Gran Turismo 6 coming to PS3

Slip, I sometimes think we communicate from completely different universes.

First of all, it was pretty clear I was talking about street cars. Cars you can actually drive beside going down the highway. I notice that you didn't post video of any pedestrian cars from Forza 4, because they wouldn't sound the least bit realistic. Without a racing muffler or something. How about posting a video of a VW Beetle? ;)

Another point on this subject is that I have never said that many of the car sounds in GT5 couldn't stand improving. I have concurred a number of times that they should do what they can. However, I have also said a number of times that I don't care, I find them acceptably off considering the similar off sounds in other racers that don't sound like live race cars either, like Toca or GTR Evo. I have also said that people making things up, such as saying the cars in GT5 all sound like hair dryers or vacuum cleaners isn't helping their cause any. And as many times as I get jumped on by some of you for making misstatements, I'm frankly not impressed when you let blatant stuff like this slip by.

Another thing I have to point out is how little people even bother to fathom basic audio technology, and yet try to sound authoritative on it. Samples sounding like they've been "messed with" is inevitable when you have to compress and pitch-match a number of recordings of an engine, and with racing trannys their particular whine and match them, at various rev points. I don't blame any race game developer for not getting it perfect, because it's bleeding hard. Not having an engine sample beat like an echo is bleeding hard. How about getting tire squeals right? Yep, it's hard. Now what I will frown at is giving a team a pass, which supposedly has a better, easier to code for system with a more flexible memory structure but who can't give the cars around yours their own characteristic sound, for whatever reason. I won't bark at T10 much on that because like PD, they probably had to shortsheet Forza 4 in certain places to produce those graphics, those physics and 16 cars on track in-game, finally. But ignoring something so obvious and letting it slide is less than impressive.

It's just like the tire modeling differences between Forza and Gran Turismo. They're both off, and I like aspects of both, but of course around here, GT is the one who gets it all wrong. I should be used to this kind of political correctness anymore...

tl;dr: They are both equally wrong (even though they really, really aren't) because of Forza's "Hollywood" sound effects. Also, you don't care when GT5 gets sounds so wrong that it doesn't even sound like the car has the right amount of cylinders; but them Forza developers can't be given a pass for overboosting their otherwise accurate sound samples.
 
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I don't see why you feel the need to defend GT's sound Tenacious D. Sure, No game is perfect in the audio department and perfection is impossible. But GT has fallen far behind most driving games when it comes to engine sounds. There is really no justification for it.
 
1 GT6 sold on PS4 = roughly $660 profit

1 GT6 sold on PS3 = $60 profit

do the math, it doesn't take nearly as many units to be more profitable on PS4.

OK I will do the maths, but without the utterly innacurate assumptions you've made here.

1 GT6 sold on the PS3 = approx $27 revenue (PD and Sony will get around 45% of the ticket price back and that will be revenue not profit), with a potential to sell around 5 million in the first month based on GT5 levels. Which gives revenue of approx. $135 million in a month, from which you will need to deduct development and marketing costs to get a profit figure.

1 GT6 sold on the PS4 = approx $27 revenue. And I am being stupidly generous here and assuming Sony do not make a loss on the PS4 at launch, which would be the first time they had managed that for a console at launch. Now they will be lucky to get 2 million PS4s to customer in the first month (again being generous the PS3 and 360 took more than 3 month to get to 2 million), but not all of those will buy GT6 (which has an attach rate of around 12%), so that would be 240,000 units. Which gives a revenue of $6.48 million in a month, from which you will need to deduct development and marketing costs to get a profit figure.


Now while I am quite happy to state that I have made assumptions with some of my figures, they are going to be a lot closer than the barking mad assumptions you have made.

$135 million (PS3) vs $6.5 million (PS4) revenue.

Now it certainly will not cost PD and Sony $135 million to develop and market GT6 on the PS3, but they don't have a hope of doing the same on the PS4 for $6.5 million, so GT6 on the PS4 would almost certainly make a loss (and that's with the PS4 not making a loss per unit).
 
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wow, I can't believe people are still arguing over what port that GT6 should be on. I would be fine with GT6 on PS3 as long as the game doesn't have as many server issues as GT5 does nor take as long to load menus.
 
OK I will do the maths, but without the utterly innacurate assumptions you've made here.

