Kazunori Yamauchi on GT6’s Course Maker, B-Spec, New Documentary Film, & More

kazunori-lights

Last week’s Jalopnik Film Festival was a smashing success, and became a unique intersection between car culture, filmmaking, and the Gran Turismo series.

I was fortunate to have some time with Kazunori Yamauchi and Tamir Moscovici – director of the upcoming documentary, KAZ – and we discussed a wide range of topics.

I’d like to extend a special thanks to the SCEA representatives who helped organize this interview, and to Kazunori for enduring all of my questions, despite the fact that he had only arrived from Japan a few hours earlier!

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GTP: First, Kazunori, I’d like to talk about your recent comments on the possible size of Course Maker tracks – when you mentioned they could cover an area of over 2,500 kilometers. 

“Yes, originally it was said there would be 100×100, then we said 50×50 kilometers.

“Going by the latest info I’m getting from our development staff, it might end up being closer to 20×20. That is still very large – the Nurburgring is about 5×5 kilometers in the game, so it is quite a lot of space.”

GTP: Will players have more control over the tracks they can create in GT6, compared to GT5?

“Yes. In regards to the course maker, it is cutting it really close as to whether or not it will make it in time for day one or not for GT6. It’s definitely going to be there, but whether or not it will be available from day one I’m just not really sure right now.

“We might start off by providing tracks that we’ve made to the users first – and then the editing user interface might come a little bit after that.”

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GTP: On the subject of things which may come after release, you recently mentioned that engine sounds will most likely be changed in an update after the release of GT6. As you know, that’s a big area of interest to many fans out there – can you explain how difficult it is to create satisfying engine sounds, and why it is such a big project?

“We’re still in the process of making the engine sounds, so I’d rather wait and comment on that after it is complete.”

GTP: As you know, people discovered ways to modify the game data in GT5, and it became a very popular thing. Did you learn anything from that, in terms of how people were customizing their cars? Has it had any impact to your view on game design moving forward?

“We knew from GT1 that players and users have a strong need and desire to modify their cars, and it was just kind of a re-confirmation of that fact, and in GT6, we’ll have a lot more car customization options for the game.

“I was even thinking about providing something like a ‘Pro’ version of Gran Turismo, like a ‘Gran Turismo Pro’, so that you can really get into detail with the car customization process.”

GTP: I think that would be very popular!

“Yes, I’d like to get it to a point where you can make your own custom cars. The issue is that would be really complex to do, but it is something I really want to do, to make a professional version of Gran Turismo.”

GTP: On that subject, a long time ago, you mentioned a “Gran Turismo for Boys” project. Is that something that you still think about, or something that you’d still like to do in the future?

“For me, the PSP version was a rendition of that idea. Thinking about it now, even small kids, they are playing the full version of Gran Turismo! So, now, I think we don’t really need to make a special version of the game for them.”

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GT5 Photomode image by hgrf93.

GTP: What about B-Spec mode? Will B-Spec racing return to Gran Turismo 6? If so, how do you see its features evolving in the future?

“In GT6, we’re planning to make it so that you can just switch within the same race to make it either A-Spec or B-Spec. There won’t be separate modes for A-Spec or B-Spec racing any more, the player can just choose to have it be an A-Spec or B-Spec race. So, people who really like to drive can just keep it in A-Spec.

“Among all the users of Gran Turismo, there are some guys who really have a hard time driving themselves, but really like cars, and B-Spec will be a big part of the game for them.”

GTP: From the outside, it appears that Polyphony Digital has kept a very small, tight production team, while the games have grown in massive complexity. Is there a reason you like to keep the company limited in size?

“The people who develop Gran Turismo are really all like family. We still have people working on GT6 who also worked on GT1. I think that’s one of the strengths of Polyphony Digital, that we have those people.

“Even with the cars, we still don’t outsource any of the modeling with the cars, and that’s just how we do it and I think that’s what leads to the uniqueness of the game.”

GTP: You’ve mentioned before that the game modes in GT6 were mostly completed. Can you give us a preview of how the single player will progress through the game?

“No, I still can’t say! Compared to GT5, though, I think the tempo and flow of the game will be a lot quicker and easier, and there’s no more experience points.”

GTP: Many game developers now are monitoring how players play their games and what features are the most popular. Have you done this with GT5, and if so, are there any interesting things that you have discovered from that data?

“In GT5, we do see how people are playing the game, and what we found was that a majority of the players are just casual players.

“What we’ve discovered is that the game modes which are most played are the ones which first appear. It’s also the cars and tracks which appear at the top of the lists which get played the most. So, that means that we have to be very careful in designing the UI.”

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GTP: Vision Gran Turismo is clearly a big deal for you and the GT series. What’s it like to work with automotive companies on these types of projects?

“It makes me very happy and I’m very honored that they would do these things. What’s really great about it is that these manufacturers are actually having a lot of fun getting involved with it.

“These designers and engineers are getting very serious about what they’re doing and building for the game, and they’re all really enjoying it from the bottom of their hearts. They are sort of looking at each other and trying to figure out what the other companies are going to do!”

Later in the interview, Tamir Moscovici, director of the upcoming documentary “KAZ”, joined the conversation.

GTP: Kazunori, I know you have many responsibilities as director of Polyphony Digital and as an executive at Sony Computer Entertainment. What is involved in a typical day for you back home?

Kazunori Yamauchi: “It’s very monotonous, actually, and very simple. Wake up in the morning – or wake up in the afternoon, more likely – quickly eat breakfast. Where I live from the office is about five minutes in my car. Through the day and into the night I work.

“I often make my own dinner, then read a book, and then go to bed. That’s my life when I’m in Japan. I hardly ever go out drinking or anything after work. I’m just always eating the same food, and doing the same thing every day!

“But work itself is very fun for me, so I don’t really feel like looking for more fun after work.”

tamir-moscoviciGTP: Tamir, I know you are accustomed to being around very interesting people who do lots of very interesting things. You’ve had more time with Kazunori than just about anyone outside of Sony. What have you learned about him and what do you think is the most unique aspect of his personality?

Tamir Moscovici: “I’ve had the good fortune to go to race tracks and to meet a lot of famous people, and when I went in to this project, I really only knew what I had read. As much as I wanted to sit down and have some meetings and sit down and talk, it just never lined up.

“I got told ‘Be here at 5:30,’ or ‘Get here now,’ everything just sort of happens in real time, which from a filmmaking standpoint is exciting.

“Once I was let in, the one thing that stood with me and is even sitting with my editor now as we are going through all the footage, is that there is an element to this story of loyalty and family that was open to us and welcome to us. Nobody ever leaves Polyphony or Gran Turismo – everybody seems to stay – because it seems to be a very nurturing environment, and that cycle of nurturing just seems to bring in more people, and that relationship extends to the fans.

kaz-panel“When we spoke about it – and it’s interesting, in regards to Vision GT – I don’t think it could have happened 15 years ago. Not because of where the game was graphically, but because the guys sitting at the table of the automotive companies grew up playing the games, and now they want to design cars for the game. So, now, we have this whole other cycle forming.

“To me, the most amazing part is this family that’s growing through it, and Kazunori mentioned to me there is a sense of “movement”. I didn’t get what he meant by that at first, and then it all made sense as we started to look at the footage. And now, that’s the story that I’m going to tell – I want to show that it transcends just the game.

“That’s the most interesting part. Running footage of cars, or sitting with some exotic car under a railway track in Tokyo, those are all cool things, but our big picture is what I just said – this idea of movement – and that movement is tied back to loyalty and family.”

Kazunori, you are a very private person and Polyphony is a very private company. What was it about Tamir that made you want to open up to him in this film and what do you hope to accomplish with it or that people will learn from it?

Kazunori Yamauchi: “I think Tamir, when you look at him as a creator of documentaries and a filmmaker, he’s very, very dedicated, and he comes closer and closer very naturally, so I started opening up to him.

“But, really, if we have the time together, you’ll see I’m not really a reclusive or closed person!” [Laughs.]

Tamir Moscovici: “Yeah, I think that’s a hard question, we are just kind of doing things backward. We built the outside of the car before we built the engine and the suspension.

“But, we are, for lack of a better expression, we are still very much deep in the creative cocoon, only just now ready to come up and start sharing components of it.

“I know what I want people to take away from the movie, but I’m still figuring out how exactly to tell that story. Really, I think we want people to take away a sense of wonder and inspiration by how impactful the game has actually been. That’s what we really want to do.”

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Comments (295)

  1. sporkafife

    @bigspleen “name one other AAA company that has released a not finished game” – Rockstar North with GTA 5. That game was released with no online multiplayer functionality. Online multiplayer is a huge part of any game today, and so far GTA 5 has none. Do I care? No, because I know it’s coming – exactly the same as I don’t care if course maker and new sounds aren’t finished for release.

