Your thoughts about "standard" vs. "premium"

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What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
This picture should somehow be stickied so it shows up the first time someone clicks on this thread...

Same models , just upscaled to 1080p. Also GT5 Standard cars I think will have same graphics as GT4's Photo mode.

Would love to see some more pictures to compare.
 
The ones that I actually bothered sitting down to compare looked decent enough to me, and far better than they actually looked in GT4.
 
looks good to me...
http://www.youtube.com/watch?v=q13U_XuT7_k
no metter what, people will always, always complain...if you want a full perfect product you need to wait, but people dont want to wait, if you want to rush the product, people will complain its not perfect.

this is a game...a game!
they didnt make this for nasa, so they can test the physic on mars

Sweet vid I don't even remember that car. [Goes to fire up GT4]
 
Well this thread has become in something incredibly hard to read,and after you understand it there isn't anything new on it,I think this has been said like a million times since the announcement on E3,The standards quality its almost like the one of GT4,obviously outdated

But those models were pretty much advanced at the time when they were released on GT4,now with the level of quality in the models in different racing games we see that the quality has really increased to levels we didn't imagined yet and compared to older models of GT4 its kind of silly because models of these last two years really are very accurate and don't have really the same quality of some racing games these days.

Something that I want to point out is that people sometime don't let it go,It sure don't let it go,in some aspects the whole argument has bee valid but keep arguing over some stuff its like doing the same thing over and over and over again,almost like spamming,and besides of that the importance that this topic has taken,sure everyone is saying:

"how its possible that GT5 doesn't have 1000 cockpits,they are a bunch of incompetents"

Then something similar have to be said against its counterparts:

"how its possible that FM3 doesn't have weather changes,they are a bunch of incompetents"

or

"how its possible that shift doesn't have livery editor,they are a bunch of incompetents"

and

"how its possible that PGR4 doesn't allow tuning,they are a bunch of incompetents"

so the thing is that standards has taken some importance,and the key features of the game seems meaningless,so my question is why are not people raging about Forza or PGR4 or shift about tuning or weather or liveries,seriously the game will not have a 1000 premiums on november 2nd and nothing will change if you keep crying about it.

Learn to let things go,accepted or deny it,the one who will buy the game is not kaz its you and this whole issue will probably become a counter-marketing strategy(if that term exist of course,I hope you can understand that)making it another chapter in the never ending PS vs Xbox war.

(quite a long post that was,I hope its not too hard to read)
 
I'd love if you could share one or a few of those comparisons.

Me too. (stated without bias or prejudice)

What we're missing is more media on the Standards; half of the problem, I think, is that people just don't know what to expect, or what they're going to get in the end anyway. Once they know this they can make a start on getting over it! :dopey:
 
"how its possible that GT5 doesn't have 1000 cockpits,they are a bunch of incompetents"

Then something similar have to be said against its counterparts:

"how its possible that FM3 doesn't have weather changes,they are a bunch of incompetents"

or

"how its possible that shift doesn't have livery editor,they are a bunch of incompetents"

and

"how its possible that PGR4 doesn't allow tuning,they are a bunch of incompetents"

If they had those features in previous games and did not incorporate them in follow up games they would be a bunch of incompetents. If gt4 had no cockpit views and gt5 came out the way it is people would be going crazy over having 200 cockpit views. In my opinion something new should never have features taken away (cockpit view) for random other useless things (photo mode). This would be like a car manufacturer producing a sports car thats slower than the previous year with less handling ability's all to accommodate some new fancy paint, that actually turns out the be the previous years paint with a little extra shine to it.
 