1 GT6 sold on the PS3 = approx $27 revenue (PD and Sony will get around 45% of the ticket price back and that will be revenue not profit), with a potential to sell around 5 million in the first month based on GT5 levels. Which gives revenue of approx. $135 million in a month, from which you will need to deduct development and marketing costs to get a profit figure.

1 GT6 sold on the PS4 = approx $27 revenue. And I am being stupidly generous here and assuming Sony do not make a loss on the PS4 at launch, which would be the first time they had managed that for a console at launch. Now they will be lucky to get 2 million PS4s to customer in the first month (again being generous the PS3 and 360 took more than 3 month to get to 2 million), but not all of those will buy GT6 (which has an attach rate of around 12%), so that would be 240,000 units. Which gives a revenue of $6.48 million in a month, from which you will need to deduct development and marketing costs to get a profit figure.


Now while I am quite happy to state that I have made assumptions with some of my figures, they are going to be a lot closer than the barking mad assumptions you have made.

$135 million (PS3) vs $6.5 million (PS4) revenue.

Now it certainly will not cost PD and Sony $135 million to develop and market GT6 on the PS3, but they don't have a hope of doing the same on the PS4 for $6.5 million, so GT6 on the PS4 would almost certainly make a loss (and that's with the PS4 not making a loss per unit).


Console manufacturers sell the consoles at a loss during launch year(s).

They make the profit after the cost of the parts go down, by not reducing the price. If they ever reduce the price, they would then use cheaper parts of the already-reduced-priced parts to scale their profit.

Case-in-point: the Xbox 360 cost what, $99 to make in 2010 but it was still selling for $250-$300. That's 200% profit. Consider the slim version, which was cheaper to buy, but it also was cheaper to make so their profit margins stay the same.

That bloke saying $660 of revenue don't know a thing at all. Obviously even if GT6 were to move PS4 units day 1, Sony won't see a profit in the system unless sudden demand would drive the prices of the parts down (won't be likely to reduce prices of parts by that much, or at least not as much as a price drop 2 years after initial launch).
 
Lol all the people saying "next-gen". Nothing on console is "next-gen", even the PS4 or Xbox -whatever number is edgy enough for Microsoft-
 
brianwong
Lol all the people saying "next-gen". Nothing on console is "next-gen", even the PS4 or Xbox -whatever number is edgy enough for Microsoft-

What does next-gen mean then? Maybe in your world it means crazy future tech uber spec machine, but it actually means next-generation.
PS3 and 360 are the current generation. The next lot of consoles from the major players is the next generation, once they've arrived they will be the current generation. Quite simple.
 
Slip, I sometimes think we communicate from completely different universes.

First of all, it was pretty clear I was talking about street cars. Cars you can actually drive beside going down the highway. I notice that you didn't post video of any pedestrian cars from Forza 4, because they wouldn't sound the least bit realistic. Without a racing muffler or something. How about posting a video of a VW Beetle? ;)

You mentioned a Peugeot. That's it. So you heard things that apparently resemble your daily commute... what does that prove? For all I know, that means the C5R was part of the lineup, since it sounds like the asthmatic V6 found in a great deal of GM products from the early 90's.

I didn't post a video from FM4 because, shock and awe, this isn't a thread for that. Now, regardless of how badly you see the need to mention the game every single post (in much the same way White & Nerdy can't go without mentioning My Little Pony), and despite myriad messages from the staff about your attempts to drag threads off-topic, my video was a direct response to what you said. If you want the caveat that race cars are for whatever reason excluded from accuracy concerns, that's fine and dandy.

Another point on this subject is that I have never said that many of the car sounds in GT5 couldn't stand improving. I have concurred a number of times that they should do what they can. However, I have also said a number of times that I don't care,

Ah, there's that special rule.

I find them acceptably off considering the similar off sounds in other racers that don't sound like live race cars either, like Toca or GTR Evo.

So if other games make mistakes, GT should make the same ones? That's a fine attitude to have for a company that's looking to keep it's place among the competition. I sure hope PD don't share it.

I have also said that people making things up, such as saying the cars in GT5 all sound like hair dryers or vacuum cleaners isn't helping their cause any. And as many times as I get jumped on by some of you for making misstatements, I'm frankly not impressed when you let blatant stuff like this slip by.

Would you qualify someone saying something akin to "all the cars sound like unmuffled V8's" as making things up? If you'd like to head down that road, by all means.
 