  2. Rafael F

    Hello guys! If we read some comments here we can notice a fight between “fanboys” X “haters”. I think we should not be that extreme, I mean, we can’t say someone is a ‘fanboy’ just because he prefer GT over any other racing game, just like we can’t call someone ‘hater’ just because he post negative points of the game. We need to understand each other because both sides are important to the franchise, I mean, we probably wouldn’t get any improvement on sounds if a lot of people wasn’t “hating” about it. The criticism is important to evolution of the game. I think there is a difference between haters and disapointed fans. Some people here are big fans who are now disapointed about some aspects of the game and we have to accept that they have a point, i say that because I see some people with good ideas and intention being called haters injustly.
    Peace for everyone :)

    1. sayba2th

      Rafael, that’s a great point you make and I agree wholeheartedly with you opinion. Where the problem tends to lie is the way the arguments get constructed from some of the people who post, saying ah GT is S^&% and Kaz or PD is/are useless ect and then spout some personal opinions rather than facts. Point in example previously posted

      Typical Kazumori… blurry, deceptive, disappointing…. in all these years, I cannot believe that the guy still don’t talk a word of english and is not able to speak less than these CRYPTIC discussions… Come on, its 21st century, people can at least learn to speak another language for Xsake! I’m French myself but I understand that english is the most important way to communicate in this world…

      Maybe could be rewritten as such

      I feel that Kaz was not as forth coming as I think he should be. I am surprised after all these years that we don’t hear him speak more in English especially in today’s corporate world where being able to speak a secondary language is of great importance. Especially when you have a product that reaches a world wide audience and English being the most universal language spoken today.

      That is of course just one of many on hear. On the other side of the coin there are the GT “fanboys” who will knock any other game out there competing against GT, this is just as bad considering there are games out there that do have certain elements GT could take a look at to improve.

      I have no issues with someone giving negative feed back in a constructive way yet some people are just negative, some trolls and some who knows what but if you just come out and throw venom all the time and there is no need to mention names as these people know who they are then yes you are a hater.

      Anyways just my 10 cents worth on this.

    2. Rafael F

      That’s true @sayba2th , the main problem most times is not even the subject on itself, but just the way we say things.
      Unfortunately, there are some trolls even here. But most dudes are really cool and friendly :D

    3. sayba2th

      Couldn’t agree more Rafael, this place sometimes has some crazy tangents being traveled. For the most part yes there are some fantastic people on the site of all ages and it’s only the minority as usual as it is in life who like to be a thorn in all our sides.

    4. Johnnypenso

      Well said Rafael. Once one begins to paint one side or the other with a broad brush, you can no longer objectively view their opinions and thoughts as valid criticisms. Each side of the discussion has something to offer but for the few that just throw out unfounded hyperbole from one direction or another, positive or negative, the best thing to do is ignore them. If you give them attention they don’t go away.

  3. myopinion11

    Pit Crew: im from finland so im not perfect at english so thats a bit stupid from you to critize. Im not a hater, im just telling my opinion so you can agree or disagree with me wich is not a suprise to disagree to my comments beacuse you just cant face the fact that GT5 was not good as a whole package (same with GT6, still PS2 cars after 8 YEARS!!), with PS2 cars and bad engine sound on most of the cars. GT6 is going to bee better but im not impressed with the engine sound to be updated after the release wich is not good for those who doesnt have online (luckely i have). And you said me to mention a compleat consol simulator well no game is perfect for everyone but for me Forza Motorsport, beacuse realistic handling (not as good with GT5 but realistic), all cars have interior, good car collection from all over the word and engine sound wich has a big part in the driving feeling (for me at least, not for all), and Forza has got good critics as have GT5 but not as good as Forza. You may think im a Forza fan as you read this comment well i have Forza 1 wich was almost perfect in every area but i bought GT5 beacuse of the driving aspect and for the good wheel option for PS3. But the most realistic racing game is Richard Burns Rally, you cant disagree if havent played the game!! Kaz is the original console racing sim designer but GT5 was a dissapointment but hopefully GT6 has good car collection, engine sound when they come (cant accept that, i hope they come soon after the release) and good background grapchics. But you are right that i start abit too early to critizes about an unreleased game but not impressed about the standard cars and the new engine sound wont bee at the release. I hope you can read this comment to critizes more about my opinions. Remember this is my opinion!!!

    1. MeanElf

      You’re right, that’s your opinion. PS2 cars in GT6 though is incorrect. I know what you’re getting at but the standard/premium divide no longer exists, so to claim that the less graphically superior cars are PS2 level, is speculation – as is your observation that GT6 will not be a complete package. It will be complete, just further improvements will come later – that’s a whole different thing from an incomplete game.

    2. Pit Crew

      Actually if you look at your OP you will see that you stated an opinion as fact, when FakeGangstasDies said Kaz is the man, in which you replied *he was, not anymore! * You are a hater and just can’t admit it as you seem to think rehashing old GTseries issues gives you some overwhelming insight into what Kaz has done that should not be rewarded in a Documentary being produced about his life.. I don’t know or care whether or not you’re a Forza fan or what country you are from.

      You think I don’t know GT5s problems, just because I stopped making an issue of it for the whole GTP community to see? Oh Please, I’ve gotten past that a whole year ago and despite those issues, have made the best of it, and plan on still playing GT5, problems and all till Dec 6th 2013. Using Forza as an example is not an answer to my question, and you’ll never be able to answer it as your objective is to basically do a Copy and Paste of all the complaints you’ve heard that bring GT5s issues to the forefront assuming that will make you standout as someone in the know. Then you try and actually agree with me about kaz being the Original console sim creator without taking in the fact, that is one of the reasons he’s getting a documentary based on his life and work.

    3. myopinion11

      Well pit crew i espected that cind of reply from you but you are taiking my comment way too seriously! I have this kind of feelin about kaz and pd for not doing the maximum work or propably trying to put way too many things to game with not that much time. Use you brain you cant bee that stupid to accept ps2 cars and bad engine sound in a released game!! In the old days they made a finished game with no updates beacuse the console were not that advanceas today so ifeel theym are abit lazy to not make basic of the game and you know what i mean if you think!

    4. Pit Crew

      And I pretty much expected you to resort to name calling when no one bends down and stoops to your level of negativity especially when your whole thought process is based on bringing up old issues and relating them to the new game 1 and 2 acting as though you have a level of insight into kaz that the rest of us don’t have. It’s too funny…

      It’s traditional for cars in the GT series to transfer to the next title, for example the Toyota Supra RZ is from PS1, this has never been something that can be attached to just GT5/PS3, so the fact you keep going there pretty much confirms that your argument is a Copy and Paste of alot of others.

      I never had overly high expectations, from jump street as I have said before I will remain “Cautiously Optimistic” about GT6, while I truly believe the GT series best evolution will be on PS4 starting with GT7, which will probably be just as modular as PD and Kaz attempt to do with GT6.

      If your argument was about the Overly Asian market car bias, on a game whos smallest market is Japan? then I could relate to your disappointment, or the fact that in every GT series ASpec mode we have a GT cup championship with multiple class cars, but no multiple class scoring, for years now, then yeah I would agree with you. but it’s like a you can’t see the forest beyond the trees, choosing instead to relate to the old kaz made an unfinished game mantra and sounds issue. I can assure you many in this community aren’t please about that or that a later update will fix it but guess what? It is what it is.

      Have you seen the wishlists from the community that want everything from Cars, tracks, better camera options engine swaps, chassis building, Weather options ( I want to see snow accumulate at Eiger or Nurb lol) etc? These things take time and since todays technology, internet needed sure, allows that, and they did it to mixed reviews with GT5 is it a surprise that this is the route they are taking in an effort to keep the game feeling fresh till GT7 is ready? Kaz was pretty much going to go this route with GT5 anyway and it’ll probably be introduced in every GT here on out. GT6s success in pulling this off will be a useful blueprint game for PD to evolve this type of upgrade system with. Only time will tell how efficient and effective it will translate.

      You should really Get over it, especially when Name Calling and trying to challenge anothers intelligence becomes your best line of defense.

      And your argument still doesn’t explain why Kazs life work shouldn’t be produced in a documentary, though you can continue to try lol.

    5. myopinion11

      Well pit crew you are not getting the point what im trying to express so im gonna let you bee by you self. You trying pretty hard to fight against my opinion but i hope im wrong with all the negative things what i have wrote about gt6 . Cheers :)
      Please dont waste you time to write so much.

    6. sayba2th

      myopinion, remember that if you post “your” opinion to do so then be aware regardless of what language we speak that it may very well be challenged. You cannot control how other people will react to what you state. “I have this kind of feelin about kaz and pd for not doing the maximum work or propably trying to put way too many things to game with not that much time” How do you know what % Kaz and PD are working at? Your “feeling” is not fact so you need to be more careful how you word something.

    7. Highlandor

      myopinion11 = correct. GT5 was way not good enough, and chances are, if PD hasn’t learnt their lessons, GT5.5, ooops, I mean GT6, won’t be either.

      Pit Crew – what Kaz has done in the past is in the past, unless he or PD changes it’s only matter of time before GT fails. The lack of acceptance testing and understanding all their loyal customers were blatantly obvious in GT5. Think it can’t happen, well look at what Pro Evo and Battlefield did – they saw a weakness in the leader of their markets and brought something out which took away the dominance of the market leader. Unless PD starts to change, only a matter of time before it happens to GT too.. Look at the amount of loyal GT players who endured prologue for 4 years, but walked away from GT5 – there’s more than enough evidence to show Kaz/PD are laying a very dangerous game with the GT brand.

    1. myopinion11

      he was, not anymore! he has to fix all the stupid flaws from gt to be the man in the bisness. A doc at this point of Kaz is abit stupid beacuse he failed with gt5 and gt6 has still ps2 cars, so a doc of Kaz is made in wrong time beacuse the gt series is not anymore the complete consol simulator. But its all about Kaz and PD how to turn it back to their side. Cheers :)

    2. Pit Crew

      ^Haters gotta Hate don’t they myopinion? I just love how you narrow Kazs successes down to 1 games short comings. GT6 doesn’t even count as a success or failure seeing as we haven’t played it yet. None of us are keen on getting updates to things we feel should be in the game at launch, but since I was raised to never judge a closed book, I stay Cautiously Optimistic as to the possibility it will work out just fine. Please enlighten us as to what console racing game is the complete console simulator.

