- 465
- MoparXP
I want to have mixed races.
đź‘Ť
I want to have mixed races.
Been playing GT5P tonight and I never noticed it but I was changing around from car to car in the garage and I picked the Ford GT and then when I picked the Mustang it said premium, and I went back to the GT and several other cars and none of them said premium.
I don't see any difference in the cars in the garage or on the track but I wonder why PD calls this car premium and why no one has really mentioned this before unless I missed the post. Or unless nobody really noticed it.
That's funny, I have a feeling you will still be in here moaning a good 6 months after release.
To be honest, the more I think about it, the more I wish PD had simply given us 200 + premium cars and left it at that, rather than shoving in 800 half-arsed inferior quality models from GT4 for the sake of saying "We got double the cars of Forza". So what if they had less than FM3?
At least they would have been of a very high quality and this standard vs premium thing wouldn't have spoiled it. I mean, 80% of cars not having a cockpit view? That's just half-arsed imo and not something I would expect from PD.
Marketing crap? Generations of software is a legit statement... it's happened throughout game consoles since I dunno.... the SNES is the first time I really recall hearing it. It's a term that has been used in game reviews to compare games throughout the life of a console for quite some time... I have no idea what kind of person you are and what you like to follow up on, so maybe you just never came across it, but your apparent belief it's some obscure marketing term is just showing your own ignorance.
The fact I can't put an exact boundary on it? Ummm... You can't even put an exact boundary on hardware generations... the problem is the term referrs to a large number of seperate entities that all act individually... used to be pretty close to an anual thing with software but it's become a little more nebulous now. Doesn't change that it's there... I think just because you got caught off guard with what you don't know you are getting all defensive...
[more patronising drivel]
...
Again the analogy wasn't about the process of making a game... how much more simple can I make this for you?
[snip]
It's a crappy analogy for a game making process and that's why you are the only one trying to make it fit that... is English your second language? Do you come from a region that has completely different common phrases than I do? That's a serious question... I am utterly confused at how baffled you seem by simple words.
Um... we are talking about how standard cars look here... that's what it matters... you are so wrapped up in wanting to prove GT5 is gonna be awesome you can't participate in the point of the current topic...
Look I thought I made this simple already:
Tekken 6, look at the people in it. ALL super detailed and awesome looking.
Look at GTA4 and the people in it. All kind of wonkey.
When it comes to looks (which is what we are talking about) Tekken 6 handles (oops sorry, maybe you aren't familiar with that term - signifcantlyl outperforms) GTA4's people. Every last one of them.
How is PGR4 not across the board below the bar GT5 sets? Well 80 percent of the cars in GT5 don't even have actual body panels like I said from the get go.
I don't get how such a simple point has taken this long to get across and involved going in such a huge circle to accomplish... I think I have made it as simple a concept as I can and explained it thoroughly... all that's left is for me to type slower....
Couldn't have said it better myself. I think 200 is well enough, and I'd feel even better if the standards weren't in.To be honest, the more I think about it, the more I wish PD had simply given us 200 + premium cars and left it at that, rather than shoving in 800 half-arsed inferior quality models from GT4 for the sake of saying "We got double the cars of Forza". So what if they had less than FM3?
At least they would have been of a very high quality and this standard vs premium thing wouldn't have spoiled it. I mean, 80% of cars not having a cockpit view? That's just half-arsed imo and not something I would expect from PD.
To be honest, the more I think about it, the more I wish PD had simply given us 200 + premium cars and left it at that, rather than shoving in 800 half-arsed inferior quality models from GT4 for the sake of saying "We got double the cars of Forza". So what if they had less than FM3?
At least they would have been of a very high quality and this standard vs premium thing wouldn't have spoiled it. I mean, 80% of cars not having a cockpit view? That's just half-arsed imo and not something I would expect from PD.
The more I think about it, the more I arrive at a similar conclusion too.
I prefer quality and consistency overall, we went though a lower car count in GT3 over GT2 too and GT3 proved to be a good game despite that.
Seems like they lacked the courage to go for purely quality only, instead giving in to being able to show off big numbers or bigger numbers than the opposition could manage.
Increasing scale or quantity to impress is to me always a sign of weakness.
I can understand it from a marketing perspective in a sense but I bet the lack of interior view and damage, etc. on the vast majority of cars will bring more harm long term than a short term sales pitch accentuating car count.
I'm beginning to understand what the fuss is all about. The difference between premium and standard cars will be much bigger than i thought. I really hope there aren't more surprises like not being able to have a mixed race.
Idea of GT5 being forced to have more cars than FM3 - and that PD was forced upon something else - have to be the most ridicoluos idea in past time.
