GT5 Latest News & Discussion

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I have a weird feeling this E3 won't even be much of a show either.

I think this forum really has grown to the extremely pessimistic side. They will have to show something at E3 to make sure people don't forget about it. I do expect at least a video, a feature list(one that is clear) and a release date.

The game will come out, despite what some here believe GT5 is not Duke Nukem Forever.
 
I think this forum really has grown to the extremely pessimistic side.

As opposed to thinking that E3 will reveal everything we ever wanted to know about the game?
No matter what E3 brings, someone will be disappointed.
 
As opposed to thinking that E3 will reveal everything we ever wanted to know about the game?
No matter what E3 brings, someone will be disappointed.

Of course there will be people that are disappointed, doesn't mean they have to act like the girls on "My Sweet 16" and act like the world will end when one thing doesn't go their way.
 
These are some of you watching E3 2010 info about GT5's Damage and Weather system...




And this some of you after hearing release date

 
With halo, you are a Person, going on foot most of the time, 30 FPS is FINE. WIth racing games, 30 FPS and going down 150 MPH will hurt your eyes because everything will be weird looking.

I rather see 60FPS drop to 50 on occasions rather then steady 30 FPS in GT5!

Facepalm.
 
As opposed to thinking that E3 will reveal everything we ever wanted to know about the game?
No matter what E3 brings, someone will be disappointed.

PD simply has to deliver on E3, there is no way around it ...Sony announced that the game WILL ship this year and the best way to promote a video game is the E3 ...everyone who doesn't expect SOMETHING from E3 is in my opinion pessimistic and far away from reality.
 
Yes there is always more we want to know. Hopefully we will get a chance to ask about the blanks after E3. We've managed this long on rations, the banquet will be more than adequate till release.

(Sorry I'm hungry :P )
 
Care to explain?

Well I know he THINKS he knows what he's talking about, but he's wrong. First of all, fluid motion is fluid motion. The CONSISTENCY of said fluid motion is far more important than some peak framerate. As long as the frame rate remains consistent then most people will not notice a problem.

If I could be bothered looking some up I'm sure I could find several examples of games that remain at a consistent 30fps, and look perfectly smooth into the bargain. If you've got a framerate that goes up and down, then you WILL notice framerate anomalies that will make the game seem less fluid than it should. If its constant, then there is no problem to notice. Catch my drift? Doesn't make a difference whether you are a Master Chief, A Michael Schumacher, or a blonde with impossibly large breasts fighting a kung fu expert in a temple. It just doesn't, and if you think about it for even a moment, you'll understand why.

As a matter of fact, re-reading his post makes me wonder if he thinks that GT5 would be even better if it was 150fps, or 200fps, you know, cos you're going faster and all, there's gotta be more frames right? Right?
 
I'm pretty sure that the release date will be announced at TGS 2010:nervous: not before!at E3 I expect some video and more informations like the new damage system but sadly won't get the realese date!!(please don't kill me for my pessimism:sly:)
 
Of course there will be people that are disappointed, doesn't mean they have to act like the girls on "My Sweet 16" and act like the world will end when one thing doesn't go their way.

And who is acting that way, exactly? The guy you quoted only said he had a feeling that E3 won't be as revealing as we all think. Pretty sensible approach if you ask me.
 
Movement will look better with a higher frame rate, but a drop in frame rate is never a good thing.

TBH I don't really care, I've never noticed any difference between 30fps and 60fps. I have slightly with 24fps, but that's because of media studies.
 
And who is acting that way, exactly? The guy you quoted only said he had a feeling that E3 won't be as revealing as we all think. Pretty sensible approach if you ask me.

Pretty much the whole GT5 forum acts this way, it's really annoying.
 
Car nerds buy things for their cars, not games. The number of non gamers buying systems for a certain game is a very, very small. Yes, people did buy ps1, ps2, and ps3 for just FF games.

I disagree, I am a car nerd , I got GT because it allowed me to do things to my virtual car like in real life, while looking so damn good on the screen.
You can't drive and live in your real car 24/7! That's when games and such come in. A true car nerd will embrace all things cars...

The depth of GT allows one to come back to it time and time again for years. Not something you will do with a typical AAA game. You play them once or twice and dump it pretty much, like a movie, the 2nd time around ain't just as good. That's why GT sells so much and is what it is.
For that reason it is worth it just to get a system to play it
 
I disagree, I am a car nerd , I got GT because it allowed me to do things to my virtual car like in real life, while looking so damn good on the screen.
You can't drive and live in your real car 24/7! That's when games and such come in. A true car nerd will embrace all things cars...