Lame post after lame post. @Strittan- I didn't turn a blind eye to anything. We have 3 videos at most of Standard cars, and they to me look like they've just been put on a graphic upgrade through the scale of the videos (1080p, i, whatever). They don't look like the 'upgraded' Kaz says. If anyone has a problem with standard cars why even bother posting about it? It's a waste of time for you 'haters' out there to sit there and blatantly be trolls about the stupid standard vs. premium topic. NONE of you have played the game and NONE of you have seen Standard cars gameplay. Don't act like you have because a few videos don't equal the final game. I guess that can't be said with premium cars as well? It can. Check out the general discussion thread. You'll see continuous upgrades to the demos that have been put out through videos. So when Kaz says that he'll work up until release, you think he means one part of the game? So what part? Why would he not work to make the Standard cars look just as good? All i see is a bunch of whiners complaining about b.s. they have no clue about. The truth is out there, go look for it. You guys little posts about how Standards aren't up to 'standard' are bordering on trolling and blatantly ignorant. I'm not saying I know Standard cars will look as good as Premiums, but I'm not saying they will look exactly like they did in GT4 either. When has Kaz skimped on things in the past? The thing that separates these cars are tinted windows and lack of interiors in my view. I'm not alone in my opinion of not wanting to revisit this thread to see the same argument over and over. Leave it alone, let it die. If they don't look as good as premiums so what? As long as they're able to be raced upgraded and customized like the box details say there's enough reason for me to look forward to some of my 'old favorite' standard cars.
 
no metter what, people will always, always complain...if you want a full perfect product you need to wait, but people dont want to wait, if you want to rush the product, people will complain its not perfect.

this is a game...a game!
they didnt make this for nasa, so they can test the physic on mars

I'm sorry, 6 years is rushing?
 
Ah ha! I found it. It was only 2000 posts ago.
I was gonna suggest someone do this as well, and then I was like "wait a minute. I own all the cars in GT4!"


My prognosis? They appear to have done something to the car textures (or maybe it is just some kind of trickery) but it certainly does look better.



As an aside, I had forgotten how fidgety GT4 was in relation to what stuff it would accept when saving in Photomode. Though maybe it was the PS3.
Compared to this:
2mov9cn.png
 
Lame post after lame post. @Strittan- I didn't turn a blind eye to anything. We have 3 videos at most of Standard cars, and they to me look like they've just been put on a graphic upgrade through the scale of the videos (1080p, i, whatever). They don't look like the 'upgraded' Kaz says. If anyone has a problem with standard cars why even bother posting about it? It's a waste of time for you 'haters' out there to sit there and blatantly be trolls about the stupid standard vs. premium topic. NONE of you have played the game and NONE of you have seen Standard cars gameplay. Don't act like you have because a few videos don't equal the final game. I guess that can't be said with premium cars as well? It can. Check out the general discussion thread. You'll see continuous upgrades to the demos that have been put out through videos. So when Kaz says that he'll work up until release, you think he means one part of the game? So what part? Why would he not work to make the Standard cars look just as good? All i see is a bunch of whiners complaining about b.s. they have no clue about. The truth is out there, go look for it. You guys little posts about how Standards aren't up to 'standard' are bordering on trolling and blatantly ignorant. I'm not saying I know Standard cars will look as good as Premiums, but I'm not saying they will look exactly like they did in GT4 either. When has Kaz skimped on things in the past? The thing that separates these cars are tinted windows and lack of interiors in my view. I'm not alone in my opinion of not wanting to revisit this thread to see the same argument over and over. Leave it alone, let it die. If they don't look as good as premiums so what? As long as they're able to be raced upgraded and customized like the box details say there's enough reason for me to look forward to some of my 'old favorite' standard cars.
Please devide your posts into pieces to start with. It's a pain to read...

I don't care **** about the standard cars. I won't use them in the game, because I don't see what's so exciting about GT4 models which looks like crap to me. The 200 premium cars is well enough to keep me busy for quite a while.

"Leave it alone, let it die" you say, though you are the one bringing the useless arguments about how you don't believe the standard cars will look like they did in GT4, when it's been proven over and over that they will basicly.

Ah ha! I found it. It was only 2000 posts ago.

Compared to this:
Again, it's the lighting and reflections that makes the difference. The models are exactly the same. And to me it seems the textures are the same as well, almost anyway.

Thanks for searching and finding it though. 👍
 
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Ah ha! I found it. It was only 2000 posts ago.

