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Hello, a question that means (Dive Bombing and Poor Racecraft) because the translator is not translating into my language. thanks
This is not an actual definition of either of those but I'm going to risk a fish slap anyway.
Dive bomb is when someone thinks that even though they are driving the same car as everyone else on the track, that their car and ability will propel them through a corner at a much faster speed than the car or cars in front of them and only realize their mistake once their car is hitting the car/cars taking the corner at realistic speeds.
 
Hello, a question that means (Dive Bombing and Poor Racecraft) because the translator is not translating into my language. thanks

"Dive-bombing" es cuando se intenta un paso sin suficiente superposición en el coche que está tratando de transmitir. Es frecuente encontrar que el resultado intento de pase "dive-bomb" en un accidente. En pocas palabras, si la parte delantera de su coche no está alineado con la puerta delantera del coche que usted está tratando de pasar, no debe intentar un pase.
 
Let's see how this posts (ok, formatting stinks - sorry).

Current votes are:

18 votes for 1. Toyota 86 Race Car Base Model '12
21 votes for 2. Lancia Delta HF Intergale Evoluzione '91
08 votes for 3. Nissan GT-R SpecV '09


If you want to change your vote, as per @JLBowler's previous post, please let us know.

NEW ENTRANT: Mazda RX8 Type S '07

Vote Order DIVISION GTP ID PSN ID CAR Running total Division
1 3 racefan78 GTP_racefan78 Lancia Delta HF Intergale Evoluzione '91 D1
2 4 shmibal_GT shmibal43 Lancia Delta HF Intergale Evoluzione '91 D2
3 8 joe_diben Joe_DiBen Lancia Delta HF Intergale Evoluzione '91 D3
4 3 Troggy Troggeh Lancia Delta HF Intergale Evoluzione '91 D4
5 3 JoeW Ice_Warden Lancia Delta HF Intergale Evoluzione '91 D5
6 WC jobyone jobyone71 Lancia Delta HF Intergale Evoluzione '91 D6
7 6 Azure Flare race_emhard Nissan GT-R SpecV '09 D7
8 WC VrapPlus VrapPlus Lancia Delta HF Intergale Evoluzione '91 D8
9 7 BayouSimDrifter Blueninjacivic Nissan GT-R SpecV '09 WC
10 7 rob1nh000d rob1nh000d Nissan GT-R SpecV '09 Total
11 WC Neovre Neovre Toyota 86 Race Car Base Model '12
12 7 KTR5 CoachMK21 Toyota 86 Race Car Base Model '12
13 8 elsbury2 elsbury2 Nissan GT-R SpecV '09
14 5 Handlebar HandlebarMustash Lancia Delta HF Intergale Evoluzione '91
15 3 turnupdaheat turnupdaheat Toyota 86 Race Car Base Model '12
16 2 nmcp1 nmcp1 Lancia Delta HF Intergale Evoluzione '91
17 6 lousteezy GTP_lousteezy Nissan GT-R SpecV '09
18 7 singlepaddy singlepaddy Toyota 86 Race Car Base Model '12
19 6 USERID_77a23 USERID_77a23 Lancia Delta HF Intergale Evoluzione '91
20 1 fizzer fizzer82 Toyota 86 Race Car Base Model '12
21 3 LeoStrop LeoStrop Lancia Delta HF Intergale Evoluzione '91
22 3 Dragonwhisky dragonwhisky Toyota 86 Race Car Base Model '12
23 8 CCraft THE_GUMSLINGER_0 Toyota 86 Race Car Base Model '12
24 3 intoflatlines intoflatlines Toyota 86 Race Car Base Model '12
25 6 Mirado_7 Mirado_7 Nissan GT-R SpecV '09
26 5 hooker4 hooker4 Toyota 86 Race Car Base Model '12
27 8 Bacon Strips Leez_ Toyota 86 Race Car Base Model '12
28 3 fzappa tcrash15 Lancia Delta HF Intergale Evoluzione '91
29 1 msgt-sd msgt-sd Toyota 86 Race Car Base Model '12 11-12-6
30 5 Grandpa Money Grandpas_Money Toyota 86 Race Car Base Model '12
31 3 dabneyd dabneyd Lancia Delta HF Intergale Evoluzione '91
32 6 McTrucker JCsSoldier Toyota 86 Race Car Base Model '12
33 3 Wolfsatz Wolfsatz Lancia Delta HF Intergale Evoluzione '91
34 7 wvhellbilly wvhellbilly369 Toyota 86 Race Car Base Model '12
35 4 chatva chatva Nissan GT-R SpecV '09
36 2 Oshawa-Joe Oshawa-Joe Lancia Delta HF Intergale Evoluzione '91
37 8 deaconblues82 deacon-blues082 Lancia Delta HF Intergale Evoluzione '91
38 5 mopar440 vinnybear-o1 Toyota 86 Race Car Base Model '12
39 2 RobbiefromBC BC_BOYZZ Toyota 86 Race Car Base Model '12
40 3 Schmiggz Schmiggz Toyota 86 Race Car Base Model '12 17-16-7
41 3 JLBowler JLBowler Lancia Delta HF Intergale Evoluzione '91
42 7 Nail-27 Nail-27 Lancia Delta HF Intergale Evoluzione '91
43 7 Sharkb8ii sharkb8ii Toyota 86 Race Car Base Model '12
44 2 JWalker JWalker_SSR7 Lancia Delta HF Intergale Evoluzione '91
45 8 Pichon617 PICHON617 Nissan GT-R SpecV '09 18-19-8
46 2 Nish GTP_NishRace Lancia Delta HF Intergale Evoluzione '91
47 7 racingchamp30 racingchamp30 Lancia Delta HF Intergale Evoluzione '91 18-21-8
Wow coach. You are on top of this!
 
