Strittan
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- Strittan
Yes, that we have known since E3. Well, most of us anyway...Is anybody thinking that all cars we've seen in GTHD will be premium ????
Yes, that we have known since E3. Well, most of us anyway...Is anybody thinking that all cars we've seen in GTHD will be premium ????
Hmm, it'll be amazing, if we do get small DLC packs that cost a few dollars, to see how many people who were adamant a certain other game's DLC's were insane and complete rip-offs, line up to plunk money down for these ones.
If they do DLC car packs, turning Standards into Premiums (and/or turning newly-released cars into Premiums), I don't see them working on slowly turning the whole car roster over. Some of that will just be saved for the next game; I imagine we'd have DLC packs for a year or two, but after that, probably not. Say $5 for a pack of 10... and I might buy them, depending on a) how many packs there are, and b) the contents per pack.
The micro-transactions idea of small prices to buy any car individually is exactly what the community as a whole panned years ago when it was first suggested! It's like PD (and this board) is living in a time warp.
EDIT: the "expletive" was a close cognate of "snicker"...![]()
- Release new premium car models individually as paid DLC
- Create car packs so that people can buy a few at once and save money
- Reach out to the fans and hold votes on which standards should be converted to premium for GT5
- Release a few of those chosen cars as free upgrade packs as a good-will gesture
- In the background, work on converting most/all of the 800 standards into premiums for release with GT6
Stop hoping for standard to premium DLC. If you do the math you will find that it is not likely. Lets say that it takes 3 months to convert(originally build premium cars take 6) and there are 40 modelers on the team.
I obviously missed the discussion. But if I remember correctly, GTHD was going to be a "pay for what you play with" type-affair - GT5 will come with a full roster of content already. I don't see why (extra) DLC would be a problem, if packs of five for a fiver are 'OK' (Forza), then why not make your own pack of five (s******) from a list of cars, that are considerably cheaper anyway! 10 to 15 pence (/equivalent) per car is reasonable, in my opinion.
Of course, nirvana would be free DLC, no matter - I don't care that DLC is easy money for the publishers; since PD is first party, they might have more clout and prevent such money-grabbing tactics.
I deliberately didn't state what the DLC cars should be, since that is a matter for PD to figure out (I don't have the time to bother myself with it), and the problem of people paying for cars in GT5 that suddenly appear in GT6 might not go down too well, either.
The fact is, we have a dependable platform for the delivery of updates, and PD have proven with Prologue that they "get it", from the players' perspective. We probably will get updates of some sort, but how this will work, we'll probably have to wait and see.
EDIT: the "expletive" was a close cognate of "snicker"...
EDIT: maybe posting about DLC in the standard vs. premium thread was a bad idea; though I'd like to think that any DLC cars would be premium. Then, of course, there's the circuits...
Eh, agreed, that's why I'd love to see PD involve the community and throw some polls out there. They'd still have final say, but they'd at least get an idea of what the community desired more easily than parsing giant forums.
Key word is "If". I said if there is DLC. I personally believe there won't be DLC. Then there'll be no point in releasing GT6 on the PS3. Past GT games shows us that the second game that is released on the current Playstation is just an increase in cars and tracks(besides the minor upgrades to the graphics and physics).
Having read this forum before I can tell you the results without having a poll: we want everything. So, you see now, there is no point or relevance of such a poll.Did you ever see a poll from PD asking what feature people wanted in the next game?
Not entirely true. Look at LBP; they offer tons of DLC, and yet there is huge anticipation for the next game.
Having read this forum before I can tell you the results without having a poll: we want everything. So, you see now, there is no point or relevance of such a poll.
GT5 might be little different simply for the fact that new cars and new tracks might be the only differences between GT5 and GT6. You can see how that can put them off DLC a bit. They would need a few big differentiating features in GT6 to warrant a purchase.
I wouldn't however, be against new DLC car and track every month or so for maybe $5-$10. This way you could basically pay for another game but they could just take longer developing GT6 for the PS4 and making it much more than just an update to GT5.
there is tons of stuff that they can do if they are deciding to make a GT6.
thinking about motorbikes and tucks
So how long do you suppose it will take to upconvert each model considering they have to add more polygons to various areas of the exteriors, redo the livery textures on the racecars, completely model to insides of the cars from scratch(which means they will have to go out and collect more reference material because I doubt they ever collected it for the cockpit of cars), and model some of the portions under the body panels of the cars. I still stick to my 3 months per car estimate.You don't understand the modeling process if you think the existence of a Standard will cut the time to make the equivalent Premium in half. They are constructed in very different ways.
Maybe the final bit of DLC will just be a GT6 logo replacing the GT5 one, job done, now let's see what this PS4 can do......![]()
So how long do you suppose it will take to upconvert each model considering they have to add more polygons to various areas of the exteriors, redo the livery textures on the racecars, completely model to insides of the cars from scratch(which means they will have to go out and collect more reference material because I doubt they ever collected it for the cockpit of cars), and model some of the portions under the body panels of the cars. I still stick to my 3 months per car estimate.
So how long do you suppose it will take to upconvert each model considering they have to add more polygons to various areas of the exteriors, redo the livery textures on the racecars, completely model to insides of the cars from scratch(which means they will have to go out and collect more reference material because I doubt they ever collected it for the cockpit of cars), and model some of the portions under the body panels of the cars. I still stick to my 3 months per car estimate.
Ok, so if they have to rebuild from scratch then my previous argument is strengthened even more. It would not take about 5 years as I previously mentioned, but 10 years to rebuild 800 models from scratch. I do not see this happening. The best we can hope for is select cars being made premium. It will not be practical to convert all of them
Ok, so if they have to rebuild from scratch then my previous argument is strengthened even more. It would not take about 5 years as I previously mentioned, but 10 years to rebuild 800 models from scratch. I do not see this happening. The best we can hope for is select cars being made premium. It will not be practical to convert all of them
Ah, true, which is why I'm all for PD having some kind of poll so that the GT community as a whole can vote for which get converted first. The end result I imagine is to have them all Premium over time though, because the Standards just can't stack up features-wise this generation, nevermind graphics-wise.
Your theory worked on 40 modelers, no? Let's hope Sony realizes that GT is very modeler-dependent, and allows PD to hire on a good amount more to manage.
Why is it ridiculous that I don't care about cockpit view. We all enjoy playing racing games in different ways. For example im an avid hotlapper whereas some of my friends love racing online. I have another friend who will spend hrs just watching replays.
The future and the success of Gran Turismo won't be measured on trivialities like cockpit view because the way video games are made & played differs these days. If anything how successful GT5 online play is going to be is more important. These days most gamers expect a solid, robust online features in the game. Look at COD 4 & MW2 these games aren't famous for their offline/single player mode but because of the way they took online play to new levels. Thankfully PD have realised how important online play is to the franchise which is why they have put so much time and effort into it.
Sorry but i've said this before and I will say it again. When I read some of the posts in this forum its like i've gone into a timewarp and gone back 10yrs!
There are a lot of people who don't use cockpit cam. As a wheel user, I find it to feel disconnected from the car, since it duplicates the steering wheel, then places you a few feet back from the steering wheel in the game. It's like driving from the backseat.
With that in mind, it makes a lot of sense to include the 800 cars, even if they couldn't get a cockpit view for them.
200 cars with cockpits, done in the greatest detail ever seen in a game just isn't good enough, eh? You could run 4 different cars a week, for a year straight, in just premium cars. Standard cars are gravy.
While you're spouting off about respect, how about some for the game developers, and the limitations of time, resources and technology?