PD doesn't compete, their lead producer and designer only makes a game in his vision. Not that of the gamers who buy the game. It seems EA is using GT as an example of how not to make a racing game. GT5 lacks many fundamental features found in almost every modern racing game. All PD needs is a Foreign Producer who speaks English and GT5 could be everything everyone wants. not just the vision of one man.
EA
Turn 10
Codemasters all know how to please their fanbase.
GT's fanbase seems divided at the moment.
Maybe please the fan base is not always the right course of action, because some of the features that were included in this game are shown is very few other games,implement the same boring stuff to the game will hurt it badly,only two things is what GT series really needs and that is more content,something that other companies charge you + and are nowhere near as GT5 amount of content(FM3 seems to have more content but if you are critical about it you find only 40 variations of 12 scenarios and that is pretty poor compared to GT5 amount of content,besides of the fact that you have to pay for new cars,about $20 in DLC of buy a new FM3 ).
Is just a matter of what people like the most,in
MY opinion I think that GT5 is better because it doesn't feature any silliness like livery editor(personally is a pointless waste of your time,which you can use actually playing the game),while other games like NFS and Dirt focus more on be the sales toy of big companies(example of this is the rewind function that they implement to serious games that makes them too arcadish and boring),and that is my complain about it because GT series are not meant to be a sales breaker,it just is a game develop in a crafted plan,which not include silly stuff and just try to stay original against its competitors.
An introduction of a foreign producer will most likely hurt the game badly,if they do what people say will make the game as average as it gets,while if they keep it original it will be better,example of this is the latest instilment of Silent hill series and Resident evil series,which lost their identity thanks to "foreign producers".
I will mention the Ace Combat series which was a victims of this practice by introducing a "foreign producer",all PS2 instalments of the game were almost perfect(storyline wise and gameplay wise),but when they shift into 360 platform they introduced a "foreign producer" that was suppose to make the game even better,this of course was not to be and it got worse with ACX2 JA and the trailers of AC:AH.
Its better a game with creativity than a "normal" game that will be stuck with its partners(games like NFS-Pro street,grid,NFS undercover,etc...).