Well I know he THINKS he knows what he's talking about, but he's wrong. First of all, fluid motion is fluid motion. The CONSISTENCY of said fluid motion is far more important than some peak framerate. As long as the frame rate remains consistent then most people will not notice a problem.
If I could be bothered looking some up I'm sure I could find several examples of games that remain at a consistent 30fps, and look perfectly smooth into the bargain. If you've got a framerate that goes up and down, then you WILL notice framerate anomalies that will make the game seem less fluid than it should. If its constant, then there is no problem to notice. Catch my drift? Doesn't make a difference whether you are a Master Chief, A Michael Schumacher, or a blonde with impossibly large breasts fighting a kung fu expert in a temple. It just doesn't, and if you think about it for even a moment, you'll understand why.
As a matter of fact, re-reading his post makes me wonder if he thinks that GT5 would be even better if it was 150fps, or 200fps, you know, cos you're going faster and all, there's gotta be more frames right? Right?
The framerate discrepencies in Prologue were hardly noticeable. They only really happened when lots of cars were onscreen, like in a heavy braking zone like Fuji turn 1, where you can see the cars on the road leading towards turn 3 aswell as all the cars in the corner. You will be braking in the braking zone regardless, so it doesn't affect you too much. It doesn't go fair below 50. Regardless, this only happens at the start of a race when all the cars are bunched together.
A fluid framerate can only do so much. I play Counter strike source at a fluid 24 fps and the fast paced gameplay means by the time I aim and shoot at the guy on my screen, he has moved. Not only that, the cursor doesn't seem to move fluidly, when I move my mouse there is a split-second delay of the cursor on screen and it causes many problems.
I also played Call of Duty Modern Warfare at a friend's with a solid 26fps. The cursor movement was horrible. After playing it on my Bro's PS3 with 60fps, this thing seemed horribly bad.
Halo may be a popular game, that does not make it good. People these days only play it because of its multi-online feature, which allows multiple players in the same room to connect to the online using splitscreen.
Anyways, the examples mentioned above are first person shooters. I think many would agree, racing games require a lot more visual feedback for their input actions, meaning it requires a higher framerate. Have you tried playing a racing game at 30 frames per second? It is horrible, how can you hit the apex if by the time you turn in you have already missed the turn in point because the window to turn in is so fine due to the speed, that the gap in the frames caused you to miss it? Frustrating, is the word.
They have racing games, yes, they have Forza and GT meets occasionally. However, the drifters hate drifting, drag racers hate road courses and the road racers hate everything. It's for stupid fun and not because they need to be doing something car related 24/7.
Tell that to the potential millions of people who are going to buy a PS3 just for GT5. And to the hundreds of thousands that already have.
As stated before, FFVII, probably the most popular in the series was also released on PC. Nobody who had a PC bothered to buy a PSx/PS1 just to play it. FFX is probably the most notable example, but the PS2 sold in such vast numbers that it would be impossible to attribute its sales to one title, especially when Gran Turismo 3 sold in the region of 7 million more copies than it.
GT revolutionised the Racing genre. It practically invented the Racing sim genre. And until very recently (As in the last couple of years), it was the only place anyone could get a realistic driving experience combined with a game. And it requires a Sony console to use it. That
fact in itself probably got a few million sales for Sony.
This argument is going to go on forever guys, because there is no way I can prove this, and there is no way Dave can prove anything to the contrary, because you're talking about polling every Sony console owner asking what game they bought their console for most. It's not going to happen. (And making a poll on this forum would be a little biased, as would creating one on a FF or RPG inclined forum).