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History tells us that GT6 will be better on PS3 rather than PS4.
Slip, I sometimes think we communicate from completely different universes.
First of all, it was pretty clear I was talking about street cars. Cars you can actually drive beside going down the highway. I notice that you didn't post video of any pedestrian cars from Forza 4, because they wouldn't sound the least bit realistic. Without a racing muffler or something. How about posting a video of a VW Beetle?
Another point on this subject is that I have never said that many of the car sounds in GT5 couldn't stand improving. I have concurred a number of times that they should do what they can. However, I have also said a number of times that I don't care, I find them acceptably off considering the similar off sounds in other racers that don't sound like live race cars either, like Toca or GTR Evo. I have also said that people making things up, such as saying the cars in GT5 all sound like hair dryers or vacuum cleaners isn't helping their cause any. And as many times as I get jumped on by some of you for making misstatements, I'm frankly not impressed when you let blatant stuff like this slip by.
Another thing I have to point out is how little people even bother to fathom basic audio technology, and yet try to sound authoritative on it. Samples sounding like they've been "messed with" is inevitable when you have to compress and pitch-match a number of recordings of an engine, and with racing trannys their particular whine and match them, at various rev points. I don't blame any race game developer for not getting it perfect, because it's bleeding hard. Not having an engine sample beat like an echo is bleeding hard. How about getting tire squeals right? Yep, it's hard. Now what I will frown at is giving a team a pass, which supposedly has a better, easier to code for system with a more flexible memory structure but who can't give the cars around yours their own characteristic sound, for whatever reason. I won't bark at T10 much on that because like PD, they probably had to shortsheet Forza 4 in certain places to produce those graphics, those physics and 16 cars on track in-game, finally. But ignoring something so obvious and letting it slide is less than impressive.
It's just like the tire modeling differences between Forza and Gran Turismo. They're both off, and I like aspects of both, but of course around here, GT is the one who gets it all wrong. I should be used to this kind of political correctness anymore...
1 GT6 sold on PS4 = roughly $660 profit
1 GT6 sold on PS3 = $60 profit
do the math, it doesn't take nearly as many units to be more profitable on PS4.
OK I will do the maths, but without the utterly innacurate assumptions you've made here.
1 GT6 sold on the PS3 = approx $27 revenue (PD and Sony will get around 45% of the ticket price back and that will be revenue not profit), with a potential to sell around 5 million in the first month based on GT5 levels. Which gives revenue of approx. $135 million in a month, from which you will need to deduct development and marketing costs to get a profit figure.
1 GT6 sold on the PS4 = approx $27 revenue. And I am being stupidly generous here and assuming Sony do not make a loss on the PS4 at launch, which would be the first time they had managed that for a console at launch. Now they will be lucky to get 2 million PS4s to customer in the first month (again being generous the PS3 and 360 took more than 3 month to get to 2 million), but not all of those will buy GT6 (which has an attach rate of around 12%), so that would be 240,000 units. Which gives a revenue of $6.48 million in a month, from which you will need to deduct development and marketing costs to get a profit figure.
Now while I am quite happy to state that I have made assumptions with some of my figures, they are going to be a lot closer than the barking mad assumptions you have made.
$135 million (PS3) vs $6.5 million (PS4) revenue.
Now it certainly will not cost PD and Sony $135 million to develop and market GT6 on the PS3, but they don't have a hope of doing the same on the PS4 for $6.5 million, so GT6 on the PS4 would almost certainly make a loss (and that's with the PS4 not making a loss per unit).
brianwongLol all the people saying "next-gen". Nothing on console is "next-gen", even the PS4 or Xbox -whatever number is edgy enough for Microsoft-
Slip, I sometimes think we communicate from completely different universes.
First of all, it was pretty clear I was talking about street cars. Cars you can actually drive beside going down the highway. I notice that you didn't post video of any pedestrian cars from Forza 4, because they wouldn't sound the least bit realistic. Without a racing muffler or something. How about posting a video of a VW Beetle?
Another point on this subject is that I have never said that many of the car sounds in GT5 couldn't stand improving. I have concurred a number of times that they should do what they can. However, I have also said a number of times that I don't care,
I find them acceptably off considering the similar off sounds in other racers that don't sound like live race cars either, like Toca or GTR Evo.
I have also said that people making things up, such as saying the cars in GT5 all sound like hair dryers or vacuum cleaners isn't helping their cause any. And as many times as I get jumped on by some of you for making misstatements, I'm frankly not impressed when you let blatant stuff like this slip by.
My dreams: 12 players in each track, more tracks, more cars from different disciplines, weather and full day/night cycle in every track.I think they can free up more RAM (if they need it) and have more resources by decreasing the number of cars in races from 12 to 10 or they can even put limit to 8 cars! By doing this they can solve the problems with screen tearing and poor framerate.
That is by no means a confirmation that GT6 is for PS3.
I think they can free up more RAM (if they need it) and have more resources by decreasing the number of cars in races from 12 to 10 or they can even put limit to 8 cars!
Now you may all tell me the million ways in which I'm wrong, go for it.
