new high-poly wheels and finally you have a nice looking car, in maybe less than a week of work.

Maybe they even putted a camera dummy into the car model, so the cockpit you see is actually the black interior of the car, once created for gt4.

I know there is still the premium label, but it would be quite possible that PD added one standard car to the mix. Just to check how the reactions are.

I highly, highly doubt it. I'll wait for someone else to explain how the development process for GT4 and gt5 cars is different and why making the standard cars into premiums takes more than what you mentioned.
 
Christ.

Thanks ACE I was pointing it out that the windows were clear and not blacked out. Nobody posted a picture so I did.

yep,I don't know you guys but you should stop replying to this stupidity,the roofless corvette is a premium since day 1 on E3,the coupé corvette is standard,the ign images confirm that

if you want to keep your delusions,keep them but don't post non-sense text on this threads.
 
I highly, highly doubt it. I'll wait for someone else to explain how the development process for GT4 and gt5 cars is different and why making the standard cars into premiums takes more than what you mentioned.

I think you get me wrong. I didn't say they could make a standard car into a premium car. I said the corvette could be a standard car and thats it possible to tweak the GT4 cars to look closer to the premium cars.

I do not believe, PD will re-use the GT4 models without any significant changes.

The hard-top Stingray is a standard car, the convertible is a premium. It´s simple.

Sorry, I didn't recognized that the trailer corvette was the hard-top version.

But I still think something is off with this car, if this is really one of the high-praised premium cockpits, I am really not impressed.
 
I think you get me wrong. I didn't say they could make a standard car into a premium car. I said the corvette could be a standard car and thats it possible to tweak the GT4 cars to look closer to the premium cars.

I do not believe, PD will re-use the GT4 models without any significant changes.



Sorry, I didn't recognized that the trailer corvette was the hard-top version.

But I still think something is off with this car, if this is really one of the high-praised premium cockpits, I am really not impressed.

Is because the corvette cockpit is rubbish.
 
At this point where getting a lot of mixed messages, Are muscle cars premium or Standard, a little of both?. I'm not personally concerned about the cockpit issue, but to show that this issue isn't clearcut.

picture.php


picture.php


picture.php



picture.php
 
I highly, highly doubt it. I'll wait for someone else to explain how the development process for GT4 and gt5 cars is different and why making the standard cars into premiums takes more than what you mentioned.

He isn't saying the car was made into a premium. He is saying the car was made into a "super standard", so to speak, and put together with premiums.

But I don't think so.

EDIT: Wow I didn't realize I left the computer here for this long :lol:

Tree'd.
 
Oh sweet zombie Jesus, we have now traveled back in time by almost two months and people are managing to unlearn everything we know about the two tiers.

That post on the front page at the time had some inaccurate info. It happens. Take a look at the Standard car video and you'll see that group with the Camaro SS, Charger, Superbird, et al. Do you see the convertible, side-piped Vette? Or any of the cars it's racing with in it's set of pics? We're seeing the Vette's interior from one shoddy video recorded off-screen. You're not going to be able to see a lot of detail because the camera won't be able to pick it up very well. This should not be a revelation.

(EDIT) Neat, thread start / total post 1:10 ratio.
 
I think, it is fully possible the this corvette is the exact same model from the standard-car trailer. They probably removed the wheels, refined the model with mesh-smooth, reworked the shape a bit, created new UVWs, added new materials and textures to it (this would also change the window-transparency) then they added new high-poly wheels and finally you have a nice looking car, in maybe less than a week of work.

Maybe they even putted a camera dummy into the car model, so the cockpit you see is actually the black interior of the car, once created for gt4.

I know there is still the premium label, but it would be quite possible that PD added one standard car to the mix. Just to check how the reactions are.
The development process for GT4 and GT5 cars is different and making the standard cars into premiums takes more than what you mentioned.


Also, the Corvette IS A KNOWN PREMIUM CAR. AAARRRGGHHH.

Premium.

Premium.


Standard.


The big tip-off is that (aside from the fact that the Standards were all from GT4) the bottom picture was taken from the Standard Car Trailer, and the other ones were not.
 
Is it really that hard to understand that ALL the playable cars we've seen so far are PREMIUM???

It's written under every single one of them: P-R-E-M-I-U-M

[YOUTUBEHD]uBqkvh2gi5c[/YOUTUBEHD]



Only those on the trailer are standard.
 
But I still think something is off with this car, if this is really one of the high-praised premium cockpits, I am really not impressed.

There's nothing off with this car regarding the interior, just look at the previous pages where some people, including me, supplied pictures of the real interior which is ofcourse quite basic compared to all those airy, modern cockpits since the Corvette is a classic car with a dark sixties style cramped interior.
Please people, do some research on how an interior is supposed to look before claiming it isn't done properly, if a real interior is dark and styled a certain way a truthfully replicated one will look similar, warts and all.
And as SlipZtrEm and many others, including me, have said that video doesn't show the same level of detail you would see playing it yourself on a large TV screen due to its poor quality.
And ofcourse this car is Premium..................
 
Yeah I have to admit I forgot :embarrassed: that there was a premium corvette from the E3 menu trailer.