      You seem to forget that Kaz is the Original Console racing sim designer, and that has brought more competition to GTs door step, which breathed new life into a rapidly degenerating game genre. Obviously there’s more layers to kazs life then just GT series, and that’s why this documentary of him is gonna see the light of day.

      Also please proof read your negative ramblings, as the overwhelming amount of spelling errors in your OP makes it difficult to read.

    1. sayba2th

      From what I understand no, we will have to start GT6 from scratch there is no carry over of 5’s data as Kaz advised that it has been compromised.

  4. bigspleen

    Never seen a company launch games in such a half finished state like PD. half of his comments are “We will be adding this later”. I lost all faith in PD.

    Name one other AAA studio that has done this? They need to get their act together.

    Also, Pre-order numbers for GT6 are very low, should avev been a ps4 title.

    1. MeanElf

      Half is 50% – I don’t recall getting any GT title that was half-complete. True, GT5 needed work still but I believe the reasons came out and this time there has been advance warning, along with reasons given.

      As for the pre-order situation, I’m off to check that now – so forgive me if I don’t take you at your word on this.

    2. Swagger897

      @meanElf

      Im not trusting the common names on these comments sections.. People in the “regulars” such as pit crew, saybath, you, tokoturismo, and who ever else is normally on everyday engaging in postive actions towards falsifying statements such as bigspleen, Is who i only trust..

    3. MeanElf

      Yeah, there are a few bogus names out there, or accounts that only post here and not on the forums. I do like to give them the benefit of the doubt though – if they don’t reply, then the world can see that.

    4. MLRSparco

      You can ask your local gamestop how many have preordered the game, as of right now 7 people have preordered gt6,it used to be 12 but 5 canceled there orders including me,IMO I don’t feel gt6 is ready to be released ,I’ll wait a month then buy it.

    5. sayba2th

      That’s Right BS I got half a disc & drove half a car in GT2.5 that was half a game made by P half the developer. Question are you a half-wit? I hope you can fully understand my quizzical nature.

      @ Elf run that numbers game cuz! Good way to be as we all have our off days and have made the odd bonehead post ourselves I know I have

      @ Swagger ta for the props brah, at the end of the day we can see through the BS that gets posted, thankfully there are some “regs” on here that attempt to keep things as unbiased as possible I always respect what you come through with along with the guys you mentioned.

      @ PC, I like you and elf can’t find em either, ah well as now BS has posted this and it’s on the internet it must be true

    6. ScotteDawg

      @ Swagger897 – I feel left out… lol

      @ sayba2th – Using caps on bs? He doesn’t use them in his name at all – must have a low opinion of himself… just sayin!

      I have checked EB Games (Australian subsidiary of Gamestop) and there are NO details on the number of pre-orders! Maybe, if I were to ring an individual store they might tell me, but that is something I would assume they would want kept to themselves!

      So, in summation, bs has been talkin BS!

  5. Inferno251

    I love how the haters just do nothing but hate with no constructive criticism or words of advice/suggestions whatsoever…

    1. MLRSparco

      I wouldn’t call myself a hater but I do feel GT6 is not ready to be released,I feel if this was any other game you guys wouldn’t be so positive,but since it’s GT6 and I’m sure most of the people posting GT5 is probably they’re most played game that you feel that you just have to take what you can get and be happy with it.The fact that theres a big update on launch for this game or the fact that Kaz has said there are some things we are still working that you won’t see till later doesn’t exactly fill me up with confidence for this game.

      I’m just looking at this from a regular persons perspective,if anything is being released thats not it’s full content I wouldn’t buy it.If a new 3D TV was coming out where you can watch everything in 3D but at launch only 1 or 2 channels 3D can work on chances are your not gonna buy it.If a new car is coming out and the suspension or engine hasn’t been fully tuned yet and they said they’ll fix it down the line you wouldn’t buy the car.I don’t see why its any different with video games.I personally hate the sounds of the cars in GT5, to me they sound terrible so I most likely won’t be buying it till there’s an update for that,so if that makes me a hater than a hater I am.

    2. sayba2th

      That’s how they operate Inferno and GTP is great for trolling as there are a lot of passionate people who are passionate about this game which gives these people who have low self esteem or just no maturity or both the “kicks” they seek.

      Sparco, I think with the debacle of GT’s 4 & 5 with regards to release dates getting pushed out further and further each time that they will keep to this. Kaz has said that the majority of things that count are done (people don’t even start on the engine sounds) which will not affect the driving aspect. Granted that you wouldn’t by a car or TV half done as you have stated but this is really not comparable a video game with a patch will not endanger anyone’s life where a car with engine or suspension issues will. I understand where you come from however. That’s your choice to buy and your opinion which you are entitled to.

    3. MeanElf

      I understand your viewpoint MLRS however I don’t just do this with GT – I have quite a few games that are deemed faliures for some reason or other (usually quibbling and small points), yet these games have brought me and quite a few people a lot of pleasure.

      I balk mostly at the number of people out there with no understanding of how the game is made, who feel that something should be done right now, irrespective of how practical or possible that might be. It has been suggested before that they were possibly spoilt as kids, and so expect everything they want, right now…otherwise they’re going to throw a tantrum.

      As Sayba mentions, with the release delay of 4 and 5 being perceived by PD/Sony as a problem, plus the narrow viable launch window due to the next-gen console, PD have to get the game out at that time. The patching is their solution for where certain aspects might not be up to their standard – that will not say that the game will be unplayable. It will work just fine on launch, and be better with each update.

      Like I say, I have faith that this will be so – I do this with other games too. I did it with DiRT 3 and both WRC2 and 3 plus Dead Island and the sequel Riptide. The list though goes on. In the end, if I enjoy the game then that’s good enough for me. Nor do I subscribe to the whole ‘if no one complains, they’ll keep shovelling pap at us’ argument. GT as a series has evolved throughout – sure aspects have remained the same but those are what make the games special, such as the license tests. The rest though has undergone change and that has come from PD and their persuit of excellence.

  6. kollosson

    Great news A spec and B spec combined like GT4, this works much better, its great fun especially for endurance events, start a race in A spec take the lead, pit and switch to B spec great stuff…

  7. DYLAN777-is-not

    The track editor actually sounds good. It sounds like its more than a random track generator like in gt5. If nurb is 5×5 then danm 20×20 will be epic!!

    1. MadmuppGT

      Think it all depends on how much control we have, 20×20 could be completely wasted if it not used right… or doesnt allow you any freedom

    2. infamousphil

      You are so right, Dylan. I have some good layouts for all the course creator venues. But given the “limitations”, it makes creating “great” tracks almost impossible. Given more area we’ll certainly see larger, more complex, tracks. All for.that too ;)

  8. 2012GT325

    If PS3/4 are too limiting to what Gran Turismo could/should be, then Kaz and Team need to release the game on PC. That could be the more “pro” version, will be able to find a whole new audience, and will compete with the likes of iRacing.

    It’s not like they (Sony/PD) don’t have the money or resources. They need to expand their company, add additional staff, and make things happen. (Not that they haven’t been doing great things, just that they could always go for bigger audience and fans of sim racing).

    1. Pit Crew

      Yeah and where did you read or hear the PS4 has limits equal to PS3? Kaz did say they both have their advantages, but we don’t even know what they are to the degree where we need to be thinking of how they apply to a GT title on the PS4.

      Let iRacing have the PC base and GT have the Console base IMO. A GTPro would shine on consoles just as good.

    2. SZRT Ice

      PD is 1st party Sony. Never gonna happen. The most one could do is emulate a PS4 GT somehow for higher grade PC specs. Which would likely take more effort than the outcome would be worth, so yeah. PS4 is where you want to look for the future of GT.

  9. BWX

    “Yes, originally it was said there would be 100×100, then we said 50×50 kilometers.

    “Going by the latest info I’m getting from our development staff, it might end up being closer to 20×20. That is still very large – the Nurburgring is about 5×5 kilometers in the game, so it is quite a lot of space.”

    So basically it was BS. Bs just like many many things we are told will come to the GT world which never do.

    I’m sure it will be much smaller than 20×20 usable space when it hits the shelves too. What I can’t believe is that anyone ever takes anything PD/Kaz says about GT “in the future” seriously. Fool me once shame on you, fool me 700 times, shame on me.

    1. Dude27

      The thing is that today, it’s lying on purpose just to try to stay afloat among the competition and their unlimited resources (MS and EA)… Kaz can and DO take his fans for granted, he knows that they will buy anyway whatever what he put (or not) in his game… they “believe”.

      What is frustrating to the highest point is that this new mysterious “feature” is taking the full cover page for weeks based on a deceptive first interview fact… when all the FLAWS of GT still stand and are not addressed or just with the famous ” WE WILL” (not just now, you know… in the future perhaps… ) less than 2 and half month from release!!! And what about the Tokyo game Show??? it ended last Week end, by the way…. where are the news about GT???? GT6 is taking more and more the same half-baked way as GT5.

    2. Inferno251

      Seriously, wtf are you still doing here? Your pissing and moaning was disregarded the first time, what makes you think that anyone will give a crap about what you say the next dozen times over?
      Seriously you need to stop complaining and do something productive with yourself…

    1. infamousphil

      Bspec has always been optional lMO, FastTech. Getting 100 percent was never important to me, in GT. I just hope they let us share seat time with our Bspec drivers. Also, it would be nice if they let us compete online with our Bspec drivers (filling in the field with our cars from our respective garages). Am I really asking for too much?

