Superstars V8 Next Challenge (PS3, Xbox360, PC)

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Bought it this morning and just had a couple of hours on it...using the DF-GT.....

First up it looks horrible....well not horrible, I'd put it on par with ferrari challenge. It dose however run smilky smooth just the graphics are a little low res with plenty of jagies, but don't let that put you off! The game has actualy greatly improved on every other front from the original!
Ok there are a few "issues" but none are major, the biggest has to be the steering, theres a dead zone and also no matter what mode you play in there's "speed sensitive steering" This sounds prety fatal but.......it's not as pronounced as the deadzone in NFS Shift. It takes a while to get use too and once you do it's not an issue.
Physics...prety good, you can actualy recover a slide now! understeer is evident as is oversteer and using the throtle to balance the car in corners feels natural. Going on the grass however dosn't lose you much traction but dose slow you down, once you grt into races though this is a blessing.
AI......I tried normal, Hard and Legend, Normal was far to easy to beat and Legend was way out of my leauge at the moment but gives me something to aim at, Hard was about right for now. The AI themselves are prety good, tage one and he'll barge you back, they'll try and block you also but will back off rather than hitting you on purpose. I'd say overall there hard but fair, they will "rub" you if your blocking them but not so hard that you'll be off at every corner if your holding up traffic.
The cars.....I only tried the BMW and the Merc, have to say I prefared the Merc, there are noticable differences between the 2 cars and I suspect that goes for all the cars, sound wise you need to crank up the volume to get the full effect which won't set your ears on fire, it will make you smile. the incar views are also compitent if a little low on detail.
Overall, I'd give it an 8/10 I personaly can see me putting some hours into the game but I wouldn't say it was for everyone. The game seems to just hold back from full sim mode but dose make up for it with the TOCA style close races, not tried it online yet and have so far only done a couple of quick races and a full race weekend in championship mode...

OK awnsers to the inevituble questions LOL
Pits.......Yes there there but no you don't use them in race, you just drive through them.
FFB....a little light, car feels vauge until you get used to it as with all new racers.
Deadzone......It's there but not as bad as NFS, not noticable once your used to it.
wet tracks.....yes they are stunning and the racing line dries as the laps go on and it dose effect handleing.

Final note here and it's a big one! In the first game there was inconcistancy in the handleing when pushing the car to the limit, that has now been fixed, the cars are very consistant lap after lap and fairly docile if not on the limit. The impression of speed is very good and although the game runs at 30fps you wouldn't know it! The graphics are a letdown but that aside the game itself is very solid, not as twitchy as say supercars but this allows you to concertrate on defending lines and setting up passes, very very gratifying when you get in the groove.

Quick update, the inconcistancy in the first game was partly down to tyre wear, in the new game tyre wear is still there but it's lot less pronounced, you do need to adjust your breaking points and cornering speed but it's far easier to judge, oh and more on the "recovering from a slide" I mean by that, recovering from oversteer, give it the usual oposite lock and it feels right when the car snaps back and it wont see you fish tailing down the straight unless you make it do it LOL

Again these are my first impressions after only a few hours play only used the DF-GT so no idea how it handles with the pad, I am glad to say it's a big improvement over the first game, I'd put it with FC,SCC, NFS Shift and prolouge
 
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Oh NO.... i will be shedding sum tears till 10 March,, hopefully no later than that.. Us South Africans last.. ATV vs MX reflex was released here 1 mouth after europe.. So to with SCC..
 
Thanks a lot Hereward, looking forward to hear more when you play more. Same goes to pino-r too! If all sounds good, I'll put my order in on monday.

But there is of course one question that we all are interested in. How is the online? Private lobby's? AI in online? Possibility to put all the settings as you wish? Whole weekends (time-trial+races)?
 
Will have a quick look later on at online, quick look through the manual before pointed at custom lobbys but I'll get the full details later.
 
Will have a quick look later on at online, quick look through the manual before pointed at custom lobbys but I'll get the full details later.

Thanks a lot man,fine first impressions...can't wait to get my hands on it...👍
 
Thanks a lot Hereward, looking forward to hear more when you play more. Same goes to pino-r too! If all sounds good, I'll put my order in on monday.

But there is of course one question that we all are interested in. How is the online? Private lobby's? AI in online? Possibility to put all the settings as you wish? Whole weekends (time-trial+races)?


