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UPDATE:
The Tokyo Game show has provided us with a glimpse at the weather conditions in Gran Turismo 5. The rain and snow are the best looking weather effects yet seen in a racing game [as if Polyphony Digital would give us anything less than the very best ].
Here is the Gran Turismo 5 Weather reveal trailer:
Here is a gameplay montage of Gran Turismo 5's amazing rain:
Here is what we know:
1). Rain and snow have finally arrived in Gran Turismo 5 👍👍👍👍👍
2). On certain stages, the weather will be dynamic, changing randomly and gradually over the course of a race [most likely during Endurance Races only]
3). Premium vehicles will feature working windshield wipers 👍
4). There is fog, as well as the fact that the weather not only changes the visuals and road conditions - but also the humidity and pressure of the track and the tires
Here is what we don't know:
1). Will the vehicles feature rain drops and snow flakes/slush on the chassis as well as the windshield/windows? 💡
2). Will all stages feature random/static weather during races?
3). Can we select a specific type of weather before a race begins?
4). Will rain wash away dirt collected on the chassis during a race?
5). Will there be standing water/puddles to drive through and during Endurance Races, do they form during the race while it rains?
6). Will there be sound effects of the rain hitting the car while in cockpit view?
7). Will there be varying degrees of rain, i.e. heavy and light showers?
8). Will there be thunder and lightning?
I hope that Polyphony Digital finds the time to add raindrops to the chassis as well, because the replays would benefit exponentially from that little detail [as would driving from a chase view if that is your cup of tea].
Here is the original post detailing Project Gotham Racing 4 and how it's weather conditions were the best at the time [As of the 2010 TGS, GT5 has shown us that it is now the reigning king of "best weather effects" ]
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First, I have to say that I am impressed with Project Gotham Racing 4 - not that it is a great game in it's own right, but because they absolutely nailed dynamic weather.
I have not ever played PGR4 - but I am floored by how realistic the weather effects are in this game - particularly the rain effects.
Just look at this video:
And this one:
Notice how the water photo-realistically beads up on the car and the windshield - and how as the car goes faster, the water droplets realistically move upward and sideways across the windshield in real-time - affected by the speed of the car. Notice how the windshield wipers realistically clear away the rain drops? Very well done. Also of note is the thunder and lightning adding to the immersion. Great stuff.
Wow.
Next, is snow:
Well done. Well done indeed.
Here is a quote about how the weather is implemented in PGR4:
I don't want to harp on how much I would love it if Polyphony Digital includes rain & snow in GT5 - but how can they not if this game [released in 2007] has it and does it so incredibly well?
This game is over 3 years old and it has a feature that nothing since then has included or even topped - why is this?
I know Polyphony Digital can do weather effects better than the PGR4 team! I really want to see dynamic weather in Gran Turismo 5!
The Tokyo Game show has provided us with a glimpse at the weather conditions in Gran Turismo 5. The rain and snow are the best looking weather effects yet seen in a racing game [as if Polyphony Digital would give us anything less than the very best ].
Here is the Gran Turismo 5 Weather reveal trailer:
Here is a gameplay montage of Gran Turismo 5's amazing rain:
Here is what we know:
1). Rain and snow have finally arrived in Gran Turismo 5 👍👍👍👍👍
2). On certain stages, the weather will be dynamic, changing randomly and gradually over the course of a race [most likely during Endurance Races only]
3). Premium vehicles will feature working windshield wipers 👍
4). There is fog, as well as the fact that the weather not only changes the visuals and road conditions - but also the humidity and pressure of the track and the tires
Here is what we don't know:
1). Will the vehicles feature rain drops and snow flakes/slush on the chassis as well as the windshield/windows? 💡
2). Will all stages feature random/static weather during races?
3). Can we select a specific type of weather before a race begins?
4). Will rain wash away dirt collected on the chassis during a race?
5). Will there be standing water/puddles to drive through and during Endurance Races, do they form during the race while it rains?
6). Will there be sound effects of the rain hitting the car while in cockpit view?
7). Will there be varying degrees of rain, i.e. heavy and light showers?
8). Will there be thunder and lightning?
I hope that Polyphony Digital finds the time to add raindrops to the chassis as well, because the replays would benefit exponentially from that little detail [as would driving from a chase view if that is your cup of tea].
Here is the original post detailing Project Gotham Racing 4 and how it's weather conditions were the best at the time [As of the 2010 TGS, GT5 has shown us that it is now the reigning king of "best weather effects" ]
--------------------------------------------------------------------------
First, I have to say that I am impressed with Project Gotham Racing 4 - not that it is a great game in it's own right, but because they absolutely nailed dynamic weather.
I have not ever played PGR4 - but I am floored by how realistic the weather effects are in this game - particularly the rain effects.
Just look at this video:
And this one:
Notice how the water photo-realistically beads up on the car and the windshield - and how as the car goes faster, the water droplets realistically move upward and sideways across the windshield in real-time - affected by the speed of the car. Notice how the windshield wipers realistically clear away the rain drops? Very well done. Also of note is the thunder and lightning adding to the immersion. Great stuff.
Wow.
Next, is snow:
Well done. Well done indeed.
Here is a quote about how the weather is implemented in PGR4:
"The weather can change from sun to rain to snow to hail within a single race. A system logged on to Xbox Live will download weather data from The Weather Channel, allowing users to set in-game conditions to mirror current weather in their respective cities.
The game simulates ten types of weather, including clear days, clouds, light to stormy rain, fog, snow and even ice. In user-created races, weather is fully customizable along with all the other race variations. In the game's expanded and improved career mode, weather is predetermined, which adds an extra obstacle for players to overcome."
I don't want to harp on how much I would love it if Polyphony Digital includes rain & snow in GT5 - but how can they not if this game [released in 2007] has it and does it so incredibly well?
This game is over 3 years old and it has a feature that nothing since then has included or even topped - why is this?
I know Polyphony Digital can do weather effects better than the PGR4 team! I really want to see dynamic weather in Gran Turismo 5!
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