◆ SNAIL [Spec] Racing - Currently Recruiting for GT7 - JOIN TODAY!!Open 

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I played Test Drive Le Mans on the PS1 once a long time ago, and I would like to have a copy for myself.

I need a bunch of PS1 games that aren't available on PSN...
That is very true. I mean Crazy Taxi is on PSN and it was Sega but not Test Drive Le Mans.
 
@racefan78 Try it with over 900 HP, "handful" becomes an understatement.

@KTR5
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resized_creepy-willy-wonka-meme-generator-oh-you-like-the-spice-girls-so-tell-me-what-you-want-what-you-really-really-want-227f6b.jpg
 
I should probably mention that the Subaru Impreza TC that I will race will be painted in WR Blue Mica with Solar Gold wheels, because Subaru. The F430 that I raced last week is still painted in Rosso Monza. The Bad-Mutha Corvette will be actually be painted in Lapiz Blue with Argento Luna wheels.

However, it feels a little wrong to race a modern Corvette race car that isn't painted yellow with black wheels.
Blue...now there is a surprize.;)
 
Raced last night in GSCCs first race. Very well done 90 minute race...but it seems the tune on my car changed. Dismal night spent chasing and catching not racing. After the race we all compared notes....physics changed with update...tunes did not and thus were faulty. Beware.

New onetime event from WRS. F3 at Silverstone. Thursday Friday Practice, knockout Quailfying Saturday, Racing Sunday. Senna Ralts.

https://www.gtplanet.net/forum/thre...wrs-f3-d3-british-grand-prix-july-4-6.311420/

I did their F 1 event at Monaco in detuned Vettel Cars and it was a bit above my pay grade....this even I can handle ;)
 
Bout time...the previous colors were NOT. Some body in Marketing figured it out. Racing Vipers are.....VIPER RED. Duh.
I also forgot that my favorite livery for this amazing car was the White/Red/Blue color scheme. Those where sweet looking.
 
I should probably mention that the Subaru Impreza TC that I will race will be painted in WR Blue Mica with Solar Gold wheels, because Subaru. The F430 that I raced last week is still painted in Rosso Monza. The Bad-Mutha Corvette will be actually be painted in Lapiz Blue with Argento Luna wheels.

However, it feels a little wrong to race a modern Corvette race car that isn't painted yellow with black wheels.
I am a firm advacant of the original concept of car color and wheel color, no two drivers should be the same!
Keeping your colors the same insurs your recognized and provides the ability of you and the competitor around you within any room you are in, to know who it is without having to see/look for your/the name!
"If you reconise that PINK car and remember he or she always goes outside" then you'll know how to race him or her and you will have a much better experience!
Please guys and girls!, pick a color and stick with it!

Edit; ps your color is your identity, I know that many of you that have raced with me, KNOW it's me when I'm behind and closing in on you! LOL ;)
 
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I am a firm advacant of the original concept of car color and wheel color, no two drivers should be the same!
Keeping your colors the same insurs your recognized and provides the ability of you and the competitor around you within any room you are in, to know who it is without having to see/look for your/the name!
"If you reconise that PINK car and remember he or she always goes outside" then you'll know how to race him or her and you will have a much better experience!
Please guys and girls!, pick a color and stick with it!

Mark it down!!! @chatva and I agree. :)
 
Post update the F430 may now be the greatest car in the history of GT ;)

I loved it before the update, but racing it in practice last night was sublime. It still rotates wonderfully, but gained tons of stability at the same time. Rear a little loose while clipping a kerb? No big deal, just a tad more oppo and you're on your way. The car does exactly what you ask of it and there are no nasty surprises on the limit. Came in a little hot and need to tighten your line? A tiny dab of the brake or lift sets the nose but the rear of the car doesn't try to overtake the front aggressively. You can even accelerate pretty dang hard while holding a nice little 4 wheel drift. I can't remember ever being able to do that in any stock setup MR in any GT title.

I can't wait to play around with more MR and RR cars. It seems they're finally realizing their potential in GT considering they are the optimal drivetrain configuration for a sports car.

In stark contrast, I think the subie and the vette handle like dump trucks :P PD missed an opportunity with this update to make the stock setups on racecars more aggressive. They've always been very noob friendly in terms suspension and aero settings starting out heavily biased toward understeer. With the physics update though, I feel they could have balanced them better while still being very easy to drive for a beginner. Will be interested to see if a later update makes changes in this area.