RIght ok online.......seems good, not seen any lag with 4 players and 12 AI! just apears as single player, Yes there are private lobbys, you can make a pass code for them. Full field of AI available level selectable and you can select to do a full championship with multiple cuircuits. Very good close clean racing from the half dozen races I hosted :) Theres alot more stuff you can select such as weather, damage, tyre wear, crash damage ect ect. I ran in about 6 online races with 4 strangers, and 12 AI cars set at hard level. Your awarded points for your finishing position and when the next race starts the highest point scorer goes at the back, but in front of the AI cars. The nice thing was that the guys I raced were all clean and fast racers. did 5 lap races round imola with tyre wear and everthing else on and I never got punted of the track once! all the races saw everyone finish no further than 2 seconds back and over 5 laps you'd see each player pass another once every 1-2 laps. Really quite impressed with online and I'll bump my score to 8.5/10 LOL Did one race in the wet and really pushed the car into some quite breathtaking slides LOL Get of that dry line and it gets slippy very quickly especialy as your tyres start to lose it around lap 4
Quick note on car damage, you don't need to do too much to damage things cosmeticaly but mechanicaly it's a little more forgiving but stuff it into the wall hard enough you can total your car!

I can see there being a bit of a following on this game and I look foreward to some good race nights with some of you. One thing I forgot however, you can't restrict people in the private or public lobby as to there assists, but you can clearly see who has what on or off in the lobby, your also given a 5 bar graphic indication of there conection speed to your lobby. I did use my coms in the races (in the lobby they work as normal but in race you need to press a button to talk) but no one had headsets so I didn't hear them, it also shows the persons name whos talking in race.
 
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Thanks Hereward! This sounds very promising!

Just wondering if after the Online Race a replay can be watched or saved?

Probably pick this one up today!

Kind regards,
doblocruiser
 
I don't think there are replays of online races? might have missed it though.
Ive tried very hard not to be overly complimentary of V8NC as I've had only a few hours game time with it and with allthings gaming, my opinion is my opinion and other people may not feel this game is any good. But on a totaly personal level this game is great, black bean have finaly got to the stage where the original should have been on release. Initialy you'll find the steering over sensitive and light, the FFB a little muted and you'll whince at the graphics, but very quickly yu'll get over these things and get a feel for the game. It has one of those playng styles where you can race in a close pack and plan your overtaking move rather than be hanging on by the skin of your teeth and reacting to things rather than planing your move.
Every race seems to produce memorable instances, be it getting the back end out of shape trying to out break and oponent into a bend and holding it all together on the throttle round the corner to "slide" cleanly past or nailing a corner perfectly and getting the jump on the car ahead on the following straight.
Online it just gets better. I had one race where I'd been on the heels of the guy in first for 2 laps, on the last turn of the final lap at Imola he pushed wide on his worn tyres and I got the jump on him speed wise. Running down the straight to the finish line he moved right to left to block me, I jinked left to the very outside let of the throtle slightly and as he came right to edge of the track I went left taking the apex on the slight right bend 200 meters before the line. He touched the grass as I sailed cleanly past to take the win! The guy new I had the speed to take him and though I had to back off slightly to avoid running into the back of him he didn't go for the ram me off the track when I was at the side of him move which made the move even more special.

Quick note on Imola, it's a great track with some fantastic corners but the track is quite narrow and it can be tricky to find room for overtaking LOL Oh and I didn't mention collisions between cars. There prety uneventful on the whole though hit someone hard enough you'll both be off, damage turned on is a good way to put guys who barge out of the race (not seen any yet but no doubt there out there)
 
Going by what you've said I reserve my judgement until I play the demo, the first game was one of the worst racers in many years, but this sounds encouraging.

Re online, what's the penalty system like? Does it favour clean racing?

Does it give substantial penalties (20secs+ or black flags will do) for punters, aggressive sudden moves, illegal blocks, too late braking accidents and chicane jumpers? and does it recognise the difference between these and a competitive rub or touch? I find there still isn't a PS3 game that's got this totally right, Shift being one of the worst.
 
How stable is the frame rate on PS3 ? (Xbox360 demo looked good, some preview videos showed slowdows)
Any tearing on PS3 ? (Xbox360 demo doesn't)
Is there a LAN mode ?
Can you ban players from the lobby ?
 