    2. jimantonic

      I would like to see a feature where you could find someone or a few other people in different time.zones around the.world and have a stint each in a 24hr race, so that you don’t need to keep coming back to the same race day after day if your ps3 time is limited.
      For example you could have a list of races taking place, jump in the room whilst the other guy is nearing the end of his stint and take over from the pit, and be able to either have the results to view or even the replay from the stints that you have missed.
      (sorry – slightly off topic)

  10. ChicoMaloXD

    “The people who develop Gran Turismo are really all like family. We still have people working on GT6 who also worked on GT1. I think that’s one of the strengths of Polyphony Digital, that we have those people.”

    Probably the sound guy(s) are the same from GT1 and this is why the sound department has been stuck for years.

    “Even with the cars, we still don’t outsource any of the modeling with the cars, and that’s just how we do it and I think that’s what leads to the uniqueness of the game.”

    Standard cars are VERY unique, very unique…
    They should outsource for the Standard car models at least. Would be good if they remodel them for GT6 but I don’t think they will.

    1. Tenacious D

      I have a few PSN friends who departed the boards, they say for good, because the level of thoughtless crap has reached a red line they drew on their blood pressure meter. I’m not sure if a few of the strangely arbitrary mods have contributed to this or not, but the members posting utter worthless napalm sure have.

      I’m usually the one to not suffer fools lightly, but amazingly I’m the last one to think of leaving, go figure.

  11. Dude27

    Typical Kazumori… blurry, deceptive, disappointing…. in all these years, I cannot believe that the guy still don’t talk a word of english and is not able to speak less than these CRYPTIC discussions… Come on, its 21st century, people can at least learn to speak another language for Xsake! I’m French myself but I understand that english is the most important way to communicate in this world…

    Seriously, if you can’t manage big production’s deadlines like a GT game, just hire more people or do something else! It’s more and more that GT itself is put on the side of the other more egotistic/excentric interests of the man: a wannabe champion stable school with Nissan, an old dream of a late race career, a cult for prototype and engineering, and now …. a movie about the GT cult Guru himself! When GT desperately need to corner its own historic faults since GT1… pathetic….

    1. Pit Crew

      Is there an unwritten rule that says Kaz has to talk english to give an interview? He probably can but chooses to speak in his native dialogue which is his right. Whats that got to do with GT6? and in case you haven’t noticed you and Kaz are two different people, doing two different things in this world.

    2. another_jakhole

      His answers were as straight up as they could be. I don’t fault him for it. From this interview, I can take that there will be another Interview/Event that will present more information about the next GT. I hope it exceeds most of our expectations.

    3. BWX

      Dude27, you’re so right. I’m actually sad about how bad GT has become the past few years. I know it has improved in many ways, and that is great, no doubt, but it has failed so miserably in so many other extremely important areas, that those improvements don’t even matter.

      I was a huge, huge fan of everything about GT for most of my adult life. I played every GT single-player campaign and loved it. Now A-spec, career mode, whatever you call it, seems like an afterthought while the gfx and physics are better, which is great, but they lost the core to what made GT special and unique. Now it is just fail after fail after fail when it comes to the core GAME inside GT. I’m not talking online multiplayer either, but MP cannot replace a good GAME mode anyway.

      Outsource damnit! Who cares? Quality + quantity wins. Fire the sound designers! Fire the A-spec single player designers! Fire the people responsible for “chase the rabbit”, rolling roadblock, back off if you pass them AI! Hire another person for every one you have slaving away in there. You make enough money now! GT needs a larger team working on it, bottom line.

      Sheesh.. and give me a break with this touchy feely garbage. You are squandering your success and popularity. GT could be so good, yet it is just barely acceptable lately.

      I want a huge sprawling and intricate SP campaign with amazing AI. I want a well thought out progression in the A-spec part of the game, like it used to have! I want there to be strategy involved in picking cars, choosing upgrades, what series to run and in what order, etc. I want skill to be rewarded like back when license tests made a freaking difference! Its so obvious that the XP system was hacked in just to cover the fact that A-spec progression and size was non existent in GT5. I am glad XP is gone, and I am glas B-Spec is all but gone, but man, where is that huge, fun, and challenging SP mode that we had years ago? The grinding is a game breaker, replace it with content. No more 1 or 3 race “championships”. It’s such a slap in the face. There’s no reason to skimp out on number of races and amount of laps. Boring and predictable seasonal events do not in any way make up for subpar A-Spec mode.

      The direction GT has gone is BS. Fix your company, and fix your game. It’s just sad really when Dirt 3 has better AI than GT. Examples like that could go on and on. I’m not even buying GT6 until I get a very good idea how big A-Spec is. If it’s like GT5, then it is a no-sale for me for the first time ever. I am sure you’ll make it up buy selling more copies to the “casual gamer” though. Congrats on selling out the true GT fans.

    4. Dude27

      perhaps, but it took 3INTERVIEWS to finally “TRANSLATE” the “real” fact: not 100×100, not 50×50, now 20×20… (until next interview where the Kaz will probably downsize even more the final area again….)
      AI? SOUND? STANDARDS? GAMEPLAY?… still the biggest flaws of the franchise, and however, not one line at all or just another cryptic one line that this forum will probably discuss for the next month or so, until the next tidbits from the GT guru…. but the “others none related GT infos” ? they take easily more than 2/3 of the interview!!! It’s not like we are 1-2 years from release, the dam game is scheduled to launch in 71 days!!! Game in Kit, you said? here another Skeleton of a game, we will (eventually … or not) code the remaining features inbetween the next 5-10 years development plan for GT7 on PS4. I like GT, but Kaz really take us too much for granted!

    5. BWX

      Game in Kit, you said? here another Skeleton of a game, we will (eventually … or not) code the remaining features inbetween the next 5-10 years development plan for GT7 on PS4. I like GT, but Kaz really take us too much for granted!

      Yes exactly. My *** hurts from, well, you know- I bought lots of content and cars in GT5 waiting for the big Spec 3 A-Spec extension so I could run all the neat cars I bought in all of those new races and championships. Well, yeah.. some lube next time Kaz?

    6. Pit Crew

      All that rambling and yet you never answered mine, which I didn’t think you could anyway, Ironically just like Kaz on the engine sounds question in this interview. Goodluck in your endeavor of being an internet bully.

    7. TokoTurismo

      Trust me Pit Crew, he was never going to in the first place, because he KNOWS you’re right. All that talk and yet he can’t even answer your question, that’s how pathetic hater haters are. I say ignore about him, don’t waste your time with foolish, mindless trolls.

    8. Tenacious D

      Wow, it looks like I picked the wrong thread of ridiculousness to make my point. Yeah, planet Earth is doomed if the above posters represent the typical citizen of the world. And you know who I’m talking about.

    9. MeanElf

      Yup humanity has been doomed for quite a while now. It’s Darwinism in reverse (perhaps a safety valve for too many people) where the stupid breed with impunity, dropping the general IQ level to something barely above a stumbling pace. We don’t need a virus, the proof of a zombie apocalypse is already walking around out there.

      And with that, I too bow out…

    10. Inferno251

      Seriously, someone needs to shut up BWX and all like him-nothing but a bully who is discrediting the name of Polyphony Digital and Gran Turismo.

    11. ScotteDawg

      I have found it best to read their names only, ignore what they have written (typed or dictated), then read what the sensible people have answered. It keeps my blood pressure down, I still get the gist of what they’ve said and, because my blood pressure is down, I get a good laugh to boot!

    1. TokoTurismo

      ^ I highly disagree. Sure delaying the game will be wise but you have to think for a second, because there will be more disappointment. Not lying.

    2. Tenacious D

      I think PD has learned a good deal about how patching affects their game. It’s pretty clear to me now that they wrote the code for the GT6 Engine to be more modular and properly updateable. This is one time that I’m happy to say, release it Dec 6, and patch it as you go along and have features ready to go.

  12. detergent

    I get the impression that in order to refresh the sounds Polyphony Digital should consider adding in new people to tackle the problem from a different perspective. They really need to look at bringing in new blood. The engine sounds on the latest Need for Speed series sounds great and from a different generation than what we have in the GT series.

    The fact that they have the same people who worked for them since GT1 and going 0-5 in the sound department should be an alarming factor. I hope things will have changed for GT6 and they fix the digital sounding engine note.

    1. BWX

      I would bet my left nut that nothing changes. BUT we will hear all about how in GT7, huge changes are coming, then months before GT7 we will hear about how it will be in an update, then silence for another year on the issue until it is time for GT8, when the hype machine and lies, yes, flat out lies start again..

      Yes, I bet this is what will happen with GT, while new companies blow by GT in quality and yes, even sales at some point in the not so far off future when even casual gamers realize that GT is just plain bad in a many areas including sound.

    2. sayba2th

      Shall we call you powerball from now on then BWX? There is still nothing close to GT on PS. I have played em all so I see no one taking the mantle from PD any time soon as far as driving / racing sims go. Believe me if I found something better than GT I would be letting people know.

      It wouldn’t matter what it is Apple, Samsung, Ferrari, Porsche, Louis Vuitton, Campagnolo, Dom Perignon ect all leaders in their respective field/s and still those who oppose what they do or the quality. Once again, let’s not read too much into things and speculations upon what we are hearing. Let’s see what comes of Dec 6. There will be more than enough feedback from those who keep the faith give a guide to the skeptic / non believers / haters to help make their decisions.