I really will spit some beans here because this discussion is really getting ridiciluos, and tell that whole thing about Standard/Premium was already known internally even before 2009, when PSP game was being finished and when decision was made to made cars interchangable for those who are fans of the series and have invested their time in Gtpsp. Also, PD wanted to have strong Used Cars section in GT4 because of history of the series and wish to continue the whole Used Cars philisophy of older models.
I made a statement about that in my Wind thread, clearly stating that many cars wil come in form from GT4.
In GT5 you will have no need to use one single Standard car for any gameplay purposes, all licenses and Special races (Missions, Event Tests, Manufactorers tests, etc..) will be run with Premiums and Premiums are the foundatiin cars of GT5.
Standard models are bonus, they will be almost exclusively represented through Used Car section and you can play the game without any know of their existance.
But all above also does not change that GT5 will have 1000 cars on disposal for those intrested. However, it has nothing to do with any other game, PD being forced to do anything or any similar nonsense. It is a deliberate decision, executed in order to enhance gameplay and series heritage and to allow wider scope of the game.
If all of you really think that is bad or wrong or gamebreaking from perspective of the actual scope and diversity of the overall content and reach of the game, than I really do not know what to tell.
Wow you've played the game already? How did you get it so early?!!
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Couldn't have said it better myself. I think 200 is well enough, and I'd feel even better if the standards weren't in.
This is Kaz and his PD in a nutshell though isn't it? They've never been very smart the way they do announcements. A couple of good examples are drag racing, which they've mentioned since GT2 but has never really made it to the game, and the online mode they promised in GT4 long before it was released but then was scrapped.
And this time around we was told there will be 1000 cars in GT5, then it turns out there were only 200+.
Why not keep everything a secret and then "BAM!", out of nothing: "Gran Turismo 5 will be released world wide the next month. 200 cars detailed down down to the wheel nuts, more than 20 tracks, damage, weather, day/night transition, up to 16 players online, NASCAR, WRC, Super GT, Karting, skid marks, reverse lights, high/low beams and car customization and tuning".
I don't know about you, but if I had no clue about there being a GT5 being worked on and then PD makes an announcement like that, it would get my heart pumping for sure.
Reims, we know that 80% of cars don't have cockpit view. It was confirmed by Kaz himself. We also know that the standards won't look anywhere near as good as the premiums, confirmed by Kaz and also judging from the very few clips we've seen. Is what I have said false?
The more I think about it, the more I arrive at a similar conclusion too.
I prefer quality and consistency overall, we went though a lower car count in GT3 over GT2 too and GT3 proved to be a good game despite that.
Seems like they lacked the courage to go for purely quality only, instead giving in to being able to show off big numbers or bigger numbers than the opposition could manage.
Increasing scale or quantity to impress is to me always a sign of weakness.
I can understand it from a marketing perspective in a sense but I bet the lack of interior view and damage, etc. on the vast majority of cars will bring more harm long term than a short term sales pitch accentuating car count.
I think you should wait until the game is released. Have faith.
If you go back I think a page you'll see I buy racing games for racing purposes.
Idea of GT5 being forced to have more cars than FM3 - and that PD was forced upon something else - have to be the most ridicoluos idea in past time.
I really will spit some beans here because this discussion is really getting ridiciluos, and tell that whole thing about Standard/Premium was already known internally even before 2009, when PSP game was being finished and when decision was made to made cars interchangable for those who are fans of the series and have invested their time in Gtpsp. Also, PD wanted to have strong Used Cars section in GT4 because of history of the series and wish to continue the whole Used Cars philisophy of older models.
I made a statement about that in my Wind thread, clearly stating that many cars wil come in form from GT4.
In GT5 you will have no need to use one single Standard car for any gameplay purposes, all licenses and Special races (Missions, Event Tests, Manufactorers tests, etc..) will be run with Premiums and Premiums are the foundatiin cars of GT5.
Standard models are bonus, they will be almost exclusively represented through Used Car section and you can play the game without any know of their existance.
But all above also does not change that GT5 will have 1000 cars on disposal for those intrested. However, it has nothing to do with any other game, PD being forced to do anything or any similar nonsense. It is a deliberate decision, executed in order to enhance gameplay and series heritage and to allow wider scope of the game.
If all of you really think that is bad or wrong or gamebreaking from perspective of the actual scope and diversity of the overall content and reach of the game, than I really do not know what to tell.
It's one thing to have faith. It's another to put your fingers in both ears and sing "Lalalalala, just wait for it's release. Kaz is just playing with us, all cars will have cockpit views, I just know it, lalalala"
Particularly because it has been confirmed that they won't. No ifs or buts, they won't. Simple as that. To me, it looks incomplete. Now, if on release day we get 1,000 cars with cockpit views, I will personally come on here and profess my complete moronity in front of everyone and how next time I should keep my stupid mouth shut. However, I don't think that will be the case.