I'd rather have standard cars only races with 40 cars on track.I think they can free up more RAM (if they need it) and have more resources by decreasing the number of cars in races from 12 to 10 or they can even put limit to 8 cars! By doing this they can solve the problems with screen tearing and poor framerate.
It doesn't matter. If the site shows just PS3, than GT6 is confirmed for PS3. Enough speculation for "GT6 must be on PS4". T_T
GT6 is now for just PS3 and it's going to happen either way so time to let it go... Oh and crying about it isn't going to change PD/Sony's minds so haha if you do.
I agree 100%. Reducing car count would be a huge step back and not for the betterment of the franchise.I'd rather have standard cars only races with 40 cars on track.
Seriously, decreasing the number of cars on track is one of the worst things they could do.
Well, if you're going to unfairly weigh your arguments favoring certain posters and games, by all means.Would you qualify someone saying something akin to "all the cars sound like unmuffled V8's" as making things up? If you'd like to head down that road, by all means.
"Otherwise accurate"?? Giving cars the sound of a racing muffler even when they have stock exhaust... sure, whatever. I'm getting used to the fact that vroom-vroom noise rates higher on some people's lists than even physics do around here. Hey, I've read some odd posts...Forza developers can't be given a pass for overboosting their otherwise accurate sound samples.
Yes, and you can't blame us for it. The PS3 isn't exactly obsolete, but the technology is seven years old. Would you rather play on a Pentium 4 running WinXP with a gig of ram and an ATi 9600 with 128 megs, or a quad core i7 with eight gigs and a GTX660 with twice the ram of the other computer? Seriously.It's like children being placed into a candy store. They're told they can only admire, but not eat the newest, most delicious candy in the store, and so they go into a fit of rage. Meanwhile, the rest of the patient kids are just fine chewing on the old stuff.
For real. 12 car fields should be the baseline again, with up to 16.I'd rather have standard cars only races with 40 cars on track.
Seriously, decreasing the number of cars on track is one of the worst things they could do.
What he said, and more. If GT6 is coming out on PS3, which is more than possible, there is a lot that can be delivered. In order to make GT6 better in every way though, the coding team is going to have to have opened up literally everything in the engine for a re-write in order to juggle resources better. I hope they have, because the graphic issues in GT5 are key evidence that they pushed the PS3 a little too far.Livery Editor, Decent AI, Custom Events please.
Where should we all start, then? lol
I'll be honest. I've never seen *some* gamers this upset about a release in a very long time. It's probably because we're some of the most hard-core GT fans on the web. But it's definitely interesting seeing some of the arguments for the PS4. And by interesting I mean desperate.
It's like children being placed into a candy store. They're told they can't have the newest, most delicious candy in the store, and so they go into a fit of rage.
Yes PS3 is a larger install base.
But if all Sony's gonna do is sell their games to the larger install base, why would they design the PS4?
You're all saying GT should wait until there's a bunch of people who have bought a PS4 so that it will sell.
But why will anybody buy a PS4 if all the good games are still being sold on the PS3 due to the install base?
There never will be an install base for PS4 unless people have a reason to buy it. The PS4 needs good games on it so people will have a reason to buy one, otherwise the whole PS4 is pointless.
With the amount of influence that a good GT game could have, it needs to be on the PS4.
Even if it doesn't sell as much in the first few months as it would on the PS3, Sony needs to start selling PS4's as well, so when EA Sports, Call of Duty, and other large games come along, they'll be able to bring in even more console purchases and sell a bunch of games as well.
And GT will still be on the market then as well. So initial sales may not be as good, but in the long run I see this ending up in more sales due to the initial relatively small selection of games for the PS4 resulting in less initial variety, which will mean that people wanting a racing game will have a higher chance of picking up the GT title.
Now you may all tell me the million ways in which I'm wrong, go for it.
So what do you suggest? That they don't sell it on the PS3 even though they clearly have done a lot of the work with PS3 in mind?
"Hey you guys, I know this would sell lots, but some die-hard fans think it would be better on ps4, so let's just scrap this even though it's nearly done."
Geez, way to complain about something pointless. The decision was made years ago. I assume you were emailing them soon after 5 was released with your analysis and advice.
Just accept it, or don't, Sony will survive bigger problems in the coming years (or not) than GT6 being a ps3 title.
Did you even read what I wrote or are you just spouting off gibberish? I think it will be announced for PS3 and at this point I agree it makes the most sense. That PS3 logo is not the confirmation that it will however. The confirmation will come Wednesday. As I said that logo can be on there for many different reasons ranging from GT6, GT Academy 2013, GT5 DLC, a new edition if GT5. One of the adverts for the event said 'Special Content Announcement' and I could take that to mean all sorts of different things including one or more of those that I just listed. So as much as we want all the info today that PS3 logo confirms nothing about GT6 until Sony says so or release an official trailer/image that says GT6 on PS3. Understand where I'm coming from?
Does anyone feel that DriveClub deserves a legitimate chance to get a foothold in the Race Genre? I feel that if GT6 is a PS4 release, and launches shortly (90 days) after the Next Gen console comes to market DriveClub doesnt really stand a chance. Just an opinion based on the GranTurismo series strong 15 year following, and the fact DC was shown at the February 28 official PS4 coming out event, as a possible PS4 launch title.