  13. gtrx251

    Stupid interview. What about the Frame rate and terrible Shadows inside the cockpit. Who cares about this stupid Course Maker. I played Course Maker just the first month and then forgot about it and did not even remembered about it.

    1. Pit Crew

      Oh for petes sake!!! I wouldn’t want Jordan to ask Kaz wasteful questions like that, and if you want to know who cares about the Course Maker, and the improvements over GT5s look in the main forums GT6 threads that pertain to that subject.

      Since none of us have played GT6 in its final iterration yet, how can you know if those visual issues you harp on will be there? The Demo we got isn’t a good marker, since JG has informed us that GT6 is markedly improved since then.

      Stupid Interview, hardly. Stupid OP on your part, definitely…

    2. TokoTurismo

      Oh shush up gtrx251, and DON’T be selfish just because YOU didn’t get answers that YOU wanted to hear. Either deal with it or QQ more.

    3. gtrx251

      Pit Crew@ about Course Maker & forums: 90% of what is written on the forums this is only a fantasy incompatible with reality. If you don’t understand this then you are naive fool.

    4. MeanElf

      GTRX – if you say you have read the forums about the course maker, you can’t have read anything about the frame-rate and shadow improvements since the GT Academy demo. It’s been improved in subsequent builds and that was comparatively some time ago.

      The perfectionists will have it sweet by release.

    5. Pit Crew

      gtrx251 Your question was who cares about the Course Maker and obviously, despite the upgrades that are promised, you don’t see the difference between what you feel about it, and how others in the Community feel about it, vs their ideas with what they would do with it and what you apparently aren’t gonna do with it.

      Your whole OP is about you, and I pointed you in a direction where you should be atleast a small bit able to see that it cleary isn’t. I’m not surprised though that “you” didn’t.

  14. Swagger897

    one thing I just thought about that wasn’t in a rebuttal was the licenses. If the XP was taken out, then am I going to be stopped from going straight to the GT3 and GTAM/Pro and LMP racing with the cars that I preordered?

    Honestly I think thats how it should be. If i want to race LMP only or do LMP and GT Am/Pro racing, then I should have to take the licensing tests, pass, and then I can race. An no, the tests shouldnt be with a mondeo or a scirocco, it should be in the category of what I want it to be in…

    Then when you are in an online mode, make it an option where you can enforce licenses to be required for the racers to take part in, or not, for certain categories.

    I could care less really of all the production cars and so on… Thats my view, choose yours and reply if you want, but all i think im going to do in the game is be in the 15th edition R18 until i get the #2 car R18 and the Bilstien (of course I preordered so I already have it…) But thats me, I like endurance racing. And the fact that when im in the lead in an enduro race that I can pause, take a wee, and let him do a stint is just awesome. After he comes to pit, ill go in the car and I can switch in and out. (I swear either theyve always had that as an option or they heard one of my comments. I KNOW Ive said that before that we should be able to have B-Spec drives in and A-spec endurance)

    OOh.. and another Idea just came to my mind..! If we can use B-spec, will we be able to choose our best drivers, more than one driver, and control their rotation?

    Okay thats it, Im going to save the rest for you guys.. Im getting too hyped up

    1. Gwenbors

      It’s a fair point, but in the past, GT has still found ways to ensure players take their time through the single-player mode, whether by requiring players to pass license tests in order to enter certain events (which they removed for GT5) or by using PP or technical limitations to ensure players use reasonable cars (which again, was removed from GT5s single player).

      Getting rid of XP won’t necessarily mean that players can just skip straight to the enduros with their Red Bull X1s and call it a day.

    2. Swagger897

      I have no interest in X’1s to be honest… It was their attempt I think at creating the super F1 car and was good at first until they put the entire trade ban on for the color swaps. The trade cap was a load of dung, and it highly made me mad. Rather than letting us continue the game in a normal way, where they could’ve just limited the X’1s from being traded, no. All cars are banned from being traded over 1×10^6 credits. What is the point to buy a car over that limit then? Being as they made it so difficult to get the standard cars which really make the game, how am I to get a yellow R8 (which to this day I have never seen it come accross) from the standard, when almost all of my friends have one?

      huge flaw in the “social” aspect they were trying to introduce. They wanted full interaction and what we got was basically (comparison here) government regulation saying “yes you can do that, but you can’t”

  15. MidnitePurple

    Every time I read something new about GT6, like these interviews, nobody mentions 360° view around the car..
    When will that question be answered? I’d be very disappointed if Kaz won’t feature it…

    1. Umbra344

      Ummm there is a 360° around the car now. Did you play the GT academy 2013 download? You could look around in the interior and around the car. If I remember you had to map the buttons first though.

    1. TokoTurismo

      Actually there is.

      GTP: As you know, people discovered ways to modify the game data in GT5, and it became a very popular thing. Did you learn anything from that, in terms of how people were customizing their cars? Has it had any impact to your view on game design moving forward?

      “We knew from GT1 that players and users have a strong need and desire to modify their cars, and it was just kind of a re-confirmation of that fact, and in GT6, we’ll have a lot more car customization options for the game.

      “I was even thinking about providing something like a ‘Pro’ version of Gran Turismo, like a ‘Gran Turismo Pro’, so that you can really get into detail with the car customization process.”

      GTP: I think that would be very popular!

      “Yes, I’d like to get it to a point where you can make your own custom cars. The issue is that would be really complex to do, but it is something I really want to do, to make a professional version of Gran Turismo.”

    2. CodeName

      This doesn’t show anything. Actually, we learnt a lot more at the announcement of GT6. PD said they will talk much more about car customisation at TGS but there is nothing…

    3. Swagger897

      No codename… this doesnt show anything NEW… weve already been told unfortunately though more info than the fourth sentence. But seriously, how many other games that you know of release that much info about the whole thing, (other than gameplay) before release day?

      not many when I counted…

  16. DawgCCCP

    I like how the keep everything inside of PD department.

    But I would really concider to outsource some of the work, especially car models. That would really take off the pressure of the Dev team, and then PD might finally be able to deliver 1200 all premium car models. And shorter development time.

    Still looking forward to GT6!

  17. LFBlackLabel

    Please, Jordan, if you have the chance to speak to Kaz again, could you please ask him about rally tracks? I miss Thaiti Maze, Swiss Alps, Smokey Mountain, Pikes Peak, Grand Canyon.. they are mostly original trakcs, and I don’t know why they don’t come back. Same goes for Midfield Raceway and Seattle.

    1. ScotteDawg

      If I remember correctly, there were two different versions of Tahiti Maze – GT3 and GT4 – and Smokey Mountain was two thirds dirt/one third tarmac!?

      Also, the Pikes Peak Hill Climb, though the name was taken from a real world track, was still an original track, right? (due to it’s shortness)

      Either way, ALL tracks are missed! My favourites were Red Rock Valley and Grindelwald and all the city courses!

    2. LFBlackLabel

      I think you are correct on all that. Honestly, what I missed most from GT5 was track variety, and many tracks were just uninteresting to me. I don’t get it, they had so many cool tracks from previous games.

    3. ScotteDawg

      What they need to bring back is the “Country vs Country” races! With other manufacturers in the game from other countries, this would e x p a n d the racing!

      It used to be USA vs Japan, UK vs Japan, UK vs USA, Germany vs USA, Germany vs Japan and Germany vs UK! Now we have Italy, Australia, Sweden, Canada and Korea…

    4. ScotteDawg

      It is rather unfortunate that either PD is overlooking us Australians or the Australian car companies aren’t seeing the opportunities of giving the rights to PD to use their cars!

      Being a Holden fan, I have Holden, Holden Racing Team and HSV on facebook and have contacted all 3 with regards to their inclusion in GT6… Only Holden and Holden Racing have got back to me on the matter – HSV have remained silent!

      My deduction from this is that Holden and HRT have been told not to confirm, so they deny and HSV refuses to do either!

      If PD add the two Fords from GT4 back into the game, I’ll be happy (to some extent), but ALL the Australian cars MUST be premium!!!

    5. sayba2th

      Guess with Bathurst just round the corner SD that PD and Sony have clamped down on these guys. Makes me wonder just how big a role we (Australia) will get to play in future GT’s. I am thinking it will be fairly large if they have gagged them as such.

    6. sangdude82

      @ ScotteDawg

      Who knows? It looks like PD is waiting on Bathurst 1000 to reveal the confirmation of Bathurst will be in the disc or not. That’s probably why Holden, HRT & HSV aren’t saying anything. Hopefully they will include some latest Holden/Ford/HSV & FPV cars as well as classic & modern iconic touring cars.

  18. PaullyS

    So the course maker will be 4% of the original target size. Don’t get me wrong, 400 square km is still awesome, but that is quite some shortfall! Anyways, I’m still super excited about GT6 and I’m more concerned about AI improvements anyway.

    1. ScotteDawg

      I spend more of my time online, so the AI is not too much of a concern to me however, I can see why it needs to be better than GT5’s AI!

      The sounds don’t bother me much either, because in an online room everyone is talking and they can’t be heard that well…

      UI is what needs to be fixed and loading speeds need to be faster! And you’re right, PaullyS, 400 sq. km. is brilliant! I can’t wait to stuff around on the course maker!!!

      ROLL ON GT6!

    2. MeanElf

      Only initially – he did say they were working on getting it to the 100×100 level still and not just letting it slide at what they can manage by release.

      UI is already fixed Scotte, if the demo is anything to go by – ditto for the loading speeds.

    3. sayba2th

      Yeah definitely feeling the UI and loading speeds of the demo. The course maker is one of the main things I am hanging to make use of!