I've got my copy finally. Since didn't like firs part V8, well that was a crap so i was not that optimistic for Next Challenge, but i saw in game shop and try it for couple of laps on DS (pad) Wasn't that bad, i see slightly improvements in graphics. But this game is still slow, there is no sense of speed like in Shift or even in SCC. Why so slow?
 
Thanks Hereward! This sounds very promising!

Just wondering if after the Online Race a replay can be watched or saved?

Probably pick this one up today!

Kind regards,
doblocruiser
If there isn't an online replay option, try FRAPS instead.
 
I don't think there are replays of online races? might have missed it though.
Ive tried very hard not to be overly complimentary of V8NC as I've had only a few hours game time with it and with allthings gaming, my opinion is my opinion and other people may not feel this game is any good. But on a totaly personal level this game is great, black bean have finaly got to the stage where the original should have been on release. Initialy you'll find the steering over sensitive and light, the FFB a little muted and you'll whince at the graphics, but very quickly yu'll get over these things and get a feel for the game. It has one of those playng styles where you can race in a close pack and plan your overtaking move rather than be hanging on by the skin of your teeth and reacting to things rather than planing your move.
Every race seems to produce memorable instances, be it getting the back end out of shape trying to out break and oponent into a bend and holding it all together on the throttle round the corner to "slide" cleanly past or nailing a corner perfectly and getting the jump on the car ahead on the following straight.
Online it just gets better. I had one race where I'd been on the heels of the guy in first for 2 laps, on the last turn of the final lap at Imola he pushed wide on his worn tyres and I got the jump on him speed wise. Running down the straight to the finish line he moved right to left to block me, I jinked left to the very outside let of the throtle slightly and as he came right to edge of the track I went left taking the apex on the slight right bend 200 meters before the line. He touched the grass as I sailed cleanly past to take the win! The guy new I had the speed to take him and though I had to back off slightly to avoid running into the back of him he didn't go for the ram me off the track when I was at the side of him move which made the move even more special.

Quick note on Imola, it's a great track with some fantastic corners but the track is quite narrow and it can be tricky to find room for overtaking LOL Oh and I didn't mention collisions between cars. There prety uneventful on the whole though hit someone hard enough you'll both be off, damage turned on is a good way to put guys who barge out of the race (not seen any yet but no doubt there out there)

👍 Man say no more the waiting is killing me...:dopey:
 
Has anyone else got this yet?...and if so what's your first impressions, online etc?

I know its out, I saw it in Game (£35 on PS3!) yesterday (and it was the Next Challenge before anyone asks). I am hoping for a toca style and decent online play/options. There are no official reviews on any gaming sites yet, and they have hardly mentioned it the last few months either, strange.

Just interested before I receive my copy in the post the next day or so, I managed to order it online for £25 which wasn't too bad.
 
Few questions there, I'll try and awnser them the best I can. Penalty system, both online and in game seems to work fine for the limited amount I've seen it, get an advantage by cutting a corner your throtle cuts out for a set time (countdown on screen) as for penalties for hitting other cars? don't know never hit anything harder than a rub or been hit harder than that to see a penalty given? There is damage though....I hit a barrier at around 40mph with the brakes locked on, crumpled the bonet but more importantly all the damage warning symbols went straight to orange. Thus I suspect raming a car would simply leave you with an uncompetertive car! But from what I saw, the guys playing it and the people buying it are your race sim fans and are more interested in clean sim racing than bumper cars, that was my experience of the guys I've raced with online, quick and clean.
Ok kicking people from public games in races your hosting.......not sure to be honest, you can select to look at individual players stats in the lobby which gives you some info on races won ect ect I would imagine if theres a kick option it's in there?

Frame rate and tearing.......nope no problems with either, the game runs at 30fprs and it looks to be locked at that in race even with a full pack of cars in front and plumes of tyre smoke and smashed tail lights galore (first corner madness) I never saw the fram rate drop once. However you will see a little frame rate drop occasionaly on the replays but again in game it's silky smooth.

Game feels slow......try bumper cam? certainly not slow! the higher perspective point in car or bonet cam dose look slower than bumper cam for obvious reasons but I'd say the speed is conveyed realisticaly, unlike say NFS Shift there is no blurring of objects to petray speed and no camera shake, you need to also take into account the actual speed the cars get upto, most of the tracks will only see you hitting 120mph-140mph on the main straights plus you'll usualy be surounded by cars so your judgement of speed is obscured by them.....till you suddeny hit that bend unexpectadly LOL

Must be at least a few of you out there now who can give us your opinions on the game?
 