I think they can free up more RAM (if they need it) and have more resources by decreasing the number of cars in races from 12 to 10 or they can even put limit to 8 cars! By doing this they can solve the problems with screen tearing and poor framerate.

Also PD are 3 years more experienced with game engine and PS3 in contrast to GT5 so it is possible to create beautiful, great GT6 on PS3 without problems that existed in previous game. :)

anyway, just like all of you, I cannot wait for Wednesday! :)

btw I´m new here so hello to all of you! :D
 
I think they can free up more RAM (if they need it) and have more resources by decreasing the number of cars in races from 12 to 10 or they can even put limit to 8 cars! By doing this they can solve the problems with screen tearing and poor framerate.
My dreams: 12 players in each track, more tracks, more cars from different disciplines, weather and full day/night cycle in every track.
 
That is by no means a confirmation that GT6 is for PS3. I think it will be announced for PS3 at this point but that isn't the confirmation. Judging by the announcement of the celebration, multiple things will be revealed on Wednesday. It's reasonable to believe that GT6, GT Academy, and possibly DLC for GT5 (probably tied into GTA) will be announced. 2 of those 3 would likely be on PS3 and the third has a high chance as well. But to assume GT6 is confirmed for PS3 because of the logo is reaching a bit in my mind. Wait 3 more days and everything will be revealed then.
 
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If Sony France display the PS3 logo that's pretty much it. They are not a random speculation site.
Whatever they'll release it will be on PS3.

Livery Editor, Decent AI, Custom Events please.
 
That is by no means a confirmation that GT6 is for PS3.

It doesn't matter. If the site shows just PS3, than GT6 is confirmed for PS3. Enough speculation for "GT6 must be on PS4". T_T

GT6 is now for just PS3 and it's going to happen either way so time to let it go... Oh and crying about it isn't going to change PD/Sony's minds so haha if you do. :sly:
 
I think they can free up more RAM (if they need it) and have more resources by decreasing the number of cars in races from 12 to 10 or they can even put limit to 8 cars!

yeah right, that would be wonderful, 8 cars on track = dream of every online league
 
Yes PS3 is a larger install base.

But if all Sony's gonna do is sell their games to the larger install base, why would they design the PS4?

You're all saying GT should wait until there's a bunch of people who have bought a PS4 so that it will sell.

But why will anybody buy a PS4 if all the good games are still being sold on the PS3 due to the install base?

There never will be an install base for PS4 unless people have a reason to buy it. The PS4 needs good games on it so people will have a reason to buy one, otherwise the whole PS4 is pointless.

With the amount of influence that a good GT game could have, it needs to be on the PS4.

Even if it doesn't sell as much in the first few months as it would on the PS3, Sony needs to start selling PS4's as well, so when EA Sports, Call of Duty, and other large games come along, they'll be able to bring in even more console purchases and sell a bunch of games as well.

And GT will still be on the market then as well. So initial sales may not be as good, but in the long run I see this ending up in more sales due to the initial relatively small selection of games for the PS4 resulting in less initial variety, which will mean that people wanting a racing game will have a higher chance of picking up the GT title.

Now you may all tell me the million ways in which I'm wrong, go for it.
 

Now you may all tell me the million ways in which I'm wrong, go for it.

Where should we all start, then? lol

I'll be honest. I've never seen *some* gamers this upset about a release in a very long time. It's probably because we're some of the most hard-core GT fans on the web. But it's definitely interesting seeing some of the arguments for the PS4. And by interesting I mean desperate.


It's like children being placed into a candy store. They're told they can only admire, but not eat the newest, most delicious candy in the store, and so they go into a fit of rage. Meanwhile, the rest of the patient kids are just fine chewing on the old stuff. ;)
 
I think they can free up more RAM (if they need it) and have more resources by decreasing the number of cars in races from 12 to 10 or they can even put limit to 8 cars! By doing this they can solve the problems with screen tearing and poor framerate.
I'd rather have standard cars only races with 40 cars on track.
Seriously, decreasing the number of cars on track is one of the worst things they could do.
 