What about it?
Is it supposed to prove anything? One has a better lighting system applied to it and is a further away shot. The other is zoomed in and has a poorer lighting system.
I really wish this crap didn't come up every 2 weeks just cause someone decided to have a brain fart and forget that it's been done a million times.
You like how standards look, TERRIFIC! Use them, be merry. Don't try telling people who feel otherwise that they are wrong just to validate your view on the subject.
 
Again, it's the lighting and reflections that makes the difference. The models are exactly the same. And to me it seems the textures are the same as well, almost anyway.
I dunno. The body panel lines on the textures seem to look a lot smoother and thinner than they do in GT4, and the lighting engine wouldn't cause that to happen.

What about it?
Is it supposed to prove anything? One has a better lighting system applied to it and is a further away shot. The other is zoomed in and has a poorer lighting system.
I really wish this crap didn't come up every 2 weeks just cause someone decided to have a brain fart and forget that it's been done a million times.
You like how standards look, TERRIFIC! Use them, be merry. Don't try telling people who feel otherwise that they are wrong just to validate your view on the subject.
What crawled up your ass and died? Seriously, out of the over 130 posts I've made in this thread, can you find a single one where I've ever been unilaterally supportive of the Standard cars in the game? I posted a comparison photo that I had to jump through hoops to take strictly because I was curious as to whether the textures were improved for the cars that were new to GT4. I then mentioned that they appear to look quite a bit better than they did in GT4. I even specifically stated that the textures themselves might not be the reason that the Standard C3 looks better than the GT4 C3.

Now, if you don't like that I said that, you can cry me a damn river, but don't you dare group me in with the people who regularly enter this thread and blindly claim "Standard cars look better than any of the cars in *insert non-PD racing game here*."
 
Again, it's the lighting and reflections that makes the difference. The models are exactly the same. And to me it seems the textures are the same as well, almost anyway.

Thanks for searching and finding it though. 👍

Not really:

The improvement in the textures SlipZtrEm was talking about is related to the textured shutlines being thinner in the standard car:

2cmpthd.png

(Messed around with the GT4 image to make it look more like the GT5 one)

The body isn't textured but the shutlines are, and the only way they can get thinner is if PD improved the texture. Well, not necessarily improved but they did something to it. It's much less apparent now. Not sure the lighting engine alone can do that.

The textures are quite different, no doubt.
 
I dunno. The body panel lines on the textures seem to look a lot smoother and thinner than they do in GT4, and the lighting engine wouldn't cause that to happen.


What crawled up your ass and died? Seriously, out of the over 130 posts I've made in this thread, can you find a single one where I've ever been unilaterally supportive of the Standard cars in the game? I posted a comparison photo that I had to jump through hoops to take strictly because I was curious as to whether the textures were improved for the cars that were new to GT4. I then mentioned that they appear to look quite a bit better than they did in GT4. I even specifically stated that the textures themselves might not be the reason that the Standard C3 looks better than the GT4 C3.

Now, if you don't like that I said that, you can cry me a damn river, but don't you dare group me in with the people who regularly enter this thread and blindly claim "Standard cars look better than any of the cars in *insert non-PD racing game here*."

I didn't. The part about it proving anything was aimed at you, the part about brain farts was a general statement. That's why after SYSTEM I hit ENTER. Nothing in your post had anything to do with persuasion or standard/premium preference so why did you assume it was all aimed at you?
Maybe next time I'll start a new paragraph when changing thought so ass crawling and river crying isn't mentioned.
 
I stand corrected. They're thinner indeed, but that doesn't change my opinion about the standard cars though. The models are still the same as in GT4. ;)
Oh, the models are almost certainly going to be carried over unchanged.

The part about it proving anything was aimed at you,
And where exactly did I say that it was proof of anything? "They appear to have done something" and "or maybe it is just some kind of trickery" certainly don't sound like statements that were intended to be taken as if they contained ironclad conclusive evidence.
 
You're just talking rot to cover up the fact you said "many generations deep" when you know that was plainly wrong. Your use of the terminology I referred to is obtuse - imperceptive. If you can't put a proper bracket on the "generations" of software on a given generation of hardware, what use is the term? Just use plain English and state what it is.