Hey Everyone,
Interested in joining your Sunday night sessions, west coast (9pm) time slot!
Let me now what's next!
Cheers,
Col_Mustard


Click the logo below to learn how you can win a GranStand wheel stand!!







Congratulations to Nick McMillen..
From Virtual to Reality..
From S.N.A.I.L. to GT Academy Champion!!

nick-mcmillen-podium-ceremony-win-638x425.jpg

From left to right:
Christopher Hill (Runner-Up), Nick McMillen (Champion), Brian Marsteller (3rd Place)


Congrats to all the SNAILs who advanced to the GT Academy Silverstone finals!

From left to right:
Martin Sprau, Dan Reude, Brian Marsteller, Joey Barbato, Nick McMillen, Doug Hawkins, Christopher Hill

Welcome to S.N.A.I.L.
Our mission is to provide our members with the cleanest and most competitive racing experience possible with minimal prep time required. No matter what your skill level is, we will provide you with a full grid of similarly-skilled drivers to compete against. It's our belief that close racing is not only exciting, but is also the best way to improve your skill and refine your racecraft! We have our official league night every Sunday night at 9:30pm Eastern / 6:30pm Pacific (we also have a new West Coast time slot starting at 9pm Pacific!!), but we also have a full schedule of events held on every night of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about our league and how to join us.

What Makes Us Different
There are five things that we offer that you won't find anywhere else. First of all, we provide our members with the most evenly-matched competition possible. In fact, the intense level of competition that we produce has established S.N.A.I.L. as an ideal place to prepare for GT Academy. And if you like to keep track of your improvement, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. On top of that, if you like to have a say in what cars and tracks you race, we feature an interactive process that allows your voice to be heard. And finally, we're the only league where our members win valuable prizes just for showing up to race! What more could you ask for?!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in S.N.A.I.L. by dividing our drivers into eight separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Preparation for GT Academy
If you have your eye on competing in GT Academy one day, there is no better place than S.N.A.I.L. to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of this year's GT Academy Silverstone Finalists race in S.N.A.I.L. (click here if you want advice directly from one of them). However, even if you don't aspire to win GT Academy someday, it's still great to be able to get tips and advice from many of the best drivers around. Regardless if you're a professional racer or a casual gamer, we can provide you with the perfect environment to learn and get faster!

Win Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include a GranStand Cockpit, a ButtKicker Gamer2, a GranStand Wheel Stand, and a Wireless ButtKicker Kit. And if you want to help organize our league, you can join TEAM S.N.A.I.L. and earn even more prizes such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), electronic/gaming hardware (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and other Gran Turismo related items (e.g. GTPEDIA).

Spec Racing
S.N.A.I.L. was the first GTPlanet league to prohibit tuning in all of our races. This combined with the fact that we race in the same cars produces a type of racing called "spec" racing. Spec racing ensures that success is determined solely by driving skill and not by differences in car power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Another benefit of spec racing is that you'll never spend time tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Process
Our unique format allows everyone to have a say on which cars and tracks we race. It is also used to strike a balance between familiarity and variety of cars and tracks. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes play an important role in our interactive format.

Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: The three prize winners' votes do not count towards the car/track elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our S.N.A.I.L. Results document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and enforce the appropriate penalty on the driver in question.