Ok got this yesterday and i'm quite liking it so far. I agree the ffb is very light and there is a deadzone that can't be adjusted but even so you get used to it. I've only done the licence tests so far and i didn't like the way it chooses what assists you use with no option to change it, but this is a minor complaint. Overall impressions so far are good and i think this has a lot of potential but i need to put more time in before i decide. Maybe the steering and ffb could be made adjustable in a patch but they're not game breaking. I'm using a G27 and wheelstand pro, G27 paddles work and the LEDs, but no clutch if thats helpful to anyone.
 
Cheers Redgate, nice see to more thoughts on this game, Not tried the licenses yet, I noticed though that your required to do them to unlock the last few tracks of the championship, Theres also a time trial online mode? not looked at that either, maybe it's a qualify then race system or simply a set number of laps on your own and best time wins? Bit odd if it is but I don't know till I have a look, have to say the online options are prety substantial, and it seemed stable with 4 players and 12 AI drivers, I'd like to see if 16 player races are as stable or if things get laggy, again I'll try and get a big room going later.

Right another update.....Had a look at the licences, there quite quick to do but to get "S" class pass is a challenge and one that I'll certainly be having a good go at, completed the driving and racing ones and unlocked a couple of tracks for my trouble. Also had a few quick races on some of the other tracks the game has to offer, chose some which I knew from other games and they do fair quite well, theres a good mix of lighting and colour pallets used from track to track giving them an individual feel, also some are quite bumpy unlike the onse I'd tried initialy. Most fun to be had.......find a track which is wide and as some high speed sweeping bends, start a race in the wet and just revel in balanceing the car on the throtle round the bends, absoloutly fantastic amount of control! I did also notice the FFB on the rougher tracks is stronger, were not talking FC strong but there is a noticable difference between track surfaces.

I'm still trying to reighn my enthusiasim in for this game after the first one but it's getting harder and harder to find things I don't like! 2 of the guys over at UKOG are writing a review for the game and to sum it up so far, and I quote "It's a great game" for those who know the UKOG forum and it's racing members there a picky bunch so that pre review quote is high praise LOL
 
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Hi all. I picked this up from Game today. PS3 edition. Use a wheel (DFGT) and Wheelstandpro. Although I'm a useless driver I really enjoy driving games.
I've only played it a little but I'm pretty impressed so far. I see what people mean about the deadzone but suspect I'll get used to it.
The replays are good with all the camera options you get. I had a quick look in an online lobby but didn't want to upset anybody just yet with my erratic driving haha.
I rented the first version a couple of weeks ago. I wasn;t overly impressed, but I'm glad I bought the new one.
 
Cheers for that, not seen anyone being negative about this game yet, just checked with some 360 guys and theres a similar story coming from them. going to be interesting what review scores this gets and wether ther'll be a big uptake of the game if reviews are favourable which I suspect they will be. I think blaclean should have held of releasing the first one as it was obviously an early version of this, with the 12 months they've put in on the original they have certainly made a title they can be proud of.
 
Thanks a lot Hereward and others. I guess I'm sold! Of course, it didn't take that much for me, because I did kind of like the first game, even with the flaws it had. And if this one is even better + good online options, I gotta get it! Now some nethunting and then order and hopefully it'll be on my hands some point at next week.
 
I'll rent it anyways, but could you guys tell me how far HUD customisation goes, please?
I know this seems like a minor thing, but to me it's very important in racing games... e.g. stupid map getting really on my nerves. ;-)
Also 3rd person view same as in demo, that was quite odd?
 
In video settings you've got mph/kmh, position indicator on/off, timing on/off, lap indicator on/off, info box on/off.

Plus transparancy of hud 100% - 0%

Not sure on the view front, think theres 2 3rd person views, then theres 2 in car views and then a bonet cam and a bumper cam......your prety sorted view wise LOL

Put another 2 hours in....game just keeps getting better 👍
 
Ok had a race in championship mode, assists off, damage & legend difficulty. Qualified 5th but had a bad start and ended up 8th. Got back to 6th place and stayed there until lap 7(10 lap race ) where i made a mistake and span and finished last. Watched a replay and saw all the AI cars miss me as i span, including the 3 about a second behind, they seem to be really aware of where you are and able to react quickly. Definately growing on me now.
 
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