The depth of GT allows one to come back to it time and time again for years. Not something you will do with a typical AAA game. You play them once or twice and dump it pretty much, like a movie, the 2nd time around ain't just as good. That's why GT sells so much and is what it is.
For that reason it is worth it just to get a system to play it

Please don't say stuff like that. That's your opinion on how you think people should be. I hang out with mechanics, drifters, drag racers on a regular basis. Video games are at the end of a very long list of things to do. When it rains or snows yeah, they'll play games, but that's cause they already have the systems. Systems they bought for games to get them AWAY from cars.
They have racing games, yes, they have Forza and GT meets occasionally. However, the drifters hate drifting, drag racers hate road courses and the road racers hate everything. It's for stupid fun and not because they need to be doing something car related 24/7.
 
Well I know he THINKS he knows what he's talking about, but he's wrong. First of all, fluid motion is fluid motion. The CONSISTENCY of said fluid motion is far more important than some peak framerate. As long as the frame rate remains consistent then most people will not notice a problem.

If I could be bothered looking some up I'm sure I could find several examples of games that remain at a consistent 30fps, and look perfectly smooth into the bargain. If you've got a framerate that goes up and down, then you WILL notice framerate anomalies that will make the game seem less fluid than it should. If its constant, then there is no problem to notice. Catch my drift? Doesn't make a difference whether you are a Master Chief, A Michael Schumacher, or a blonde with impossibly large breasts fighting a kung fu expert in a temple. It just doesn't, and if you think about it for even a moment, you'll understand why.

As a matter of fact, re-reading his post makes me wonder if he thinks that GT5 would be even better if it was 150fps, or 200fps, you know, cos you're going faster and all, there's gotta be more frames right? Right?

The framerate discrepencies in Prologue were hardly noticeable. They only really happened when lots of cars were onscreen, like in a heavy braking zone like Fuji turn 1, where you can see the cars on the road leading towards turn 3 aswell as all the cars in the corner. You will be braking in the braking zone regardless, so it doesn't affect you too much. It doesn't go fair below 50. Regardless, this only happens at the start of a race when all the cars are bunched together.

A fluid framerate can only do so much. I play Counter strike source at a fluid 24 fps and the fast paced gameplay means by the time I aim and shoot at the guy on my screen, he has moved. Not only that, the cursor doesn't seem to move fluidly, when I move my mouse there is a split-second delay of the cursor on screen and it causes many problems.

I also played Call of Duty Modern Warfare at a friend's with a solid 26fps. The cursor movement was horrible. After playing it on my Bro's PS3 with 60fps, this thing seemed horribly bad.

Halo may be a popular game, that does not make it good. People these days only play it because of its multi-online feature, which allows multiple players in the same room to connect to the online using splitscreen.

Anyways, the examples mentioned above are first person shooters. I think many would agree, racing games require a lot more visual feedback for their input actions, meaning it requires a higher framerate. Have you tried playing a racing game at 30 frames per second? It is horrible, how can you hit the apex if by the time you turn in you have already missed the turn in point because the window to turn in is so fine due to the speed, that the gap in the frames caused you to miss it? Frustrating, is the word.

They have racing games, yes, they have Forza and GT meets occasionally. However, the drifters hate drifting, drag racers hate road courses and the road racers hate everything. It's for stupid fun and not because they need to be doing something car related 24/7.

Tell that to the potential millions of people who are going to buy a PS3 just for GT5. And to the hundreds of thousands that already have.

As stated before, FFVII, probably the most popular in the series was also released on PC. Nobody who had a PC bothered to buy a PSx/PS1 just to play it. FFX is probably the most notable example, but the PS2 sold in such vast numbers that it would be impossible to attribute its sales to one title, especially when Gran Turismo 3 sold in the region of 7 million more copies than it.

GT revolutionised the Racing genre. It practically invented the Racing sim genre. And until very recently (As in the last couple of years), it was the only place anyone could get a realistic driving experience combined with a game. And it requires a Sony console to use it. That fact in itself probably got a few million sales for Sony.

This argument is going to go on forever guys, because there is no way I can prove this, and there is no way Dave can prove anything to the contrary, because you're talking about polling every Sony console owner asking what game they bought their console for most. It's not going to happen. (And making a poll on this forum would be a little biased, as would creating one on a FF or RPG inclined forum).
 
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Well I know he THINKS he knows what he's talking about, but he's wrong. First of all, fluid motion is fluid motion. The CONSISTENCY of said fluid motion is far more important than some peak framerate. As long as the frame rate remains consistent then most people will not notice a problem.

If I could be bothered looking some up I'm sure I could find several examples of games that remain at a consistent 30fps, and look perfectly smooth into the bargain. If you've got a framerate that goes up and down, then you WILL notice framerate anomalies that will make the game seem less fluid than it should. If its constant, then there is no problem to notice. Catch my drift? Doesn't make a difference whether you are a Master Chief, A Michael Schumacher, or a blonde with impossibly large breasts fighting a kung fu expert in a temple. It just doesn't, and if you think about it for even a moment, you'll understand why.