It doesn't matter. If the site shows just PS3, than GT6 is confirmed for PS3. Enough speculation for "GT6 must be on PS4". T_T

GT6 is now for just PS3 and it's going to happen either way so time to let it go... Oh and crying about it isn't going to change PD/Sony's minds so haha if you do. :sly:

Did you even read what I wrote or are you just spouting off gibberish? I think it will be announced for PS3 and at this point I agree it makes the most sense. That PS3 logo is not the confirmation that it will however. The confirmation will come Wednesday. As I said that logo can be on there for many different reasons ranging from GT6, GT Academy 2013, GT5 DLC, a new edition if GT5. One of the adverts for the event said 'Special Content Announcement' and I could take that to mean all sorts of different things including one or more of those that I just listed. So as much as we want all the info today that PS3 logo confirms nothing about GT6 until Sony says so or release an official trailer/image that says GT6 on PS3. Understand where I'm coming from?


I'd rather have standard cars only races with 40 cars on track.
Seriously, decreasing the number of cars on track is one of the worst things they could do.
I agree 100%. Reducing car count would be a huge step back and not for the betterment of the franchise.
 
Would you qualify someone saying something akin to "all the cars sound like unmuffled V8's" as making things up? If you'd like to head down that road, by all means.
Well, if you're going to unfairly weigh your arguments favoring certain posters and games, by all means. ;)

Forza developers can't be given a pass for overboosting their otherwise accurate sound samples.
"Otherwise accurate"?? Giving cars the sound of a racing muffler even when they have stock exhaust... sure, whatever. I'm getting used to the fact that vroom-vroom noise rates higher on some people's lists than even physics do around here. Hey, I've read some odd posts...

It's like children being placed into a candy store. They're told they can only admire, but not eat the newest, most delicious candy in the store, and so they go into a fit of rage. Meanwhile, the rest of the patient kids are just fine chewing on the old stuff. ;)
Yes, and you can't blame us for it. The PS3 isn't exactly obsolete, but the technology is seven years old. Would you rather play on a Pentium 4 running WinXP with a gig of ram and an ATi 9600 with 128 megs, or a quad core i7 with eight gigs and a GTX660 with twice the ram of the other computer? Seriously.

I'd rather have standard cars only races with 40 cars on track.
Seriously, decreasing the number of cars on track is one of the worst things they could do.
For real. 12 car fields should be the baseline again, with up to 16.

Livery Editor, Decent AI, Custom Events please.
What he said, and more. If GT6 is coming out on PS3, which is more than possible, there is a lot that can be delivered. In order to make GT6 better in every way though, the coding team is going to have to have opened up literally everything in the engine for a re-write in order to juggle resources better. I hope they have, because the graphic issues in GT5 are key evidence that they pushed the PS3 a little too far.

Graphics have to both be improved and carved back in some way in order to free up resources, because everyone wants something improved. The sound guys are clearly relentless. Damage fiends too, and damage can be a bear to get right in an HD game. Most of us want better physics, some of us, lifelike physics, so that will require some extra computing. The same with bot A.I. Better weather effects and consequences would be good, variable weather for real this time, as well as taking evaporation rates into account. Online network features need attention, and it would be nice to have the same experience offline as on.

Other stuff just requires some love from the team. Race Mod for all cars, Livery Editor, expand on the Course Maker, include as many racing leagues as SONY can afford. I'd be fine with fantasy leagues such as PD's own Formula GT. And go the extra mile in giving us league appropriate race events and tracks suitable for them. I'd love to see separate Season Modes for various leagues, and a Career Mode which mirrors GT Academy and its ladder to professional racing.

I still cringe at how limited the PS3 is after six years of age, and how much more can be done on PS4, but right now I'm ready for anything PD can give us that I can hook my DFGT to.

Well, one last tea and then I play with my hair dryers. :D
 
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Where should we all start, then? lol

I'll be honest. I've never seen *some* gamers this upset about a release in a very long time. It's probably because we're some of the most hard-core GT fans on the web. But it's definitely interesting seeing some of the arguments for the PS4. And by interesting I mean desperate.

It's like children being placed into a candy store. They're told they can't have the newest, most delicious candy in the store, and so they go into a fit of rage.

Says the guy who doesn't know the difference between Australia and Austria. :lol:

But seriously, that's not what it is at all.

It's the fact that while GT6 could still be great on the PS3, I think that alot of things on people's wish-lists could be more fulfilled if it were on the PS4.

