- 4,877
- CoolColJ, GTP_CoolColJ
A pretty interesting collection of cars in this race. Both premium and standards mingling in harmony
http://www.youtube.com/watch?v=
http://www.youtube.com/watch?v=
That's quite a statement of fact when what you list are four or five cars with a few technical details which are wrong. However, I recall some discussion over a few issues on GT4 cars which a few have indicated are correct for certain models. Perhaps you don't recall them, perhaps you haven't been around as long.(yadda yadda...) And my beef is with those who insist that PD actually did care in comparison to Turn 10, when it is pretty clear that they only really gave a crap about 20% of the game's content. I've played the game for over a month and a half now, and with each passing day I shudder more and more at the possibility that PD probably couldn't have cared less.
CLK-DTM. Nomad Diablo. PT Cruiser. 10-year-old assets that suffered from modeling and/or artwork errors since day one, with nothing ever done to them. I'm not, never have and never will say that Turn 10 are experts in the department of consistency or quality control. But PD sure as hell aren't any better in that department.
No, that would be Kaz. He said it in an interview, and I have to get ready to go to work so I don't have time to hunt for it, but it was stated by him nonetheless.I'm not the one who runs around claiming that PD was forced by big bad Sony to stop production of a $60 million system-selling killer app to shove out what essentially amounts to a decontented, mediocre port of GT4 for the launch of a system that was dead in the water before it even came out.
And what "statements" would those be?Basically, I have the luxury of being able to make assumptions based on precedent and logical thought when we have official statements that support my statements, because I'm not the one making definitive statements about the subject in the first place.
While I agree that GT PSP has no appeal for me, you act like compressing a perhaps 6 gigabyte game into one gig, while adding content to it, is as simple as wadding up a piece of paper. While adding physics elements from Prologue to improve the feel according to a number of reports.It doesn't take a long history of racing pedigree to port a bunch of PS2 assets to the PSP, and based on how meh the final product ended up being anyways it certainly didn't seem to help any.
Perhaps I don't care because any conclusions come to from those discussions are irrelevant. Those cars I mentioned are wrong, period. Supercharged Shelby Series One models don't have 320 horsepower. No Volvo 240 weighs 4000 pounds. Nissan 240SXs don't have SR20DET engines. Lexus GS300s don't have 2JZ-GTE engines. USDM 300ZX Turbo models don't have 276 horsepower. 1998 USDM 300ZX Turbo models don't exist. This is off the top of my head. If I really wanted to, I could go through the car list and find a couple dozen more cars with similar problems.However, I recall some discussion over a few issues on GT4 cars which a few have indicated are correct for certain models. Perhaps you don't recall them, perhaps you haven't been around as long.
quite a misrepresentation of fact
Do you really think that makes you look clever? Because I can assure you it doesn't.That's quite a statement of fact
Has happened in GT games. Including a few Premium models in GT5.Car models have been wrong.
I'm surprised (not really) you keep hammering on the livery editor having glitches being relevant to this discussion, considering, you know, the GT games don't have one.Decals uneven on T10 produced cars. Modifications not appearing properly. Car models misbehave badly when trying to paint or place decals on them, and this is across dozens of models. Bodykit elements unusable because of the way they mess up the livery editor.
Fat lot of difference that made for the Acura NSX. Or the Audi R8. Or the Savannah RX-7. Or the S13 Silvia.And as I stated before, T10 farmed out work to other companies across the globe for the handful of new cars each game. Polyphony did not.
I'd like to know what proof you have that they had less of a workload. "They didn't model the cars" doesn't mean anything other than they didn't work on modeling the cars. That doesn't mean that they time/money they saved modeling the cars wasn't spent somewhere else, nor does it mean that the people who wouldn't have anything to do with modeling the cars in the first place weren't still working on stuff while the cars weren't being modeled by them. That statement is almost as silly as the people who claim that PD working on stuff like dynamic weather detracted from the Premium car count. Programmers don't model. Modelers don't program.So, how again do you explain why T10 let things ride like I mentioned when they had less of a workload?
I don't particularly care. Your propensity to completely ignore facts practically written on your face makes me quite tired as well. I'm living with it.You "all things being equal" guys make me tired, just like the people that insist that all megacorporations are "monopolies."
If you can't find it, for the purposes of this discussion it doesn't exist. Period.No, that would be Kaz. He said it in an interview, and I have to get ready to go to work so I don't have time to hunt for it, but it was stated by him nonetheless.
And what "statements" would those be?
Linky.Yamauchi said that he wasn't interested in outsourcing development on Gran Turismo PSP to another developer. He considered the prospect of handing off the driving sim to someone else "unthinkable."
So I'm supposed to be impressed with PD's amazing ability to downgrade and compress PS2 assets to fit on the PSP? You mean like developers were doing back at the system's launch?While I agree that GT PSP has no appeal for me, you act like compressing a perhaps 6 gigabyte game into one gig, while adding content to it, is as simple as wadding up a piece of paper. While adding physics elements from Prologue to improve the feel according to a number of reports.
Then you simply have no idea what you are talking about. Every third game on the PSP is a PS2 port. There were PS2 ports headlining the system for the system's launch. And, amazingly enough, all those other developers were able to cope with doing what PD did completely fine without mountains of excuses and despite (usually) being third string no-name development houses. An awful lot of those PS2 ports also contain more content in portable form then they originally did (and it is pretty arguable whether GTPSP actually does that over GT4 in the first place).Buster, this is one hell of an assumption based on nothing but your own opinion. I'm aware of no other game company which has done anything like this.