As a matter of fact, re-reading his post makes me wonder if he thinks that GT5 would be even better if it was 150fps, or 200fps, you know, cos you're going faster and all, there's gotta be more frames right? Right?


You're right. Anything above 30 fps is fine so long as it's consistent.
However, for many people, a consistent 60 fps is much better than a consistent 30 fps, on typical displays.
The wikipedia entry is very good on this subject.

Before people start bleating about the "flicker fusion point" being at 30fps, and that suddenly being interpreted as 60 Hz, it's all due to discrete sampling (especially of two extremes: black and white is about as extreme as it can be on a display); a certain Mr. Nyquist has something to say about "sampling"...

All motion picture is discretely sampled at a single point in time - live-action footage has the advantage of being able to combine several milliseconds into a single frame thanks to the shutter speed and film / CCD characteristics. Games do not have this luxury, outside of artificial motion blur - something which fixed my (perception of) inconsistent framerate in the PC version of GTA IV.



  • Also, see here for some demonstrations of different frame rates (sadly, they are not all the same length, but the faster moving bar requires a higher framerate to display smoothly.
  • Some more reading about perception of movement here.



Note for clarity: discrete vs. discreet - the terms are etymologically related, but their modern meanings are distinct... ;)
 
I hang out with mechanics, drifters, drag racers on a regular basis. Video games are at the end of a very long list of things to do. When it rains or snows yeah, they'll play games, but that's cause they already have the systems. Systems they bought for games to get them AWAY from cars.
You forgot all the normal people interested in cars that buy and read car magazines, see tv shows like Top Gear and follow internet blogs or post in car related forums. Ask them they are the real potential buyers of GT5.
 
I'm sure they are, but cool was talking about "true car nerds". If you're just watching car shows or reading magazines, I suspect you're not one of those, more of a fan or enthusiast.
 
Please don't say stuff like that. That's your opinion on how you think people should be. I hang out with mechanics, drifters, drag racers on a regular basis. Video games are at the end of a very long list of things to do. When it rains or snows yeah, they'll play games, but that's cause they already have the systems. Systems they bought for games to get them AWAY from cars.
They have racing games, yes, they have Forza and GT meets occasionally. However, the drifters hate drifting, drag racers hate road courses and the road racers hate everything. It's for stupid fun and not because they need to be doing something car related 24/7.

Car nerds buy things for their cars, not games. The number of non gamers buying systems for a certain game is a very, very small. Yes, people did buy ps1, ps2, and ps3 for just FF games.
Pot, kettle, black :rolleyes:.
 
I'm sure they are, but cool was talking about "true car nerds". If you're just watching car shows or reading magazines, I suspect you're not one of those, more of a fan or enthusiast.

^ That's a car nerd!

Someone who is into cars, knows a lot about cars in general, and dreams of owning some car in the future is a card nerd....
 
I'm sure they are, but cool was talking about "true car nerds". If you're just watching car shows or reading magazines, I suspect you're not one of those, more of a fan or enthusiast.
The original quote:

I don't know about that

Non-gamers will buy any PS just for a GT game these days. You know car nerds, racing drivers, normal people and so on. People that don't play games on a usual basis. People into cars, and cars do dominate every day life, outnumber people into FF, which are mostly hardcore gamers and emo nerdy fan boys :)

I just don't see many people buying a PS just for a FF game. Hell do they even know what FF is?
Car nerds buy things for their cars, not games. The number of non gamers buying systems for a certain game is a very, very small. Yes, people did buy ps1, ps2, and ps3 for just FF games.
 
Please don't say stuff like that. That's your opinion on how you think people should be. I hang out with mechanics, drifters, drag racers on a regular basis. Video games are at the end of a very long list of things to do. When it rains or snows yeah, they'll play games, but that's cause they already have the systems. Systems they bought for games to get them AWAY from cars.
They have racing games, yes, they have Forza and GT meets occasionally. However, the drifters hate drifting, drag racers hate road courses and the road racers hate everything. It's for stupid fun and not because they need to be doing something car related 24/7.

I wouldn't classify those people as car nerds but rather people whose livelihood involves cars. Some of them might be passionate about cars but it's not usually the case. Car nerds on the other hand, as the the word (nerd) implies, pursue the interest with ardent fervour usually with no monetary implication.
 
IMO, I feel mostly for the long term fans and for the programmers who would have probably seen the finish line in sight and then was all of a sudden slapped with "we've gotta put 3d in this game now and make sure it doesn't just look like some last minute add on". The poor programmers have probably been pulling their hair out screaming "I wish you could have told us this from the start, it would have made things alot more easier and less stressful" :crazy:

hang in there everyone, mr sony will want to get paid eventually!

my 2 cents
 

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