  19. jasr73

    Obviously it would be nice to have a sit down for hours and hours with Kazunori and go through the top 50 (500?) questions and concerns of the community but that would be tremendously difficult execute given corporate constraints, schedules, legal ramifications and so on, not mention language barriers – if you’ve ever had to conduct an interview as a journalist, different languages present a unique set of challenges. The fact that Jordan seems to be well and truly on SCEA’s radar and continues to build an important ongoing relationship with Kazunori should be applauded given the unique insights to all things GT we’re getting that we simply otherwise wouldn’t have had.

    Nice work Jordan, Famine and the GTP team. Keep up the good work!

  20. oneloops

    “game mode a lot quicker and easier” nooooooooooooooooooooooo

    We want a hardcore GT6 or at least an option for a hardcore career mode !!!!

  21. Rionmoon

    Kaz: “I would LOVE to make a pro version of Gran Turismo…so I can charge all you suckers out there another $60 after the initial $60 you just spent!

    “I’m VERY excited at the prospect of double charging GT fans for one game. All that money is VERY exciting”

    Of course Kaz wants to release GT and GT Pro for us…the fans…that he loves so much

    1. sepulturite

      karelpipa you mustnt have read the article properly because he did say you will now be able to switch between A and B spec in a race.

  22. YZF

    JORDAN> Next time you’ll speak with Kaz, ask him about his Vision of Porsche. What is his future plans regarding this matter. Is he going to wait until he can get it or did he already give up, forever.

    Thanks

    1. Rionmoon

      Good lord…GT will get Porsche when it’s pried from EA ‘s greedy little fingers and not a second before.

      Obviously Kaz and Sony don’t want to pay EA any kind of money for the right to put Porsche in the game and on that point I totally agree. EA is one of the worst copanies in the gaming business and treats associate companies, employees and end users like disposable and easily replinishable commodities.

      Also blame Porche for getting themselves into a contract with the devil. Im sure they are not thrilled about BMW, Merc, Audi, Aston Martin and other manufacturers they compete with for sales being represented while they are left out. Why won’t their lawyers try to get out of what I’m sure is a less advantageous contract than if they had the ability to market their brand themselves

      Anyway Porche is nothing but a super up VW bettle anyway… Be happy real cars are represented in GT like BMW

    2. RedBaron

      Of course, then there are (mainly Group C) racecars that will be missing. But PD dont’ even fullzz use the RUF license. GT could have almost every road going Porsche counterpart from RUF in the lineup if they wanted to. And all premium! I can’t understand this.

    3. Swagger897

      Yes, redbaron is correct about the Group C’s… I would only want the GT3 rsr’s to use for Le Mans endurance races.. The yellow lights going down the straight is just awesome

    4. sayba2th

      Rionmoon

      The Volkswagen Beetle, officially called the Volkswagen Type 1 (or informally the Volkswagen Bug), is an economy car produced by the German auto maker Volkswagen (VW) from 1938 until 2003.The car was conceived by Adolf Hitler when he was leader of Nazi Germany and wanted a cheap, simple car; he contracted Porsche in 1934 to design and build it to his exacting standards. Ferdinand Porsche and his team took until 1938 to finalise the design.

      Looks like the horse goes before the cart.

  23. RedBaron

    Everything in the game has its placeholders now. So game would be at least incomplete the same way as GT5. For me, the biggest changes should be done in the drivetrain – clutch, shifting, engine stalling, simulating those rotating masses, simulating automatic gearboxes with their kickdowns, simulating ABS how it really is, those part of the game are still just 0/1 computer mess.

  24. Boosted_01_R

    GT PRO……… I’m SOLD, even if it was just like GT5 (same cars and graphics) with every car setting was adjustable…… GET CRACKING ON PRO, because GT6 is looking weak

  25. zotobom

    Easier and quicker career? Hell yeah! Without seasonals you had to grind for 4 lifetimes to even be able to afford a Le-Mans car.

  26. sayba2th

    Nice to see all the people telling him to work harder and stop focusing on irrelevant side ventures

    GTP: Kazunori, I know you have many responsibilities as director of Polyphony Digital and as an executive at Sony Computer Entertainment. What is involved in a typical day for you back home?

    Kazunori Yamauchi: “It’s very monotonous, actually, and very simple. Wake up in the morning – or wake up in the afternoon, more likely – quickly eat breakfast. Where I live from the office is about five minutes in my car. Through the day and into the night I work.

    “I often make my own dinner, then read a book, and then go to bed. That’s my life when I’m in Japan. I hardly ever go out drinking or anything after work. I’m just always eating the same food, and doing the same thing every day!

    “But work itself is very fun for me, so I don’t really feel like looking for more fun after work.”

  27. research

    This was a pretty darn good interview- but you didn’t have to ask him about the sounds again, dude! lol

    No love would’ve been lost, at all.

    1. Pit Crew

      Jordan: GTP: On the subject of things which may come after release, you recently mentioned that * engine sounds* will most likely be changed in an update after the release of GT6. As you know, that’s a big area of interest to many fans out there – can you explain how difficult it is to create satisfying engine sounds, and why it is such a big project?

      Kaz: “We’re still in the process of making the engine sounds, so I’d rather wait and comment on that after it is complete.”

    2. research

      its ok Pitty C Styles. I’m just tryin to say that Jordan (and about 420 other people) has asked about the sounds a few times already over the last year and the answer has not changed. Also when he asked this time Kaz was surely none too thrilled.

      Does he need to be grilled about the sounds, yes- but this is already being taken care of by less “important” people. No offense to anyone there- but we need Jordan to maintain the relationship in a more care-ful way. Asking tough questions is a REALLY good thing, and Jordan sometimes does this (thanks man). But repeating this sounds Q again within a couple months from last time would put off sane people, let alone this fawn-like creature in a super stylish jacket.

    3. sayba2th

      it’s the old adage boys, damned if you do damned if you don’t, someones panties always end up more bunched than the skin of a Shar Pei puppy

    4. sayba2th

      Research that was not my aim, what I was saying is regardless of whether or not he asked that question on sounds it was going to end up with one the trolls or constant GT bashers who never see any good with the game on here will be flying off the handle. I was not having a go at yourself and apologies if it came across that way, as I can see from your post that was not your intention at all. I know that GT has its faults but I think it its good outweigh its bad. “Turding” it up is not something I have intentions of doing on GTP, peace!

    5. research

      ok sayba2th, I see what you mean there. But, you have to agree that Jordan’s relationship with Kaz should trump his concerns about the trolls/babys/haters/screamers on here. To heck with those guys.

      On a side note, the news about B-spec being a choice in the pre-race menu and NOT REQUIRED to complete the A-spec Career? TOP RANKING! Yes! I enjoy a lil b-spec every now and then, but in GT5 I felt obligated to do every race to up my completion %. Now one big question remains- can we has our B-spec drivers on our race team, and compete in endurance races or even regular championships alongside them? This would put the game more in-line with the results of GT-Academy, and motorsport reality in general.

    6. SZRT Ice

      Seems to me, Jordan was asking constructively. With a full understanding of how difficult it can be. And in an attempt to get he to give a response to make us realize that it’s not a cake walk to get good sounds and all we request in a project as massive as Gran Turismo. I think Jordan was actually trying to put away all the complainers by saying:

      “As you know, that’s a big area of interest to many fans out there – can you explain how difficult it is to create satisfying engine sounds, and why it is such a big project?”

      #1: Jordan acknowledges that it’s a “BIG PROJECT”
      #2: He acknowledges that it is difficult.
      #3: He acknowledges that it’s a BIG area of interest for the fans (Or atleast the many of the complaining ones).

      Leads me to believe that it was all in good intent.

    7. sayba2th

      Absolutely to heck with the tools Research. I would hope J’s relationship with Kaz would be on that level. From what I am gathering re B spec it sounds like we will be able to partner up on Enduros ect with BOB which will be great. For sure no man does any of the distance races solo so this makes complete sense.

      Ice you compacted that pretty nicely!

  28. ImmalovemaGTR

    :tup: for this interview Jordan!

    One thing: Does he mean that we have to buy something like Gran Turismo Pro additional to GT6 to get full customization? That’d be very disappointing…

    1. MeanElf

      Probably, or it would need to be a hefty spec update that costs – either way, all of that difficult work will need to be paid for. As it’s a specialist kind of thing though, I’d say it’ll be a unique game and not a numbered part of the series.

  29. mef

    Great to read PD does not outsource modeling like so many other ‘shops’. Shows PD take pride in their work, not their profits!

    1. Pit Crew

      Yeah… don’t think for an instant Kaz isn’t interested in Profit, he is a business man after all though I respect how PD is personally vested in the GT series, like Family as kaz said.

    2. MuoNiuLa

      PD sure does take pride in their work. That would explain the standard cars (some of which are fake, like some variations of the GS300 and Miatas) to bloat up the car list. Yeah, no one can reach PD’s level in passion. Profit is defenitely not a priority at all, ignoring the fact that they thought it would be great to charge real money just to paint your cars in certain colors.

      Seriously, this painting of PD to make them look like perfect little angels is sickening. They want money just like every other darn company out there.

    3. mef

      I’m not saying PD is not interested in ANY money. But if it is true that modeling is not outsourced this shows a clear committment to quality, as opposed to raising profits by 0.2% or whatever tiny number. It also shows they value their staff, more than some unknown individual or company offshore who claims to do the work for x amount less. Loyalty is the key word here. Great stuff.

