Well I know he THINKS he knows what he's talking about, but he's wrong. First of all, fluid motion is fluid motion. The CONSISTENCY of said fluid motion is far more important than some peak framerate. As long as the frame rate remains consistent then most people will not notice a problem.
If I could be bothered looking some up I'm sure I could find several examples of games that remain at a consistent 30fps, and look perfectly smooth into the bargain. If you've got a framerate that goes up and down, then you WILL notice framerate anomalies that will make the game seem less fluid than it should. If its constant, then there is no problem to notice. Catch my drift? Doesn't make a difference whether you are a Master Chief, A Michael Schumacher, or a blonde with impossibly large breasts fighting a kung fu expert in a temple. It just doesn't, and if you think about it for even a moment, you'll understand why.
As a matter of fact, re-reading his post makes me wonder if he thinks that GT5 would be even better if it was 150fps, or 200fps, you know, cos you're going faster and all, there's gotta be more frames right? Right?
Yes in racing games, the more FPS the better. Because of high speeds car drive...
agree with me or not, but thats the philosophy for racing games. Going down 150 mph down the race track, with 30 FPS the speed of sense will be greater and more fake. everything will just appear faster.. with 60FPS you get way better experience more natural speed of sense.
here is link that a real life PROFFESIONAL game maker thinks about 30 VS 60 FPS..
and you say that I have no clue what I am talking about...
http://www.joystiq.com/2010/02/05/forza-3-director-on-60fps-gran-turismo-5/
30 FPS in a racing game is huge NO NO!!!