Marketing crap? Generations of software is a legit statement... it's happened throughout game consoles since I dunno.... the SNES is the first time I really recall hearing it. It's a term that has been used in game reviews to compare games throughout the life of a console for quite some time... I have no idea what kind of person you are and what you like to follow up on, so maybe you just never came across it, but your apparent belief it's some obscure marketing term is just showing your own ignorance.

The fact I can't put an exact boundary on it? Ummm... You can't even put an exact boundary on hardware generations... the problem is the term referrs to a large number of seperate entities that all act individually... used to be pretty close to an anual thing with software but it's become a little more nebulous now. Doesn't change that it's there... I think just because you got caught off guard with what you don't know you are getting all defensive...

http://www.gamespot.com/features/6171831/index.html

the Xbox 360 had been available for a year and developers were already cranking out second-generation games, while the PlayStation 3 had just arrived in retail with its first-generation games.

http://www.winsupersite.com/faq/xbox360.asp

which will ship in early- to mid-2006 with the second generation of Xbox 360 games.

http://www.theinquirer.net/inquirer/news/1024761/xbox-360-games-single-threaded-says-vole

Every new machine has a nasty first set of games as the programmers work up to speed on the hardware. In this case, the up side is that there is about 6x the CPU power available and coming to a console near you in the second generation of games.

http://features.teamxbox.com/xbox/1607/Xbox-360-VSync-Issues-Demystified/p1

Should we expect to see improvements on this problem area now that developers are moving into the second generation of games?

Let's break it down and make it simple for you: As consoles go through their life span, the expected quality of a game gets higher and higher. No one expects a game 3 years after launch to look like a game at launch. Is that concept simple enough for you to grasp?

So there you have it, call it generations, time whatever you want, stop trying to dodge a legit point by showcasing your ignorance of a term.

You're not talking to a retard here, so don't try blinding me with this marketing crap

If you aren't the only one blinded by a simple and common term, I will be throughly amazed.

Seriously, by insisting this phrase is some kind of crazy marketing blindside propganda you only drive home what you don't know.

I was right in my extension of the analogy, if only to prove that it's a pointless metric for something like recreation

Again the analogy wasn't about the process of making a game... how much more simple can I make this for you?

Setting the bar is a way to measure a final product and has nothing to do with the production process. It's all about what happens in the end, not how you did it. Just like a high jump where the only thing that counts is did you completely go over the bar, did you hit it and knock it down or did you go under it. It has nothing to do with the complexities of a multistep game process. If the bar is set at having actual seperate body panels and smooth curvers then that's the metric. No hogwash about the many steps in creating a game and how broad the scope is.

It's a crappy analogy for a game making process and that's why you are the only one trying to make it fit that... is English your second language? Do you come from a region that has completely different common phrases than I do? That's a serious question... I am utterly confused at how baffled you seem by simple words.

So what if your game looks like a launch title, if it plays better than anything current.

Um... we are talking about how standard cars look here... that's what it matters... you are so wrapped up in wanting to prove GT5 is gonna be awesome you can't participate in the point of the current topic...

Newsflash: We all like how the GT series has played or we wouldn't be here!

If you are worried about defending the overall gameplay mecahnics of GT5 go ahead and stop. I have not seen anyone seriously question how well the game will play. You are beating a dead horse that isn't even here.

Going back to what this was originally about, PGR4 was a hugely anticipated game at the time, so a lot of effort went into it to, er, "raise the bar" (am I getting through?) and make it an outstanding game on the platform (which it is). No doubt they got some special treatment to get it to that level, and Microsoft is all about results, so profit, and will do everything to get something easily marketable to the widest audience. All that aside, given that it was BC's second game on the platform, it is technically outstanding, especially when you look at Forza 3 (which is actually a completely different game, and as such isn't really comparable, as per my last post.)

So, why isn't PGR4 way below the bar across the board, as per your expectations? It's because you formed those expectations based on a flawed understanding of how the world works.

Look I thought I made this simple already:

Tekken 6, look at the people in it. ALL super detailed and awesome looking.