    4. sayba2th

      Look of course PD are here to make money, that’s a given. But the fact that they keep as much in house as possible allows greater quality control and reduces the time to implement any necessary changes which could cause even greater delays if it wasn’t. Nice to see some old school principles still being applied.

  30. tube chaser

    Classy interview Jordan. Many thanks!

    I honestly don’t know how Kaz remains so positive when his baby gets torn apart by the vocal minority. But then having read the zero rated user reviews for GTA-V on Metacritic, I see that Messrs Houser & Benzies aren’t off the hook either. I guess the empty can does rattle the most :(

    Anyway as much as I’m enjoying revisiting Los Santos – I still can’t wait for GT6!

  31. MLRSparco

    What I really want to know about is the new body kits and wheels they’re supposed to be bringing to GT6,I haven’t really heard to much about it,I’d like to see the ability to buy different size wheels and wider tires.

    1. Halcyon925

      Those things, and more, will most likely be added. Kaz did say that there will be thousands of car parts for most of the cars in the game. And they are having a heavy focus on aerodynamics too, so body kits is a good thing to think about for that subject.

    1. MLRSparco

      More than likely it’s gonna be something on the lines of Grid2 where it’s different pre-made liveries for different cars,unfortunately there won’t be a real livery editor from what I gather.

    2. AudioProject

      He spoke on it in an interview earlier this summer. He said he does not think they will be able to include a livery editor in GT6

  32. TomBrady

    Gonna be really pissed if the full course maker isn’t in at release. That’s one of the biggest reasons to get GT6.

    The sound, whatever. Other people can whine about it all they want but it’s not that big of a deal, it can wait. The course maker though is a big selling point if it’s setup the way they’re saying.

    Also, they better have a premium Veyron this time or I’m gonna be pissed again.

  33. Tenacious D

    It was TOO SHORT! ;D

    But then all his interviews are. I want them to run on forever. Still, this was a hasty but very nice look in on the man working his chopsticks off to make this game the Gran Turismo we wanted in 2010. Thanks again, Jordan, now make sure you add to the list for the next interview. ;-)

    The only three things I’m looking forward to this fall are the holidays, getting time away from work to throw myself into my creative outlets (fiction writing and prog music composing), and GT6. And that’s about it. Well, and maybe finding that “perfect girl,” but on that I’ll be praying. ;D

    1. Nato_777

      The perfect girl doesn’t exist! Just as the perfect guy doesn’t either. Just pray for the right girl then you won’t be disappointed. ;)

      It’s a shame that it looks like so much won’t make it onto the initial release disc – I suspect we’ll be in for some very large updates down the track. The problem is they really only have a small window of opportunity for sales with GT6 on PS3 with the next gen hardware releasing so delaying the game isn’t an option this time round. I just hope it’s not too bare bones at day one that it puts people off altogether.

    2. sayba2th

      TD you just need to find the woman that is perfect for you, good luck with the writing and composing, any chance are you a fellow Pisces?

      Also I would have loved to hear more from the interview like yourself I enjoy a hearing as much from the direct source as I can. I envy Jordan Famine T-12 ect who get these rare chances to speak with one of the industry greats.

    3. MeanElf

      Novel writing seems to be in the air right now TD – good luck with yours.

      And I concur with the others, the right girl is the one you want as perfect…well, that’s the stuff horror and SF films are made of – the one who appreciates you for who you are. Just think of Silent Bob’s comment at the end of Clerks as a good guide.

  34. Coxis

    Jordan,

    Excellent interview. I have a sort of tangential question. Was translator-san present in the room, or did Kaz speak english directly? Just wondering. I think translator-san is more or less a celebrity on his own and should at least warrant a mention of whether or not he was there. :P

    But I’ll admit it’s more curiosity than anything. It would be cool and uncharacteristic if Kaz was speaking in english to you!

    Coxis.

    1. Jordan

      Thanks for the kind words about the interview, I’m glad you and some others here enjoyed it. Yes, Translator-san translated my questions and Kazunori’s responses.

    2. SZRT Ice

      Follow up question…

      DOES TRANSLATOR-SAN HAVE A REAL NAME? Lol, but seriously, what is his real name? Jordan? Anyone?

  35. Foxiol

    For giving people an idea of how big 20km x 20km is…that is as big as GTA V open world (maybe a little less). Just Cause 2 has 32km x 32km for the reference.

    I loved this interview Jordan and thank you very much. Sad to not have all that at release but the fusion between A and B Spec, no XP and what they are trying to do seems quite good.

    Let´s see how fun the game turns out to be after all.

    1. another_jakhole

      GTA V’s are is actually a bit over 200 square km including the surrounding waters. Burnout Paradise is a bit over 500 square km.

    2. TomBrady

      GTA V is 49 square miles, not 200 square km, not even half that.

      TDU 2 is over 2000 square kilometers. That new game the Crew is supposed to be 5000 km square or something.

    3. Swagger897

      you do realize that 49^2 M is 77^2 km? …. its not that much of a difference and really, I dont want a track that is from here to the moon to go around

  36. Amac500

    I’m calling GT Pro as a feature of Gran Turismo 7, unless GT7 is just a GT6 port to PS4 that comes out with in a year, if that happens GT8. You know, the next major release…. holy crap I just GT8, that’s WAAAAaaaay ahead of the game.

    1. TomBrady

      GT Pro could also be the first Gran Turismo that gets released for the PC. They could have hardcore physics and everything else, but use the car models and tracks from the PS4 version of the game. That would be insane and good for GT because it would satisfy both markets of GT players.

    2. Pit Crew

      Ya know Amac I really didn’t consider PDs small workforce and how their individual game development work allotment would effect the situation, so yeah a Pro Mode within an upcoming GT game like 7 or 8 is really the better option.

  37. Rafael F

    Thanks for the interview!
    But, unfortunately, not a single word when he was asked about engine sounds, I think we can forget about it on GT6.
    I know physics are much important than sounds but, seriously, I can’t do over 10 laps on GT because the sounds makes me fall a sleep.

    1. TokoTurismo

      Are you sure. ;)

      GTP: On the subject of things which may come after release, you recently mentioned that engine sounds will most likely be changed in an update after the release of GT6. As you know, that’s a big area of interest to many fans out there – can you explain how difficult it is to create satisfying engine sounds, and why it is such a big project?

      “We’re still in the process of making the engine sounds, so I’d rather wait and comment on that after it is complete.”

    2. Rafael F

      Hi Toko!
      I’m really not sure, my english is not good and may be I just didn’t get what Kaz really mean on his answer, but to me, he seems to be avoiding the subject. I hope I’m wrong anyway xD

    3. TokoTurismo

      Heeey bud, and no worries. :) You’re also right, it did seem like Kaz avoided the question, haha. xD I guess it seems like he’s looking to getting that breakthrough ready first, before being sure to let us know about it. :D

  38. MiniMii500

    An important question that I have noticed that NOBODY ANYWHERE ever asks is if there is a possibility that Porsche will make an in-game debut

    1. Badasp5.0

      I always wondered why no one has ever asked about the car list or why x make/model is not in the game. I would love some insight into why some cars are skipped/included.

    2. sangdude82

      If you ask Kaz about Porsche, he will go ‘there is a possibility that Porsche will make into GT one day’ and do his best to avoid answering straight up about it.

    3. Pit Crew

      True sangdude and really that question can be answered by the GT community, who understand that EA stands in the way of that happening.

      The carlist question has also been asked by Mega Jordan or Famine the Mighty ( just loving you guys today lol ) in older blogs here on this website. You just gotta look back a couple years or google search using keywords or phrases.

  39. HuskyGT

    I’m kind of sad that the course make won’t make it on day one, but on the bright side, it seems it will be something huge and what will keep the game alive for much longer. Course Maker was something I wasn’t really interested in, but now it’s one of the features I’m looking forward to the most. I’d say, take your time PD.

    Another thing I’m very happy to hear about is that B-Spec is finally back to how it was. Proof that PD does listen after all. Can’t wait to finally be able to finish the endurance races as I did in GT4.

    I am concerned about A-Spec though. I hope that by saying “easier and faster” it doesn’t mean is smaller than in GT5. I want a career mode like in GT4. That’s all I want.

    1. Tenacious D

      Well, hold on now. Let me quote the Man:

      “Yes. In regards to the course maker, it is cutting it really close as to whether or not it will make it in time for day one or not for GT6. It’s definitely going to be there, but whether or not it will be available from day one I’m just not really sure right now.”

    2. TomBrady

      I’m hoping by easier and faster, that he means the pacing of the A Spec events. Like having a good variety to keep us on our toes would be really awesome. I don’t like GT4’s A Spec mode. It’s totally open ended and you end up spending too much time figuring out what car can enter and win instead of racing.

  40. SavageEvil

    Ahh cannot wait, so much they are trying to fit into the game, as long as the main game is smooth and online is up and running within a week of release. I certainly hope that course creator is really fleshed out so that we can really build replicas of real life courses within the game(thank god that the plot is smaller, though still rather large as hell at 20×20). Now PD please let your livery guys built out an intuitive livery editor, I have seen these paint jobs on your special cars so I know there has to be a very good editor in the game just to do that. I want to get my hands on that. Either way I hope PD continues to build upon their foundations and keep GT as their own personal pet project that so many millions have enjoyed.
    B-Spec returns to it’s GT4 form, I hope this includes training it too this time with more options on what to do when driving amongst a bunch of opponents. I seriously hope PD fixed that quirk the AI has on Daytona Road, they all careen crazy like near the pit exit, that needs to be fixed and can we have a favorites list for opponents to race against using PP values and allow the AI to use tuned cars as well.