Settings
All league Race Settings are default unless noted below (Course Settings are listed here)
Boost: Off
Penalty: Weak (and Effective for Free Run) in Divisions 4-8. (Penalties OFF for D1 and D2/D3 only)
Race Finish Delay: 90sec
Visible Damage: Off
Mechanical Damage: Light
Slipstream Strength: Real
Tire Wear/Fuel Consumption: Normal
Grip Reduction: Real
Vehicle Tuning: Prohibited
Driving Aids: Only ABS allowed in Divisions 1-7. (ABS, TCS, and Driving Line are allowed in Division 8 only)
Tire Restrictions: (based on Dealership PP)
Street Cars
below 450 PP -> Sports Hards
450-499 PP ---> Sports Mediums
500 PP & up --> Sports Softs

Race Cars
below 600 PP -> Racing Hards
600 PP & up --> Racing Mediums

Tuner Cars
Classified as either Street or Race cars based on this list

How To Join Us
Step 1: Post a request to join (do not PM me, just post your request on this thread)
Step 2: Watch the thread for a reply to your post (it will include detailed Time Trial instructions)
Step 3: Purchase the three cars listed in the latest lineup below
Step 4: Get an oil change on each car, but do not do anything else to the car (e.g. add parts or reduce weight)
Step 5: On Sunday night, join the room number of the division you're are assigned to. It will be posted on this thread 15 minutes before the races start.
If you are not sure which division you are assigned to, please check the Offical Driver List

For a list of helpful links and FAQ's, please click here.
 
Hello all,
I have spent some time in the practice rooms the last week or so and have found some good racing. I am interested in joining, but only as a practice/test driver for now. I haven't raced much in the last few years, but I have seen some good improvement in my driving and might just give it another shot.
Thanks,
jpe138083
 
Hello all,
I have spent some time in the practice rooms the last week or so and have found some good racing. I am interested in joining, but only as a practice/test driver for now. I haven't raced much in the last few years, but I have seen some good improvement in my driving and might just give it another shot.
Thanks,
jpe138083

If you have no desire or intent to participate in the Sunday night races, there will be no need to run a time trial for division placement. You can just continue to drop into the practice rooms when there is space.
 
If you have no desire or intent to participate in the Sunday night races, there will be no need to run a time trial for division placement. You can just continue to drop into the practice rooms when there is space.

Well I have the desire, I just might not have the talent.
So I must race at least one time to be a "member"?
I just don't want to kicked from a room because I'm not an official member.
If I need to, I'll race Sunday if you'll have me.
 
Well I have the desire, I just might not have the talent.
So I must race at least one time to be a "member"?
I just don't want to kicked from a room because I'm not an official member.
If I need to, I'll race Sunday if you'll have me.

As long as you are clean then there is a division you will be competitive in.
 
Well I have the desire, I just might not have the talent.
So I must race at least one time to be a "member"?
I just don't want to kicked from a room because I'm not an official member.
If I need to, I'll race Sunday if you'll have me.

We have drivers with a wide range of abilities / skills. I thought you did just fine in the practice room last night.
 
Well I have the desire, I just might not have the talent.
So I must race at least one time to be a "member"?
I just don't want to kicked from a room because I'm not an official member.
If I need to, I'll race Sunday if you'll have me.
Stop delaying now, hurry and join, wish i had sooner.

p.s. I VOTE MAZDA RX8
 
Well I have the desire, I just might not have the talent.
So I must race at least one time to be a "member"?
I just don't want to kicked from a room because I'm not an official member.
If I need to, I'll race Sunday if you'll have me.

Mirado is right. As long as you race clean, there is a home for you in one of our divisions. If you have the desire to race on Sundays then run the time trial and get placed and then enjoy racing with others of a similar speed to yourself. Skills should be along shortly with the complete welcome message and all the instructions for the time trial.
 
Well I have the desire, I just might not have the talent.
So I must race at least one time to be a "member"?
I just don't want to kicked from a room because I'm not an official member.
If I need to, I'll race Sunday if you'll have me.
Everyone is welcom in snail. From complete beginners to seasoned gt vets. There is a division for everyone.
 
Well I have the desire, I just might not have the talent.
So I must race at least one time to be a "member"?
I just don't want to kicked from a room because I'm not an official member.
If I need to, I'll race Sunday if you'll have me.

Not everyone will have the same talents, some drivers are quick in all aspects and some gain seconds through esses. It's all about how clean and effectively putting your driving lines together so it benefits you. But remember the fastest lines aren't always gonna win the race, its about being unique. Everybody starts out somewhere and nobody here will hate on your driving skills, we are a team and we help each other improve.
 
I'm pretty sure the car handles a lot differently against the street car even on the same tires.. Oh and of course it's fully gutted with safety equipment onboard and also a ricer wing which makes it a whole lot cooler to drive. The feel good factor is important y'know. Run a few Red Bull races and the cash will be back or just do more online
practices the practice race you'll do would cover the cost anyway.

Same basic HP/Weight and PP. So they added aero, no power, kept the weight the same and somehow the PP is the same. Ridiculous.
 
If you have no desire or intent to participate in the Sunday night races, there will be no need to run a time trial for division placement. You can just continue to drop into the practice rooms when there is space.

Hey I voted the Toyota too! Also, I unfortunately do not have the equipment to broadcast.. If only this were the ps4... I would otherwise.
 
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