Look at GTA4 and the people in it. All kind of wonkey.

When it comes to looks (which is what we are talking about) Tekken 6 handles (oops sorry, maybe you aren't familiar with that term - signifcantlyl outperforms) GTA4's people. Every last one of them.

How is PGR4 not across the board below the bar GT5 sets? Well 80 percent of the cars in GT5 don't even have actual body panels like I said from the get go.

I don't get how such a simple point has taken this long to get across and involved going in such a huge circle to accomplish... I think I have made it as simple a concept as I can and explained it thoroughly... all that's left is for me to type slower....
 
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As long as they're able to be raced upgraded and customized like the box details say there's enough reason for me to look forward to some of my 'old favorite' standard cars.

First off; really, they could get away with saying "upgradeable and customizable" about the Standards and provide exactly the same performance and visual modifications we had in GT4, nothing more. That would still satisfy the advertisement. I'm hoping that won't be the case, but it's entirely possible. The carbon hood we've seen in a few pictures is interesting; it would require a new complete texture for a Standard as opposed to changing one piece on a Premium. Of course, they could always easily avoid that issue and say all Standards get body-coloured CF hoods ;).

I'm glad Toronado has brought the gold C3 back up, because it does provide an interesting discussion. While most other cars in the Standard video don't show any noticeable differences compared to GT4 (right down to textures), the gold 'Vette has some noticeably thinner shut lines, which points to a higher-resolution texture. Why just it? Who knows; maybe they really are working on upgrading all the Standards with some new textures, and they just happened to include ones that haven't been updated yet (Vette excepted)? We don't really know.

People whining about people taking issue with the Standards don't solve anything. The idea that anything found negative should just not be talked about and one should "deal with it" isn't constructive in any way, and is just another form of the "only say positive things about PD/Kaz" kool-aid. Also note that the "you haven't played the final game" argument is pointless too; nobody around here is saying as much. We're just saying that so far, from what we've seen (provided by PD themselves no less), there's really no noticeable improvements to the cars themselves between GT4 and GT5. No model finessing, no texture updating... except the Gold Vette. It really is curious, and it'll be interesting if PD actually gives more info on the Standards or not. From a marketing point of view, I can't imagine they would; Premiums cover the eye candy, like it or not Standards from what we've seen don't compare favourably with many of the higher-tier racing games out there from a graphics front. If we get more info about Standards next week, it'll be for the fan community, to clear any worries (or confirm some fears).
 
"how its possible that GT5 doesn't have 1000 cockpits,they are a bunch of incompetents"

Then something similar have to be said against its counterparts:

"how its possible that FM3 doesn't have weather changes,they are a bunch of incompetents"

or

"how its possible that shift doesn't have livery editor,they are a bunch of incompetents"

and

"how its possible that PGR4 doesn't allow tuning,they are a bunch of incompetents"

I am not so sure about the incompetent thing, but since you were obviously paraphrasing, the simple answer is:

T10 never hinted at nor inferred they would have weather and not have a feature in it's entirety is different than having a feature implimented on only a small percent of the game.

EA never hinted at or infered a livery editor repeat rest fromm above.

MS never hinted at nor infered PGR4 would have tuning features repeat rest from above.
 
I'm beginning to understand what the fuss is all about. The difference between premium and standard cars will be much bigger than i thought. I really hope there aren't more surprises like not being able to have a mixed race.
 
I'm beginning to understand what the fuss is all about. The difference between premium and standard cars will be much bigger than i thought. I really hope there aren't more surprises like not being able to have a mixed race.

I hope not too... it would have been pretty bad for them to hold back yet more bad news about standards until this late in the game. Back when they put the info about standards on the website was about as late as I can imagine wanting to do it... they need to have time for people to forget any bad news pre launch.
 
I hope not too... it would have been pretty bad for them to hold back yet more bad news about standards until this late in the game. Back when they put the info about standards on the website was about as late as I can imagine wanting to do it... they need to have time for people to forget any bad news pre launch.

That's funny, I have a feeling you will still be in here moaning a good 6 months after release.

👍
 
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