    1. mistersafeway

      I’d guess that this time around the online will be ready a few weeks before release for reviewers and testers, seeing as GT5 became a pretty big online success with the casuals. Hopefully, anyway… ;)

    2. MeanElf

      Yeah, I was a bit disappointed in people when it was mentioned that the majority trends points to casual gamers who only choose from the first few tracks. It is the same in WRC3: the first stage for each country gets so over-used.

      I hope therefore that this means a bit more time is given when using the vote option.

  41. SZRT Ice

    I’m hoping that the Track Creator/Editor location has a free roam mode, so we can drive around freely instead of only being able to create a “singular, directional, linear race track that can only use up a limited portion of it’s space.

    Understandably it can become taxing on RAM/Memory space, but hopefully, with adaptive tessellation being an option, it can now become an option. I’d prefer to free roam this 20×20 space, rather then only being capable of sectioning it off for race purposes. (Or both).

    Here’s hoping. The lack of mention of livery/customization at this point is frightening.

    1. SZRT Ice

      True… This would be nice as well. But My thoughts were for the pre race option. When u and a few friends are just cruising on track. To be able to freely cruise around town and the countryside when not partaking in race activity. Or maybe how we always see these “Cops & Robbers” rooms were people are giving chase to one another. How much better it would be without trackside limitations keeping you trapped to a particular route… That was more of my point…

  42. addds

    Those that are complaining that the course maker is 20×20, not 100 x 100: 20 x 20 is still 400 square kilometres, or roughly three times big as the GTA5 map.

  43. montecarlo87

    So happy to hear Bspec won’t be a seperate deal this time. It was so boring watching the cars being driven by mostly inept drivers. Bring on twice the series races from GT5.

    1. tpark103

      Let’s hope so. At any rate, as the days tick off the calendar we are all looking forward to solving the mystery of what exactly of what will gt6 be on day. From the sound of things it’s not going to be the same thing six months later.

    2. tpark103

      I’ve always thought you should’ve been able to do that. It’s one of those long over due things.

      Double post down below——-> oops (stupid iPhone gone wild again)

    3. ScotteDawg

      @ montecarlo87 – How would a 24hr Daytona, 24hr Spa, 24hr Nurb and 24hr Suzuka sound?

      @ tpark103 – stop blaming your iPhone… lol

      @ HuskyGT – I got to level 12 (I think) and shared two drivers in B-spec. Other people who do B-spec racing online finished it up for me, so I made money from that as well. GT5’s B-spec was useless, but if you have “friends” who do it, making money was too easy! Worse though was the 20,000,000cr. cap! That gave me the irrits!

  44. Jank

    I really feel PD needs to hire some more people or start outsorcing, after 3 years of development is sad
    to see that important features arent going to be ready at day 1. On another note, really glad that A and B spec
    will be integrated.

    1. sangdude82

      Yeah, I wonder if the PD staff are stressing out cause Kaz is keeping his staff minimum. Sure, more staff will cost more money but it will shorten the game development time and everything else more efficient.

    2. SZRT Ice

      All this biased stuff without even knowing, JUST HOW MUCH GT6 WILL HAVE TO OFFER UPON RELEASE DAY. Wait and see just how much we’ll have before you go complaining about what’s missing. If it was my project, I’d want all control of my work and it’s secrets too! If you don’t like my recipes, there are always other restaurants patron!

    1. tpark103

      Let’s hope so. At any rate, as the days tick off the calendar we are all looking forward to solving the mystery of what exactly of what will gt6 be on day. From the sound of things it’s not going to be the same thing six months later.

  45. 2012GT325

    I’m super excited about driving a car to 1st place in A-spec and then handing it over to B-spec driver to just keep lapping. I do, however, hope the AI is also improved to make the game more “alive” and challenging.

    As for a “Pro” version of GT, I have always thought of GT as a pro-series simulator, where’s those wanting the simplicity of just playing games, play other stuff like Need for Speed or Forza. GT has always been more realistic and challenging and it already is a “pro” series.

    Lastly, I cannot believe that Kaz San doesn’t have a wife/girlfriend. I know he’s passionate about his work, but he also needs other things to keep life interesting and inspiring. I couldn’t imagine living a monotonous life of work and sleep without friends, girls, women, movies, other stuff. Then again, I’m not a perfectionist such as Kaz San and maybe he’s onto something there (like saving a whole bunch of money by not having a woman. LOL)!!!

    1. SZRT Ice

      I agree with your 1st and 3rd points fully and wholeheartedly, but as to your 2nd point, by “Pro Version”, I believe Kazunori had something else in mind, likely meaning an “Ultimate” version for lack of a better translation. The statement was in reference to car customizing.

    2. Pit Crew

      Far as his personal life I think Kaz knows what he’s doing by not discussing his “love” life, his right to keep those things private shouldn’t be questioned.

      Pro Version would be great having an Game Engine totally dedicated to full out car customization. I almost shed a tear…

    3. 2012GT325

      Saying Gran Turismo and Forza are in the same level is like saying a Corolla and a Corvette are in the same level. No they are not! Yes, they both get you where you’re going, they are both cars/vehicles, and they both have engines/transmissions/etc. but they, in no way, are in the same level.

      I remember friends of mine telling me that they were frustrated that GT was too realistic and hard and they switched to Forza. Trying “rewinding” from a crash in real life — as Forza allows you to do: I didn’t think so!

    4. sayba2th

      Kaz shows his professionalism by giving a glimpse into his life, what he does on his own time is his business, but I can understand your interest 325.

      Forza can be adjusted to not use rewind if you don’t wish to do so, Each bridge the gap where the other falls short and I believe are complimentary games. At the end of the day both games offer restart try doing that in real life.

      Also you can tune a Corolla to compete with a Vette, even one further Diablo a modified smart car (has a Suzuki Hyabusa motor installed if you were not aware of Diablo) and smokes a Ferrari F430 on the quarter mile. Are they on the same level no but that doesn’t change the fact that the Ferrari got dusted.

    1. HuskyGT

      I never believed in the 100×100 crap. that’s insane. Even 20×20 is huge. And I agree. B Spec was useless in GT5, but not in GT4. I’m glad that it’s back to how it was.

  46. Kristus

    ” I think the tempo and flow of the game will be a lot quicker and easier” this worries me.. it should be made slower and a lot harder

    1. BeastAgent98

      I think he meant the fact that the Experience Points are gone makes it faster and easier. There’s us sure to be more to do than GT5.

    2. MiniMii500

      like the rest of the comments, I too believe that by a better flow and making it easier is because going from one completed race to the next would be easier. it won’t be like before where you need to do the same race who knows how many times to obtain the experience points needed to go on to the next race (I have spent a lot of time on A-spec trying to reach lvl.40 for the 24hrs. of Nurburgring, i’m still at lvl.37). it would probably be more like: the following specific races must be completed with a bronze or more, or obtain gold in the following races, to unlock this particular event.

    3. 05XR8

      Im thinking if the structure will be more about getting into the endurance events quicker. A lot like FM4 in terms of its flow. This applies to the One-speec racing for users. No XP means you can get whatever car you want and enter the events you want. Thats what im taking feeling GT6 game play un will be.

    1. SZRT Ice

      How? Do you know something we don’t? You know exactly how much has been added to GT6? You know that the course maker and sounds actually equal 50% of the game? Really? That much? Wow! How’d you find that out? Tell me! I’m curious!

    1. GT_Racer22

      Sangdude, if you look closely in the picture, there are kerbs that look like they are from a race course. But sadly, they are there in real life too.

  47. ScotteDawg

    The course maker is starting to sound rather EXCELLENT!!! 20 x 20? I approve…

    The A-spec/B-spec switch (not a literal switch) is a cool bonus too!

  48. Classic

    Kind of a bummer that the track maker isnt going to be ready in time…

    Sigh. 2 features not for launch so fat (counting sounds as a feature)

  49. Blitz24

    That In race feature was sorely missed in GT5. It made it possible to complete a 24 hour race in GT4. I’m hoping they can also add back the 3x speed feature.

  50. TokoTurismo

    OMG, Kaz finally did it! :D

    GTP: What about B-Spec mode? Will B-Spec racing return to Gran Turismo 6? If so, how do you see its features evolving in the future?

    “In GT6, we’re planning to make it so that you can just switch within the same race to make it either A-Spec or B-Spec. There won’t be separate modes for A-Spec or B-Spec racing any more, the player can just choose to have it be an A-Spec or B-Spec race. So, people who really like to drive can just keep it in A-Spec.

    “Among all the users of Gran Turismo, there are some guys who really have a hard time driving themselves, but really like cars, and B-Spec will be a big part of the game for them.”

    He really did it. I feel like falling into tears right now, beacuse what he did was the best thing for GT6. First no more levels, now no more seperate A/B Specs. Kaz, I always respected you, and I do even more now. Cheers bud. :)

    1. sangdude82

      Yeah, Toko

      You can start an endurance race or a championship on A-spec and you have to go to sleep, work or school then your B-spec driver can take over and continue on until you get back to the game :)

  51. ameer67

    Interesting…

    By the way, there’s a typo in the last bold question:
    “…it about Tamir that mad you want to…”

  52. patriotzero

    In GT6, we’re planning to make it so that you can just switch within the same race to make it either A-Spec or B-Spec. There won’t be separate modes for A-Spec or B-Spec racing any more, the player can just choose to have it be an A-Spec or B-Spec race. So, people who really like to drive can just keep it in A-Spec.

    YES!

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