And since many criticize GT for being "behind the times," I think a next gen release would allow them to really develop on a much bigger canvas and hopefully get out of the nineties and into the present decade.
 
Yes PS3 is a larger install base.

But if all Sony's gonna do is sell their games to the larger install base, why would they design the PS4?

You're all saying GT should wait until there's a bunch of people who have bought a PS4 so that it will sell.

But why will anybody buy a PS4 if all the good games are still being sold on the PS3 due to the install base?

There never will be an install base for PS4 unless people have a reason to buy it. The PS4 needs good games on it so people will have a reason to buy one, otherwise the whole PS4 is pointless.

With the amount of influence that a good GT game could have, it needs to be on the PS4.

Even if it doesn't sell as much in the first few months as it would on the PS3, Sony needs to start selling PS4's as well, so when EA Sports, Call of Duty, and other large games come along, they'll be able to bring in even more console purchases and sell a bunch of games as well.

And GT will still be on the market then as well. So initial sales may not be as good, but in the long run I see this ending up in more sales due to the initial relatively small selection of games for the PS4 resulting in less initial variety, which will mean that people wanting a racing game will have a higher chance of picking up the GT title.

Now you may all tell me the million ways in which I'm wrong, go for it.

So what do you suggest? That they don't sell it on the PS3 even though they clearly have done a lot of the work with PS3 in mind?
"Hey you guys, I know this would sell lots, but some die-hard fans think it would be better on ps4, so let's just scrap this even though it's nearly done."

Geez, way to complain about something pointless. The decision was made years ago. I assume you were emailing them soon after 5 was released with your analysis and advice.

Just accept it, or don't, Sony will survive bigger problems in the coming years (or not) than GT6 being a ps3 title.
 
So what do you suggest? That they don't sell it on the PS3 even though they clearly have done a lot of the work with PS3 in mind?
"Hey you guys, I know this would sell lots, but some die-hard fans think it would be better on ps4, so let's just scrap this even though it's nearly done."

Geez, way to complain about something pointless. The decision was made years ago. I assume you were emailing them soon after 5 was released with your analysis and advice.

Just accept it, or don't, Sony will survive bigger problems in the coming years (or not) than GT6 being a ps3 title.

I have NOTHING wrong with it on the PS3, it's just I personally think it would be better if it were on the PS4; if it comes out on the PS3 though, I'll still be first in line to buy it and I'll definitely enjoy it.

Also, I've heard that the early dev tools for the PS4 were out YEARS ago, so what you've said about "scrapping things designed for the PS3" seems false considering alot of what they have seems to have the next gen in mind, such as premium cars.
 
Did you even read what I wrote or are you just spouting off gibberish? I think it will be announced for PS3 and at this point I agree it makes the most sense. That PS3 logo is not the confirmation that it will however. The confirmation will come Wednesday. As I said that logo can be on there for many different reasons ranging from GT6, GT Academy 2013, GT5 DLC, a new edition if GT5. One of the adverts for the event said 'Special Content Announcement' and I could take that to mean all sorts of different things including one or more of those that I just listed. So as much as we want all the info today that PS3 logo confirms nothing about GT6 until Sony says so or release an official trailer/image that says GT6 on PS3. Understand where I'm coming from?

Yes I have indeed read what you've wrote, otherwise you wouldn't see me quoting you now would you, DUH. @_@

Even if the site shows PS3 on the GT Anniversary page and it isn't comfimed, AT LEAST it hints something. But I will however, wait until Wednesday for any confirmation first. And yes I do get where you're coming from. :sly:
 
Does anyone feel that DriveClub deserves a legitimate chance to get a foothold in the Race Genre? I feel that if GT6 is a PS4 release, and launches shortly (90 days) after the Next Gen console comes to market DriveClub doesnt really stand a chance. Just an opinion based on the GranTurismo series strong 15 year following, and the fact DC was shown at the February 28 official PS4 coming out event, as a possible PS4 launch title.
 
Does anyone feel that DriveClub deserves a legitimate chance to get a foothold in the Race Genre? I feel that if GT6 is a PS4 release, and launches shortly (90 days) after the Next Gen console comes to market DriveClub doesnt really stand a chance. Just an opinion based on the GranTurismo series strong 15 year following, and the fact DC was shown at the February 28 official PS4 coming out event, as a possible PS4 launch title.

That didn't stop them when it was Enthusia and GT4.
 
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