◆ SNAIL [Spec] Racing - Join now to win a Digit Racing EDGE Masterclass enrollment!!Open 

  • Thread starter zer05ive
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Beat me to it. Yea, it's longer than real life. I didn't know that was the motorcycle version. I thought they they just messed it up. Regardless, Turn 1 is still a PITA
 
Anyone else think the bus stop on Gt Daytona rc is very different than real life?
And we don't get braking markers for the bus stop in the game.

In game they use the motorcycle bus stop, which is the longer one... Real life it's the shorter one. Not sure why they did this, but for me it changes the whole feel of the track.

Interesting about the motorcycle version being longer, I actually raced motorcycles there in the mid 80's and never heard mention of a difference. Maybe they changed it later or I was just clued out, probably the latter, lol.
 
BANNERS FOR SUNDAY JANUARY 31ST 2016


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Car froze by @Ricky Wilson / Track picked by @DesertPenguin09



Photo Credit - @TomMang_68
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Combo suggested by @Unknown_Male & picked by @Whitey093



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Track froze by @Ricky_Blayz / Car picked by @Alex ONeill

Good luck everyone, and remember....Grass is for lawn mowers not for race cars!!! :cheers:





 
The steward summary has been posted and can be found here. The results are now official and can be found here.

The final standings for the Jan. season can also be found at that link.

Promotion and relegation and the new drivers list will be out tomorrow night or Sunday morning. It all depends on the progress that I make on converting my hallway and extra bedroom from carper to hardwood floors. The carpet is out so tomorrow in going to be a sanding and possibly refinishing day.
 
The steward summary has been posted and can be found here. The results are now official and can be found here.

The final standings for the Jan. season can also be found at that link.

Promotion and relegation and the new drivers list will be out tomorrow night or Sunday morning. It all depends on the progress that I make on converting my hallway and extra bedroom from carper to hardwood floors. The carpet is out so tomorrow in going to be a sanding and possibly refinishing day.


Nice Job this month Bowler 👍:cheers:
 
Well I'll be a :dunce: , I've been wasting so much time and energy setting my brakes for so many years!
well it worked for me but today I tested what @JLBowler said and sure enough it is spot on!:embarrassed:

You're only partially correct there. The way the game reads pedal input is that it calibrates a maximum input every time the game is started. This means that all you have to do to calibrate the brake pedal is to depress it all the way down once you are on track. It only has to be done one time while on track each time the game is started. The minimum level of input is zero and as long as the maximum input is set to full pedal travel, the maximum range will be present.
 

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