The vette especially needs like double the front downforce, you have to manhandle that thing to get it to rotate. Granted, vette racecars aren't known for being exactly nimble, but the stock setup on that has the front end just washing away into oblivion unless you're practically smoking the rears. I know what my vote is going to be this week ;)
Who was that "MASKED MAN" that picked that car anyway?
Straight up lucky pick, I'm so happy so many enjoy!
 
I am a firm advacant of the original concept of car color and wheel color, no two drivers should be the same!
Keeping your colors the same insurs your recognized and provides the ability of you and the competitor around you within any room you are in, to know who it is without having to see/look for your/the name!
"If you reconise that PINK car and remember he or she always goes outside" then you'll know how to race him or her and you will have a much better experience!
Please guys and girls!, pick a color and stick with it!

Edit; ps your color is your identity, I know that many of you that have raced with me, KNOW it's me when I'm behind and closing in on you! LOL ;)
keep-calm-and-bleed-purple-and-gold.png
 
I am a firm advacant of the original concept of car color and wheel color, no two drivers should be the same!
Keeping your colors the same insurs your recognized and provides the ability of you and the competitor around you within any room you are in, to know who it is without having to see/look for your/the name!
"If you reconise that PINK car and remember he or she always goes outside" then you'll know how to race him or her and you will have a much better experience!
Please guys and girls!, pick a color and stick with it!

Edit; ps your color is your identity, I know that many of you that have raced with me, KNOW it's me when I'm behind and closing in on you! LOL ;)
You will note my horrible green car...well guess who's trying to pass...as to which side ....if you know ...TELL MEEEEE. :lol:
 
If you have never given the DTC a try why not come join us this Tuesday.

A SNAIL Sponsored event - Open to all

Welcome to the DriveTrain Challenge (DTC). We are a tuning prohibited event that requires all participants to use four different drivetrains and uses the Performance Point system in Gran Turismo as a limiter on the nights racing.

Please click on the images below for more details on the series.



Tuesday Race Night
(Event will take place in a friends only room)


06/24/2014 at 10:00 PM EST/ 7:00 pm PST


This event will run with a combined PP of:
1610
The first two races will run with a combined PP of:
875 (SH)
All cars PP must be between 416 and 459

The second two races will run with a combined PP of:
735 (CS)
All cars PP must be between 349 and 386

Qualifying and the first race will take place at

Twin Ring Motegi East

If you would like to participate in the next event please post in the DTC thread that you would like to take part. I will add your name to the list. You can also add your name and car lineup to the

sign up sheet
How to get the most out of this Series.

1. Show up to have fun
2. Race clean
3. Relax

This series might not be right for you if you are:

1. Looking to prove how fast you are by practicing for every little advantage (unless you are looking for a break from that)
2. Love racing high powered cars on Racing tires (we have nothing against High powered cars we just do not want too much grip.
3. You take things really seriously (seriously we are light hearted group that loves making fun of each other and ourselves and we do this while racing)

If you are not sure if the series is right for you at least give it a try once! You might actually like it:cheers:
 
Hey, i got a message from SNAIL_SpecRacing june 19th, and i havent been on for 2 days and i had the thought, why not check the link out, and i thought it was a pretty legit series, so i said to myself why not join, thanks for inviting me, and if you could plez reply. Thankyouu.
 
I wish we didn't have to vote any of these combos out this weekend. This is gonna be a great Sunday! Great job with the combos lately people.


THE PRACTICE ROOMS ARE OFFICIALLY OPEN !
If you are assigned to D1, D2, D3, or D4 please join, with your best racecraft, the BLUE ROOM:
1472 4711-0382-0869-5516

If you are assigned to D5, D6, D7, or D8 please join, with your best racecraft, the RED ROOM:
1472 6118-3787-3249-4635

Additionally, if you want to focus in your Race craft instead of speed, the Yellow Room will be following the same format with the addition of Competition Yellows at least once during the race depending on the number of laps. Room is focused to run in a pack and improve Race Craft.The YELLOW ROOM:
1472 6118-4259-7714-5340


Sunday June 22nd lineup is
Ferrari F430 '06 @ 80's Autodromo Nazionale Monza
Su
evrolet Corvette ZR1 (C6) LM Race Car '09 @ Fuji Speedway F
Subaru IMPREZA Touring Car @ Daytona RC
Ch
nday June 15th UnOfficial Results

Photo by @KTR5
autodromo-nazionale-monza-80s_1-jpg.169565


Subaru-IMPREZA-Touring-Car.jpg


nrburgringnordschleife1s.jpg
 
Hey, i got a message from SNAIL_SpecRacing june 19th, and i havent been on for 2 days and i had the thought, why not check the link out, and i thought it was a pretty legit series, so i said to myself why not join, thanks for inviting me, and if you could plez reply. Thankyouu.