Idea of GT5 being forced to have more cars than FM3 - and that PD was forced upon something else - have to be the most ridicoluos idea in past time.
I really will spit some beans here because this discussion is really getting ridiciluos, and tell that whole thing about Standard/Premium was already known internally even before 2009, when PSP game was being finished and when decision was made to made cars interchangable for those who are fans of the series and have invested their time in Gtpsp. Also, PD wanted to have strong Used Cars section in GT4 because of history of the series and wish to continue the whole Used Cars philisophy of older models.
I made a statement about that in my Wind thread, clearly stating that many cars wil come in form from GT4.
In GT5 you will have no need to use one single Standard car for any gameplay purposes, all licenses and Special races (Missions, Event Tests, Manufactorers tests, etc..) will be run with Premiums and Premiums are the foundatiin cars of GT5.
Standard models are bonus, they will be almost exclusively represented through Used Car section and you can play the game without any know of their existance.
But all above also does not change that GT5 will have 1000 cars on disposal for those intrested. However, it has nothing to do with any other game, PD being forced to do anything or any similar nonsense. It is a deliberate decision, executed in order to enhance gameplay and series heritage and to allow wider scope of the game.
If all of you really think that is bad or wrong or gamebreaking from perspective of the actual scope and diversity of the overall content and reach of the game, than I really do not know what to tell.
If that's the case, then it's good (if the standard cars are only optional and you can complete the game using premium cars only) Just hope they give you enough money at the start of the game to buy a premium car.....
Idea of GT5 being forced to have more cars than FM3 - and that PD was forced upon something else - have to be the most ridicoluos idea in past time.
I really will spit some beans here because this discussion is really getting ridiciluos, and tell that whole thing about Standard/Premium was already known internally even before 2009, when PSP game was being finished and when decision was made to made cars interchangable for those who are fans of the series and have invested their time in Gtpsp. Also, PD wanted to have strong Used Cars section in GT4 because of history of the series and wish to continue the whole Used Cars philisophy of older models.
I made a statement about that in my Wind thread, clearly stating that many cars wil come in form from GT4.
In GT5 you will have no need to use one single Standard car for any gameplay purposes, all licenses and Special races (Missions, Event Tests, Manufactorers tests, etc..) will be run with Premiums and Premiums are the foundatiin cars of GT5.
Standard models are bonus, they will be almost exclusively represented through Used Car section and you can play the game without any know of their existance.
But all above also does not change that GT5 will have 1000 cars on disposal for those intrested. However, it has nothing to do with any other game, PD being forced to do anything or any similar nonsense. It is a deliberate decision, executed in order to enhance gameplay and series heritage and to allow wider scope of the game.
If all of you really think that is bad or wrong or gamebreaking from perspective of the actual scope and diversity of the overall content and reach of the game, than I really do not know what to tell.
I'd like to think they're even less than a bonus. Just something to keep the car count up.I do find it difficult to believe 800 cars are just a "bonus".
Idea of GT5 being forced to have more cars than FM3 - and that PD was forced upon something else - have to be the most ridicoluos idea in past time.
I really will spit some beans here because this discussion is really getting ridiciluos, and tell that whole thing about Standard/Premium was already known internally even before 2009, when PSP game was being finished and when decision was made to made cars interchangable for those who are fans of the series and have invested their time in Gtpsp. Also, PD wanted to have strong Used Cars section in GT4 because of history of the series and wish to continue the whole Used Cars philisophy of older models.
I made a statement about that in my Wind thread, clearly stating that many cars wil come in form from GT4.
In GT5 you will have no need to use one single Standard car for any gameplay purposes, all licenses and Special races (Missions, Event Tests, Manufactorers tests, etc..) will be run with Premiums and Premiums are the foundatiin cars of GT5.
Standard models are bonus, they will be almost exclusively represented through Used Car section and you can play the game without any know of their existance.
But all above also does not change that GT5 will have 1000 cars on disposal for those intrested. However, it has nothing to do with any other game, PD being forced to do anything or any similar nonsense. It is a deliberate decision, executed in order to enhance gameplay and series heritage and to allow wider scope of the game.
If all of you really think that is bad or wrong or gamebreaking from perspective of the actual scope and diversity of the overall content and reach of the game, than I really do not know what to tell.
It depends on how you define "weak". I'm not sure how many cars are in F3 (I have a few of the DLC packs, but not all of them), but it sure as hell doesn't seem like 500.Because as far as the 200 + line-up goes, it was pretty weak in comparison to Forza's imo and I think that's why they decided to add these other cars.
However, I would have still been happy enough with those 200 +, even though the list may be weaker than Forza's imho.