Thats why when I tried to analyse the footage, I automatically thought it was the standard version. (I was confused :ouch:)

When I seen the video again from E3.. I face palmed myself :dunce:

Even though the confusion has been sorted now. I still think from that video If PD brought out a patch for standard interiors which just showed the wheel and 2 dials, It doesn't actually look too bad..

Sorry guys, 👍
 
By Toronado
The development process for GT4 and GT5 cars is different and making the standard cars into premiums takes more than what you mentioned.

So, again for the third time.
I never said they can make a GT4 car into premium car.

My point was, PD could add some additional quality to all the standard cars with relatively few amount of work. Of course they a still standard cars (not "super-standards") with painted on head-lights and separation-lines, but you would not see the hard edges and mesh-bumps so easily. If I had my 3D software installed I would show some pics, how easy it is to refine the overall quality of a existing model just by adding some additional polys. Sure to make that process to 800 cars would take some considerable amount of time and work. But I think it is doable.

The main thing I want to say is, maybe are the standard cars not that easy to spot as we may think.

By Analog
There's nothing off with this car regarding the interior, just look at the previous pages where some people, including me, supplied pictures of the real interior which is ofcourse quite basic...

Sorry, but you know I was one of the first people who posted a picture of the actual interior? You don't make sense. I know how the real cockpit looks, and even if the cockpit is "rubbish", it has a lot of great details. But almost nothing besides the ignition and the gauges is visible on the game model. So either the details are not there, the model is not finished or it is just too dark to see them, which is weird in broad daylight. I know the camera make the image even darker. If you put time and work into a premium cockpit, it is a design-flaw if you can't see it in-game because it is to dark.
 
Sorry, but you know I was one of the first people who posted a picture of the actual interior? You don't make sense. I know how the real cockpit looks, and even if the cockpit is "rubbish", it has a lot of great details. But almost nothing besides the ignition and the gauges is visible on the game model. So either the details are not there, the model is not finished or it is just too dark to see them, which is weird in broad daylight. I know the camera make the image even darker. If you put time and work into a premium cockpit, it is a design-flaw if you can't see it in-game because it is to dark.

Even in broad daylight ( especially when the sun shines directly onto the windscreen ) and since that Corvette in the video was driving on a city track ( with buildings also supplying shadows ) it's very hard to properly judge the quality and detailing of the interior.
Even in Prologue, for instance when driving on that London track, the visible details in most interiors are sometimes completely, literally overshadowed, depending on which part of the track you are.
And acknowledging everything already said about the quality of a YouTube clip in general compared with a full HD TV screen and the difference in architecture of every single modelled dashboard I think I will reserve my judgement ( as they do seem to get the interiors spot on ) and not call it a design-flaw.
It all depends on what part of the track ( and which track ) you're driving to show the full interior detailing ( or only parts of it ), which is something most who use this view in Prologue will agree with I guess.

And yes, I noticed after I wrote my previous post you were one of the people providing a picture of the correct dashboard, so I apologize for suggesting perhaps you weren't aware of it.
But I supplied a picture and video of the same dashboard in the correct black colour the Corvette in the video had which perhaps is more accurate than the red one you provided as for comparing properly.:)

Oh, and I didn't suggest or say the interior of that Corvette is rubbish by the way, I mainly pointed out, as you can see in the real picture you provided that the dashboard is angled backwards ( and the top of the dash ends a few inches behind the windscreen ) which makes any effect the shadow has larger than most modern interiors where part of the sunlight shines on the top of the dash and on those parts of the interior which are angled forwards ( which most modern and even classic interiors do ).
 
Last edited:
I still think from that video If PD brought out a patch for standard interiors which just showed the wheel and 2 dials, It doesn't actually look too bad..

I agree with this. I have thought all along that if we don't get a standard car helmet view (which I still think there is a chance that we will), that it would be something to that extent. A basic dash, steering wheel, a couple of less detailed gauges, and mirrors. They could use a basic, three-spoke, wood grain steering wheel for muscle cars, with basic older style gauges. They could use a basic rubberish, airbag looking steering wheel for the more modern standard cars, with a basic dash, basic modern gauges, and mirrors, and so on for other cars from the same era.

Hey, I just had a thought. Will the airbags deploy in the premium cars on a hard front end collision LOL. It is the "Real" driving simulator.
 
it's very hard to properly judge the quality and detailing of the interior.

Yes you are right here. Its hard to tell with this footage. It just looked strange to me and it had an uncanny resemblance to an GT:PSP cockpit. ^^

It all depends on what part of the track ( and which track ) you're driving to show the full interior detailing ( or only parts of it ), which is something most who use this view in Prologue will agree with I guess.

I know it can get quite dark in prologue as well, but not that much as in the corvette footage. I also thought it was overdone in prologue and they would fix it. I drive car for over 7 years, and I can't remember that it ever was so dark (on a bright day) in my cockpit that I couldn't see the entire Dashboard right in front of me. And the dashboard in my car is also sloped and has a big lit on top. So I call it a design-flaw.
 

Must be a Standard car, can't read the gauges.


To be fair to ZoidFile, comparing video footage or photos is something hard to use as a comparison, since it has much more limited in dynamic range than the human eye. He was comparing what he was seeing through his own eyes.
 
Back