@Smokiegun

Here's your official S.N.A.I.L. Welcome Post!

Thanks for your interest!
Here's what you need to know (and do) in order to join:

We run a clean league by enforcing a strict penalty system based on the S.N.A.I.L. OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide.
Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You take the S.N.A.I.L. OLR and Racecraft Test

2. You run the Time Trial and submit your information by 23:59 EST on Saturday night if you want to race this Sunday.

3. @JLBowler PM's you with your assigned Division that we feel will give you the closest competition. You will be added to the drivers list.

4. Send a PSN friend request to the Race Director or Primary Host from your assigned SNAIL Division. Sunday night you will need to sort the online lobbies by friends and join the lobby named 'snailracing.org Division_(x) based off your Division placement from JLBowler. That lobby will be where you race Sunday.

5. You drive fast and clean on Sunday 👍

The original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.
If you have a preference for car/wheel colour and racing number, please follow the instruction contained here.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to S.N.A.I.L. :cheers:
 
Click the logo below to learn how you can win a GranStand wheel stand!!







S.N.A.I.L. is proud to be an official sponsor of
GT Academy Champion Nick McMillen
thanks to the support of:


PLATINUM SPONSORS
@Handlebar 👍
@TEX36 👍
@dgaf95integra
@Chiochan 👍
@AJKVail 👍
@Schmiggz 👍
@gumsdad 👍

GOLD SPONSORS
@KTR5 👍
@fzappa
@chatva
@fizzer 👍
@dabneyd

SILVER SPONSORS
@goofytyler
@Troggy

BRONZE SPONSORS
@hooker4
@jobyone 👍
@whatbadgerseat 👍
@Mark II



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Congrats to all the SNAILs who advanced to the GT Academy Silverstone finals!

From left to right:
Martin Sprau, Dan Reude, Brian Marsteller, Joey Barbato, Nick McMillen, Doug Hawkins, Christopher Hill

Welcome to S.N.A.I.L.
Our mission is to provide our members with the cleanest and most competitive racing experience possible with minimal prep time required. No matter what your skill level is, we will provide you with a full grid of similarly-skilled drivers to compete against. It's our belief that close racing is not only exciting, but is also the best way to improve your skill and refine your racecraft! We have our official league night every Sunday night at 9:30pm Eastern / 6:30pm Pacific (we also have a new West Coast time slot starting at 9pm Pacific!!), but we also have a full schedule of events held on every night of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about our league and how to join us.

What Makes Us Different
There are five things that we offer that you won't find anywhere else. First of all, we provide our members with the most evenly-matched competition possible. In fact, the intense level of competition that we produce has established S.N.A.I.L. as an ideal place to prepare for GT Academy. And if you like to keep track of your improvement, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. On top of that, if you like to have a say in what cars and tracks you race, we feature an interactive process that allows your voice to be heard. And finally, we're the only league where our members win valuable prizes just for showing up to race! What more could you ask for?!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in S.N.A.I.L. by dividing our drivers into eight separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Preparation for GT Academy
If you have your eye on competing in GT Academy, there's no better place than S.N.A.I.L. to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of last year's GT Academy Silverstone Finalists race in S.N.A.I.L., and they were able to use their experience in this league to help get them there. Click here if you want to advice from the eventual champion and click here if you want advice from the runner-up. However, even if you don't aspire to win GT Academy someday, it's still great to be able to get tips and advice from some of the best drivers in the world.

Win Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include a GranStand Cockpit, a ButtKicker Gamer2, a GranStand Wheel Stand, and a Wireless ButtKicker Kit. And if you want to help organize our league, you can join TEAM S.N.A.I.L. and earn even more prizes such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), electronic/gaming hardware (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and other Gran Turismo related items (e.g. GTPEDIA).

Spec Racing
S.N.A.I.L. was the first GTPlanet league to prohibit tuning in all of our races. This combined with the fact that we race in the same cars produces a type of racing called "spec" racing. Spec racing ensures that success is determined solely by driving skill and not by differences in car power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Another benefit of spec racing is that you'll never spend time tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Process
Our unique format allows everyone to have a say on which cars and tracks we race. It is also used to strike a balance between familiarity and variety of cars and tracks. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes play an important role in our interactive format.

Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: The three prize winners' votes do not count towards the car/track elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our S.N.A.I.L. Results document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and enforce the appropriate penalty on the driver in question.