I'm aware of no other poster who is so blatantly and intentionally ignorant of facts when they are pointed out directly to him. There are dozens of quality racers on the system. Dozens. And a good portion of them are ports of PS2 games which weren't ripped apart like GTPSP was under the guise of making it "portable friendly."I'm aware of no other game company which has a racing game of any consequence on PSP.
I didn't respond to your point because it was irrelevant. I wasn't attempting to dodge the issue, because the issue had no merit in the first place. Deal.You don't even bother to respond to my post on this. Instead, you make presumptive remarks and dodge the issue completely. How adroit.
Physics, graphics, handling are all perfect.
Fat lot of difference that made for the Acura NSX. Or the Audi R8. Or the Savannah RX-7. Or the S13 Silvia.
I'm aware of no other poster who is so blatantly and intentionally ignorant of facts when they are pointed out directly to him. There are dozens of quality racers on the system. Dozens. And a good portion of them are ports of PS2 games which weren't ripped apart like GTPSP was.
1) Low speed physics (like kaunching the car) seem off, there's a discussion on that.
2) Jaggy smoke, rain and shadows.
3) Imperfect physics = imperfect handling.
'Perfect' is quite statement, you know...
1) Low speed physics (like kaunching the car) seem off, there's a discussion on that.
2) Jaggy smoke, rain and shadows.
3) Imperfect physics = imperfect handling.
'Perfect' is quite statement, you know...
Damn guys... why some of you still bother discussing about GT5 flaws after more than 1 month the thing was released. Some flaws are being fixed and some won't be... Zillions are happy with standards and just a minor part of people aren't. And we already know that some of these cars will be "premiumnised". That's enough for most here.
C'mon guys... relax, or go play something else. I really see people really angry about these stuff. Enough is enough. Get your money back and that's it. Leave people that are enjoying the game alone. It's like, everyone is free to do your own stuff, just keep it on your place. GTP should have a place just for ranting... because it's spreading all around. When we think its gone, it appears again. A lot of us are enjoying the game, good or bad. Most of us ARE playing it and are OK with it. And it's annoying coming to a place to discuss aspects about the game and only finding complaining and hate.
Why PD did what they did, the way they choosen, we probably never gonna know. Why bother? It's a product, you have the right to love or hate. To buy or not. And to get a refund if you aren't satisfied with what you got. The thing was released as it was. And it sold like fresh bread. And it'll sell more.
I'm not saying the thing is perfect. It got a lot of flaws (and some are specially annoying for me, the lack of rims for standards for example) but... why get into these endless discussion and fights? C'mon guys... relax, seriouslly. Both sides... plz relax.
I know that my words will not even be heard. But it's worth a try... for peace sake.
Thats the problem, no ones going to listen to you (the ones arguing about flaws). Everything you said was valid but the thing is people are making out like these flaws make the game unplayable there just minor problems. Jagged smoke is just a minor problem, it's not going to ruin your experience.
Anyone who actually thinks the game is unplayable is just trying to be negative.
Thats the problem, no ones going to listen to you (the ones arguing about flaws). Everything you said was valid but the thing is people are making out like these flaws make the game unplayable there just minor problems. Jagged smoke is just a minor problem, it's not going to ruin your experience.
Anyone who actually thinks the game is unplayable is just trying to be negative.
I doubt anyone's saying that. What we're saying is that the game would a lot better if it wasn't for questionable design decisions and technical flaws.
And, well, why wouldn't people express a negativ opinion? The AUP doesn't state that there are only positive opinions allowed on GTPanet, at least not to my knowledge.
True. And negativity is bad. Very bad. Because PD can simply think: "we'll, people isn't liking much... so let's not spend time fixing all these stuff and just focus on GT6... GT5 will become one already lost battle. Let's focus on the next one..." And we know that sometimes they hear us, because a good ammount of things fixed in the patches were toughts from most of us. They hear us, and they know what's wrong. If they just quit fixing the stuff to concentrate on the next game, we're really screwed.
The thing is... It may have the flaws, but its very enjoyable. And it's far from unplayable like people think...
You're right sir. But we're coming to a point we're all the negative attitude is starting to hurt some of the experience. A lot may agree with me, that GTP has seen happier days. And lots of kudos to those who remain working to make this place what it always used to be.
Not pointing the flaws out will make them go "Oh, it's all good, everyone's happy, no need to fix anything!"
Two things:I didn't say about not pointing. I'm saying about to change our attitude and the way that they're pointing. Having a place for people to take note on the flaws and pointing them out for them to fix. (I think this already is being done, need to check but I think i've seen a topic like this somewhere) Like we did on the 1.05 patch topic pointing out what was already fixed. Made it easier to people to track the fixes and see what was done.
Not like: "OMG, we've been cheated, game is incomplete, game is crap, game is bad, old cars are old, PD is lazy, PD is dumb, PD is crap, PD steal my money, Kaz is mad, Kaz I want my fast and furious supra premium OMG, oh noes only 231 premiums, make my favorite Kia van premium plz, make Mach 5 and speed racer premium plz, why lots of japanese cars, shadows are crap, smoke is crap, game is crap, crap is crap, PSP version is crap, I'm disapointed, AI is crap, B-Spec is crap, grinding is crap, credits are crap, used cars are crap, crap is crap, who moved my cheese, cheese is crap, OMG game is disapointing because its crap."
Again, my words are probably going to be forgotten because all the intenetz0rz is having this whole troll-emo-riot moment. Everybody is a master-professor-doctor in everything.
who moved my cheese, cheese is crap
To be fair to those complaining....like me they can probably see that with a few better decisions GT5 could have been utterly amazing. It's the sheer disappointment of the game that is making people moan.