Settings
All league Race Settings are default unless noted below (Course Settings are listed here)
Boost: Off
Penalty: Weak (and Effective for Free Run) in Divisions 4-8. (Penalties OFF for D1 and D2/D3 only)
Race Finish Delay: 90sec
Visible Damage: Off
Mechanical Damage: Light
Slipstream Strength: Real
Tire Wear/Fuel Consumption: Normal
Grip Reduction: Real
Vehicle Tuning: Prohibited
Driving Aids: Only ABS allowed in Divisions 1-7. (ABS, TCS, and Driving Line are allowed in Division 8 only)
Tire Restrictions: (based on Dealership PP)
Street Cars
below 450 PP -> Sports Hards
450-499 PP ---> Sports Mediums
500 PP & up --> Sports Softs

Race Cars
below 600 PP -> Racing Hards
600 PP & up --> Racing Mediums

Tuner Cars
Classified as either Street or Race cars based on this list

How To Join Us
Step 1: Post a request to join (do not PM me, just post your request on this thread)
Step 2: Watch the thread for a reply to your post (it will include detailed Time Trial instructions)
Step 3: Purchase the three cars listed in the latest lineup below
Step 4: Get an oil change on each car, but do not do anything else to the car (e.g. add parts or reduce weight)
Step 5: Wait to be assigned to a division and then send Friend Requests to the hosts of your division. Then join your division host's room on Sunday night and race!
If you are not sure which division you are assigned to, please check the Offical Driver List

For a list of helpful links and FAQ's, please click here.
I would like to join SNAIL Racing
 
I would like to join SNAIL Racing

@RAMZR1

Here's your official S.N.A.I.L. Welcome Post!

Thanks for your interest!
Here's what you need to know (and do) in order to join:

We run a clean league by enforcing a strict penalty system based on the S.N.A.I.L. OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide.
Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You take the S.N.A.I.L. OLR and Racecraft Test

2. You run the Time Trial and submit your information by 23:59 EST on Saturday night if you want to race this Sunday.

3. @JLBowler PM's you with your assigned Division that we feel will give you the closest competition. You will be added to the drivers list.

4. Send a PSN friend request to the Race Director or Primary Host from your assigned SNAIL Division. Sunday night you will need to sort the online lobbies by friends and join the lobby named 'snailracing.org Division_(x) based off your Division placement from JLBowler. That lobby will be where you race Sunday.

5. You drive fast and clean on Sunday 👍

The original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.
If you have a preference for car/wheel colour and racing number, please follow the instruction contained here.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to S.N.A.I.L. :cheers:
 
I did end up registering for the arrive & drive meet up, though I almost accidentally signed up for the 2014 league in the process. Fortunately, the league had reached capacity so I had joined the waitlist, and the confirmation email for that pointed me to the arrive & drive meet up (which is what I thought I was registering for in the first place). At a minimum it will be nice to meet other local folks with similar interests and I always enjoy racing at Allsports GP.
Not sure if I ever followed up on this - last month's MeetUp was a lot of fun. They held another MeetUp Thursday night that I attended. I have no idea how it happened but I gained a second and a half on my fastest lap time and three seconds on my average lap time. This track has both regular and "superkarts" with the superkarts restricted to those members who beat a specific posted lap time four times in one visit. I had been knocking on the door of this time, never quite able to beat it even once. This time, across about 60 laps I only had five laps that were slower than the qualifying time. I even found two places on the track where I could pass someone naturally (as in they're not pulling over to let me by).

I may end up joining the official league; just waiting to see how my spine does in recovery from Thursday.
 
D2 data has been entered to the Results Doc for 6/15/14

Autodromo Nazionale Monza '80s.jpg

Pole Lap Honors:
Round 1 : @Xradkins 2:01.224
Round 2 : @qwietstorm 1:41.431
Round 3 : @Rednose58 1:47.732

Fast Lap honors:
Round 1 Race 1 : @nmcp1 2:01.067
Round 1 Race 2 : @Kgffy 2:01.371

Round 2 Race 1 : @qwietstorm 1:41.074
Round 2 Race 2 : @Gouletzky 1:41.677

Round 3 Race 1 : @Rednose58 1:47.674
Round 3 Race 2 : @qwietstorm 1:47.069


It's shaping up to be another heated battle to reach the end of the month in the top spot! New faces are showing their speed while some of us 'old timers' are still hanging tough and keeping things interesting. Well done my fellow D2 compadres! :cheers:

Congrats to @chuyler1 for taking the win for the night! 👍

Full data set can be found here.
 
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